Bold: screens sit on the Connect page showing the server URL = paired server-side
but never told, so the app never starts playing.
Flow / gap (Step A):
- CLIENT leaves the Connect page ONLY on the 'device:paired' event — web player
(player/index.html) hides the setup screen; Android ProvisioningActivity.onPaired
launches MainActivity + finish(). That event is the sole signal.
- SERVER pushes 'device:paired' to the device's room from POST /api/provision/pair
(server.js) at pair time — but ONLY reaches a LIVE socket then. The normal
device_id reconnect path emitted device:registered + device:playlist-update but
NOT device:paired. So a screen paired while disconnected, or that reconnects after
pairing (exactly the screens cycling on the Connect page), is paired server-side
(user_id set, receiving playlists) yet never gets device:paired -> stuck on Connect.
Fix (server-only, uses the EXISTING client listener — no client update needed, which
matters because we can't push a client update to stuck screens): on the device_id
reconnect, if the device is paired (user_id set), re-emit 'device:paired'
{device_id, name}. Push-on-pair (server.js) already covers the live-at-pair-time
case; this covers paired-then-reconnect. A paired screen now leaves Connect and
plays on its next reconnect with no client change and no manual re-pair.
Tests (port 3989, real flow): provision -> pair via /api/provision/pair (socket
closed) -> reconnect RECEIVES device:paired (+name +playlist) — the stuck-screen
repro; an unpaired device gets NO device:paired (stays on the pairing flow); the fix
reuses the existing device:paired event (no new protocol). Full suite green serial
AND parallel (220); dbac699 / 404c330 / e734281 intact.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>