Attribute a widget play to the widget that played

A widget playlist item carries its id in widget_id and has no content_id at
all. The player sent only content_id, so a widget play arrived with nothing
identifiable and was written with both columns null — and play_end bound
content_id to BOTH columns, so that row could never match itself and was never
closed or given a duration.

Nothing looked broken: a row existed for every play. It just named neither what
had played nor which widget, and never ended. Reports read empty for any screen
showing a widget, which is most of the interesting ones. Seen on a live screen
playing a single widget: one open row, both columns null.

The player now sends widget_id alongside content_id, and a name falling back
through the fields a widget item actually has, so the event records what played
even when neither id resolves. The server prefers an explicit widget_id and
keeps the old content_id sniff as the fallback for players that predate this,
so an older client that puts a widget id in content_id still attributes
correctly.

Found by reading a real screen's proof-of-play rather than the code. The first
attempt at the fix broke the statement outright — the explanatory comment was
placed inside the SQL template literal, where a JS comment becomes SQL, and the
server logged `near "/": syntax error` on every play_end. Comments now sit
above db.prepare(), with a note saying why.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
This commit is contained in:
ScreenTinker 2026-07-28 19:06:56 -05:00
parent 653108624d
commit a62396c2dd
3 changed files with 176 additions and 9 deletions

View file

@ -2062,11 +2062,16 @@
// Only the leader (or single, non-walled players) records a play_start —
// followers would just spam duplicate proof-of-play rows for the same item.
if (socket?.connected && (!wallConfig || wallConfig.is_leader)) {
// A widget item carries its id in widget_id and has NO content_id, so sending only
// content_id logged widget plays with nothing attached — the row existed but named
// neither what played nor which widget, and Reports read empty for any screen showing
// one. Send both; the server writes whichever column the id belongs in.
socket.emit('device:play-event', {
device_id: config.deviceId,
event: 'play_start',
content_id: item.content_id,
content_name: item.filename,
content_id: item.content_id || null,
widget_id: item.widget_id || null,
content_name: item.filename || item.widget_name || item.title || null,
duration_sec: item.duration_sec || null,
});
}
@ -2095,8 +2100,10 @@
socket.emit('device:play-event', {
device_id: config.deviceId,
event: 'play_end',
content_id: playlist[currentIndex].content_id,
content_name: playlist[currentIndex].filename,
content_id: playlist[currentIndex].content_id || null,
widget_id: playlist[currentIndex].widget_id || null,
content_name: playlist[currentIndex].filename || playlist[currentIndex].widget_name
|| playlist[currentIndex].title || null,
completed: true,
});
}

View file

@ -0,0 +1,150 @@
'use strict';
// A widget playlist item carries its id in widget_id and has NO content_id. The player sent only
// content_id, so for a widget play the server received nothing identifiable: it wrote a row with
// content_id NULL and widget_id NULL, and closed nothing on play_end because the match bound
// content_id to both columns.
//
// The row existed, so nothing looked broken — but it named neither what played nor which widget,
// and it never gained a duration. Reports read empty for any screen showing a widget. Observed on
// a live screen playing a single widget: one open play_logs row with both columns null.
//
// Pinned here: a widget play is attributed to the widget and closed like any other.
const { test, before, after } = require('node:test');
const assert = require('node:assert/strict');
const { spawn } = require('node:child_process');
const path = require('node:path');
const os = require('node:os');
const fs = require('node:fs');
const crypto = require('node:crypto');
const Database = require('better-sqlite3');
const ioClient = require('../node_modules/socket.io-client');
const { freePort } = require('./helpers/free-port');
let PORT, BASE, proc, db;
const DATA_DIR = path.join(os.tmpdir(), 'st-plw-' + crypto.randomBytes(4).toString('hex'));
const LOG = path.join(os.tmpdir(), 'st-plw-' + crypto.randomBytes(4).toString('hex') + '.log');
const S = {};
before(async () => {
PORT = await freePort();
BASE = `http://127.0.0.1:${PORT}`;
const logFd = fs.openSync(LOG, 'w');
proc = spawn('node', ['server.js'], {
cwd: path.join(__dirname, '..'),
env: { ...process.env, DATA_DIR, SELF_HOSTED: 'true', PORT: String(PORT), NODE_ENV: 'test' },
stdio: ['ignore', logFd, logFd],
});
let up = false;
for (let i = 0; i < 80; i++) {
try { const r = await fetch(BASE + '/api/status'); if (r.ok) { up = true; break; } } catch { /* */ }
await new Promise(r => setTimeout(r, 250));
}
if (!up) throw new Error('server did not boot:\n' + fs.readFileSync(LOG, 'utf8').slice(-2000));
db = new Database(path.join(DATA_DIR, 'db', 'remote_display.db'));
S.device = crypto.randomUUID();
S.token = crypto.randomBytes(32).toString('hex');
db.prepare(`INSERT INTO devices (id, name, status, device_token, created_at)
VALUES (?, 'W', 'online', ?, strftime('%s','now'))`).run(S.device, S.token);
S.widget = crypto.randomUUID();
db.prepare(`INSERT INTO widgets (id, name, widget_type, config, created_at, updated_at)
VALUES (?, 'Directory', 'directory', '{}', strftime('%s','now'), strftime('%s','now'))`)
.run(S.widget);
});
after(() => { try { db && db.close(); } catch { /* */ } try { proc.kill('SIGKILL'); } catch { /* */ } });
function connect() {
return new Promise((resolve, reject) => {
const s = ioClient(BASE + '/device', { transports: ['websocket'], reconnection: false });
s.on('connect', () => s.emit('device:register', { device_id: S.device, device_token: S.token }));
s.on('device:registered', () => resolve(s));
s.on('device:auth-error', (e) => reject(new Error(e && e.error)));
setTimeout(() => reject(new Error('register timeout')), 10000);
});
}
const rows = () => db.prepare('SELECT * FROM play_logs WHERE device_id = ? ORDER BY id').all(S.device);
const wait = (ms) => new Promise(r => setTimeout(r, ms));
// The server throttles proof-of-play INSERTs to one per device per PLAY_LOG_MIN_GAP_MS (2s) so a
// runaway player cannot flood the table. Tests that expect a NEW row must clear that window, or
// the event is correctly dropped and the assertion fails for the wrong reason.
const clearThrottle = () => wait(2200);
test('THE BUG: a widget play is attributed to the widget', async () => {
const s = await connect();
s.emit('device:play-event', {
device_id: S.device, event: 'play_start',
content_id: null, widget_id: S.widget, content_name: 'Directory',
});
await wait(600);
const r = rows();
assert.equal(r.length, 1, 'a row was written');
assert.equal(r[0].widget_id, S.widget, 'and it names the widget — previously both columns were null');
assert.equal(r[0].content_id, null);
assert.equal(r[0].content_name, 'Directory', 'and what played');
s.close();
});
test('and play_end closes THAT row, giving it a duration', async () => {
const s = await connect();
s.emit('device:play-event', {
device_id: S.device, event: 'play_end',
content_id: null, widget_id: S.widget, completed: true,
});
await wait(600);
const r = rows();
assert.equal(r.length, 1);
assert.ok(r[0].ended_at, 'closed — the match previously bound content_id to BOTH columns, so a widget row could never be found');
assert.equal(r[0].completed, 1);
s.close();
});
test('an unknown widget id is not written as a dangling reference', async () => {
await clearThrottle();
const s = await connect();
s.emit('device:play-event', {
device_id: S.device, event: 'play_start',
content_id: null, widget_id: crypto.randomUUID(), content_name: 'Ghost',
});
await wait(600);
const r = rows();
const last = r[r.length - 1];
assert.equal(last.widget_id, null, 'a vanished widget degrades to NULL rather than failing the insert');
assert.equal(last.content_name, 'Ghost', 'and the event still records WHAT played');
s.close();
});
test('an OLDER player, sending a widget id in content_id, still works', async () => {
await clearThrottle();
// Backwards compatibility: players predating this send only content_id, sometimes carrying a
// widget id. The sniff that used to be the only path remains their fallback.
const before = rows().length;
const s = await connect();
s.emit('device:play-event', {
device_id: S.device, event: 'play_start',
content_id: S.widget, content_name: 'Legacy',
});
await wait(600);
const r = rows();
assert.equal(r.length, before + 1);
assert.equal(r[r.length - 1].widget_id, S.widget, 'still attributed to the widget');
});
test('ordinary content is unaffected', async () => {
await clearThrottle();
const cid = crypto.randomUUID();
db.prepare(`INSERT INTO content (id, filename, filepath, mime_type, file_size, created_at)
VALUES (?, 'a.jpg', 'a.jpg', 'image/jpeg', 1, strftime('%s','now'))`).run(cid);
const before = rows().length;
const s = await connect();
s.emit('device:play-event', {
device_id: S.device, event: 'play_start', content_id: cid, widget_id: null, content_name: 'a.jpg',
});
await wait(600);
const r = rows();
assert.equal(r.length, before + 1);
assert.equal(r[r.length - 1].content_id, cid);
assert.equal(r[r.length - 1].widget_id, null);
s.close();
});

View file

@ -1163,7 +1163,7 @@ module.exports = function setupDeviceSocket(io) {
// Play event logging (proof-of-play)
socket.on('device:play-event', (data) => {
if (!requireDeviceAuth()) return;
const { device_id, event, content_id, content_name, zone_id, completed, duration_sec } = data;
const { device_id, event, content_id, widget_id, content_name, zone_id, completed, duration_sec } = data;
if (device_id !== currentDeviceId) return;
try {
if (event === 'play_start') {
@ -1181,15 +1181,21 @@ module.exports = function setupDeviceSocket(io) {
// widget_id was simply never written. Write whichever column the id belongs
// in; an id matching neither degrades to NULL references, so content_name
// still records WHAT played instead of the event vanishing.
const isContent = content_id ? !!contentExists.get(content_id) : false;
const isWidget = (!isContent && content_id) ? !!widgetExists.get(content_id) : false;
// Prefer an EXPLICIT widget_id. A widget playlist item has no content_id at all, so
// sniffing content_id could never attribute it — those plays were recorded with both
// columns null, and Reports read empty for any screen showing a widget. Older players
// send only content_id (sometimes carrying a widget id), so the sniff stays as their
// fallback.
const explicitWidget = widget_id && widgetExists.get(widget_id) ? widget_id : null;
const isContent = (!explicitWidget && content_id) ? !!contentExists.get(content_id) : false;
const isWidget = (!explicitWidget && !isContent && content_id) ? !!widgetExists.get(content_id) : false;
db.prepare(`
INSERT INTO play_logs (device_id, content_id, widget_id, zone_id, content_name, started_at, trigger_type)
VALUES (?, ?, ?, ?, ?, strftime('%s','now'), 'playlist')
`).run(
device_id,
isContent ? content_id : null,
isWidget ? content_id : null,
explicitWidget || (isWidget ? content_id : null),
zone_id || null,
content_name || 'Unknown'
);
@ -1204,6 +1210,10 @@ module.exports = function setupDeviceSocket(io) {
started_at: Date.now(),
});
} else if (event === 'play_end') {
// A widget play is closed by its widget id. Binding content_id to BOTH columns meant a
// widget row could never match itself, so it was never closed and never gained a
// duration — the other half of what made widget reporting useless.
// (Any comment must stay OUT of the template literal below; inside it, it becomes SQL.)
db.prepare(`
UPDATE play_logs SET ended_at = strftime('%s','now'),
duration_sec = strftime('%s','now') - started_at,
@ -1217,7 +1227,7 @@ module.exports = function setupDeviceSocket(io) {
-- arbitrary one of the tied set.
ORDER BY started_at DESC, id DESC LIMIT 1
)
`).run(completed ? 1 : 0, device_id, content_id, content_id);
`).run(completed ? 1 : 0, device_id, content_id || null, widget_id || content_id || null);
}
} catch (err) {
// Include the identifiers. Without them this is undiagnosable in production: it