Run image decoding on a worker thread

Fixes the blocker the previous commit shipped with. Pure-JS decoding costs ~1s of
solid CPU for a 12MP photo, and in-process that is not a slow upload but a stalled
event loop — no heartbeats, no socket traffic. thumbnail-backfill.js walks a whole
library at boot, so it reproduced #240 (blocked loop -> missed heartbeats -> panels
offline -> reconnect churn) from our own maintenance. sharp never did this because
libvips works on a threadpool.

image-ops.js is now a dispatcher over image-ops-worker.js; the work moved unchanged
to image-ops-core.js, so callers and their failure contract are untouched.

Measured on a 12MP photo: 1079ms wall with the loop stalled 1003ms, to 1881ms wall
for two ops with ZERO stalls and 185 timer ticks serviced. Wall time is worse and
that is fine — it is off the main thread now.

Design notes, all load-bearing:
  - ONE JOB AT A TIME. A decoded 12MP bitmap is ~48MB of RGBA; overlapping jobs
    multiply peak memory by queue depth, which is the wrong failure on the small
    targets this change exists to reach. Costs no throughput — the work is CPU-bound
    and one busy worker already saturates its core.
  - unref'd while idle, ref'd only in flight. Otherwise scripts/backfill-rotation-
    dims.js never exits and `node --test` hangs forever. Verified: a CLI-style run
    exits in 104ms, code 0.
  - decode failures reply as messages, so one bad upload cannot tear down the worker
    and take unrelated queued jobs with it.
  - in-process fallback if a thread cannot be had, warned rather than silent.

test/image-ops.test.js pins the loop-liveness property, which no functional test
would catch. Its thresholds were mutation-tested against the inline path: the first
version passed there too (4MP stalls only ~355ms, under a non-flaky threshold), so
the fixture is 12MP and the thresholds sit in the gap between the two behaviours —
worker ~90 ticks/~0ms, inline ~3 ticks/~897ms. It now fails inline, as a guard must.

1647/1647 pass. Ingest re-verified with node_modules/sharp moved aside.
This commit is contained in:
ScreenTinker 2026-08-13 11:26:47 -05:00
parent 260a0ca4b8
commit 5171f09f96
4 changed files with 348 additions and 86 deletions

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'use strict';
/*
* Pure-JavaScript image operations the two things the ingest path ever asked sharp for:
* measure an image, and write a thumbnail.
*
* THIS FILE IS THE WORK, NOT THE ENTRY POINT. Callers use ./image-ops, which runs these on a
* worker thread; everything here is CPU-bound pure JS that would otherwise stall the event loop
* for ~1s per 12MP photo. Requiring this module directly is only correct inside the worker (or in
* image-ops' inline fallback). See ./image-ops for why.
*
* WHY NOT SHARP: sharp is a native module wrapping libvips. That costs us a prebuilt binary per
* platform/ABI, and when there isn't one (or Node moves ABI) the failure is
* ERR_DLOPEN_FAILED/NODE_MODULE_VERSION at require time the same class of breakage
* lib/preflight-deps.js exists to explain for better-sqlite3. Nothing in here is native, so the
* server runs anywhere Node runs, including the embedded targets that have no toolchain.
*
* FORMAT COVERAGE vs the sharp it replaces:
* jpeg png gif tiff bmp Jimp, natively
* webp avif @jsquash/* WebAssembly, bundled, no network (see wasmDecode below)
* svg never reaches here; callers thumbnail an SVG with itself
* heic unsupported and it already was. sharp lists `heif`, but its
* prebuilt libvips has AV1 only and refuses HEVC ("Unsupported
* compression"), so .heic uploads have never produced a thumbnail.
*
* ORIENTATION (#170): Jimp applies EXIF orientation when it decodes and rewrites the tag to 1,
* so what comes back is already DISPLAY dimensions the rotation sharp needed an explicit
* .rotate() for. metadata() therefore reports orientation 1 and lets imageDisplayDims() run as a
* no-op rather than swapping W/H a second time. Report the tag honestly and that helper stays
* correct for any future decoder that does NOT auto-orient.
*/
const path = require('path');
const fs = require('fs');
const { sniffMime } = require('./upload-sniff');
// Jimp is ESM-first but ships a CJS entry; require() is fine and keeps this file loadable from
// the CommonJS server. Deferred so a caller that never touches an image never pays for it.
let _jimp = null;
function jimp() {
if (!_jimp) _jimp = require('jimp');
return _jimp;
}
/*
* @jsquash's decoders are browser-first: they locate their .wasm with
* `fetch(new URL('...wasm', import.meta.url))`. Under Node that URL is a file:// one and Node's
* fetch does not implement file://, so the bundled binary never loads and the only symptom is a
* bare "fetch failed". The binary IS on disk in the package read and compile it ourselves, then
* hand the Module to init(). No network, at install time or after.
*/
const WASM_CODECS = {
'image/webp': { pkg: '@jsquash/webp', wasm: '@jsquash/webp/codec/dec/webp_dec.wasm' },
'image/avif': { pkg: '@jsquash/avif', wasm: '@jsquash/avif/codec/dec/avif_dec.wasm' },
};
const decoderCache = new Map();
async function wasmDecode(mime, buf) {
const spec = WASM_CODECS[mime];
if (!spec) return null;
if (!decoderCache.has(mime)) {
decoderCache.set(mime, (async () => {
const mod = await import(`${spec.pkg}/decode.js`);
await mod.init(await WebAssembly.compile(fs.readFileSync(require.resolve(spec.wasm))));
return mod.default;
})());
}
const decode = await decoderCache.get(mime);
return decode(buf); // -> ImageData-ish { data, width, height }
}
/*
* Decode to a Jimp image whatever the format. Reuses sniffMime rather than carrying a second copy
* of the magic-byte table routes/media.js already duplicating it once is noted there as a smell.
* Throws on anything undecodable, which is the contract callers already handle (a failure yields
* null metadata and no thumbnail, never a lost upload).
*/
async function readImage(src) {
const buf = await fs.promises.readFile(src);
const mime = sniffMime(buf);
if (WASM_CODECS[mime]) {
const raw = await wasmDecode(mime, buf);
if (!raw) throw new Error(`no decoder for ${mime}`);
return jimp().Jimp.fromBitmap({ data: Buffer.from(raw.data), width: raw.width, height: raw.height });
}
return jimp().Jimp.read(buf);
}
/*
* Display dimensions, shaped like the sharp metadata the callers already destructure.
* orientation is 1 because the decode above already applied it see ORIENTATION note at the top.
*/
async function metadata(src) {
const img = await readImage(src);
return { width: img.bitmap.width, height: img.bitmap.height, orientation: 1 };
}
/*
* Write a JPEG thumbnail `width` px wide, aspect preserved sharp's
* .rotate().resize(width).jpeg({quality}).toFile(). Rotation is implicit in the decode.
* Never upscales: sharp's resize() would enlarge a small source, but a thumbnail bigger than its
* original is pure waste, and the callers only ever shrink.
*/
async function writeThumbnail(src, destPath, width, quality = 70) {
const img = await readImage(src);
if (img.bitmap.width > width) img.resize({ w: width });
await fs.promises.writeFile(destPath, await img.getBuffer('image/jpeg', { quality }));
}
module.exports = { metadata, writeThumbnail, readImage };

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'use strict';
/*
* Worker-thread host for image-ops-core. One job per message, one reply per job, keyed by id.
*
* Deliberately thin: every decision (queueing, lifecycle, fallback) lives in ../lib/image-ops so
* there is one place to reason about them. This end only does the work and reports what happened.
*
* Errors come back as a message rather than a thrown exception, so one undecodable upload does
* not tear down the worker and take the queued jobs of unrelated callers with it.
*/
const { parentPort } = require('worker_threads');
const core = require('./image-ops-core');
const OPS = {
metadata: (job) => core.metadata(job.src),
writeThumbnail: (job) => core.writeThumbnail(job.src, job.dest, job.width, job.quality),
};
parentPort.on('message', async (job) => {
try {
const op = OPS[job.op];
if (!op) throw new Error(`unknown image op: ${job.op}`);
parentPort.postMessage({ id: job.id, ok: true, result: await op(job) });
} catch (err) {
parentPort.postMessage({ id: job.id, ok: false, error: err && err.message ? err.message : String(err) });
}
});

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'use strict';
/*
* Pure-JavaScript image operations the two things the ingest path ever asked sharp for:
* measure an image, and write a thumbnail.
* Image operations, off the main thread.
*
* WHY NOT SHARP: sharp is a native module wrapping libvips. That costs us a prebuilt binary per
* platform/ABI, and when there isn't one (or Node moves ABI) the failure is
* ERR_DLOPEN_FAILED/NODE_MODULE_VERSION at require time the same class of breakage
* lib/preflight-deps.js exists to explain for better-sqlite3. Nothing in here is native, so the
* server runs anywhere Node runs, including the embedded targets that have no toolchain.
* WHY THIS EXISTS: image-ops-core is pure JavaScript, so unlike the native sharp it replaced
* which handed work to a libvips threadpool its CPU cost lands on whatever thread calls it. A
* 12MP photo measures at ~1.0s of solid, uninterruptible main-thread work. That is not a slow
* upload, it is a stalled event loop: no heartbeats, no socket traffic, nothing. lib/thumbnail-
* backfill.js walks an entire content library at boot, so in-process it reproduces #240 exactly
* (blocked loop -> missed heartbeats -> panels marked offline -> reconnect churn), arriving from
* our own maintenance. The same reasoning already moved this file's video branch from
* execFileSync to execFile; this is that fix for the image branch.
*
* FORMAT COVERAGE vs the sharp it replaces:
* jpeg png gif tiff bmp Jimp, natively
* webp avif @jsquash/* WebAssembly, bundled, no network (see wasmDecode below)
* svg never reaches here; callers thumbnail an SVG with itself
* heic unsupported and it already was. sharp lists `heif`, but its
* prebuilt libvips has AV1 only and refuses HEVC ("Unsupported
* compression"), so .heic uploads have never produced a thumbnail.
* The work is therefore hosted on a worker thread and this module is the only entry point.
*
* ORIENTATION (#170): Jimp applies EXIF orientation when it decodes and rewrites the tag to 1,
* so what comes back is already DISPLAY dimensions the rotation sharp needed an explicit
* .rotate() for. metadata() therefore reports orientation 1 and lets imageDisplayDims() run as a
* no-op rather than swapping W/H a second time. Report the tag honestly and that helper stays
* correct for any future decoder that does NOT auto-orient.
* ONE JOB AT A TIME, deliberately. Decoding holds a full RGBA bitmap a 12MP photo is ~48MB so
* letting jobs overlap multiplies peak memory by the queue depth, which is exactly the wrong
* failure on the small targets this whole change is meant to reach. Serialized, the ceiling is one
* image regardless of how many uploads land at once. It also costs nothing in throughput: the work
* is CPU-bound, and a single busy worker already saturates the core it runs on.
*
* The worker is unref'd while idle so it never holds the process open scripts/backfill-rotation-
* dims.js is a CLI that must exit, and `node --test` would otherwise hang forever and ref'd only
* while a job is in flight, so an in-progress thumbnail cannot be cut short by the process exiting.
*/
const path = require('path');
const fs = require('fs');
const { sniffMime } = require('./upload-sniff');
// Jimp is ESM-first but ships a CJS entry; require() is fine and keeps this file loadable from
// the CommonJS server. Deferred so a caller that never touches an image never pays for it.
let _jimp = null;
function jimp() {
if (!_jimp) _jimp = require('jimp');
return _jimp;
const WORKER_PATH = path.join(__dirname, 'image-ops-worker.js');
const IDLE_SHUTDOWN_MS = 60_000; // release the decoder heap (jimp + the WASM codecs) when quiet
let worker = null;
let idleTimer = null;
let inFlight = null; // { id, resolve, reject } — at most one, by design
let inlineOnly = false; // set if a worker cannot be created at all; see runInline
let nextId = 1;
const queue = [];
function clearIdleTimer() {
if (idleTimer) { clearTimeout(idleTimer); idleTimer = null; }
}
/*
* @jsquash's decoders are browser-first: they locate their .wasm with
* `fetch(new URL('...wasm', import.meta.url))`. Under Node that URL is a file:// one and Node's
* fetch does not implement file://, so the bundled binary never loads and the only symptom is a
* bare "fetch failed". The binary IS on disk in the package read and compile it ourselves, then
* hand the Module to init(). No network, at install time or after.
*/
const WASM_CODECS = {
'image/webp': { pkg: '@jsquash/webp', wasm: '@jsquash/webp/codec/dec/webp_dec.wasm' },
'image/avif': { pkg: '@jsquash/avif', wasm: '@jsquash/avif/codec/dec/avif_dec.wasm' },
};
const decoderCache = new Map();
async function wasmDecode(mime, buf) {
const spec = WASM_CODECS[mime];
if (!spec) return null;
if (!decoderCache.has(mime)) {
decoderCache.set(mime, (async () => {
const mod = await import(`${spec.pkg}/decode.js`);
await mod.init(await WebAssembly.compile(fs.readFileSync(require.resolve(spec.wasm))));
return mod.default;
})());
}
const decode = await decoderCache.get(mime);
return decode(buf); // -> ImageData-ish { data, width, height }
function scheduleIdleShutdown() {
clearIdleTimer();
if (!worker || inFlight || queue.length) return;
idleTimer = setTimeout(() => {
idleTimer = null;
if (worker && !inFlight && !queue.length) { const w = worker; worker = null; w.terminate(); }
}, IDLE_SHUTDOWN_MS);
idleTimer.unref?.();
}
/*
* Decode to a Jimp image whatever the format. Reuses sniffMime rather than carrying a second copy
* of the magic-byte table routes/media.js already duplicating it once is noted there as a smell.
* Throws on anything undecodable, which is the contract callers already handle (a failure yields
* null metadata and no thumbnail, never a lost upload).
*/
async function readImage(src) {
const buf = await fs.promises.readFile(src);
const mime = sniffMime(buf);
if (WASM_CODECS[mime]) {
const raw = await wasmDecode(mime, buf);
if (!raw) throw new Error(`no decoder for ${mime}`);
return jimp().Jimp.fromBitmap({ data: Buffer.from(raw.data), width: raw.width, height: raw.height });
}
return jimp().Jimp.read(buf);
// Reject everything outstanding. Called when the worker dies underneath us — a crash means OOM or
// a bug, not a bad image (image-ops-worker catches decode failures and replies normally), so there
// is nothing to usefully retry and callers already treat a rejection as "no metadata".
function failAll(reason) {
const dead = [inFlight, ...queue].filter(Boolean);
inFlight = null;
queue.length = 0;
for (const job of dead) job.reject(new Error(reason));
}
/*
* Display dimensions, shaped like the sharp metadata the callers already destructure.
* orientation is 1 because the decode above already applied it see ORIENTATION note at the top.
*/
async function metadata(src) {
const img = await readImage(src);
return { width: img.bitmap.width, height: img.bitmap.height, orientation: 1 };
function ensureWorker() {
if (worker) return worker;
const { Worker } = require('worker_threads');
worker = new Worker(WORKER_PATH);
worker.unref();
worker.on('message', (msg) => {
const job = inFlight;
if (!job || job.id !== msg.id) return; // a reply from a terminated generation; ignore
inFlight = null;
if (msg.ok) job.resolve(msg.result); else job.reject(new Error(msg.error));
pump();
});
worker.on('error', (err) => { worker = null; failAll(`image worker failed: ${err.message}`); });
worker.on('exit', (code) => {
worker = null;
if (inFlight || queue.length) failAll(`image worker exited (code ${code})`);
});
return worker;
}
/*
* Write a JPEG thumbnail `width` px wide, aspect preserved sharp's
* .rotate().resize(width).jpeg({quality}).toFile(). Rotation is implicit in the decode.
* Never upscales: sharp's resize() would enlarge a small source, but a thumbnail bigger than its
* original is pure waste, and the callers only ever shrink.
*/
async function writeThumbnail(src, destPath, width, quality = 70) {
const img = await readImage(src);
if (img.bitmap.width > width) img.resize({ w: width });
await fs.promises.writeFile(destPath, await img.getBuffer('image/jpeg', { quality }));
function pump() {
if (inFlight) return;
if (!queue.length) { worker?.unref(); scheduleIdleShutdown(); return; }
clearIdleTimer();
inFlight = queue.shift();
const w = ensureWorker();
w.ref(); // a job is running: hold the process open until it finishes
w.postMessage(inFlight.job);
}
module.exports = { metadata, writeThumbnail, readImage };
// Last resort: if worker_threads cannot give us a thread at all, do the work in-process rather
// than refuse to thumbnail. Stalls the loop — that is the bug this module exists to avoid — so it
// is announced rather than silent.
async function runInline(job) {
const core = require('./image-ops-core');
return job.op === 'metadata'
? core.metadata(job.src)
: core.writeThumbnail(job.src, job.dest, job.width, job.quality);
}
function submit(job) {
if (inlineOnly) return runInline(job);
job.id = nextId++;
return new Promise((resolve, reject) => {
try {
ensureWorker();
} catch (err) {
inlineOnly = true;
console.warn(`[image-ops] no worker thread (${err.message}) — decoding in-process, which blocks the event loop`);
return resolve(runInline(job));
}
queue.push({ id: job.id, job, resolve, reject });
pump();
});
}
/* Display dimensions, shaped like the sharp metadata callers destructure. See image-ops-core. */
function metadata(src) {
return submit({ op: 'metadata', src });
}
/* Write a JPEG thumbnail `width` px wide, aspect preserved. Rotation is implicit in the decode. */
function writeThumbnail(src, dest, width, quality = 70) {
return submit({ op: 'writeThumbnail', src, dest, width, quality });
}
/* Drop the worker now rather than waiting out the idle timer. For shutdown paths and tests. */
async function shutdown() {
clearIdleTimer();
const w = worker;
worker = null;
if (w) await w.terminate();
}
module.exports = { metadata, writeThumbnail, shutdown };

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'use strict';
// Image decoding is pure JavaScript now (no native sharp), so its CPU cost lands on whichever
// thread runs it — ~1s of solid work for a 12MP photo. In-process that is a stalled event loop:
// no heartbeats, no socket traffic, panels marked offline, reconnect churn — #240 arriving from
// our own thumbnail backfill. lib/image-ops therefore hosts the work on a worker thread, and
// these bites pin the properties that makes it safe, none of which a functional test would catch.
const { test, after } = require('node:test');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const os = require('node:os');
const path = require('node:path');
const sharp = require('sharp'); // devDependency: fixture generator only, never shipped
const imageOps = require('../lib/image-ops');
const tmp = fs.mkdtempSync(path.join(os.tmpdir(), 'image-ops-'));
after(async () => { await imageOps.shutdown(); fs.rmSync(tmp, { recursive: true, force: true }); });
// 12MP — a phone photo, and the size the thresholds below are calibrated against. Smaller is
// tempting for test speed but defeats the point: at 4MP the inline path stalls only ~350ms, which
// slips under any threshold loose enough not to be flaky, so the guard stops detecting the very
// regression it exists for. Measured: inline ~1000ms stall / ~2 timers serviced, worker ~0ms / ~90.
async function bigPhoto(name = 'big.jpg') {
const p = path.join(tmp, name);
if (!fs.existsSync(p)) {
// Random pixels, not a flat fill: a solid colour compresses to almost nothing and decodes far
// faster than any real photo, which would quietly defeat the timing assertion below.
const px = Buffer.allocUnsafe(4000 * 3000 * 3);
for (let i = 0; i < px.length; i++) px[i] = (i * 2654435761) & 0xff;
fs.writeFileSync(p, await sharp(px, { raw: { width: 4000, height: 3000, channels: 3 } }).jpeg().toBuffer());
}
return p;
}
test('image work does not stall the event loop (#240)', async () => {
const src = await bigPhoto();
let ticks = 0, worstGap = 0, last = Date.now();
const timer = setInterval(() => { ticks++; worstGap = Math.max(worstGap, Date.now() - last - 10); last = Date.now(); }, 10);
const started = Date.now();
await imageOps.writeThumbnail(src, path.join(tmp, 'thumb.jpg'), 320, 70);
const elapsed = Date.now() - started;
clearInterval(timer);
// The point is not that it was fast — it is that the loop kept running while it was slow.
// Thresholds sit in the gap between the two behaviours (worker ~90 ticks / ~0ms stall, inline
// ~2 ticks / ~1000ms stall), far enough from both to bite without being flaky.
assert.ok(ticks >= 20, `event loop serviced only ${ticks} timers in ${elapsed}ms — it is being blocked`);
assert.ok(worstGap < 200, `event loop stalled ${worstGap}ms in one go — image work is on the main thread`);
assert.ok(fs.existsSync(path.join(tmp, 'thumb.jpg')), 'thumbnail was still written');
});
test('an undecodable image rejects without killing the worker', async () => {
const bad = path.join(tmp, 'corrupt.jpg');
fs.writeFileSync(bad, Buffer.from('not an image'));
await assert.rejects(() => imageOps.metadata(bad), 'corrupt input must reject, so ingest records nulls');
// Crash isolation: one bad upload must not take out the queued work of unrelated callers.
const ok = path.join(tmp, 'fine.png');
fs.writeFileSync(ok, await sharp({ create: { width: 40, height: 25, channels: 3, background: '#123456' } }).png().toBuffer());
assert.deepEqual(await imageOps.metadata(ok), { width: 40, height: 25, orientation: 1 });
});
test('concurrent callers are serialized, and each still gets its own answer', async () => {
// Serialization bounds peak memory to ONE decoded bitmap (a 12MP photo is ~48MB of RGBA);
// overlapping jobs would multiply that by the queue depth on exactly the small targets this
// change exists to reach. Correctness under concurrency is what is asserted here.
const sizes = [[30, 10], [60, 20], [90, 30], [120, 40]];
const files = await Promise.all(sizes.map(async ([w, h], i) => {
const p = path.join(tmp, `c${i}.png`);
fs.writeFileSync(p, await sharp({ create: { width: w, height: h, channels: 3, background: '#0a0' } }).png().toBuffer());
return p;
}));
const got = await Promise.all(files.map(f => imageOps.metadata(f)));
assert.deepEqual(got.map(m => [m.width, m.height]), sizes, 'replies must not be crossed between queued jobs');
});
test('#170 EXIF orientation is applied by the decoder, so dimensions are as DISPLAYED', async () => {
// orientation 6 = "rotate 90° CW to display": a 30x100 stored buffer DISPLAYS as 100x30.
const p = path.join(tmp, 'rot6.jpg');
fs.writeFileSync(p, await sharp({ create: { width: 30, height: 100, channels: 3, background: '#00ff00' } })
.withMetadata({ orientation: 6 }).jpeg().toBuffer());
const meta = await imageOps.metadata(p);
assert.equal(meta.width, 100, 'EXIF-rotated image measures as displayed, not as stored');
assert.equal(meta.height, 30);
// Reported as 1 because the rotation is already applied — imageDisplayDims() must NOT swap again.
assert.equal(meta.orientation, 1, 'a tag of 6 here would double-rotate downstream');
});