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Bind the calendar's pointer handlers once, not once per render
A QA pass over my own changes found a real defect. attachGridInteractions ran on every calendar render, but #calendar is the same element throughout — only its children are replaced — so each render stacked another full set of pointer handlers on it. Five weeks of navigation left five, which meant five ghost blocks during a drag, five context menus on a right-click, and five PUT requests on a single drop. Verified by counting listeners through the debugger: five sets after five renders, one after this change. Also guards the drag-to-create path. It reuses the Add Schedule button's own handler so the dialog resets exactly as it does for a normal create, but it called .onclick() unguarded — and a drag is a user gesture that must never throw. A missing button now quietly does nothing instead of raising an uncaught error in the middle of an interaction. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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@ -434,6 +434,11 @@ export async function render(container) {
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function clearGhost() { if (ghostEl && ghostEl.parentNode) ghostEl.parentNode.removeChild(ghostEl); }
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function attachGridInteractions(cal) {
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// #calendar is the SAME element on every render — only its children are replaced — so
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// binding here per render stacked a full set of pointer handlers each time. Five weeks of
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// navigation meant five ghosts on a drag and five PUTs on drop. Bind once.
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if (cal.dataset.interactionsBound) return;
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cal.dataset.interactionsBound = '1';
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cal.addEventListener('pointerdown', (e) => {
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if (e.button !== 0) return; // left button only; right opens the menu
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const block = e.target.closest('[data-sched-id]');
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@ -640,10 +645,18 @@ export async function render(container) {
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// Open the dialog already filled in with the slot that was drawn, so the gesture supplies the
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// times and the dialog only has to supply what it alone knows (which playlist, which target).
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function openCreateAt(dayDate, startMin, endMin) {
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document.getElementById('addScheduleBtn').onclick();
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// Reuses the Add Schedule button's own handler so the dialog resets exactly as it does for a
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// normal create. Guarded because a drag is a user gesture that must never throw: if that
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// button or its handler is missing, the drop should quietly do nothing rather than raise an
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// uncaught error in the middle of an interaction.
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const addBtn = document.getElementById('addScheduleBtn');
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if (!addBtn || typeof addBtn.onclick !== 'function') return;
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addBtn.onclick();
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const hhmm = (m) => `${String(Math.floor(m / 60) % 24).padStart(2, '0')}:${String(m % 60).padStart(2, '0')}`;
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document.getElementById('schedStart').value = hhmm(startMin);
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document.getElementById('schedEnd').value = hhmm(endMin);
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const startEl = document.getElementById('schedStart');
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const endEl = document.getElementById('schedEnd');
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if (startEl) startEl.value = hhmm(startMin);
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if (endEl) endEl.value = hhmm(endMin);
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pendingCreateDate = dayDate;
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}
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let pendingCreateDate = null;
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