// Copyright (C) 2019-2022 Chrystian Huot // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see package main import ( "errors" "fmt" "log" "net/http" "sync" "time" "github.com/gorilla/websocket" ) type Client struct { Access *Access AuthCount int Controller *Controller Conn *websocket.Conn Send chan *Message Systems []System GroupsMap GroupsMap TagsMap TagsMap Livefeed *Livefeed SystemsMap SystemsMap request *http.Request } func (client *Client) Init(controller *Controller, request *http.Request, conn *websocket.Conn) error { const ( pongWait = 60 * time.Second pingPeriod = pongWait / 10 * 9 writeWait = 10 * time.Second ) if conn == nil { return errors.New("client.init: no websocket connection") } if controller.Clients.Count() >= int(controller.Options.MaxClients) { conn.Close() return nil } client.Access = &Access{} client.Controller = controller client.Conn = conn client.Livefeed = NewLivefeed() client.Send = make(chan *Message) client.request = request controller.Register <- client go func() { defer func() { controller.Unregister <- client }() client.Conn.SetReadDeadline(time.Now().Add(pongWait)) client.Conn.SetPongHandler(func(string) error { client.Conn.SetReadDeadline(time.Now().Add(pongWait)) return nil }) for { _, b, err := client.Conn.ReadMessage() if err != nil { break } message := &Message{} if err = message.FromJson(b); err != nil { log.Println(fmt.Errorf("client.message.fromjson: %v", err)) continue } if err = client.Controller.ProcessMessage(client, message); err != nil { log.Println(fmt.Errorf("client.processmessage: %v", err)) continue } } }() go func() { ticker := time.NewTicker(pingPeriod) timer := time.AfterFunc(pongWait, func() { client.Conn.Close() }) defer func() { ticker.Stop() timer.Stop() client.Conn.WriteMessage(websocket.CloseMessage, []byte{}) client.Conn.Close() }() for { select { case message, ok := <-client.Send: if !ok { return } if client.Conn == nil { return } if message.Command == MessageCommandConfig { timer.Stop() } b, err := message.ToJson() if err != nil { log.Println(fmt.Errorf("client.message.tojson: %v", err)) } else { client.Conn.SetWriteDeadline(time.Now().Add(writeWait)) if err = client.Conn.WriteMessage(websocket.TextMessage, b); err != nil { return } } case <-ticker.C: client.Conn.SetWriteDeadline(time.Now().Add(writeWait)) if err := client.Conn.WriteMessage(websocket.PingMessage, nil); err != nil { return } } } }() return nil } func (client *Client) GetRemoteAddr() string { return GetRemoteAddr(client.request) } func (client *Client) SendConfig(groups *Groups, options *Options, systems *Systems, tags *Tags) { defer func() { recover() }() client.SystemsMap = systems.GetScopedSystems(client, groups, tags, options.SortTalkgroups) client.GroupsMap = groups.GetGroupsMap(&client.SystemsMap) client.TagsMap = tags.GetTagsMap(&client.SystemsMap) var payload = map[string]interface{}{ "dimmerDelay": options.DimmerDelay, "groups": client.GroupsMap, "keypadBeeps": GetKeypadBeeps(options), "showListenersCount": options.ShowListenersCount, "systems": client.SystemsMap, "tags": client.TagsMap, "tagsToggle": options.TagsToggle, } if len(options.AfsSystems) > 0 { payload["afs"] = options.AfsSystems } client.Send <- &Message{Command: MessageCommandConfig, Payload: payload} } func (client *Client) SendListenersCount(count int) { defer func() { recover() }() client.Send <- &Message{ Command: MessagecommandListenersCount, Payload: count, } } type Clients struct { Map sync.Map } func NewClients() *Clients { return &Clients{Map: sync.Map{}} } func (clients *Clients) AccessCount(client *Client) int { count := 0 clients.Map.Range(func(k interface{}, _ interface{}) bool { switch c := k.(type) { case *Client: if c.Access == client.Access { count++ } } return true }) return count } func (clients *Clients) Add(client *Client) { clients.Map.Store(client, true) } func (clients *Clients) Count() int { count := 0 clients.Map.Range(func(k, v interface{}) bool { count++ return true }) return count } func (clients *Clients) EmitCall(call *Call, restricted bool) { defer func() { recover() }() clients.Map.Range(func(k interface{}, _ interface{}) bool { switch c := k.(type) { case *Client: if (!restricted || c.Access.HasAccess(call)) && c.Livefeed.IsEnabled(call) { c.Send <- &Message{Command: MessageCommandCall, Payload: call} } } return true }) } func (clients *Clients) EmitConfig(groups *Groups, options *Options, systems *Systems, tags *Tags, restricted bool) { defer func() { recover() }() count := clients.Count() clients.Map.Range(func(k interface{}, _ interface{}) bool { switch c := k.(type) { case *Client: if restricted { c.Send <- &Message{Command: MessageCommandPin} } else { c.SendConfig(groups, options, systems, tags) } if options.ShowListenersCount { c.SendListenersCount(count) } } return true }) } func (clients *Clients) EmitListenersCount() { count := clients.Count() clients.Map.Range(func(k interface{}, _ interface{}) bool { switch c := k.(type) { case *Client: c.SendListenersCount(count) } return true }) } func (clients *Clients) Remove(client *Client) { defer func() { recover() }() clients.Map.Delete(client) close(client.Send) }