mirror of
https://github.com/screentinker/screentinker.git
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Run image decoding on a worker thread
Fixes the blocker the previous commit shipped with. Pure-JS decoding costs ~1s of solid CPU for a 12MP photo, and in-process that is not a slow upload but a stalled event loop — no heartbeats, no socket traffic. thumbnail-backfill.js walks a whole library at boot, so it reproduced #240 (blocked loop -> missed heartbeats -> panels offline -> reconnect churn) from our own maintenance. sharp never did this because libvips works on a threadpool. image-ops.js is now a dispatcher over image-ops-worker.js; the work moved unchanged to image-ops-core.js, so callers and their failure contract are untouched. Measured on a 12MP photo: 1079ms wall with the loop stalled 1003ms, to 1881ms wall for two ops with ZERO stalls and 185 timer ticks serviced. Wall time is worse and that is fine — it is off the main thread now. Design notes, all load-bearing: - ONE JOB AT A TIME. A decoded 12MP bitmap is ~48MB of RGBA; overlapping jobs multiply peak memory by queue depth, which is the wrong failure on the small targets this change exists to reach. Costs no throughput — the work is CPU-bound and one busy worker already saturates its core. - unref'd while idle, ref'd only in flight. Otherwise scripts/backfill-rotation- dims.js never exits and `node --test` hangs forever. Verified: a CLI-style run exits in 104ms, code 0. - decode failures reply as messages, so one bad upload cannot tear down the worker and take unrelated queued jobs with it. - in-process fallback if a thread cannot be had, warned rather than silent. test/image-ops.test.js pins the loop-liveness property, which no functional test would catch. Its thresholds were mutation-tested against the inline path: the first version passed there too (4MP stalls only ~355ms, under a non-flaky threshold), so the fixture is 12MP and the thresholds sit in the gap between the two behaviours — worker ~90 ticks/~0ms, inline ~3 ticks/~897ms. It now fails inline, as a guard must. 1647/1647 pass. Ingest re-verified with node_modules/sharp moved aside.
This commit is contained in:
parent
260a0ca4b8
commit
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111
server/lib/image-ops-core.js
Normal file
111
server/lib/image-ops-core.js
Normal file
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@ -0,0 +1,111 @@
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'use strict';
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/*
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* Pure-JavaScript image operations — the two things the ingest path ever asked sharp for:
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* measure an image, and write a thumbnail.
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*
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* THIS FILE IS THE WORK, NOT THE ENTRY POINT. Callers use ./image-ops, which runs these on a
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* worker thread; everything here is CPU-bound pure JS that would otherwise stall the event loop
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* for ~1s per 12MP photo. Requiring this module directly is only correct inside the worker (or in
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* image-ops' inline fallback). See ./image-ops for why.
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*
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* WHY NOT SHARP: sharp is a native module wrapping libvips. That costs us a prebuilt binary per
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* platform/ABI, and when there isn't one (or Node moves ABI) the failure is
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* ERR_DLOPEN_FAILED/NODE_MODULE_VERSION at require time — the same class of breakage
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* lib/preflight-deps.js exists to explain for better-sqlite3. Nothing in here is native, so the
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* server runs anywhere Node runs, including the embedded targets that have no toolchain.
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*
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* FORMAT COVERAGE vs the sharp it replaces:
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* jpeg png gif tiff bmp Jimp, natively
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* webp avif @jsquash/* — WebAssembly, bundled, no network (see wasmDecode below)
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* svg never reaches here; callers thumbnail an SVG with itself
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* heic unsupported — and it already was. sharp lists `heif`, but its
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* prebuilt libvips has AV1 only and refuses HEVC ("Unsupported
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* compression"), so .heic uploads have never produced a thumbnail.
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*
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* ORIENTATION (#170): Jimp applies EXIF orientation when it decodes and rewrites the tag to 1,
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* so what comes back is already DISPLAY dimensions — the rotation sharp needed an explicit
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* .rotate() for. metadata() therefore reports orientation 1 and lets imageDisplayDims() run as a
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* no-op rather than swapping W/H a second time. Report the tag honestly and that helper stays
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* correct for any future decoder that does NOT auto-orient.
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*/
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const path = require('path');
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const fs = require('fs');
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const { sniffMime } = require('./upload-sniff');
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// Jimp is ESM-first but ships a CJS entry; require() is fine and keeps this file loadable from
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// the CommonJS server. Deferred so a caller that never touches an image never pays for it.
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let _jimp = null;
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function jimp() {
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if (!_jimp) _jimp = require('jimp');
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return _jimp;
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}
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/*
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* @jsquash's decoders are browser-first: they locate their .wasm with
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* `fetch(new URL('...wasm', import.meta.url))`. Under Node that URL is a file:// one and Node's
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* fetch does not implement file://, so the bundled binary never loads and the only symptom is a
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* bare "fetch failed". The binary IS on disk in the package — read and compile it ourselves, then
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* hand the Module to init(). No network, at install time or after.
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*/
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const WASM_CODECS = {
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'image/webp': { pkg: '@jsquash/webp', wasm: '@jsquash/webp/codec/dec/webp_dec.wasm' },
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'image/avif': { pkg: '@jsquash/avif', wasm: '@jsquash/avif/codec/dec/avif_dec.wasm' },
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};
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const decoderCache = new Map();
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async function wasmDecode(mime, buf) {
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const spec = WASM_CODECS[mime];
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if (!spec) return null;
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if (!decoderCache.has(mime)) {
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decoderCache.set(mime, (async () => {
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const mod = await import(`${spec.pkg}/decode.js`);
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await mod.init(await WebAssembly.compile(fs.readFileSync(require.resolve(spec.wasm))));
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return mod.default;
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})());
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}
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const decode = await decoderCache.get(mime);
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return decode(buf); // -> ImageData-ish { data, width, height }
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}
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/*
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* Decode to a Jimp image whatever the format. Reuses sniffMime rather than carrying a second copy
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* of the magic-byte table — routes/media.js already duplicating it once is noted there as a smell.
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* Throws on anything undecodable, which is the contract callers already handle (a failure yields
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* null metadata and no thumbnail, never a lost upload).
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*/
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async function readImage(src) {
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const buf = await fs.promises.readFile(src);
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const mime = sniffMime(buf);
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if (WASM_CODECS[mime]) {
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const raw = await wasmDecode(mime, buf);
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if (!raw) throw new Error(`no decoder for ${mime}`);
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return jimp().Jimp.fromBitmap({ data: Buffer.from(raw.data), width: raw.width, height: raw.height });
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}
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return jimp().Jimp.read(buf);
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}
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/*
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* Display dimensions, shaped like the sharp metadata the callers already destructure.
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* orientation is 1 because the decode above already applied it — see ORIENTATION note at the top.
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*/
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async function metadata(src) {
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const img = await readImage(src);
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return { width: img.bitmap.width, height: img.bitmap.height, orientation: 1 };
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}
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/*
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* Write a JPEG thumbnail `width` px wide, aspect preserved — sharp's
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* .rotate().resize(width).jpeg({quality}).toFile(). Rotation is implicit in the decode.
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* Never upscales: sharp's resize() would enlarge a small source, but a thumbnail bigger than its
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* original is pure waste, and the callers only ever shrink.
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*/
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async function writeThumbnail(src, destPath, width, quality = 70) {
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const img = await readImage(src);
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if (img.bitmap.width > width) img.resize({ w: width });
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await fs.promises.writeFile(destPath, await img.getBuffer('image/jpeg', { quality }));
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}
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module.exports = { metadata, writeThumbnail, readImage };
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29
server/lib/image-ops-worker.js
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29
server/lib/image-ops-worker.js
Normal file
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@ -0,0 +1,29 @@
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'use strict';
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/*
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* Worker-thread host for image-ops-core. One job per message, one reply per job, keyed by id.
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*
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* Deliberately thin: every decision (queueing, lifecycle, fallback) lives in ../lib/image-ops so
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* there is one place to reason about them. This end only does the work and reports what happened.
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*
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* Errors come back as a message rather than a thrown exception, so one undecodable upload does
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* not tear down the worker and take the queued jobs of unrelated callers with it.
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*/
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const { parentPort } = require('worker_threads');
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const core = require('./image-ops-core');
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const OPS = {
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metadata: (job) => core.metadata(job.src),
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writeThumbnail: (job) => core.writeThumbnail(job.src, job.dest, job.width, job.quality),
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};
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parentPort.on('message', async (job) => {
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try {
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const op = OPS[job.op];
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if (!op) throw new Error(`unknown image op: ${job.op}`);
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parentPort.postMessage({ id: job.id, ok: true, result: await op(job) });
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} catch (err) {
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parentPort.postMessage({ id: job.id, ok: false, error: err && err.message ? err.message : String(err) });
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}
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});
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@ -1,106 +1,138 @@
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'use strict';
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/*
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* Pure-JavaScript image operations — the two things the ingest path ever asked sharp for:
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* measure an image, and write a thumbnail.
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* Image operations, off the main thread.
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*
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* WHY NOT SHARP: sharp is a native module wrapping libvips. That costs us a prebuilt binary per
|
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* platform/ABI, and when there isn't one (or Node moves ABI) the failure is
|
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* ERR_DLOPEN_FAILED/NODE_MODULE_VERSION at require time — the same class of breakage
|
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* lib/preflight-deps.js exists to explain for better-sqlite3. Nothing in here is native, so the
|
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* server runs anywhere Node runs, including the embedded targets that have no toolchain.
|
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* WHY THIS EXISTS: image-ops-core is pure JavaScript, so unlike the native sharp it replaced —
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* which handed work to a libvips threadpool — its CPU cost lands on whatever thread calls it. A
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* 12MP photo measures at ~1.0s of solid, uninterruptible main-thread work. That is not a slow
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* upload, it is a stalled event loop: no heartbeats, no socket traffic, nothing. lib/thumbnail-
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* backfill.js walks an entire content library at boot, so in-process it reproduces #240 exactly
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* (blocked loop -> missed heartbeats -> panels marked offline -> reconnect churn), arriving from
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* our own maintenance. The same reasoning already moved this file's video branch from
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* execFileSync to execFile; this is that fix for the image branch.
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*
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* FORMAT COVERAGE vs the sharp it replaces:
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* jpeg png gif tiff bmp Jimp, natively
|
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* webp avif @jsquash/* — WebAssembly, bundled, no network (see wasmDecode below)
|
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* svg never reaches here; callers thumbnail an SVG with itself
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* heic unsupported — and it already was. sharp lists `heif`, but its
|
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* prebuilt libvips has AV1 only and refuses HEVC ("Unsupported
|
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* compression"), so .heic uploads have never produced a thumbnail.
|
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* The work is therefore hosted on a worker thread and this module is the only entry point.
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*
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* ORIENTATION (#170): Jimp applies EXIF orientation when it decodes and rewrites the tag to 1,
|
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* so what comes back is already DISPLAY dimensions — the rotation sharp needed an explicit
|
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* .rotate() for. metadata() therefore reports orientation 1 and lets imageDisplayDims() run as a
|
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* no-op rather than swapping W/H a second time. Report the tag honestly and that helper stays
|
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* correct for any future decoder that does NOT auto-orient.
|
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* ONE JOB AT A TIME, deliberately. Decoding holds a full RGBA bitmap — a 12MP photo is ~48MB — so
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* letting jobs overlap multiplies peak memory by the queue depth, which is exactly the wrong
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* failure on the small targets this whole change is meant to reach. Serialized, the ceiling is one
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* image regardless of how many uploads land at once. It also costs nothing in throughput: the work
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* is CPU-bound, and a single busy worker already saturates the core it runs on.
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*
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* The worker is unref'd while idle so it never holds the process open — scripts/backfill-rotation-
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* dims.js is a CLI that must exit, and `node --test` would otherwise hang forever — and ref'd only
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* while a job is in flight, so an in-progress thumbnail cannot be cut short by the process exiting.
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*/
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const path = require('path');
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const fs = require('fs');
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const { sniffMime } = require('./upload-sniff');
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// Jimp is ESM-first but ships a CJS entry; require() is fine and keeps this file loadable from
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// the CommonJS server. Deferred so a caller that never touches an image never pays for it.
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let _jimp = null;
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function jimp() {
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if (!_jimp) _jimp = require('jimp');
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return _jimp;
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const WORKER_PATH = path.join(__dirname, 'image-ops-worker.js');
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const IDLE_SHUTDOWN_MS = 60_000; // release the decoder heap (jimp + the WASM codecs) when quiet
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let worker = null;
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let idleTimer = null;
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let inFlight = null; // { id, resolve, reject } — at most one, by design
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let inlineOnly = false; // set if a worker cannot be created at all; see runInline
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let nextId = 1;
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const queue = [];
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function clearIdleTimer() {
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if (idleTimer) { clearTimeout(idleTimer); idleTimer = null; }
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}
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/*
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* @jsquash's decoders are browser-first: they locate their .wasm with
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* `fetch(new URL('...wasm', import.meta.url))`. Under Node that URL is a file:// one and Node's
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* fetch does not implement file://, so the bundled binary never loads and the only symptom is a
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* bare "fetch failed". The binary IS on disk in the package — read and compile it ourselves, then
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* hand the Module to init(). No network, at install time or after.
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*/
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const WASM_CODECS = {
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'image/webp': { pkg: '@jsquash/webp', wasm: '@jsquash/webp/codec/dec/webp_dec.wasm' },
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'image/avif': { pkg: '@jsquash/avif', wasm: '@jsquash/avif/codec/dec/avif_dec.wasm' },
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};
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const decoderCache = new Map();
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async function wasmDecode(mime, buf) {
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const spec = WASM_CODECS[mime];
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if (!spec) return null;
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if (!decoderCache.has(mime)) {
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decoderCache.set(mime, (async () => {
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const mod = await import(`${spec.pkg}/decode.js`);
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await mod.init(await WebAssembly.compile(fs.readFileSync(require.resolve(spec.wasm))));
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return mod.default;
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})());
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}
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const decode = await decoderCache.get(mime);
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return decode(buf); // -> ImageData-ish { data, width, height }
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function scheduleIdleShutdown() {
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clearIdleTimer();
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if (!worker || inFlight || queue.length) return;
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idleTimer = setTimeout(() => {
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idleTimer = null;
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if (worker && !inFlight && !queue.length) { const w = worker; worker = null; w.terminate(); }
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}, IDLE_SHUTDOWN_MS);
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idleTimer.unref?.();
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}
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/*
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* Decode to a Jimp image whatever the format. Reuses sniffMime rather than carrying a second copy
|
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* of the magic-byte table — routes/media.js already duplicating it once is noted there as a smell.
|
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* Throws on anything undecodable, which is the contract callers already handle (a failure yields
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* null metadata and no thumbnail, never a lost upload).
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*/
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async function readImage(src) {
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const buf = await fs.promises.readFile(src);
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const mime = sniffMime(buf);
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if (WASM_CODECS[mime]) {
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const raw = await wasmDecode(mime, buf);
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if (!raw) throw new Error(`no decoder for ${mime}`);
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return jimp().Jimp.fromBitmap({ data: Buffer.from(raw.data), width: raw.width, height: raw.height });
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}
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return jimp().Jimp.read(buf);
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// Reject everything outstanding. Called when the worker dies underneath us — a crash means OOM or
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// a bug, not a bad image (image-ops-worker catches decode failures and replies normally), so there
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// is nothing to usefully retry and callers already treat a rejection as "no metadata".
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function failAll(reason) {
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const dead = [inFlight, ...queue].filter(Boolean);
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inFlight = null;
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queue.length = 0;
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for (const job of dead) job.reject(new Error(reason));
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}
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/*
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* Display dimensions, shaped like the sharp metadata the callers already destructure.
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* orientation is 1 because the decode above already applied it — see ORIENTATION note at the top.
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*/
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async function metadata(src) {
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const img = await readImage(src);
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return { width: img.bitmap.width, height: img.bitmap.height, orientation: 1 };
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function ensureWorker() {
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if (worker) return worker;
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const { Worker } = require('worker_threads');
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worker = new Worker(WORKER_PATH);
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worker.unref();
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worker.on('message', (msg) => {
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const job = inFlight;
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if (!job || job.id !== msg.id) return; // a reply from a terminated generation; ignore
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inFlight = null;
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if (msg.ok) job.resolve(msg.result); else job.reject(new Error(msg.error));
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pump();
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});
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worker.on('error', (err) => { worker = null; failAll(`image worker failed: ${err.message}`); });
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worker.on('exit', (code) => {
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worker = null;
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if (inFlight || queue.length) failAll(`image worker exited (code ${code})`);
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});
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return worker;
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}
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/*
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* Write a JPEG thumbnail `width` px wide, aspect preserved — sharp's
|
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* .rotate().resize(width).jpeg({quality}).toFile(). Rotation is implicit in the decode.
|
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* Never upscales: sharp's resize() would enlarge a small source, but a thumbnail bigger than its
|
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* original is pure waste, and the callers only ever shrink.
|
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*/
|
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async function writeThumbnail(src, destPath, width, quality = 70) {
|
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const img = await readImage(src);
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if (img.bitmap.width > width) img.resize({ w: width });
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await fs.promises.writeFile(destPath, await img.getBuffer('image/jpeg', { quality }));
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function pump() {
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if (inFlight) return;
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if (!queue.length) { worker?.unref(); scheduleIdleShutdown(); return; }
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clearIdleTimer();
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inFlight = queue.shift();
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const w = ensureWorker();
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w.ref(); // a job is running: hold the process open until it finishes
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w.postMessage(inFlight.job);
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}
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module.exports = { metadata, writeThumbnail, readImage };
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// Last resort: if worker_threads cannot give us a thread at all, do the work in-process rather
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// than refuse to thumbnail. Stalls the loop — that is the bug this module exists to avoid — so it
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// is announced rather than silent.
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async function runInline(job) {
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const core = require('./image-ops-core');
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return job.op === 'metadata'
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? core.metadata(job.src)
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: core.writeThumbnail(job.src, job.dest, job.width, job.quality);
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}
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function submit(job) {
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if (inlineOnly) return runInline(job);
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job.id = nextId++;
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return new Promise((resolve, reject) => {
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try {
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ensureWorker();
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} catch (err) {
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inlineOnly = true;
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console.warn(`[image-ops] no worker thread (${err.message}) — decoding in-process, which blocks the event loop`);
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return resolve(runInline(job));
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}
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queue.push({ id: job.id, job, resolve, reject });
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pump();
|
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});
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}
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|
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/* Display dimensions, shaped like the sharp metadata callers destructure. See image-ops-core. */
|
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function metadata(src) {
|
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return submit({ op: 'metadata', src });
|
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}
|
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|
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/* Write a JPEG thumbnail `width` px wide, aspect preserved. Rotation is implicit in the decode. */
|
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function writeThumbnail(src, dest, width, quality = 70) {
|
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return submit({ op: 'writeThumbnail', src, dest, width, quality });
|
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}
|
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|
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/* Drop the worker now rather than waiting out the idle timer. For shutdown paths and tests. */
|
||||
async function shutdown() {
|
||||
clearIdleTimer();
|
||||
const w = worker;
|
||||
worker = null;
|
||||
if (w) await w.terminate();
|
||||
}
|
||||
|
||||
module.exports = { metadata, writeThumbnail, shutdown };
|
||||
|
|
|
|||
90
server/test/image-ops.test.js
Normal file
90
server/test/image-ops.test.js
Normal file
|
|
@ -0,0 +1,90 @@
|
|||
'use strict';
|
||||
|
||||
// Image decoding is pure JavaScript now (no native sharp), so its CPU cost lands on whichever
|
||||
// thread runs it — ~1s of solid work for a 12MP photo. In-process that is a stalled event loop:
|
||||
// no heartbeats, no socket traffic, panels marked offline, reconnect churn — #240 arriving from
|
||||
// our own thumbnail backfill. lib/image-ops therefore hosts the work on a worker thread, and
|
||||
// these bites pin the properties that makes it safe, none of which a functional test would catch.
|
||||
|
||||
const { test, after } = require('node:test');
|
||||
const assert = require('node:assert/strict');
|
||||
const fs = require('node:fs');
|
||||
const os = require('node:os');
|
||||
const path = require('node:path');
|
||||
const sharp = require('sharp'); // devDependency: fixture generator only, never shipped
|
||||
const imageOps = require('../lib/image-ops');
|
||||
|
||||
const tmp = fs.mkdtempSync(path.join(os.tmpdir(), 'image-ops-'));
|
||||
after(async () => { await imageOps.shutdown(); fs.rmSync(tmp, { recursive: true, force: true }); });
|
||||
|
||||
// 12MP — a phone photo, and the size the thresholds below are calibrated against. Smaller is
|
||||
// tempting for test speed but defeats the point: at 4MP the inline path stalls only ~350ms, which
|
||||
// slips under any threshold loose enough not to be flaky, so the guard stops detecting the very
|
||||
// regression it exists for. Measured: inline ~1000ms stall / ~2 timers serviced, worker ~0ms / ~90.
|
||||
async function bigPhoto(name = 'big.jpg') {
|
||||
const p = path.join(tmp, name);
|
||||
if (!fs.existsSync(p)) {
|
||||
// Random pixels, not a flat fill: a solid colour compresses to almost nothing and decodes far
|
||||
// faster than any real photo, which would quietly defeat the timing assertion below.
|
||||
const px = Buffer.allocUnsafe(4000 * 3000 * 3);
|
||||
for (let i = 0; i < px.length; i++) px[i] = (i * 2654435761) & 0xff;
|
||||
fs.writeFileSync(p, await sharp(px, { raw: { width: 4000, height: 3000, channels: 3 } }).jpeg().toBuffer());
|
||||
}
|
||||
return p;
|
||||
}
|
||||
|
||||
test('image work does not stall the event loop (#240)', async () => {
|
||||
const src = await bigPhoto();
|
||||
|
||||
let ticks = 0, worstGap = 0, last = Date.now();
|
||||
const timer = setInterval(() => { ticks++; worstGap = Math.max(worstGap, Date.now() - last - 10); last = Date.now(); }, 10);
|
||||
const started = Date.now();
|
||||
await imageOps.writeThumbnail(src, path.join(tmp, 'thumb.jpg'), 320, 70);
|
||||
const elapsed = Date.now() - started;
|
||||
clearInterval(timer);
|
||||
|
||||
// The point is not that it was fast — it is that the loop kept running while it was slow.
|
||||
// Thresholds sit in the gap between the two behaviours (worker ~90 ticks / ~0ms stall, inline
|
||||
// ~2 ticks / ~1000ms stall), far enough from both to bite without being flaky.
|
||||
assert.ok(ticks >= 20, `event loop serviced only ${ticks} timers in ${elapsed}ms — it is being blocked`);
|
||||
assert.ok(worstGap < 200, `event loop stalled ${worstGap}ms in one go — image work is on the main thread`);
|
||||
assert.ok(fs.existsSync(path.join(tmp, 'thumb.jpg')), 'thumbnail was still written');
|
||||
});
|
||||
|
||||
test('an undecodable image rejects without killing the worker', async () => {
|
||||
const bad = path.join(tmp, 'corrupt.jpg');
|
||||
fs.writeFileSync(bad, Buffer.from('not an image'));
|
||||
await assert.rejects(() => imageOps.metadata(bad), 'corrupt input must reject, so ingest records nulls');
|
||||
|
||||
// Crash isolation: one bad upload must not take out the queued work of unrelated callers.
|
||||
const ok = path.join(tmp, 'fine.png');
|
||||
fs.writeFileSync(ok, await sharp({ create: { width: 40, height: 25, channels: 3, background: '#123456' } }).png().toBuffer());
|
||||
assert.deepEqual(await imageOps.metadata(ok), { width: 40, height: 25, orientation: 1 });
|
||||
});
|
||||
|
||||
test('concurrent callers are serialized, and each still gets its own answer', async () => {
|
||||
// Serialization bounds peak memory to ONE decoded bitmap (a 12MP photo is ~48MB of RGBA);
|
||||
// overlapping jobs would multiply that by the queue depth on exactly the small targets this
|
||||
// change exists to reach. Correctness under concurrency is what is asserted here.
|
||||
const sizes = [[30, 10], [60, 20], [90, 30], [120, 40]];
|
||||
const files = await Promise.all(sizes.map(async ([w, h], i) => {
|
||||
const p = path.join(tmp, `c${i}.png`);
|
||||
fs.writeFileSync(p, await sharp({ create: { width: w, height: h, channels: 3, background: '#0a0' } }).png().toBuffer());
|
||||
return p;
|
||||
}));
|
||||
const got = await Promise.all(files.map(f => imageOps.metadata(f)));
|
||||
assert.deepEqual(got.map(m => [m.width, m.height]), sizes, 'replies must not be crossed between queued jobs');
|
||||
});
|
||||
|
||||
test('#170 EXIF orientation is applied by the decoder, so dimensions are as DISPLAYED', async () => {
|
||||
// orientation 6 = "rotate 90° CW to display": a 30x100 stored buffer DISPLAYS as 100x30.
|
||||
const p = path.join(tmp, 'rot6.jpg');
|
||||
fs.writeFileSync(p, await sharp({ create: { width: 30, height: 100, channels: 3, background: '#00ff00' } })
|
||||
.withMetadata({ orientation: 6 }).jpeg().toBuffer());
|
||||
|
||||
const meta = await imageOps.metadata(p);
|
||||
assert.equal(meta.width, 100, 'EXIF-rotated image measures as displayed, not as stored');
|
||||
assert.equal(meta.height, 30);
|
||||
// Reported as 1 because the rotation is already applied — imageDisplayDims() must NOT swap again.
|
||||
assert.equal(meta.orientation, 1, 'a tag of 6 here would double-rotate downstream');
|
||||
});
|
||||
Loading…
Reference in a new issue