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docs(#148): 1.9.2-patch1 changelog (server-only connection-lifecycle hardening; not a guaranteed #148 fix)
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CHANGELOG.md
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CHANGELOG.md
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# Changelog
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## 1.9.2-patch1
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**Server/CMS-only connection-lifecycle hardening for #148 — NO Android APK, players stay on
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their current builds.** This strictly HELPS and de-risks, but is **NOT a guaranteed #148 fix**:
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the MAXHUB client-side reconnect failure and the disconnect synchronizer (edge conntrack /
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reporting) are separate, unproven-here tracks that may still require a client update / a Bold
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Sophos-edge review — **do not consider #148 fully closed on this patch alone.**
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### Fixed / hardened — connection lifecycle (#148)
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- **The flap-limiter no longer quarantines legitimate PAIRED devices on reconnect churn.** A
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paired + authenticated device reconnecting is exempt from the 30-min quarantine escalation
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(a brief soft cooldown at most), so a repeated edge/NAT flush behind one SNAT IP can no
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longer be amplified into a self-inflicted fleet-wide lockout. Unpaired/abusive flapping is
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still quarantined (the attacker / unprovisioned-hammering case is unchanged).
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- **Marking a device offline now also closes its socket**, so DB-offline can't diverge from
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socket-state into a silent half-open the client is never told about.
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- **Faster half-open detection:** ping interval 30s → 15s (the pong TIMEOUT is kept at 30s so
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decode-loaded TV WebKits aren't falsely dropped) → dead-peer detection 60s → 45s on BOTH the
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server AND the client (the client inherits these via the handshake — **no APK needed**).
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- **TCP SO_KEEPALIVE** on every connection so a half-open TCP can't persist indefinitely at the
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OS layer.
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Server/CMS version only; ships no APK (versionCode still increments so a future player build is
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OTA-recognized). Docker: `ghcr.io/screentinker/screentinker:1.9.2-patch1` (pre-release —
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`:latest` stays at 1.9.2).
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## 1.9.2
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**⚠ Major internal hardening release (the "#146" rewrite) — large blast radius.** 1.9.2
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