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screentinker 938a43a466
Group sync: clock/schedule synchronized playback (offline-native) + double-buffer (#167)
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* feat(group-sync): synchronized playback per group (server + Android) [stage 1]

Play a group's shared playlist in lockstep across its displays — start/end items
together — by reusing the video-wall sync primitive with the spatial transform
removed and keyed on group_id instead of wall_id.

Server:
- device_groups += sync_enabled + leader_device_id (optional pin).
- buildPlaylistPayload emits a group_sync:{group_id, is_leader} block ONLY for a
  member whose playlist matches the group's shared playlist (playlist-match guard —
  a mismatched member is ignored, never synced). Membership via device_group_members.
- Leader auto-election: pinned-if-online -> first online matching member -> stable
  fallback; computed (never persisted, so the operator's pin is preserved).
- group:sync / group:sync-request relay among eligible members (mirrors wall:sync,
  guarded on membership + playlist match).
- Self-heal: re-push payloads to group members on (re)connect so is_leader refreshes.
- PUT /api/device-groups/:id accepts sync_enabled + leader_device_id and re-pushes.

Android:
- WallController is now mode-aware. WALL = transform + object-fit:fill + forced
  follower-mute (UNCHANGED — every wall branch is byte-equivalent when isGroup=false).
  GROUP = same leader/follower timing incl. the full video drift controller, but
  full-screen (no transform), normal fit, and per-item mute honored (no forced mute).
- WebSocketService: emitGroupSync/emitGroupSyncRequest + onGroupSync/onGroupSyncRequest.
- MainActivity: dispatch emit by mode, parseGroupConfig, onPlaylistUpdate group hook.

Wall path is provably unchanged (additive mode, defaults to WALL). Kotlin compiles;
server suite 407/407.

Stage 2 (follow-up): web + Tizen parity, dashboard sync toggle + leader picker,
offline-sweep leader promotion.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(group-sync): web + Tizen player parity [stage 2]

Mirror the Android group-sync generalization in the two web-based players so a group
with a shared playlist syncs across mixed player types, not just Android.

Web player (server/player/index.html):
- group:sync / group:sync-request handlers (index jump + latency-compensated video
  drift, same maths as wall:sync) — no audio policy here, per-item mute honored.
- emitGroupSync() + applyGroupSync() (4Hz leader broadcast; follower sync-request).
  NO CSS transform, NO forced mute (unlike applyWallMode).
- isFollower now also true for a group follower (suppresses self-advance).
- handlePlaylistUpdate handles data.group_sync (mutually exclusive with wall).

Tizen (tizen/js/player.js WallController + app.js):
- WallController is mode-aware: WALL styles the slice + forced follower semantics
  (UNCHANGED when mode !== 'group'); GROUP clears any wall styling (full-screen) and
  drives leader/follower timing only. syncId()/clearStageStyle() helpers; emitSync/
  onSync/onSyncRequest key the event + id off the mode.
- app.js: group:sync/request socket handlers; onPlaylist enters group sync on a
  group_sync block, else exits — content renders through the normal single-zone path.

Realigned the v4-exit-signal-phase3 TIZEN slice (682->696) shifted by the app.js edits.
Wall path is provably unchanged in both (additive group mode). Server suite 407/407;
both players' JS parse.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(group-sync): dashboard UI — sync toggle + leader picker [stage 3]

On each group's header row:
- "Sync" checkbox -> PUT /api/groups/:id { sync_enabled } enables synchronized
  playback; server re-pushes to members so they enter/exit sync mode. A hint notes
  it needs a group playlist and that a display on a different playlist is ignored.
- When on, a "Leader: Auto / <display>" picker -> { leader_device_id } (null = auto-
  elect, which self-heals; or pin a specific member to always lead when online).

Adds api.updateGroup(id, data) and the en i18n strings (en-only, mirroring the
existing per-group UI keys; the i18n parity test is apitoken-scoped).

Frontend parses (ESM); server suite 407/407.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(group-sync): rework to clock/schedule sync + double-buffer + polish

Replace the leader/follower relay model with clock/schedule sync. Every
same-playlist member derives the identical (index, position) locally from a
server-disciplined clock + the deterministic playlist schedule, so sync:
  - needs no server at play-time (offline-native), and
  - has no leader role to double-elect (kills the split-brain class the leaked
    WallController tick produced).

Server
  - heartbeat-ack now carries server_ms + echoes client_ms for NTP-style clock
    discipline; the client caches the offset (survives an outage).
  - POST /groups/:id/resync -> group:resync (manual "Resync now").
  - (kept: group_sync payload; leader machinery is now vestigial/ignored.)

Clients (web / Tizen / Android)
  - Clock offset disciplined over the heartbeat, cached (localStorage / prefs).
  - Schedule engine: pos = (syncedNow mod Sum(duration_sec)) with a CANONICAL
    slot formula identical across platforms so mixed-platform groups can't drift.
  - Snap-on-load: a fresh clip hard-seeks ONCE to the exact position (was ~5s of
    gentle nudge to eat a ~0.3s load offset); steady-state keeps the gentle nudge.
  - Double buffer: warm the next clip a few s before the boundary -> instant
    switch, no black hold. Android pre-decodes on a throwaway surface so the swap
    doesn't flash one wrong-aspect (landscape-stretched) frame.
  - In-place duration edits: duration_sec dropped from the change signature and
    applied in place, so a duration edit re-anchors the schedule WITHOUT a restart.
  - Live-log shows discrete corrections (jump/align/seek) immediately; only the
    steady-state line is throttled.

Android
  - Fix leaked WallController leader tick: onDestroy() now stops it (Handler on the
    main looper outlived the Activity -> zombie broadcaster / split-brain).

Dashboard
  - Group leader picker -> "Resync now" button.

Tests: heartbeat-ack clock fields + resync route; exit-signal .wgt slice realigned.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-11 14:24:31 -05:00
Fabian Mendoza 34f1cb9e7c
feat(dashboard): version indicator + GHCR update check (#165)
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* feat(dashboard): version indicator + GHCR update check with admin panel

- Add server/lib/ghcr-check.js: GHCR tag poller (36h cache, semver filter)
- Extend /api/version with latest_version and update_available
- Add POST /api/admin/check-update (force GHCR poll)
- Add POST /api/admin/trigger-update (Docker compose or manual instructions)
- Sidebar footer: version label + amber badge when update available
- Admin > System: version comparison card with Check/Update buttons
- 14 new tests (10 unit + 4 integration), 68/68 passing

Closes #163

* fix(dashboard): gate trigger-update to platform-admin + add GHCR fetch timeout

Review follow-up on #165 (the two blockers):

- trigger-update runs `docker compose up -d` on the HOST via docker.sock
  (root-equivalent) but was behind requireAdmin, i.e. reachable by any
  workspace-level admin. On a multi-tenant host that's a customer, not the infra
  operator. Gate it with requirePlatformAdmin (DOCKER_UPDATE_ENABLED still gates
  it further). check-update stays requireAdmin — it's a read-only GHCR poll.

- ghcr-check.checkNow had no fetch timeout. Node's global fetch has no default
  timeout, so a hung GHCR connection never settled — leaving `inFlight` set
  forever (the finally never ran), which wedged the background poller AND hung
  any awaited checkNow (/api/admin/check-update). Add a 10s AbortController
  timeout on both requests so the try/catch/finally always fire.

All 405 server tests pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: ScreenTinker <hello@screentinker.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 22:40:06 -05:00
screentinker 1ebdb1f7a9
feat(ota): self-update kill switch — global, per-device, and MDM auto-detect (#166)
Lets an operator (or an MDM) own updates instead of the app self-installing, which
on managed panels shows a self-install confirm dialog over customer content
(#155). Three layered controls:

- GLOBAL (server): config.otaEnabled from OTA_ENABLED (default on). When off,
  /api/update/check returns update_available:false, reason:ota_disabled_global —
  the whole instance stops offering updates.
- PER-DEVICE (server + dashboard): new devices.ota_enabled column (default 1). When
  0, that device is never offered an update (reason:ota_disabled_device). A
  "Self-update (OTA)" toggle in the device settings flips it via PUT /api/devices/:id.
- AUTO-DETECT (Android): UpdateChecker stands down entirely when a foreign device
  owner (an MDM/DPC) manages the panel — detected via getActiveAdmins() + not being
  device owner ourselves. Pure client-side, errs safe, needs no server change.

The two server gates are enforced server-side so they cover EVERY client version,
not just ones with the client-side stand-down. When OTA is off the device still
reports its version (dashboard sees state); the MDM/operator owns the actual update.

For an MDM-managed fleet (e.g. Pivot/MAXHUB), turn OTA off and let the MDM push the
APK — the install-dialog race disappears from every angle.

Tests: +2 (per-device gate + a real OTA_ENABLED=false server for the global gate);
full server suite 393 pass; Android compiles.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 22:38:58 -05:00
ScreenTinker 570f7919e0 test(tizen): realign wgt exit-signal harness slice after #162 stage-owner edit
The v4-exit-signal-phase3 tests eval a hardcoded LINE RANGE out of tizen/js/app.js
(harness(TIZEN, 663, 697)). The #162 stage-owner fix inserted ~19 lines above that
block, so the slice no longer captured the crash/pagehide handlers and the three B/wgt
tests failed. Re-point the range to 682-716 (block content unchanged, verified identical).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 12:12:30 -05:00
ScreenTinker e0b45bf907 fix(playlists): return item schedules from GET /:id so the editor shows them (#156)
GET /:id built the items array but never called schedulesForItem, so the playlist
editor rendered "always plays" for items that have a live schedule. Because the
editor re-PUTs whatever it loaded and PUT .../schedules is a wholesale
DELETE+INSERT, an unchanged save on a mis-loaded item silently wiped the real
schedule. Mirror GET /:id/items:351 so the read path returns the blocks the
editor and player already agree on.

Adds render / round-trip / wipe-trap regression tests (subprocess HTTP harness).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 18:52:27 -05:00
ScreenTinker 147ab6d3c8 fix(ota): treat legacy -patchN as a released version so the old fleet is offered updates
The -patchN scheme (e.g. 1.9.2-patch3) parses as a semver prerelease, so decide()'s
superseded-prerelease guard refused to offer a newer stable core (1.9.3) to the existing fleet —
stranding every 1.9.2-patchN device on OTA (Force Update didn't help; the re-check re-returned
superseded-prerelease). isReleased() now counts -patchN as a shipped release, so those devices get
offered 1.9.3 via normal OTA, while GENUINE prereleases (-beta/-rc/-alpha) keep prerelease semantics
and newer cores are never downgraded. 6 new tests + 14 existing OTA tests green (388/388 suite).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 23:21:26 -05:00
ScreenTinker 09e11397b4 test: widen CI-fragile event-loop-gap timing bars (flaky prune/storm asserts)
CI flaked on the 300k-row prune non-blocking assert: a healthy chunked prune hit a 417ms max
event-loop gap on a shared runner, over the strict 250ms bar (the same test passed on the prior
commit; the release bump changed no logic). These probes exist to catch a MULTI-SECOND freeze (the
pre-fix whole-table sort froze 40-48s) — not to enforce a sub-300ms latency SLA — so a strict bar is
fragile under runner contention/GC. Widen both to <1500ms: still << "seconds" (catches any real
regression) but robust on CI. No production code changed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 17:31:27 -05:00
ScreenTinker 8ad2258e7c feat: app-ending signal (exit-signal contract v1) — server + APK + .wgt + /player
Best-effort "last gasp" so Offline is annotated with WHY it went away — completing the liveness story.
Categories: crashed (client uncaught-exception), clean_exit (client confident lifecycle-end, best-effort),
silent (SERVER-inferred by absence — the honest catch-all for violent/external death incl. force-stop/MDM).

SERVER:
- device:exit socket handler + token-authed beacon POST /api/device/exit (reliable-on-unload). Both gated
  by liveness.sanitizeExitReason (honesty: only crashed/clean_exit accepted; 'silent'/unknown rejected).
- offline_reason/offline_reason_at/offline_detail columns (additive migration). Clear-on-online (a reason
  is always THIS session's); offline transition COALESCEs to 'silent'. Pure annotation — offline detection
  and #148/liveness are untouched. Offline dashboard emits carry offline_reason + client_type.
CLIENTS (canonical {reason,detail} shape):
- /player: window error/unhandledrejection + pagehide(persisted=false) -> sendBeacon.
- .wgt: same + BACK-key exit -> socket.emit + sendBeacon.
- APK: global UncaughtExceptionHandler -> crashed (blocking beacon, chains to default); Service.onDestroy
  -> clean_exit (socket + bounded beacon). New ExitSignal.kt. onStop/onPause NOT wired (background != exit).
Proven (Phase 3): per-category classification, nothing misclassified, external kill -> silent (never
clean_exit), backgrounding emits no false exit, #148/reconnect-vs-exit intact. 382/382 suite green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 15:32:40 -05:00
ScreenTinker 4cf156d4a0 feat(server): v4 liveness CORE pass — uniform heartbeat-ack + ack-gap + dashboard liveness + identity
Server-side keystone: the server now honors the v4 liveness contract uniformly across the MIXED
fleet (v4 + old pre-v4 + disconnected), all three clients depending on it.
- UNIFORM heartbeat-ack: emitted from the single shared device:heartbeat handler (uniform by
  construction; no per-client/per-path branch), BEFORE the auth guard so a known device's watchdog
  stays armed. Harmless to old clients (they ignore it).
- RECONNECT-WINDOW ack-gap fix (ackableHeartbeat): ack a KNOWN device (authed socket OR a device_id
  that resolves) even mid-reconnect; NOT anonymous/never-authenticated sockets (degrade-safe);
  identity-agnostic. No state mutation before requireDeviceAuth (auth surface unchanged; device_ids
  are uuidv4).
- DASHBOARD LIVENESS (deriveLiveness): server-derived, VERSION-AGNOSTIC Healthy/Degraded/Offline
  from signals every client sends (socket presence, heartbeat age, reconnect frequency); no client
  status-push.
- IDENTITY CAPTURE (capture-don't-act): client_type/client_version/platform/contract_version columns;
  degrades to legacy/unknown for old clients; NEVER breaks register.
- A-BUCKET FIX (QA): recordReconnect + persistIdentity gated on !isPlaylistRefresh (a ~45-60s refresh
  is not a reconnect/new identity — matches #134), and the identity write is change-detected — closing
  the WAL write-amplification (A1) and the benign-refresh -> false-"Degraded" (A2) regressions.
New lib/liveness.js (pure helpers, unit-tested). 30 new tests (uniform ack, ack-gap, mixed fleet,
identity capture, cross-client conformance, refresh-gate reproduce-then-prove); 366/366 total.
OTA artifact-availability is a separate concern (out of scope).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 11:18:55 -05:00
ScreenTinker e1ce36b2a8 fix(#148) patch2: per-device session-settle debounce — absorb duplicate-socket storms
Field-safe SERVER net. A device opening duplicate/rapid sockets (the APK duplicate-socket bug,
separate track) currently churns through evictions during the reconnect-throttle's 30s
post-restart WARM-UP (only the hard ceiling 20 applies then, so an 8-in-9s burst passes
undamped and each new socket evicts the prior). This makes the server absorb it: a thrashing
PAIRED device converges to ONE stable connection and stays online.

- lib/session-settle.js (decision only; bounded, swept): shouldHold(deviceId, incumbentAlive)
  — true only when a socket was accepted for this device within SESSION_SETTLE_WINDOW_MS
  (config, default 2500ms) AND the incumbent is alive. Warm-up-independent.
- deviceSocket register gate (just before evictPriorSocket): if a LIVE incumbent exists and
  we're inside the window, SOFT-REFUSE the new socket (device:throttled reason=session_settle
  + disconnect) and keep the incumbent; else accept + evict + (re)arm the window.
- LIVENESS SAFEGUARD (load-bearing): only hold when the incumbent socket is actually in the
  /device namespace — a dead/half-open incumbent is replaced, NEVER stranding the device (max
  hold is the 2.5s window from the incumbent's accept, then any new socket is accepted).
- Soft refusal, NEVER a quarantine (reuses patch1's paired-safe philosophy); single-session
  enforcement intact for a legitimate move; unpaired/abusive flapping still caught by the
  existing limiters. O(1), no loop impact.

Tests (liveness first-class): live incumbent holds + DEAD incumbent replaced (not stranded);
storm of 6 sockets converges to ONE, stays online, not quarantined (during warm-up); single-
session move past the window replaces cleanly; unit decision + bounded sweep. The
evicted-socket-rearm test shrinks its settle window so it still exercises the eviction path.
Suite 336/336.
2026-07-02 19:12:46 -05:00
ScreenTinker bcfe3eaf8b fix(#148) Items 2-4: mark-offline closes the socket + tighten ping + TCP keepalive
Item 2: when the heartbeat checker marks a device offline it now also disconnects any socket
it still holds for it, so DB-offline can't diverge from socket-state into a silent half-open
(defensive — the live-socket guard already defers genuinely-live sockets).

Item 3: tighten half-open detection WITHOUT reintroducing the TV-WebKit decode-load risk the
30s pong-timeout was chosen for — lower only pingInterval 30s->15s (probe more often), KEEP
pingTimeout at 30s. Detection = interval+timeout = 45s (was 60s), and the client inherits
these via the handshake so BOTH ends detect a dead peer ~25% sooner. (Deliberately did NOT
drop pingTimeout to ~20s: MAXHUB is a video-playing TV-class device and the code comment
warns tighter timeouts cause spurious drops under decode load.)

Item 4: SO_KEEPALIVE on every accepted connection (lib/tcp-keepalive.js) so a half-open TCP
can't persist indefinitely at the OS layer, independent of the app ping.

Tests: server closes a non-ponging peer within ~pingInterval+pingTimeout while a ponging peer
survives; a device whose transport dies ends offline with its connection torn down; keepalive
applied to each accepted connection (and never breaks setup on error). Suite 328/328.
2026-07-02 14:59:25 -05:00
ScreenTinker 8809007d9e fix(#148) Item 1: exempt paired+authenticated devices from the flap-limiter quarantine
The flap-limiter could 30-min quarantine a PAIRED, legitimate device on reconnect churn.
Behind Bold's single SNAT IP a repeated edge flush -> every device reconnects -> trips flap
-> quarantined -> a recoverable blip becomes a SUSTAINED FLEET-WIDE LOCKOUT we caused.

check(key, now, {paired}) now skips (and clears) the quarantine escalation for a paired
device — it still gets the brief soft cooldown if it truly hammers, but never the long
lockout. The register gate computes paired = device_id && validateDeviceToken(...) (a
matching STORED token, false for missing/mismatch) so a spoofed device_id can't claim the
exemption; unpaired/anon flapping (attacker / unprovisioned hammering) still quarantines.

Tests: unpaired flapper still quarantined; paired never quarantined (soft cooldown only);
paired creds RELEASE an in-flight quarantine; N paired devices from one SNAT IP all admitted
on reconnect and never quarantined across repeated flush cycles.
2026-07-02 14:59:25 -05:00
ScreenTinker 5ba5905637 fix(#146): web player — guard PlayerMediaHealth calls by METHOD, not object (stale-module TypeError)
Live error: "Uncaught (in promise) TypeError: PlayerMediaHealth.shouldShowIdle is not a
function" inside the device:paired socket handler.

WHAT WAS ACTUALLY WRONG: not a missing/misnamed definition — the module DOES export
shouldShowIdle (served + unit-tested). It's a VERSION SKEW: /player/* is served network-first
by the service worker, so a transient module-fetch failure falls back to the STALE cache (an
older player-media-health.js that predates shouldShowIdle) while index.html loads fresh with
the call. window.PlayerMediaHealth then exists but lacks the method, and the call site
guarded the OBJECT (`window.PlayerMediaHealth ? ...`) not the METHOD — so it threw, aborting
the rest of the device:paired handler (the showStatus after it was skipped).

FIX: guard the METHOD at both call sites (typeof X.method === 'function') so a stale/partial
module can never throw — it falls back to the safe inline default (!isPlaying for the idle
decision) and the handler runs to completion.

SIBLING (errors travel in pairs): the needsReattach call in the "Playlist unchanged" branch
had the SAME object-not-method guard. It was inside a try/catch so it couldn't throw uncaught,
but a stale module would silently skip the re-attach/hideStatus. Guarded it the same way.

No service-worker change needed: network-first already self-heals on the next good load; the
method-guard covers the transient/offline-fallback skew permanently.

Tests: player-media-health.test.js +1 module-surface test (both needsReattach and
shouldShowIdle are exported functions — catches the define-vs-call class). Inline player JS
syntax-checked; both guards verified present. Suite 319/319.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 22:19:22 -05:00
ScreenTinker b57e7eec7f fix(#146): web player — reconnect drops video to "Waiting for content" (idle reset over live playback)
CONFIRMED from a live console capture (restore cache -> video plays -> reconnect ->
"Playlist unchanged" -> screen falls to "Waiting for content..."). Audio survived because
only the "showing content" VIEW was covered, not the audio path.

ROOT CAUSE: the server re-emits device:paired on EVERY re-register of an already-paired
device (ws/deviceSocket.js:510) — i.e. on every reconnect, while content is already playing.
The player's device:paired handler called showStatus('Waiting for content...') UNCONDITIONALLY
(the "falls through to idle" sibling), putting the idle overlay OVER the live video. The
following device:playlist-update -> "Playlist unchanged" branch returned early and never
cleared it, so the idle screen stuck on top of playing content.

FIX (idle screen only when genuinely idle; unchanged is a strict no-op that keeps playback):
- lib/player-media-health.js: new shouldShowIdle(state) — idle ONLY when nothing is playing
  AND there's genuinely no content. Already-playing (or content-present-about-to-render) is
  never idle.
- device:paired handler: gate showStatus on shouldShowIdle({isPlaying, hasContent}) instead
  of showing it unconditionally. On a reconnect while playing -> no-op.
- "Playlist unchanged" branch: when healthy playback is confirmed, hideStatus() to clear any
  stale idle overlay a reconnect's device:paired may have put up — so the confirmation can
  never leave "Waiting for content..." over live content. Still leaves the actual media
  element exactly as-is (no teardown, no flicker).
- sw.js cache v10 -> v11.

SIBLING SCAN: device:paired was the only unconditional idle reset. The connect() idle
prompts (connecting / connecting_muted) were already guarded by !isPlaying; empty-playlist
and no-renderable idles are genuine.

Tests: player-media-health.test.js +2 (shouldShowIdle: playing never idle; idle only when
empty+not-playing). Inline player JS syntax-checked; module served + guard referenced on a
booted server. Suite 318/318.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 22:03:44 -05:00
ScreenTinker 26c72d62bf fix(#146): web player — no-change refresh loses video (keeps audio); re-attach idempotently
ROOT CAUSE (hypothesis A, pre-existing — NOT a beta7 regression; server/player/index.html
is untouched since v1.9.2-beta6): handlePlaylistUpdate's "Playlist unchanged" branch blindly
returned. The media re-attach (renderContent) lives ONLY in the content-changed branch, so
if the <video> surface was lost (element detached from the DOM while still decoding — video
gone, audio still playing) a no-new-content refresh never re-attached it. New-content
refreshes were fine because they re-render.

FIX (make the refresh idempotent for the media surface, no flicker on the healthy path):
- server/lib/player-media-health.js (new, UMD + unit-testable, mirrors schedule-eval.js):
  needsReattach(state) — re-attach ONLY when playback should be happening but the current
  item's surface is actually lost (video null / detached / ended / errored; non-video: no
  mounted surface). A healthy attached+live video returns false, so a routine poll stays a
  no-op (no re-render, no flicker). Served at /player/player-media-health.js from the single
  source; loaded by the player.
- index.html no-change branch: extract the current item's DOM facts and, iff
  PlayerMediaHealth.needsReattach, call playCurrentItem() to re-render the current item.
  Wrapped so the health check can never break a refresh.
- teardownCurrentMedia: also release currentVideoEl even when it was DETACHED from the
  container — a detached-but-playing <video> keeps emitting audio and the container-scoped
  querySelectorAll can't find it. This kills the "ghost audio" on re-attach.
- sw.js cache bumped v9 -> v10 so players pick up the new index.html + module.

Tests: test/player-media-health.test.js (6) exercises the branch selection — healthy video
-> no re-attach; detached/null/ended/errored -> re-attach; idle -> never; non-video by
surface presence. Inline player JS syntax-checked; module served + referenced verified on a
booted server. Suite 316/316.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 21:51:52 -05:00
ScreenTinker 385eda3cb1 feat(#146): owner-only CLI to mint billing:read tokens (scripts/mint-billing-token.js)
The billing:read scope + dual-path gate were built but there was no way to MINT a token
(and it must NOT go in the workspace-scoped, self-service API-Tokens UI). Adds a server-side,
owner-only CLI — no new UI, no network endpoint. Owner-only BY CONSTRUCTION: it's a
host-side script, so filesystem/shell access = the platform owner.

- server/lib/billing-token.js (testable): mintBillingToken/revokeBillingToken/
  listBillingTokens. Reuses the EXACT existing token path — same secret (st_ + 32 bytes
  base64url), same SHA-256 hashing (hashToken), same api_tokens columns — no second format.
  Resolves the platform OWNER (oldest platform_admin/superadmin; #14 collapsed superadmin ->
  platform_admin so that's the top tier) and binds to their workspace. api_tokens.user_id +
  workspace_id are BOTH NOT NULL (no platform-level token exists); the workspace binding is
  VESTIGIAL for billing (billing:read is off-ladder -> can't reach any workspace router;
  billing is platform-global), documented in-file rather than loosening NOT NULL pre-release.
- scripts/mint-billing-token.js: thin CLI wrapper. --name mints and prints the secret ONCE
  (+ id, + "run as owner on host" warning), --list, --revoke <id> (soft revoke, mirrors the
  dashboard DELETE).

Tests (4, test/billing-token-mint.test.js): minted row is scope EXACTLY billing:read with a
matching SHA-256 hash and no read/write/full/agency scope; the token reads GET
/api/billing/usage (200) but is refused on /api/devices (403) and /api/admin (401) — scope
isolation; revocation -> 401; mint requires a name; revoke refuses a non-billing id. CLI
smoked live (mint/list/revoke). Suite 310/310.

SPEC-vs-REALITY (again): spec said bcrypt + JSON `scopes`; this codebase uses SHA-256 + a
single `scope` TEXT column. Built to the real system.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 21:31:11 -05:00
ScreenTinker 677b17028e feat(#146): billing:read scoped token — dual-path auth for the Usage Report (Option C)
Least-privilege way to read GET /api/billing/usage without requiring platform admin.
Additive + isolated: reuses the existing api_tokens scope system (the off-ladder 'agency'
scope is the precedent) and does NOT touch the shared role/permission checks other
endpoints rely on.

- New off-ladder scope 'billing:read' (routes/tokens.js SCOPES). Like 'agency' it is NOT
  on the read<write<full ladder, so tokenScopeGate rejects a billing token on every
  PUBLIC_ROUTER and JWT-only routers reject any st_ token -> the scope grants billing-read
  and NOTHING else.
- DUAL-PATH gate requireBillingRead (middleware/apiToken.js), written as an EXPLICIT OR:
  authorize if (billing:read token) OR (platform-admin session). Admins keep read access
  but are NOT required to; the token path doesn't lock out admins or vice versa. Billing
  route now mounted with bearerAuth (token OR JWT front door) + requireBillingRead (was
  requireAuth + requirePlatformAdmin).
- MINTING is platform-admin only (stricter than read/write/full/agency, which any
  workspace member may mint) since a billing:read token grants GLOBAL billing-read. Note:
  no finer "owner" tier exists here (#14 collapsed superadmin->platform_admin), so
  PLATFORM_ROLES is the top level required.

Tests (5, test/billing-authz.test.js): dual-path positive (token AND admin session both
200) + negative (user 403 / anon 401); scope isolation (billing token 403 on /api/devices,
401 on /api/admin; read token 200 on devices but 403 on billing); minting owner-only
(user + ordinary-admin 403, platform-admin 201); revocation -> 401. Existing token
firewall/partition suite (api.test.js) + billing-endpoint tests unchanged & green. Reused
the exact SHA-256 token-verification path (no bcrypt/new mechanism). Suite 306/306.

NOTE: spec described bcrypt + JSON `scopes` + an analytics:read precedent; this codebase
actually uses SHA-256 + a single `scope` TEXT column + 'agency' as the off-ladder
precedent. Implemented faithfully to the real system.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 21:16:21 -05:00
ScreenTinker 977407ce99 feat(#146): usage metering + admin-gated Billable Screens report (contract system-of-record)
Implements the ByteTinker-Bold distribution-agreement billing math and surfaces it on a
standalone admin-only route. No UI (the API figure is the deliverable). Server-side only.

Contract math (lib/billing.js, config-driven; defaults ARE the agreement):
- ASD (per device/day) = min(1.0, online_seconds / (hours*3600))   # 28800 default
- BillableScreens (per month) = round-half-up( Sum ASD / days_in_month )
- Flat tier (not marginal): 1-499 $1.50 / 500-999 $1.25 / 1000+ $1.00; cost = screens*rate.
Single global rate card for now (per-tenant is a future concern; noted in code).

Data foundation:
- New durable rollup device_usage_daily(device_id, day 'YYYY-MM-DD', online_seconds),
  index on day. status_log (3d) / telemetry (24h) can't back a billing month.
- Accumulated INCREMENTALLY off the heartbeat tick from the live connection map (same
  source as devices_connected) - never reconstructed from logs. Each tick credits every
  connected device's today-row (min(86400, +elapsed)), chunked + transactional (non-blocking);
  per-tick credit capped (accrualCapSeconds) as a stall/restart guard.
- Retention ~400d, pruned via chunked-prune (pruneUsageDaily in runMaintenance).

API: GET /api/billing/usage?month=YYYY-MM (default current), requirePlatformAdmin, mounted
SEPARATELY from /api/status (billing is revenue data + a heavier aggregate; must not touch
the hot status path). Reads the rollup only. MTD figure averages over COMPLETED days only
(today shown in `daily` but excluded until it completes); is_final + billable_screens_final
appear once the month completes.

Tests (12): ASD math; billable round-half-up; flat tier/cost boundaries; accumulator
(accrues by interval, caps at 86400/day, disconnected doesn't accrue); report MTD-excludes-
today + final-month is_final; retention prune; endpoint authz (admin 200 / non-admin 403 /
anon 401) + billing absent from /api/status. Suite 301/301. First-full-month caveat +
formula in docs/billing.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 20:45:27 -05:00
ScreenTinker 9418582de5 feat(#146): always-on devices_connected + admin-toggleable /api/status debug block
1. devices_connected (always on, never gated): a top-level /api/status field next to
   loop_lag = LIVE WS socket count from the heartbeat connection map (getConnectedCount),
   NOT devices.status='online' (which lags by the offline-timeout). The single
   most-glanced operational number, so it can't disappear when debug is off. Also dropped
   4 dead per-poll COUNT(*) queries the route computed but never returned.

2. debug block behind an admin flag: new minimal app_settings KV table (none existed;
   ai_settings is per-workspace, white_labels is branding) + lib/app-settings.js (cached,
   refresh-on-write so status polls read a cached boolean, not a DB row).
   routes/status.js includes `debug` ONLY when status_debug_enabled is on (persisted value
   overrides the STATUS_DEBUG_ENABLED env default); when off the key is omitted entirely.

3. Admin toggle: GET/PUT /api/admin/status-debug (requirePlatformAdmin, mirrors the
   branding endpoints) + a checkbox in the Admin tab "Status endpoint" section
   (mirrors the branding checkbox). Takes effect on the next poll, no restart.

Tests: devices_connected always present+numeric and rises with a live socket (booted +
socket.io-client); debug present by default, admin flips OFF -> key omitted (loop_lag +
devices_connected remain) -> ON again, no restart; non-admin 403, anon 401; unit coverage
for getConnectedCount + app-settings default/override. Suite 289/289.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 18:45:40 -05:00
ScreenTinker fa3ab44c20 feat(#146): /api/status.debug throughput counters (gauges -> gauges + work done)
The debug block exposed only gauges (buckets, quarantined, inFlight) — state, not work.
A real flapping Firestick reads as flap.buckets:36, quarantined:0, indistinguishable
from healthy. Add lightweight in-memory throughput counters (total + last-completed
rolling window) so the server tells the flapper/flood story itself.

- lib/rolling-counter.js: shared bounded scalar counter (total, curWindow, lastWindow,
  windowStart); rolls lazily on bump AND read (no timer), idle decays to 0.
  DEBUG_STATS_WINDOW_MS default 60000.
- flap-limiter: refused{Total,LastWindow} (every allow:false), quarantineStarts{Total,
  LastWindow} (a quarantine event stays visible after the gauge decays).
- ota-breaker: stats() rateBackoff{Total,LastWindow}.
- ota-download-guard: servedTotal/shedTotal alongside the per-window values.
- database: maintenance sweepsTotal (confirm the prune is firing, not stalled).
- routes/status: debug block gains ota_breaker + the new fields (aggregate-only, cheap).

Tests: rolling-counter window-roll + idle decay; each counter increments on the right
event; booted /api/status asserts the new fields present + numeric. Suite 285/285.
Fallout doc: observability section lists the fields + what each tells a soak-watcher.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 23:24:32 -05:00
ScreenTinker 4547a677ab test(#146) P3.9: de-flake storm harness — keep max-gap invariant, drop tick-count
The storm harness asserted a tick COUNT (environment-timing-sensitive) that could flake
in CI. Kept the real invariant (max event-loop gap < 300ms) and loosened the tick
assertion to >=2 (enough to have measured a real gap), which cannot flake.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 22:14:17 -05:00
ScreenTinker bfa99771ca feat(#146) P3.8: soak observability block on /api/status
Expose the new internal states so we can SEE the limiters biting during the alpha soak
instead of grepping logs. /api/status now carries debug: {
  flap: {buckets, quarantined},
  ota_download: {inFlight, servedThisWindow, shedThisWindow, windowCount},
  maintenance: {deleted, ms, at, running},   // last status-log prune
  log_coalescer_buffer,
}. Aggregate counts only (no device ids/secrets), cheap in-memory reads. stats()
added to flap-limiter + ota-download-guard (singleton prod state), getMaintenanceStats
from database. Asserted in the booted /api/status test.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 22:13:40 -05:00
ScreenTinker 0f990c2e7e fix(#146) P3.7: coalescer carries the PEAK numeric over the window
The coalesced loop-lag summary carried an arbitrary sample's p99. Now record() tracks
the MAX (peak) over the window and the summary emits it — the peak is the number that
matters during an incident: '[loop-lag] band=critical (x47 in 30s, peak 1502ms)'. Band
CHANGES still log immediately, unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 22:10:45 -05:00
ScreenTinker 7e68e18a17 test(#146) P2.6: boot health during a large startup trim — confirmed
Booting against a pre-bloated 300k-row device_status_log, /api/status answers in <3s
while the table is still large (chunked startup prune trickling in the background), and
the backlog drains to the cap with the server responsive throughout. The old whole-table
sort froze boot ~40s. Fallout doc gets the P2 findings section.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 22:08:55 -05:00
ScreenTinker a80f0b8f6f test(#146) P2.5: buildPlaylistPayload cost under mass reconnect — mitigated
Investigated the fleet-wide simultaneous reconnect concern. buildPlaylistPayload is
synchronous but cheap: measured avg 0.078ms / max 0.70ms per call with a 200-item
snapshot; 230 devices = ~18ms CPU spread across 230 separate handler invocations (the
loop yields between them), never one block. Per-call << 50ms invariant. No change
needed; documented with the measured number.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 22:08:55 -05:00
ScreenTinker ad0442c80d test(#146) P1.4: block-endpoint authz — owner allowed, others denied
Block is a real lever now, so cover the authz path. Booted server + JWT; device and a
viewer membership seeded via the DB file. Proves POST /api/devices/:id/{block,unblock}:
owner (workspace_admin) -> 200; unauthenticated -> 401; cross-workspace user -> 403;
workspace_viewer -> 403 (read-only), with the DB blocked column asserted at each step.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 22:06:34 -05:00
ScreenTinker 8dd6491288 fix(#146) P1.3: per-feature env kill switches + fallout doc section
Every new subsystem is disable-able via env (flip + restart, no redeploy/bisect):
- FLAP_LIMITER_ENABLED=false -> flap limiter always allows.
- OTA_DOWNLOAD_GUARD_ENABLED=false -> download guard always admits.
- MAINTENANCE_BAND_GATE_ENABLED=false -> interval maintenance ignores band.
- CONNECT_RATE_QUARANTINE_TRIPS=0 -> quarantine off (already; confirmed).
Startup prune is never band-gated regardless. Kill switches table added to the fallout
doc. Tests assert each OFF behaviour.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 22:03:00 -05:00
ScreenTinker 067aebfd75 fix(#146) P1.2: band-aware download caps — serve freely when healthy
A fixed OTA_DOWNLOAD_MAX_CONCURRENT=10 throttled a legitimate coordinated rollout even
on a perfectly healthy server, and a shed 503 costs a client a full ~30-min re-check
cycle. Made the download guard's concurrency + rate caps band-aware:
  - normal   -> serve FREELY (no cap): a whole-fleet rollout isn't staggered when healthy
  - elevated -> the configured caps engage (early backpressure)
  - critical -> shed 503 (the real protection, unchanged)
Kill switch OTA_DOWNLOAD_GUARD_ENABLED=false disables it entirely.

Tests updated: normal serves 50/50 with 0 shed; caps + shed now asserted under elevated;
storm harness OTA flood runs under elevated (the loaded state). Suite green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 22:00:28 -05:00
ScreenTinker d4b2532c9a fix(#146) P1.1: resolveIdentity short-circuits on device_id (zero-lookup hot path)
resolveIdentity runs on every register (block + flap gates). It already returned on
device_id before any DB access; memoized the device_fingerprints statement (prepared
once, lazily) and documented the invariant. Test asserts a device_id-present resolve
prepares/runs ZERO device_fingerprints queries; a device_id-absent resolve does.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 21:57:55 -05:00
ScreenTinker 317754376c fix(#146) P0: auto-quarantine is in-memory + time-limited, never a DB block
The flap limiter's auto-quarantine used to run `UPDATE devices SET blocked = 1` — a
PERMANENT, human-cleared block on an automatic trigger. A stuck-then-recovered device
stayed dark until someone noticed.

- Removed the auto-write from ws/deviceSocket.js. devices.blocked is now written ONLY by
  an operator (dashboard endpoint / direct SQLite).
- Quarantine moved into lib/flap-limiter.js as IN-MEMORY, TIME-LIMITED state: after
  connectRateQuarantineTrips trips in a window the identity is quarantinedUntil = now +
  connectRateQuarantineMs (new, default 30m); check() then refuses cheaply with
  reason:'quarantined' and AUTO-CLEARS when the window passes. Safe in-memory now that
  Item A ended the restart loop, and a self-healing auto-action must not survive as a DB row.
- Log quarantine START once; repeat refusals go through the coalescer. Stale
  "-> blocked=1" comments updated.
- connectRateQuarantineTrips=0 still disables it.

Tests: quarantine engages after N trips, refuses cheaply during the window, auto-clears
after connectRateQuarantineMs; and an integration flapper is quarantined while
devices.blocked stays 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 21:56:20 -05:00
ScreenTinker 4a8d13d288 test(#146): storm harness — the bulletproof proof
Combines all four spiral inputs at once: a pre-bloated device_status_log (300k rows), a
maintenance sweep running over it (the old whole-table sort froze 40-48s), a hard
flapper, and an OTA download flood from a single SNAT IP. Asserts:
  - the event loop never enters a multi-second freeze (max 10ms-ticker gap < 300ms,
    vs 40-48s pre-fix) and the ticker keeps firing throughout,
  - the chunked sweep drains the 300k backlog to the per-device cap,
  - every limiter still bites under load: the flapper is refused, the OTA flood is shed
    past the global window cap (served capped, never per-IP).

Suite 267/267.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 21:39:26 -05:00
ScreenTinker 4bda49cf60 fix(#146) E: log/write self-protection — coalesced logs, batched telemetry, bounded maps
Don't let telemetry/logging cook the loop under a storm.

- lib/log-coalescer.js: dedup+count high-frequency lines, flush ONE summarized line per
  key per window ("[loop-lag] band=critical (x47 in 30s)"). Bounded buffer (auto-flush
  at MAX_KEYS). Applied to the loop-lag "still loaded" line (band CHANGES stay immediate),
  the per-request OTA check line, and "Device reconnected".
- loop-lag: event_loop_lag rows are BUFFERED and batch-inserted on a flush interval
  (was a synchronous INSERT per sample); the buffer is bounded (drop-oldest). Its
  retention prune now rides the Item-A chunkedDelete so this table can never repeat the
  status_log bloat-then-freeze. /api/status still reads in-memory current (real-time
  band unaffected).
- Bounded the previously un-evicted per-device Maps: content-ack limiter gets an idle
  sweep (started in server.js); status-log-writer.lastWritten is capped (drop-oldest;
  it only suppresses a redundant consecutive row, so eviction is safe).

Tests: N identical lines -> one counted line; single line verbatim; coalescer buffer
bounded under a distinct-key flood; content-ack Map swept of idle buckets.
loop-lag-integration updated for the batched-insert cadence. Suite 266/266.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 21:34:01 -05:00
ScreenTinker 97d489223f fix(#146) D: operator block — close the device_id-less gap + dashboard toggle
- Enforcement (deviceSocket): resolve identity ONCE via the SNAT-safe chain and check
  blocked against the RESOLVED device_id (device_id directly OR fingerprint->device_id),
  so a blocked device that reconnects WITHOUT a device_id is still caught — the old
  "if (device_id)" gate let a device_id-less reconnect slip past. Still the first gate,
  before flap/throttle/DB/playlist. Nulling the token still does NOT block (it
  re-provisions) — the blocked column is the lever.
- Dashboard toggle: POST /api/devices/:id/{block,unblock} (write-gated + workspace-scoped
  via checkDeviceOwnership) writes devices.blocked; takes effect on the device's NEXT
  register with no restart. api.js + a Block/Unblock button in device-detail.js.
- Outage procedure documented in-code: direct SQLite
  "UPDATE devices SET blocked = 1 WHERE id = <id>" works with the dashboard down.

Tests: blocked refused at handshake with no playlist build; device_id-less reconnect
with a mapped fingerprint still refused; unblock effective on next register, no restart.
Suite 262/262.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 21:28:04 -05:00
ScreenTinker f037dd476a fix(#146) C: OTA hardening under SNAT — no per-request fs, global download caps
The fleet SNATs to one IP, so nothing on the OTA path may key on IP.

- /api/update/check: EARLY-RETURN before any filesystem call when the breaker won't
  offer (rate-backoff / up-to-date / phantom / client-newer). A looping client that
  gets rate-backoff now does ZERO fs — the flood can't become a statSync flood.
- lib/apk-cache.js: resolve APK path/size/mtime once at boot + refresh on an interval;
  the check/download endpoints read cached metadata (get() does no fs, proven by test).
- lib/ota-download-guard.js + /download/apk: GLOBAL concurrency + rate caps + critical-
  band shed (503 Retry-After), NEVER per-IP. Replaces the per-IP-per-10min log throttle
  (which hid the flood under SNAT) with a per-window served/shed aggregate so a download
  flood is VISIBLE. Bounded single rolling-state object; in-flight released on finish/close.
- Breaker unchanged; no IP limiting or device_id requirement added (legacy field clients
  send no device_id on OTA checks — must keep working).

Tests: apk-cache get() = 0 statSync over 1000 reads; download guard sheds past global
concurrency + per-window rate + critical band; admit() has no IP parameter. Suite 259/259.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 21:05:32 -05:00
ScreenTinker 9e3222a503 fix(#146) B: sustained flap-rate limiter (the trigger fix), SNAT-safe identity chain
The #142 burst throttle (5/10s) misses a device flapping every 3-5s (~2-3/10s) — yet
each cycle is an expensive register+build+acks and one status_log row (the spiral
trigger). Now that Item A ends the restart loop that used to wipe in-memory throttle
state every ~40s, an in-memory sustained limiter can finally bite.

- lib/device-identity.js: SNAT-safe identity resolution — device_id -> fingerprint
  (map via device_fingerprints -> device_id, else raw fp) -> device_token -> ONE bounded
  global anon bucket. NEVER IP (the fleet SNATs to 10.10.10.1). An unidentifiable client
  is still bucketed (collectively) so an anon flood is capped, never unthrottled.
- lib/flap-limiter.js: per-identity connect-frequency over a long window
  (CONNECT_RATE_WINDOW_MS=5min, CONNECT_RATE_MAX=20; anon bucket cap 60). Over the rate
  -> refuse + disconnect (cheap). Bounded by an idle sweep (anon bucket never swept).
  Optional auto-quarantine: a device_id-resolved hard flapper -> blocked=1.
- Wired at the device:register gate BEFORE fingerprint tracking/throttle/DB/build,
  skipping same-socket playlist refreshes. Sweep started in server.js.

Tests: 4s-flapper refused after the window max; 60s-normal never; two device_ids
independent (never IP); device_id-less bucketed by fingerprint; neither id nor
fingerprint capped via global anon; idle sweep preserves the anon bucket. Suite 254/254.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 20:59:53 -05:00
ScreenTinker 2f7133f8c8 fix(#146) A: non-blocking maintenance — chunked+yield+band-gate all sweeps
The death-spiral amplifier: pruneStatusLog ran a whole-table ROW_NUMBER() sort,
40-48s synchronous on the 1.1M-row incident table, freezing boot -> healthcheck
fail -> restart loop.

- lib/chunked-prune.js: shared chunkedDelete (rowid IN (SELECT ... LIMIT ?) since
  better-sqlite3 has no DELETE...LIMIT) — bounded batch + setImmediate yield between
  batches, optional band-gate. Core invariant: no sync op blocks >~50ms ever.
- pruneStatusLog: rewritten per-device via a loose index-scan seek
  (WHERE device_id > ? ORDER BY device_id LIMIT 1 — O(log n) each), retention +
  newest-cap trimmed in bounded batches, async, re-entrancy-guarded, band-gated on
  the interval / un-gated + fire-and-forget at startup so a bloated table self-heals
  on deploy WITHOUT freezing boot.
- heartbeat.js: maintenance moved off the interval body into async band-gated
  re-entrant runMaintenance(); play_logs + provisioning prunes chunked; offline-marking
  stays synchronous.
- pruneTelemetry: bounded single statement (OFFSET 6000 LIMIT batch), stays sync.
- idx_devices_provisioning so the provisioning prune batch subquery is an index range.

Tests: correctness (per-device cap + retention, independent devices), 300k-row backlog
trims in many batches with max event-loop gap <250ms, band-gate no-op while critical +
startup runs regardless, re-entrancy (concurrent -> once). Existing prune tests updated
to await. Suite 247/247.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 20:55:05 -05:00
ScreenTinker cbf81a05a3 fix(#146): crash-hardening — one device's handler throw can't take down the fleet
Found in the alpha load test: client-chosen pairing codes collide by birthday
paradox, the provisioning INSERT hit UNIQUE(devices.pairing_code), the SqliteError
threw out of the (synchronous) socket handler -> uncaughtException -> logFatalAndExit
-> the WHOLE server exited and every device dropped. The colliding flood crash-LOOPED
the container (2 restarts).

Two layers, same "one device can't take down the fleet" theme as #142/#143/#144:

1. Narrow (deviceSocket.js): wrap the device:register provisioning INSERT in
   try/catch — a UNIQUE pairing_code collision (or ANY db error) rejects THAT
   registration (device:auth-error -> client retries) instead of throwing.
   currentDeviceId/authenticated now set only AFTER the row exists (no half-auth
   socket on failure).

2. Broader (lib/safe-socket.js): protectSocket() overrides socket.on per connection
   so any handler throw is caught, logged (event + id + stack), the socket told, and
   DISCONNECTED — per-CONNECTION fail-fast, not whole-PROCESS. We don't keep serving a
   connection from possibly-half-mutated state (honors the existing fail-fast intent),
   we just contain it to "one device reconnects" (a non-event after beta5). Wired into
   both the /device and /dashboard connection handlers; auto-covers future handlers.
   Audited first: no handler throws as control flow, so blanket-wrapping is safe.

Tests (mutation-verified, fail without their fix):
- register-insert-crash.test.js: a pairing_code collision AND a general bind error
  each reject-one-device with no uncaughtException; server keeps serving.
- socket-handler-isolation.test.js: a throwing handler disconnects only that socket;
  the server + other sockets stay alive.
Full suite 243/243.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-29 23:38:11 -05:00
ScreenTinker 81e7d58099 fix(#146): reconnect/heartbeat storm containment (beta5)
Second head of the OTA-loop root cause (#144), on the connection/heartbeat
layer: unbounded device-driven work with no circuit-breaker. Symptoms in Bold
prod — devices shown OFFLINE in CMS while online+playing, loop-lag simmer
(p99 300-1145ms), device_status_log grown to 1.1M rows.

False-offline (two causes, both fixed):
- evicted-socket re-arm race: evictPriorSocket runs before registerConnection,
  so the evicted old socket's disconnect armed a fresh offline timer for a
  just-reconnected device. Tag evicted socket ids and bail in the disconnect
  handler (ws/deviceSocket.js).
- heartbeat checker false-positive: a device with a live socket in /device is
  UP even if its in-memory lastHeartbeat is stale under lag; skip it instead of
  marking offline (services/heartbeat.js).

Storm containment:
- batched/coalescing device_status_log writer (lib/status-log-writer.js): net
  state per device per flush, breaking the storm->bloat->slow-write->lag loop.
- newest-N-per-device row-count cap in the global sweep (db/database.js): hard
  bound regardless of churn; trims the existing 1.1M backlog on the first sweep.
  Per-device prune unified to statusLogRetentionDays (was hardcoded 7d).
- reconnect-throttle idle-bucket sweep (lib/reconnect-throttle.js): the #142
  throttle already existed; added the memory-bound sweep it lacked (wired in
  server.js). No second breaker.
- cosmetic: cap the OTA breaker level counter (lib/ota-breaker.js).
- best-effort status-log flush on the crash path (server.js).

Tests: load harness (test/reconnect-storm-load.test.js) proves breaker engage,
clean offline-clear, no-throttle-on-normal-reconnect, batched writes, bounded
loop-lag; cause-1 re-arm race proven with teeth (test/evicted-socket-rearm.test.js).
Both mutation-checked (fail without their fix). Full suite 240/240.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-29 22:12:13 -05:00
ScreenTinker 289d6b6f95 fix(#144): OTA update-check circuit-breaker + phantom guard + per-device keying
/api/update/check offered the update whenever client !== latest (raw string
inequality, not semver) with no backoff. A device that can't APPLY the update
(broken OTA client 1.7.12, signing/Fire OS) keeps reporting the same version and is
told update_available=true on every poll; a fast poll loop saturates the event loop
(prod loop-lag 49s). All requests share one NAT IP, so IP-keying is useless.

server-only breaker (lib/ota-breaker.js), two independent axes:
- RATE breaker (primary, immediate): a key checking >THRESHOLD (3) times within
  WINDOW (60s) is looping -> throttle update_available with exponential backoff
  (30s->2m->8m->cap 30m). Healthy devices poll ~12 min and never approach this, so
  rollout/stragglers are inherently safe -- NO grace-for-flood timer; slow == safe.
- PHANTOM guard (immediate): unrecognized version, or a prerelease of an OLDER core
  (superseded old-minor beta e.g. 1.9.1-beta4), gets no-offer on the first check. A
  RECENT real older version (beta3 vs latest beta4; stable 1.7.12) stays offerable.
- Never offers a downgrade (client >= latest -> no offer).

KEYING (#144 option 3): keyed on device_id when present, else reported version.
- server.js:581 accepts + logs ?device_id=, passes it to the breaker.
- UpdateChecker.kt:122 appends &device_id=<config.deviceId> (existing registered id;
  omitted until provisioned). One-line client change.
beta4+ clients get precise per-device throttling; stuck legacy clients sending only
?version= are caught by the version-keyed + rate + phantom logic. Response gains
additive `reason` + `retry_after_seconds` (old clients ignore).

BOUNDED STATE: a periodic sweep (startSweep, wired in server.js) evicts buckets idle
> IDLE_RESET_MS so the keyed Map can't grow unbounded (churned device_ids); not
reset-on-access only.

SCOPE (deliberate): this targets the FAST flood + phantoms. The slow #144 drip
(stable 1.7.12 polling ~every 12 min, ~20/hr) stays below >3/60s and is NOT
throttled -- catching it needs #144 option-3 "skip-this-version after N cycles",
which is intentionally NOT in this build.

NOTE: carries a CLIENT/APK change -> versionCode must increment at the beta4 bump and
the release keystore is required for the APK. The device_id path only helps devices
that can install beta4+; the stuck legacy fleet is covered by the version-keyed path.

Tests: unit (lib/ota-breaker, injected time) a-f + comparator + escalation + sweep +
slow-drip-scope; HTTP integration (real endpoint, device_id passthrough). Full suite
green serial AND parallel (234). OTA-only delta -- reconnect/reclaim/shed/content-ack/
block untouched.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 23:36:52 -05:00
ScreenTinker 8d37c7f5ff fix(#143): notify a screen it's paired on reconnect (recovery-critical)
Bold: screens sit on the Connect page showing the server URL = paired server-side
but never told, so the app never starts playing.

Flow / gap (Step A):
- CLIENT leaves the Connect page ONLY on the 'device:paired' event — web player
  (player/index.html) hides the setup screen; Android ProvisioningActivity.onPaired
  launches MainActivity + finish(). That event is the sole signal.
- SERVER pushes 'device:paired' to the device's room from POST /api/provision/pair
  (server.js) at pair time — but ONLY reaches a LIVE socket then. The normal
  device_id reconnect path emitted device:registered + device:playlist-update but
  NOT device:paired. So a screen paired while disconnected, or that reconnects after
  pairing (exactly the screens cycling on the Connect page), is paired server-side
  (user_id set, receiving playlists) yet never gets device:paired -> stuck on Connect.

Fix (server-only, uses the EXISTING client listener — no client update needed, which
matters because we can't push a client update to stuck screens): on the device_id
reconnect, if the device is paired (user_id set), re-emit 'device:paired'
{device_id, name}. Push-on-pair (server.js) already covers the live-at-pair-time
case; this covers paired-then-reconnect. A paired screen now leaves Connect and
plays on its next reconnect with no client change and no manual re-pair.

Tests (port 3989, real flow): provision -> pair via /api/provision/pair (socket
closed) -> reconnect RECEIVES device:paired (+name +playlist) — the stuck-screen
repro; an unpaired device gets NO device:paired (stays on the pairing flow); the fix
reuses the existing device:paired event (no new protocol). Full suite green serial
AND parallel (220); dbac699 / 404c330 / e734281 intact.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 23:52:30 -05:00
ScreenTinker e73428182d fix(#143): fingerprint-reclaim stuck loop — reclaim by runtime liveness, throttle log
Bold beta1: three devices spam "Fingerprint reclaim rejected ... device active
(status=offline, ~2500s since heartbeat, liveConn=false)" twice/~2s indefinitely —
contradictory: gone by every signal yet treated as active.

Root cause (NOT a missing clear — corrected the hypothesis). The reject condition
was `liveConn || status==='online' || secondsSince < RECLAIM_GRACE_SECONDS(24h)`.
For the observed devices liveConn=false and status=offline, so the ONLY true term
is `secondsSince < 24h` — an effective 24h CALENDAR grace, not a stale flag. Audited
the clears: liveConn (deviceConnections) is removed on the debounced disconnect
(heartbeat.removeConnection) AND the offline_timeout sweep (deviceConnections.delete);
status is set 'offline' on both. liveConn=false + status=offline PROVE the clears
ran — there is nothing stale to clear. The 24h time gate (mislabeled "device active")
blocked a legitimately-gone device from reclaiming for up to 24h, so it retried
every ~2s forever-in-practice. The "twice per ~2s" is two reclaim ATTEMPTS per cycle
(client reconnect + re-pair-on-auth-error), each hitting the single console.warn —
not double-logging in one attempt.

Fix:
- Decide "still alive" from RUNTIME signals: `!!liveConn || secondsSince <
  reclaimSettleSeconds`. A device with no live socket and a heartbeat older than the
  settle window is gone -> reclaimable. A live (or just-seen) device is still
  rejected, so reclaim-abuse protection holds. NOT just ignoring "active" — it fixes
  WHY it was stuck (the 24h gate). RECLAIM_SETTLE_SECONDS default 300 (was 24h).
  SECURITY TRADEOFF flagged in config: shortens the anti-fingerprint-theft window;
  raise to re-tighten. Tuning guess to validate vs Bold.
- Log throttle: the deferral logs at most once per device per RECLAIM_REJECT_LOG_
  WINDOW_MS (default 60s) — collapses the double-log + the per-2s flood (same
  discipline as the content-ack shed log). Cleared when a reclaim proceeds.

Recovery of the 3 wedged devices (2febcaa9, 1984694c, 139159eb): they SELF-HEAL on
their next reclaim attempt (~2s) once this ships — their heartbeats are ~2500s stale
(>300s settle) and liveConn=false, so the reclaim now succeeds. No operator SQL needed.

Tests (port 3988): gone device reclaims; live device still rejected; clear-on-leave
(disconnect clears liveConn -> stale device reclaims); deferral log <=1 per window.
Full suite green serial+parallel (217). reconnect-throttle.js, the dbac699 content-ack
limiter, and the 404c330 block/auth code untouched.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 22:56:48 -05:00
ScreenTinker 404c3301dd fix(#143): enforceable device block + fix the null-token auth short-circuit
Highest-priority #143 item (operator finding from Bold): nulling a device's token
did NOT lock it out — device 75c2a08a immediately reconnected and saturated the
loop. Two distinct defects:

1. Auth short-circuit (the cause). device:register used
     if (device.device_token && !validateDeviceToken(...)) { reject }
   so a NULL/empty STORED token made the guard falsy -> validation SKIPPED, and the
   next block even MINTED a fresh token and persisted it. Nulling a token thus
   RE-PROVISIONED the device instead of locking it out. Fix: drop the
   `device.device_token &&` guard -> `if (!validateDeviceToken(device_id, device_token))`
   (validateDeviceToken already returns false for null-stored/missing/mismatch), and
   remove the legacy "mint a token for a null-token device" path (the re-provision
   vector). An already-provisioned device (every row, incl. 'provisioning', is created
   WITH a token) presenting null/empty/invalid is now REJECTED + disconnected.
   The first-pairing seam is unaffected: a brand-new device has NO device_id and goes
   through the pairing_code branch (which mints id+token) — a different code path.

2. No server-side kill switch. Added a `blocked` column (devices.blocked INTEGER
   NOT NULL DEFAULT 0; schema.sql + a database.js migration). The block is the FIRST
   gate at the top of device:register — before the fingerprint block, the reconnect
   throttle, any DB writes, or playlist build — so a blocked device's socket is
   refused immediately (auth-error 'Device blocked' + disconnect, zero further work).
   It does NOT rely on null-token (the thing that failed). The row is re-read every
   register, so a DIRECT SQLite edit takes effect on the device's NEXT reconnect with
   NO server restart. Operator statements (dashboard-down, hand-edit):
     block:   UPDATE devices SET blocked = 1 WHERE id = '<device_id>';
     unblock: UPDATE devices SET blocked = 0 WHERE id = '<device_id>';

Tests (port 3987): nulled-token provisioned device is REJECTED (75c2a08a repro);
blocked=1 refused at the first gate (no register/playlist); unblock reconnects;
first-pairing still works; normal valid-token device unaffected. Full suite green
serial AND parallel (213); reconnect-throttle.js + the dbac699 content-ack limiter
untouched.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 22:40:30 -05:00
ScreenTinker dbac699854 fix(#143): content-ack flood control — per-device rate budget + loop-lag valve
#142's content-ack dedup is insufficient: a device cycling 2-4 content IDs makes
every ack look unique so dedup never fires, while aggregate volume from ~30 devices
saturates the event loop (the #142 reconnect throttle kept the server responsive,
which is how this was even observable).

Folded ONE control on the content-ack path (no competing limiters; reconnect-
throttle.js untouched) in lib/content-ack-limiter.js:
- Step 1 — per-device RATE budget: caps TOTAL non-duplicate acks per device per
  window regardless of differing content_id (the case dedup misses). Over budget =
  DROP silently (the per-ack log+emit is the cost); log ONCE per device per window
  when shedding starts. Keeps the #142 dedup (dedup'd repeats don't consume budget).
  Per-device, in-memory, resets on restart (modeled on lastPlayLogAt; does NOT reuse
  reconnect-throttle's ban-semantics bucket).
  Env (TUNING GUESSES, validate vs Bold's fleet): CONTENT_ACK_MAX_PER_WINDOW=20,
  CONTENT_ACK_RATE_WINDOW_MS=10000 (=2/s, above legit ~<=1/s, below the flood).
- Step 2 — global pressure valve: reuses the #142 loop-lag band (+ its hysteresis,
  no second control loop). Under CRITICAL band, shed content-acks even for an
  in-budget device; reconnects + dashboard/HTTP are ALWAYS processed; a healthy
  device in a non-critical band is never touched by the valve. Valve open/close
  logged once at the band edge in services/loop-lag.js (not per shed message).

Tests (unique ports 3985/3986, not the 3982/3983/3984 set):
- unit: the #143 regression (cycling ids evading dedup IS rate-limited), under/over
  budget, dedup still works + doesn't consume budget, valve sheds in-budget under
  critical while normal is untouched, rate precedence, window reset, per-device
  isolation.
- integration: socket flood is capped to budget with a single shed-start log;
  under-budget passes every ack; valve OPEN sheds content-acks while a reconnect +
  /api/status still succeed.
Full suite green serial AND parallel (208 tests).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 22:21:57 -05:00
ScreenTinker 139d7d09fa fix(#142): provisioning-row cleanup window 365d -> 24h (matches its own comment)
services/heartbeat.js deleted unclaimed provisioning devices with
created_at < now - (365 * 86400) — a YEAR — while its own comment said "older
than 24 hours". So socket-register pairing junk lingered ~365x longer than
intended. Change the window to 24 * 3600 to match the comment.

Correctness fix only — does NOT touch the pre-auth register path or add a rate
limiter (that pre-auth hardening is a separate security issue, out of this cut).

Extracted the sweep into pruneProvisioningDevices() (still in heartbeat.js, called
from the same interval) so it is unit-testable. Test asserts a >24h unclaimed
provisioning row is swept while a <24h row, an imported row (user_id set), and a
non-provisioning row are kept.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 19:56:32 -05:00
ScreenTinker 15448d1c5d fix(#142): dedup repeated content-ack reports (secondary load)
device:content-ack logged + emitted every message, so a device repeatedly
reporting the same "content <id>: ready" (observed from an older app version)
added avoidable load per message.

- Suppress identical (device_id, content_id, status) reports within
  config.contentAckDedupMs (default 10s), modeled on the lastPlayLogAt throttle.
  A status change has a different key and passes immediately; a fresh report after
  the window passes too. In-memory, resets on restart. The handler does no DB
  writes, so this is purely shedding redundant log+emit work.

test: integration over a real authenticated device socket — a burst of identical
"ready" collapses to one log/emit, a "ready" after the window passes, and a status
change is never deduped. Unique PORT (3984).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 19:35:04 -05:00
ScreenTinker 29a8896aa8 fix(#142): global device_status_log retention sweep + STATUS_LOG_RETENTION_DAYS
The per-device insert-time prune (deviceSocket.js) only ever touches a device
that is actively inserting, so it misses two paths: removed/idle devices whose
rows linger forever, and heartbeat.js's offline_timeout insert that bypasses
logDeviceStatus entirely. The reporter's 1.2M-row bloat accumulated UNDER a 7-day
per-device prune for exactly this reason.

- pruneStatusLog() (db/database.js): a GLOBAL time-range sweep across ALL devices,
  modeled on the play_logs prune. Run once on startup (recovers a bloated table
  right after deploy) and on the heartbeat interval (services/heartbeat.js).
- STATUS_LOG_RETENTION_DAYS env, default 3 (lower than the old hardcoded 7d; the
  dashboard only shows a 24h uptime window, so 2-3d is ample for diagnostics).
- Deliberately NO per-device row cap: Step 3's throttle already bounds how fast a
  storming device can generate status rows, so a cap would add sweep complexity
  for little gain (noted for later if needed).
- NO VACUUM / auto_vacuum here (kept off the hot path); space reclaim is left as a
  separate decision (see report).

test: deterministic in-process unit test proves the sweep deletes over-retention
rows across all devices — including a device absent from the devices table and an
offline_timeout row — while keeping recent rows; idempotent on an empty table.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 19:34:19 -05:00
ScreenTinker 101f086204 fix(#142): load-aware per-device reconnect throttle (the outage fix)
Gates genuine reconnects PER DEVICE before the heavy register work (DB writes +
playlist build) runs, so a single flapping device can no longer saturate the
event loop and take down the server.

- Actuator is per-device, keyed on device_id (modeled on lastPlayLogAt). A device
  is flagged only when it exceeds reconnectBaseMax genuine reconnects per window.
  Same-socket playlist refreshes (isPlaylistRefresh) are exempt.
- Load-awareness is BANDED (normal/elevated/critical from the step-2 lag signal),
  not a continuous controller. The band only MULTIPLIES an already-flagged
  device's backoff; global lag never gates a healthy device.
- Hysteresis: escalate immediately while storming (tighten fast); decay one level
  per reconnectReleaseMs of calm (release slow).
- HARD CEILING per device, independent of band and warm-up — a slow-ramp attacker
  can't train through it.
- COLD START: for reconnectWarmupMs after boot, force the normal band and apply
  only the hard ceiling, so a full-fleet reconnect after a deploy doesn't throttle
  healthy screens. State is in-memory, resets on restart.
- Observability: every throttle engagement logs device, band, observed vs allowed
  rate, and backoff. Throttled device gets device:throttled + a deferred disconnect.

Tests (api.test.js style):
- unit: healthy-never-throttled, storm-throttled-with-growing-backoff, band
  multiplies backoff, hard-ceiling-even-in-warmup, warm-up leniency, neighbor
  isolation, slow release.
- integration GATE (the required one): full-fleet reconnect right after restart
  throttles NO healthy device; a single device storming IS throttled; a neighbor
  stays unaffected while another storms.
- also fixes pre-existing test PORT collisions (my new integration files clashed
  with totp.test.js:3979 and totp-keyrotation.test.js:3980 -> moved to 3982/3983);
  full suite now green serially AND in parallel.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 19:18:00 -05:00
ScreenTinker ed3cf72b82 feat(#142): event-loop lag telemetry (perf_hooks) + bounded storage
Continuously samples event-loop delay via perf_hooks.monitorEventLoopDelay()
(C++-backed histogram; cheap). Each window persists mean/p50/p99/max to a new
event_loop_lag table and recomputes a coarse load band (normal/elevated/critical)
from the window p99. Standalone value: current lag is exposed on /api/status and
band changes are logged, so site lag is diagnosable independent of throttling.

The band feeds the #142 reconnect throttle (next commit) but ships first as its
own subsystem.

- event_loop_lag is bounded from day one: indexed on sampled_at + scheduled prune
  (LAG_TELEMETRY_RETENTION_DAYS, small default) modeled on the play_logs prune.
  Deliberately NOT another unbounded-growth table.
- Band transitions are asymmetric: jump up immediately (tighten fast), release one
  level at a time after N calm samples below a deadband (release slow, no flap).
  Pure nextBand() function, unit-tested deterministically.
- config: LAG_SAMPLE_INTERVAL_MS, LAG_RESOLUTION_MS, LAG_TELEMETRY_RETENTION_DAYS,
  LAG_PRUNE_INTERVAL_MS, LAG_ELEVATED_MS, LAG_CRITICAL_MS, LAG_RELEASE_SAMPLES.
- tests: band-transition unit tests; integration proves sampling persists, stays
  bounded under the prune, and surfaces on /api/status.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 19:01:08 -05:00
ScreenTinker 071d7cc9c3 fix(server): persist per-item mute into the published snapshot (#129)
A mute toggle wrote the draft playlist_items + emitted a live device:mute-changed but only markDraft()'d — it never updated playlists.published_snapshot, the copy the device actually plays. So the device's item.muted stayed 0 and every loop/reload re-applied full volume: dashboard icon red but audio kept playing (Android; web's native <video> loop masked it). emitMuteChanged now surgically patches the matching item's muted (0/1) inside the published_snapshot and re-pushes the playlist, so loops re-apply the correct flag. Surgical patch (not publishPlaylist) so a mute toggle can't prematurely publish other draft edits or flip publish state. Adds a regression test that fails without the patch.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 12:06:29 -05:00
ScreenTinker 0c0a8dd68a fix(ota): surface stuck OTA on dashboard + read APK signer correctly on API 28/29 (#139)
Follow-up to the cache/backoff loop fix (aa23cf0): make a device that can't
self-install visible to operators, and fix the signature-verify bug that kept the
whole #139 fix from engaging on the actual Fire OS target.

Dashboard surface (Phase 2):
- devices gains ota_status / ota_target_version / ota_attempts / ota_updated_at
  via the idempotent ALTER TABLE ADD COLUMN migration (non-destructive,
  default-backfilled, idempotent on re-run).
- The device reports ota_status (OtaThrottle.statusFor -> none | pending |
  manual_update_required) in device_info; the server persists it on register
  (the reconnect backstop). devices d.* already surfaces it to the dashboard.
- Dashboard shows a non-blocking amber badge when manual_update_required
  ("Update available (vX) - install failed N times, manual update required");
  i18n key in en.js (non-en inherits via the en fallback). Server suite +1 test.

Event-driven status (Option B):
- New device:ota-status WS message, emitted on STATE TRANSITIONS only
  (enter-backoff -> manual_update_required, clear -> none), so the badge updates
  promptly without waiting for a reconnect and without per-poll/heartbeat chatter.
  Server handler persists the same fields; an unknown/forged device_id is a safe
  no-op. The register-path persist stays as the reconnect backstop.

Signature-verify fix (the critical piece):
verifyApkSignature read the downloaded APK's signer via
getPackageArchiveInfo(GET_SIGNING_CERTIFICATES).signingInfo, but that field is
null for ARCHIVE files on API 28/29 (populated only from API 30). On Fire OS 8
(Android 9 / API 28) - the actual deployment target - this returned 0 certs from
a correctly-signed APK, so every OTA was refused as "tampered," the cache was
deleted, and the full APK re-downloaded every check cycle. This was the real
cause of the #139 re-download loop, NOT a silent-install failure: the cache and
backoff added in this branch sit behind this verify gate and never engaged on
the target.

Fix: below API 30, read the archive's signer via the legacy GET_SIGNATURES +
.signatures (its v1/JAR cert, which IS populated on 28/29). Keep
GET_SIGNING_CERTIFICATES + signingInfo for API >= 30 and for the installed-app
read (which works on 28+). The archive's signer is still extracted and compared
to the installed app's signer; a mismatch or zero-cert APK is still rejected.
This reads the cert correctly on old APIs - it does not weaken verification.

Verified on emulators:
- API 28: verify now passes for a legit APK (was: 0 certs, refused). Full backoff
  then engages - 8.5MB pulled once, cache-hit on retries, backoff after 3,
  manual_update_required emitted once; clears on successful update.
- API 28 negative: a re-signed (different-key) APK is still refused on cert
  MISMATCH - no hole opened.
- API 30: unchanged path still passes (no regression).
- server suite 173/173, OtaThrottleTest 7/7.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-23 22:49:01 -05:00
ScreenTinker a36880b147 fix: per-item mute round-trip + multi-zone orphan-zone fallback & warnings
Two independent multi-zone bugs, plus operator-facing warnings, i18n, and
regression tests guarding the data contracts.

Bug 1 — per-item mute was a no-op end to end:
- GET /api/devices/:id dropped the `muted` column from its assignments SELECT,
  so the dashboard toggle never reflected state (the muted=false case in
  particular). Column restored to the device payload.
- Android player now honours the per-item mute flag for YouTube (initial state
  + live via the IFrame JS API).

Bug 2 — items whose zone_id belongs to a different layout were silently dropped:
- Player fallback (web + Android): an orphaned zone_id is recovered into the
  largest zone instead of vanishing, with telemetry.
- server/lib/zone-validate.js is the single source of truth for the orphan rule
  (zone not in the device's active layout); used by the device payload
  (per-item `orphan` flag + `active_layout_zones`) and the device list
  (`orphan_count`).
- Assign-time hardening: a stale zone_id (not in the device's active layout) is
  cleared to null on POST/PUT rather than persisted as a new orphan.
- scripts/find-orphan-zone-items.js: read-only sweep for existing orphans.

Dashboard warnings (operator-facing, never on the live player):
- Per-item badge + reassign affordance, device-list glance, preview banner.
- Graceful degradation: the zone selector falls back to /api/layouts/:id so it
  can't vanish on a stale payload.

i18n: orphan-zone strings added to en/es/fr/de/pt/it (hi falls back by design;
count strings interpolate through tn()).

Tests: server/test/device-zone-contract.test.js adds 5 regression tests for the
data contracts above (muted true/false round-trip, active_layout_zones, orphan
flag + count, orphan-clears-on-reassign, assign-time clearing). 172/172 pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 23:16:29 -05:00
ScreenTinker 5f83fc20d3 docs(api): document /api/pip and the assignments muted field (#109/#129)
The PiP endpoints and the per-item mute field shipped without OpenAPI coverage.

- openapi.yaml: add POST /pip (show), DELETE /pip + POST /pip/clear (clear), all
  x-required-scope: full; add the `muted` boolean to PUT /assignments/{id}; add a `pip` tag.
- openapi-contract.test.js: the scope heuristic only treated `command` paths as full-scope,
  so a full-scope non-command route (/pip) would fail it — extend it to recognize /pip.

Docs-only as far as the running build goes (no route/behavior change). Lands on main; not
in the frozen v1.9.1-beta4 tag — ships in the next tag.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 17:36:12 -05:00
screentinker 618a7048c6
fix(server): proxy remote YouTube thumbnails + real version in boot banner (#131)
* fix(server): proxy remote YouTube thumbnails instead of ENOENT on a local path

YouTube content stores thumbnail_path as a REMOTE URL
(https://img.youtube.com/vi/<id>/hqdefault.jpg), but the thumbnail-serving route
path.resolve'd it into contentDir -> a local file that never existed -> ENOENT logged
a few times a minute (the tester-log spam). Recreating content didn't help (new rows
store the same remote URL).

- GET /api/content/:id/thumbnail now proxies a remote http(s) thumbnail_path
  server-side (same-origin, so dashboard CSP img-src is unaffected) via a non-throwing
  helper: upstream 404 -> 404, other failure/timeout -> 502, image/* only (modest SSRF
  hardening; the URL is server-set at ingest). Local thumbnails keep the sendFile path;
  the playlist/widget/workspace access gating is unchanged for both branches.
- routes/widgets.js inlineUserContent skips the disk read for a remote thumbnail and
  leaves the /api/content/:id/thumbnail reference in place (the proxy serves it).
- routes/content.js ingest unchanged; a comment notes the future download-at-ingest +
  backfill option for CDN independence.
- New test/thumbnail-proxy.test.js: local sendFile still works; a remote thumbnail is
  proxied (mock upstream, no local read, no ENOENT); upstream 404 -> clean 404. Full
  server suite 164/164.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(server): boot banner shows the real version, not a hardcoded v1.2.0

The startup ASCII banner printed "ScreenTinker Server v1.2.0". Use the already-imported
VERSION (require('./version'), the single source of truth that reads the root VERSION
file) in a fixed-width field (VERSION.padEnd(22).slice(0, 22) — the same padEnd
discipline the port line uses) so the fixed-width box border stays aligned for any
version length. No other behavior changes.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 17:00:24 -05:00
screentinker 6f0e4a07f6
Fix per-item mute (#129): persist, ship to device, and toggle in real time (#130)
* fix(server): persist + ship + real-time per-item mute (#129)

The dashboard mute toggle was a no-op end to end. The active model is playlist_items
(the device payload is its published_snapshot); the legacy `assignments` table the bug
report cited is unused for devices. Three breaks:

- PUT /api/assignments/:id silently dropped `muted` (only read sort_order/duration_sec/
  zone_id). It now accepts muted (coerced 0/1) and ITEM_SELECT returns it, so the toggle
  persists and its on/off state sticks.
- playlist_items had no `muted` column — added (schema + idempotent migration).
- buildSnapshotItems didn't select muted, so it never reached the published_snapshot /
  device payload — now included.

Real-time: on a mute change, emit device:mute-changed { content_id, widget_id, muted } to
every device on that playlist so the player toggles the matching item's volume live,
decoupled from publish (the value is also in the next snapshot, so it persists). Adds a
[mute] log line (the report noted zero mute log entries).

Test: test/mute.test.js — PUT persists + returns muted, it reaches the published
snapshot, and a non-mute update doesn't reset it. Server suite 164/164.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(player): apply per-item mute live on Android + web (#129)

Honor the new per-item mute from the server, both in real time and on reload.

Android:
- WebSocketService: onMuteChanged callback + main-thread device:mute-changed handler.
- MediaPlayerManager.setVideoMuted(): flips the live ExoPlayer volume on the current
  video (YouTube autoplays muted; images/widgets are silent).
- MainActivity: on device:mute-changed, apply immediately if the toggled item is the
  one playing now.
- PlaylistController.sig(): include muted so a published mute change re-renders/persists
  instead of being de-duped.

Web player (server/player/index.html):
- device:mute-changed handler toggles the current <video>; the video mount now also
  honors item.muted so a published mute sticks across reloads.

Tizen intentionally not included: its player mutes ALL video for autoplay, so per-item
unmute isn't achievable there.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 16:54:23 -05:00
screentinker 965920cd17
PiP overlay MVP: push image/web overlays to a device or group (#109) (#127)
* PiP overlay MVP: push image/web overlays to a device or group (#109)

Implements the #109 MVP from docs proposal: a floating overlay PUSHED to a device or
group in real time, rendered above the playlist without disturbing it. Scope is the
MVP only — video/RTSP, MQTT, offline-queue, and the priority/stacking system are
deferred to follow-up PRs as the proposal specifies.

Protocol (/device socket, player-agnostic):
- device:pip-show { pip_id, type:image|web, uri, position, width, height, duration,
  title?, title_color?, background_color?, opacity?, border_radius?, close_button? }
- device:pip-clear { pip_id? }
The player fetches uri itself (same trust model as remote_url content; server never
proxies). type:web is full-trust by design, hence the 'full' token scope.

Server (server/routes/pip.js, new; mounted in config/api-surface.js PUBLIC_ROUTERS):
- POST /api/pip and POST /api/pip/clear + DELETE /api/pip, all requireScope('full').
- Resolves device_id to a device OR a group, expands a group to members, and emits
  per-device — reusing the group command route's room-size online check and
  {device_id, name, status: sent|offline} result shape. Generates pip_id.
- Validates type/position allowlists, uri http(s), numeric bounds on
  width/height/duration/opacity/border_radius, colors via the existing VALID_COLOR
  (#RRGGBB; transparency is the separate opacity field).
- Workspace-isolated: every target query is scoped to req.workspaceId, so a token
  bound to workspace A can't address workspace B (404). Offline devices are reported,
  never queued (PiP is ephemeral).

Player overlay layer (Tizen; tizen/js/pip-overlay.js, new):
- A #pip sibling ABOVE #stage that PlaylistPlayer/ZoneRenderer never touch.
- applyOrientation now applies the SAME transform to #pip as #stage, so corner
  positions track the visible CONTENT in all four orientations.
- image -> <img>, web -> <iframe> (muted by default: empty allow= denies autoplay),
  sized/positioned/styled per payload, optional title bar.
- Single overlay slot, last-show-wins; duration timer (0 = until cleared); pip-clear
  (id-aware) or timer tears down; teardown wrapped so a malformed payload can't wedge
  the layer. Reports show/clear over device:log (tag 'pip').

Dashboard: a minimal "Send overlay" / "Clear overlay" tester on the device-detail
controls (device/group via the open device, type, uri, position, duration), calling
POST /api/pip through the api helper.

Tests (server suite green, 161/161):
- api.test.js: PiP tier — authz (read/write 403, full passes), workspace isolation
  (wsA token -> wsB device 404), payload validation, device + group targeting, clear;
  plus the PUBLIC_ROUTERS snapshot-firewall updated for /api/pip.
- pip-overlay.test.js: loads the real player.js + pip-overlay.js in a vm with a DOM
  shim; proves the overlay shows, auto-dismisses on the duration timer, and never
  changes the playlist signature / touches #stage; web->iframe, last-show-wins,
  id-aware clear, malformed-payload safety.

Not in this PR (intentional):
- Android player overlay — fast-follow. Protocol + server are player-agnostic; the
  Android layer (an overlay View above the player, orientation-matched to MainActivity's
  rootView rotation) is the same shape and lands next.
- OpenAPI docs for POST /api/pip — the contract test's scope heuristic only treats
  'command' paths as full-scope, so documenting a full-scope non-command route there
  needs that heuristic extended first; deferred with the docs item (proposal §8.6).
- video/rtsp types, MQTT, offline queue-on-reconnect, priority/stacking, arbitrary
  (x,y)/selector positioning (proposal §6).

Refs #109

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* PiP overlay: add Android + web players (#109)

Extends the #109 PiP MVP to the other two players so the protocol (device:pip-show /
device:pip-clear) is honored fleet-wide, not just on Tizen. No server/protocol changes —
the route and socket messages are player-agnostic; these are the two missing surfaces.

Web player (server/player/index.html):
- New #pipContainer layer above #playerContainer, pointer-transparent, that the playlist
  render never touches. The same orientation transform is applied to it as to
  #playerContainer (extended to also reset width/height on landscape so a
  portrait->landscape switch realigns), so corner positions track the visible content.
- Inline PiP logic mirroring tizen/js/pip-overlay.js: image -> <img>, web -> <iframe>
  (muted by default via empty allow=), position/size/bg/opacity/radius/title, single slot
  last-show-wins, duration timer (0 = until cleared), id-aware clear, wrapped teardown.
- device:pip-show/clear handlers; reports show/clear over device:log (tag "pip").

Android player:
- activity_main.xml: a pipLayout FrameLayout as the LAST child of rootLayout — it draws
  above the content AND inherits rootView's orientation rotation/translation, so corner
  positioning is orientation-matched for free.
- PipOverlay.kt (new): builds the overlay box into pipLayout. image -> ImageView (decoded
  off-thread via ImageLoader, dropped if torn down mid-decode); web -> WebView with
  mediaPlaybackRequiresUserGesture=true (mute-by-default). Gravity-based corner/center
  placement with a 4% inset, GradientDrawable bg + corner radius, alpha=opacity, optional
  title bar. Single slot last-show-wins; duration timer; id-aware clear; teardown wrapped
  and also run on activity destroy (WebView cleanup).
- WebSocketService: onPipShow/onPipClear callbacks + safeOn handlers posted to the main
  thread (they build Views) + a sendLog(tag, level, message) emitter for device:log.
- MainActivity: instantiate PipOverlay (log -> wsService.sendLog("pip", ...)), wire the
  callbacks, tear down on destroy.

Verified: Android assembleDebug builds clean; web player inline JS parses; server suite
still 161/161 (no server changes this commit). Not yet validated on real hardware —
four-orientation corner positioning mirrors the player container/rootView transform but
should be eyeballed on a panel.

Refs #109

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 14:54:44 -05:00
ScreenTinker 57d78dd1fa feat: full-screen-only guardrail for agency designations (#73)
Agencies can only be designated FULL-SCREEN playlists (no item with zone_id) - a full-screen
agency upload can't safely target a zone, so the ambiguous case is excluded rather than
solved. Checked at THREE points:
- Designation (tokens.js create + PUT /:id/targets) -> 400: reject a zoned target.
- Upload (agency.js item-add) -> 409: block if the playlist BECAME zoned after designation.
  MANDATORY because auto-publish has no draft net - a full-screen playlist designated to an
  auto-publish token, then zone-assigned, would otherwise auto-publish a full-screen upload
  into a zoned playlist. The upload check is the only thing that catches it.
- Picker (settings.js): zoned playlists greyed/disabled with the reason (GET /playlists now
  returns a zoned flag); backend reject is the guard if the UI is bypassed. i18n x5.

isZonedPlaylist = EXISTS(playlist_items WHERE zone_id IS NOT NULL). Pure restriction - no
zone structure, no api_token_target_zones.

Bite-test (the exact sequence) GREEN and re-proven to bite: full-screen -> designate to an
auto-publish token -> zone-assign the playlist -> agency upload is BLOCKED (409), not
auto-published; neutralizing the upload check makes it go red. 149 suite green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 17:36:30 -05:00
ScreenTinker 4c38536cc6 feat(ui): edit-designations for agency tokens (#73)
Settings → API Tokens: each agency token gets an "Edit playlists" control that opens the
playlist picker pre-checked with the token's CURRENT designations (from the list GET's
tok.targets), lets the admin add/remove, and calls the existing PUT /:id/targets to
atomically re-designate. Reuses the creation picker pattern; common.save/cancel reused;
edit_targets + targets_updated i18n across all 5 locales. No security-model change - the
endpoint was already proven.

Test (integration): PUT /:id/targets re-designates (add + remove) and the confinement
follows the NEW set - a re-designated token reaches only its new playlists (router.param
403s the removed one). 148 suite green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 17:04:07 -05:00
ScreenTinker 400a438fff revert: drop zone-binding, keep whole-playlist grants + size-guidance card (#73)
Investigation found zone placement is a DEVICE property (device.layout_id), not a playlist
property: a normal playlist has no derivable layout (zone_id is NULL unless set in the
device-assignment flow), so a playlist-scoped zone grant can't reach the normal flow. The
right model: placement belongs to the device (same playlist can be full-screen on one screen,
a zone on another); the agency just gets whole-playlist grants + size-guidance.

Removed the zone-grant machinery (security-adjacent dead surface is a liability, not dormant
convenience): api_token_target_zones (schema + a DROP migration for the dev DB where the
short-lived CREATE ran), resolveGrantedZone, grantableZoneIds, buildZoneGrantRows, the
create/PUT zone validation, GET /api/playlists/:id/zones, getPlaylistZones, the settings
zone-picker + its i18n, and the zone-grant bite-test.

KEPT (model-agnostic, good): the reactive per-playlist size-guidance card - GET
/api/agency/playlists/:playlistId/layout (router.param-confined) now reports the zones the
playlist actually feeds (where/what-size content lands), or full-screen when it has no layout.
Whole-playlist grants = today's working model. 147 suite green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 15:52:11 -05:00
ScreenTinker c5550f5bc9 feat: agency zone-grant issuance UI + reactive placement card (#73)
Issuance (on the proven seam):
- tokens.js create + PUT /:id/targets accept per-playlist zone grants (target_zones), inserted
  into api_token_target_zones inside the same transaction as the playlist grants (FK requires
  the parent, so order matters and is correct).
- Issuance validation (the mirror of runtime confinement): grantableZoneIds() - can grant ONLY
  a zone the playlist's layout actually feeds; can't grant one it doesn't have or one from
  another playlist's layout. Bite-tested. PUT re-designate stays atomic: delete parent rows ->
  zone grants cascade out (no manual child delete).
- settings.js: checking a designated playlist reveals its grantable zones (GET
  /api/playlists/:id/zones, JWT); leave unchecked = whole-playlist. i18n across all 5 locales.

Card:
- GET /api/agency/playlists/:playlistId/layout (rides router.param - confined; a non-
  designated playlist -> 403, asserted). "Your zone" = the GRANTED zones. Retired the
  token-wide /layouts (the per-playlist card replaces the disconnected lump).
- Portal card reacts to the playlist selector: pick a playlist -> its layout renders, the
  granted zone highlighted with px size, siblings as context.

Full suite + agency bite-suite green (154).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 15:12:55 -05:00
ScreenTinker 289d54f4fa feat(api): zone-grant confinement for agency tokens - FK-anchored (#73)
Placement-as-grant, replacing the inferred auto-place idea. api_token_target_zones is an
ADDITIVE second table (does NOT touch the proven api_token_targets), structurally anchored:
a composite FK to api_token_targets(token_id, playlist_id) makes a zone grant orphan-
impossible and cascade away when the playlist grant is revoked - "narrow" is structural, not
conventional. zone_id FK -> layout_zones cascades on zone/layout delete.

Confinement (lib/agency-targets.resolveGrantedZone, called in the item-add): grants exist ->
the item MUST land in a granted zone (a body zone_id picks among grants, never escapes them);
none -> whole-playlist/full-screen as before. The item-add stamps the granted zone_id.

Bite-tested (6, all proven incl. neutralize->red on the confinement): granted YES; non-
granted/cross-playlist/ambiguous blocked; orphan-grant rejected by the FK; cascade on
playlist-grant revoke, on playlist delete, on zone/layout delete; and foreign_keys=ON
asserted (a cascade that no-ops because FKs are off is the trap). 153 suite green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 14:57:27 -05:00
ScreenTinker c55ca60b56 feat(api): batched email digest for agency uploads (#73)
Reuses the existing scheduler + sendEmail infra (no new scheduler). The agency endpoint
enqueues one agency_notifications row per item added; a 15-min flush groups unsent rows per
token+playlist+action and sends ONE digest per group to the workspace owner/admins + the
playlist owner (deduped via UNION). Draft -> "added N items, awaiting approval"; published ->
"updated <playlist>".

Two robustness rules, both tested:
- Queue never balloons when SMTP is off: the endpoint skips enqueue when !isConfigured(),
  and the flush drains-and-discards unsent rows as a backstop.
- sent_at is stamped ONLY after a successful send, so a failed send retries next cycle
  instead of silently dropping.

Wired into boot via startAgencyDigest(). 147 suite green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 13:59:37 -05:00
ScreenTinker 986d94a778 feat(api): GET /api/agency/layouts - device-free layout geometry (#73)
So the agency can size/place content: returns the canvas size + zone positions/sizes for the
layouts its designated playlists feed, marking which zones are theirs. DEVICE-FREE BY
CONSTRUCTION - the query path is playlist_items.zone_id -> layout_zones -> layouts and never
touches devices/groups/schedules, so device names/locations/IPs/topology are structurally
absent, not filtered. Geometry only - no sibling-zone content. layout.name included (admin's
canvas name); thumbnail_data omitted (could render other zones' content).

Confinement query in lib/agency-layouts.js, bite-tested: own layout YES, a non-designated
playlist's layout NO, response has NO device fields (asserted on a db where a location-named
device exists), and neutralizing the t.token_id filter goes red. 142 suite green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 13:53:30 -05:00
ScreenTinker 1f207c4278 feat(api): per-agency-token auto-publish (#73)
api_tokens.auto_publish (DEFAULT 0 = draft, the fail-safe). Admin sets it at token creation
in the designate UI (checkbox, agency scope only). The agency endpoint reads it from the
TOKEN ROW via req.apiToken (apiTokenAuth attaches it) - NEVER from req.body, so an agency
can't opt itself out of approval. 0 -> markDraft; 1 -> the shared publishPlaylist path.

Tests (integration): draft is the default; a draft token with auto_publish:true IN THE BODY
still lands draft (body ignored); an auto-publish token goes live; manual publish still works
(extraction regression). i18n across all 5 locales. 141 suite green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 13:48:17 -05:00
ScreenTinker 6d152a5ccf feat(api): GET /api/agency/playlists - a token's designated targets (#73)
The portal needs to show an agency which playlists it may post to. New read surface on the
security primitive, built with write-path rigor: the confinement query lives in
lib/agency-targets.js (own token + bound workspace only) and is bite-tested four ways -
own targets yes; another token's, outside the allowlist, and cross-workspace all NO;
neutralizing the t.token_id filter makes it go red. Real-path wiring + the portal's
graceful 401 trigger asserted in the integration suite. No :playlistId, so router.param
doesn't apply - the query is the seam.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 13:08:07 -05:00
ScreenTinker 40102b2b41 feat(api): agency portal endpoints + router.param target seam (#73)
The agency capability behind the proven off-ladder/agencyGate primitive:
- agencyGate is now SCOPE-only at the mount; the per-target check is router.param
  ('playlistId') in routes/agency.js - it fires WITH the param before the handler, so no
  :playlistId route can skip it (drift-proof). A mount-level target check was silently
  bypassed (Express populates req.params only at route match); the integration bite-suite
  caught it - this is the fix.
- routes/agency.js: POST /content (shared ingest) + POST /playlists/:id/items (date-bounded
  #74/#75 item; lands as draft so the admin's re-publish is the approval gate).
- tokens.js: issue scope='agency' tokens bound to a non-empty in-workspace playlist
  allowlist (atomic); PUT /:id/targets re-designates (JWT-only -> can't self-widen).
- server.js: AGENCY_ROUTERS mounted bearerAuth + resolveTenancy + agencyGate.

Full bite-suite (test/agency.test.js) GREEN and re-proven to bite on the SHIPPING path:
neutralizing the router.param check makes non-designated->403 go red. Four assertions at
three seams: target (router.param), off-ladder (tokenScopeGate), can't-widen (tokens
JWT-only), issuance cross-workspace (create validation). 139 suite green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 22:48:42 -05:00
ScreenTinker c8a24d2243 feat(api): agency-token security primitive - off-ladder scope + agencyGate (#73)
The capability/target-restricted token model for the agency portal (#73 option B),
proven before any endpoint sits on it:
- 'agency' scope value is OFF the read/write/full ladder, so the existing tokenScopeGate
  rejects it on every public router by construction (auto-confinement, no new code).
- api_token_targets join table: which playlists an agency token may act on.
- agencyGate: THE single seam - agency-scope-only + (playlist in this token's allowlist
  AND in the bound workspace), one query enforcing target + cross-workspace isolation.
- AGENCY_ROUTERS category in config/api-surface.js (mounted with agencyGate, not
  tokenScopeGate) - declared; router/mount land with the endpoints.

Both bite-tested: spine (agency 403s on tokenScopeGate; read/write still pass) and the
gate (non-designated/cross-workspace/non-agency/JWT -> 403; neutralizing the target check
goes red). NARROW - not the general capability-scope system.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 21:30:38 -05:00
ScreenTinker f4c5865013 fix(server): strip totp_secret_enc/totp_last_step from login responses (#100)
Some checks are pending
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Review caught the encrypted TOTP secret riding in the login/verify response body:
issueSession receives a SELECT * user row and only destructured out password_hash, so
totp_secret_enc (and the internal replay counter totp_last_step) leaked. Encrypted, so
not catastrophic, but it regresses the API work's "secrets never in responses" rule.
Strip both in issueSession (covers /login and /totp/verify); add an assertion that a
verify response carries no totp_secret_enc.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 20:48:55 -05:00
ScreenTinker 728f03beba test(server): TOTP - bite, lockout, replay, recovery, st_ bypass, key-rotation (#100)
Unit: the mfa_pending BITE (db-injected so removing the rejection goes red), lockout, replay,
recovery-hash, decrypt-null graceful. Integration: enrollment, login->mfa_required, route-level
bite, recovery single-use, API-token bypass, verify lockout. Key-rotation: enroll under key A,
reboot under key B -> recovery still works, TOTP fails cleanly (no 500).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 20:48:55 -05:00
ScreenTinker f06a87f4be fix(api): harden device pairing against brute-force (#87)
The 6-digit pairing code is generated client-side, so the server can't raise its entropy
without a player change. Instead, harden server-side (no client change):
- lib/pair-lockout.js: lock an IP out of POST /api/provision/pair after 5 failed claims
  (15-min lockout), and expire stale provisioning codes after 15 min so a code is not
  claimable indefinitely. A successful claim resets the IP.
- /pair enforces both. Only an UNKNOWN code (404) counts toward the lockout (a real guess);
  an EXPIRED code (410) is a legitimate-but-stale code and does NOT count, so a slow bulk
  rollout from one shared-NAT IP can't lock itself out. getClientIp is Cloudflare-aware
  (CF-Connecting-IP validated against a trusted edge peer), so the lockout keys on the real
  per-client IP, never a shared edge.

Unit-tested deterministically with injected time, incl. the bulk-rollout-never-locks case.

Closes #87

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 20:16:12 -05:00
ScreenTinker 3305e79e61 fix(api): consolidate device pairing to /pair, remove vestigial bare endpoint (#90)
POST /api/provision was a second pairing endpoint that paired a device by code but,
unlike POST /api/provision/pair, did NOT assign a workspace, enforce checkDeviceLimit, or
emit device:paired / dashboard:device-added - a silently-diverging duplicate that no
client ever called. It now returns 410 Gone and points callers at /pair, so
/api/provision/pair is the single, fully-protected pairing endpoint. The mount stays in
the JWT-only partition, so a Bearer st_ token still gets 401 (requireAuth) before the 410.

Closes #90

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 20:13:16 -05:00
ScreenTinker 538f4a7b03 test(api): close #92 follow-up coverage gaps
The non-security gaps named in the public-API self-review:
- gap-fix: zone_id (playlist items) + layout_id (device PUT) accepted and returned on read,
  INCLUDING the cross-tenant rejection (the is_template OR workspace_id guard - the
  security-relevant one).
- docs serving: /openapi.yaml serves the spec, /docs returns the Redoc page.
- i18n drift-guard: apitoken.* keys have full parity across en/es/fr/de/pt (a key missing
  in one locale fails CI).
- token lifecycle branches: token-create workspace-membership validation and last_used_at
  stamping (integration), plus the must_change_password gate (unit test via the in-memory
  DB injection - cross-process WAL visibility is unreliable for that branch in-process).

119 tests total (was 108), all in the existing node --test job.

Closes #92

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 20:10:36 -05:00
ScreenTinker 33eaef826c test(api): fix spec scope drift + guard it in CI; Redoc provenance
Self-review follow-ups, kept as a separate commit so the review trail is honest.

- Spec drift: POST /widgets/preview was documented scope 'read' but the method-based
  tokenScopeGate enforces 'write' for any POST, so a read-token integrator following the
  published docs would hit a surprise 403. The code is right; fix the SPEC to match it.
- Guard it forever: test/openapi-contract.test.js cross-checks every spec operation's
  x-required-scope against the enforcement rule, and that every documented path is a
  public (token-reachable) router - both derived from the same config/api-surface.js.
  Adds js-yaml (devDep) to parse the spec. Spec/enforcement drift now fails CI.
- Vendored Redoc: add frontend/vendor/README.md (library, version 2.3.9, source, update
  steps) and drop the dangling //# sourceMappingURL line so /docs doesn't 404 in devtools.

Remaining (non-security) test-coverage gaps tracked in #92.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 18:45:09 -05:00
ScreenTinker 2ad9f54b8e test(api): token partition + threat-model + device WS coverage
A dedicated public-API suite (boots the real server as a subprocess) so CI green proves
the token layer, not just the pre-existing tests:

- Partition firewall, derived from the SAME config/api-surface.js server.js mounts from:
  every JWT-only router 401s a token; a public-surface snapshot fails if any router is
  added to the token door; known-privileged routers asserted JWT-only.
- Threat model: role-strip gates, workspace-binding both directions (token ignores
  X-Workspace-Id, JWT honors it), the scope ladder, the render bypass, token lifecycle,
  and JWT no-regression.
- Device WS round-trip via socket.io-client (added as a devDep): valid device_token
  registers + receives its playlist; wrong token rejected.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 18:45:09 -05:00
ScreenTinker 2ccf3264a9 feat(scheduling): per-item schedule blocks (#74 dayparting, #75 auto-expire)
Some checks are pending
CI / Unit tests (node --test) (push) Waiting to run
CI / Android unit tests (Kotlin schedule evaluator vectors) (push) Waiting to run
CI / Boot smoke + version check (push) Waiting to run
Each playlist item can carry schedule blocks (active days, start/end
time-of-day, optional start/end dates). An item plays when the screen's
local "now" matches at least one block; an item with no blocks always
plays. #74 covers time-of-day/day-of-week windows including overnight
wrap; #75 covers inclusive date ranges (auto-expiry). Evaluation is
on-device, so dayparting and expiry work offline.

- Shared evaluator contract: shared/schedule-vectors.json (39 vectors —
  DST US+AU, overnight-wrap anchoring, timezone correctness, date
  boundaries). Canonical JS evaluator in server/lib/schedule-eval.js;
  Kotlin and Tizen ports kept in lockstep by drift guards (Tizen byte-diff
  test, Kotlin JUnit reads the shared JSON, new android-test CI job).
- All three players (web, Android, Tizen) filter by schedule against their
  own clock, idle with a "Nothing scheduled" message + 30s re-check when
  everything is filtered, and fail open on any evaluator error.
- Editor: per-item schedule modal + row badge in the playlist editor;
  client validation mirrors the server; editing marks the playlist draft.
- Part B (behaviour change): device/group schedule overrides now evaluate
  in each device's effective timezone instead of server-local time.
- Device detail shows the reported timezone + a clock-skew warning.
- i18n for en/es/fr/de/pt across all new strings (namespaced itemsched.*
  to avoid colliding with the device-schedule calendar's schedule.*).
- CHANGELOG documents the feature, the Part B change, the fail-open
  guarantee, and the scheduled-single-video re-render tradeoff.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 15:46:41 -05:00
ScreenTinker 52b10408be chore(version): single-source VERSION, env-configurable data paths, bump tooling
- server/version.js: shared version helper that reads the root VERSION file once
  (fallback 0.0.0). Replaces the stale hardcoded 1.2.0 / 1.5.1 / 1.0.0 fallbacks
  in /api/version, /api/update/check, and /api/status.
- config.js: DATA_DIR / DB_PATH / UPLOADS_DIR / CERTS_DIR env overrides for the
  db, uploads, and certs/jwt-secret locations. Unset resolves to exactly the
  legacy in-repo paths, so existing installs (including production) are
  byte-for-byte unchanged. Guarded by test/config-paths.test.js.
- package.json: rename remote-display-server -> screentinker (+ lockfile name).
- scripts/bump-version.sh: one-shot bump across VERSION, package.json (+lock),
  android (versionName and versionCode + 1), and the tizen widget version; makes
  one commit plus an annotated tag; prints the push command, never pushes.
- .gitignore: global *.db / *.db-wal / *.db-shm / *.db.* so no database file
  (including .db.devbak backups, at any path) can be committed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 12:56:03 -05:00
ScreenTinker 734795f20b fix(ai): de-overlap generated text + layer shapes behind text (#41)
Models sometimes stacked text lines at the same y (unreadable) and emitted accent
shapes after text, so a band could hide the words.

- deoverlapTexts: push a line down only when it also overlaps horizontally
  (leaves side-by-side text alone), with conservative line-height clearance so
  real rendering doesn't re-overlap; shift the stack up if it ran past the bottom.
- Order shapes before text in the output so accent bands always render behind the
  words.

Verified: 0 text-on-text overlaps across multiple prompts (Playwright DOM check);
unit test asserts overlapping lines get separated + shapes precede text. 63/63.
2026-06-09 12:57:41 -05:00
ScreenTinker 4cc8ccb67e fix(ai): keep generated designs inside the canvas (#41)
Text could run off the edge (long/large headlines, nowrap) and shapes placed at
the far edge (e.g. a bottom band at y=100) spilled over.

- Server-side fit pass on every generated element: shrink text fontSize so it
  fits the canvas width (chars*fontSize*0.075, tuned for bold/uppercase
  headlines) and height (incl. line-height), then nudge x/y within 4% margins;
  clamp shapes so x+width<=100 and y+height<=100. Deterministic - doesn't rely on
  the model getting layout right.
- Designer preview: vw -> cqw (+ container-type on the canvas) so text scales to
  the canvas, not the browser window. The preview was overstating size vs what
  actually publishes; now it matches. Published widget keeps vw (scales on the
  player).

Verified: Playwright DOM check shows zero elements overflowing the canvas after
generation; unit test asserts long text is shrunk + repositioned in-bounds. 62/62.
2026-06-09 12:51:23 -05:00
ScreenTinker 0ba36949cf feat(ai): AI content design in the Designer, BYO endpoint (#41 Phase 1)
Competitor pressure (Mandoe 'AI Magic Create'): prompt -> signage. We answer it
in a way that's actually BETTER for signage and costs the operator nothing.

Key idea: don't generate raw images (AI garbles text - fatal for menus/promos).
The LLM returns a STRUCTURED design spec (headline, supporting text, accent
shapes, palette) that the existing Designer renders with real fonts - crisp and
fully editable. Reuses the whole Designer.

BYOK, fully under the customer's control: each workspace configures its own
OpenAI-COMPATIBLE endpoint + key - OpenAI cloud OR self-hosted (Ollama / LM Studio
/ llama.cpp). Operator bears zero AI cost/liability.
- server/lib/secretbox.js: AES-256-GCM for the key at rest (never returned).
- routes/ai.js: GET/PUT /api/ai/settings (admin; key write-only) + POST
  /generate-design (editor+). Output is strictly validated/normalized (cap count,
  clamp ranges, px->%, strip HTML, validate colors) - never trust the model.
  SSRF guard: hosted instances block private/internal targets; self-hosted (the
  whole point of local AI) may point at localhost/LAN.
- Designer: an 'AI generate' panel (prompt + Generate) + a settings modal.

Verified end-to-end against local Ollama (llama3.1:8b): prompt -> editable design
on the canvas. Unit tests cover normalization + the SSRF guard. Suite 61/61.

Phase 2 (next): AI background images (OpenAI images / AUTOMATIC1111).
2026-06-09 12:23:55 -05:00
ScreenTinker 7ab19adcea fix(db): observable migrations + fail-fast schema verification (#37)
Self-hosters rebuilding could end up schema-behind-code, failing only at runtime
(a missing users.must_change_password locked out all logins). Two root causes:

1. The migration loop swallowed EVERY error (catch {}), so a real ALTER failure
   was indistinguishable from the benign 'duplicate column' on an already-migrated
   DB. Now only 'duplicate column'/'already exists' is treated as a no-op; any
   other error is logged loudly, and a one-line summary reports how many new
   column migrations actually applied this boot.

2. Nothing verified the schema after migrations. Added lib/schema-check.js:
   verifyAndRepairSchema() checks the tables + columns the request path REQUIRES,
   idempotently repairs missing repairable columns (logging each), and if anything
   required is STILL missing, prints a loud FATAL block and exits - failing fast at
   boot instead of at the first authed request.

Note: the reported 'audit_log missing' was a misdiagnosis - the code uses
activity_log (0 refs to audit_log), created by schema.sql on every boot.

Tests: healthy (no-op), auto-repair of must_change_password, missing-table report.
2026-06-09 09:31:52 -05:00
ScreenTinker 0d14db97a6 feat(admin): Delete Organization + Workspace with cascade (#36)
Platform admins can now cleanly remove a customer org (account ends) or a stray
workspace from the UI, instead of raw SQL that risks orphaning resources.

The tenant cascade isn't pure DB CASCADE - workspace-scoped tables (devices,
content, playlists, ...) are NO ACTION and must be purged before the workspace.
Extracted that logic out of deleteUserCascade into shared deleteWorkspaceCascade /
deleteOrgCascade helpers (one tested implementation; deleteUserCascade now reuses
the purgeWorkspaces extraction).

Backend (platform-admin only): GET /api/admin/orgs (list + owner + counts +
workspaces), DELETE /api/admin/orgs/:id, DELETE /api/admin/workspaces/:id.
UI: an Organizations section in Admin listing every org/workspace with a
type-the-name confirmation before the irreversible delete.
Tests: org/workspace cascade (real FKs) + endpoint gating/404. Suite 53/53.
2026-06-09 09:22:21 -05:00
ScreenTinker ae595a208d feat(admin): Create Organization for platform admins (#35)
MSPs onboarding customers as separate orgs had no way to create one with
AUTO_CREATE_ORG_ON_SIGNUP=false (the only path was signup auto-org). Add a
platform-admin 'Create organization' action.

POST /api/admin/orgs (requirePlatformAdmin) creates the org + its first 'Default'
workspace. organizations.owner_user_id is NOT NULL, so an org can't be ownerless;
the creating admin becomes org_owner + workspace_admin (mirrors the signup
bootstrap in routes/auth.js) - which also surfaces the org in their switcher.
Customer users are then added via the existing Add User / manage-memberships flow.

UI: 'Create organization' button + single-field modal in the Admin area (gated).
Tests: create (201 + memberships + audit), empty-name 400, non-admin/operator 403.
2026-06-09 09:10:15 -05:00
ScreenTinker 401c4b00b5 fix(security): sanitize public widget render to close stored XSS
The public, CSP-exempt widget render (GET /api/widgets/:id/render) inlined
config values straight into <style>/CSS and (for the text widget) raw into the
same-origin document. A workspace editor could store `}</style><script>...` in a
color/background/size field (bypassing the UI pickers via the API) → stored XSS
executing in the app origin for anyone who opens the render URL (JWT theft).

- safeCss(): allow colors/gradients but reject CSS breakout / url() / @import /
  expression / javascript:. Applied to background/color across clock, weather,
  rss, social renders.
- safeNumber(): coerce font_size / scroll_speed / max_items to a finite number
  so they can't smuggle markup.
- Text widget keeps its intentional raw HTML/CSS feature, but it now renders
  inside an <iframe sandbox="allow-scripts"> (NO allow-same-origin) - scripts run
  in a null origin that can't reach the dashboard's localStorage/JWT.

Tests: test/widget-render-xss.test.js (breakout rejected, numbers coerced, text
isolated, legit colors/gradients preserved). Full suite green.
2026-06-08 19:11:14 -05:00
ScreenTinker ba3e2cc785 fix(security): patch quick-win findings from the codebase review
Five low-risk, high-value fixes surfaced by the security review:

#3 Branding lockdown — `custom_domain`/`custom_css` (which feed the PUBLIC,
   pre-auth branding resolver and the login-page <style>) are now settable only
   by platform admins; a workspace_admin can no longer hijack the platform login
   page by claiming its domain. The public /api/branding (+ /domain) now return
   only presentational fields via publicBranding() (no id/user_id/workspace_id/
   custom_domain/timestamps leak).

#6 Strip device_token — the device WS auth secret (validated with
   timingSafeEqual) was returned in device list/get/update + pairing responses
   (SELECT d.* / *). New lib/device-sanitize.js strips it everywhere; prevents
   device impersonation by any workspace user.

#7 must_change_password enforced server-side — was a frontend-only redirect, so
   a provisioned temp password worked indefinitely via the API. requireAuth now
   403s every route except GET/PUT /api/auth/me (the password change, which
   clears the flag) and logout while the flag is set.

#8 XSS — escape user data interpolated into innerHTML in teams.js, kiosk.js,
   layout-editor.js (team/page/layout/zone names, member name/email, kiosk
   config fields). scriptSrcAttr 'unsafe-inline' made these exploitable via
   injected event handlers, not just markup.

#9 Thumbnail IDOR — /api/content/:id/thumbnail had no auth/scope gate (any UUID
   served any tenant's thumbnail). Now mirrors the /file route's playlist/widget
   workspace-scoped reference check.

Tests: new test/security-fixes.test.js (device strip, publicBranding field
allowlist, must_change_password gate). Full suite 41/41. Verified live against a
prod-data copy: device_token absent from /api/devices, /api/branding trimmed.

Not addressed here (tracked for follow-up): Android OTA signature verification
(Critical), public widget-render XSS, token revocation/logout, pairing-code
strength, validateRemoteUrl hardening, import quota.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 19:02:19 -05:00
ScreenTinker eb13f716d0 feat(branding): instance-level default white-label branding (#15)
White-label is stored per-workspace (white_labels.workspace_id); unbranded and
new workspaces - and the login page - fell back to hardcoded ScreenTinker. Add a
single platform default that everything inherits beneath the per-workspace layer.

Resolution (lib/branding.js): workspace row -> custom-domain match -> platform
default -> hardcoded ScreenTinker. Row-level override: a workspace with its own
row keeps it (current behavior); only row-less workspaces inherit the default,
so editing the default propagates instantly (no row-copying at creation).

The platform default is a white_labels row with a FIXED id ('platform-default'),
not a "workspace_id IS NULL" sentinel - legacy pre-multitenancy rows can also
have a null workspace_id, which would be ambiguous.

- routes/admin.js: GET/PUT /api/admin/branding (requirePlatformAdmin) to read/
  upsert the single platform-default row; audit-logged.
- server.js: public GET /api/branding (domain match -> platform default ->
  hardcoded) for pre-login/pre-workspace contexts.
- routes/white-label.js: authed GET now falls back to the platform default
  (was hardcoded) for row-less workspaces.
- Frontend: login page resolves + applies branding (logo, name, colors, favicon,
  custom CSS) pre-auth; Admin page gets a "Default branding" form.

Tests: resolver order incl. legacy null-ws safety; admin GET/PUT (single row,
upsert, platform-admin-only 403). Full suite 37/37. Verified end-to-end:
public + authed + login-page all inherit the platform default; per-workspace
override preserved.

Closes #15.
2026-06-08 16:55:22 -05:00
ScreenTinker 2872b883c7 feat(admin): manage a user's workspace memberships (multi + per-workspace role)
The Workspace column on the platform Users page could only move a 0/1-workspace
user and showed a dead "N workspaces" label for multi-membership users. Replace
it with a "Manage workspaces" modal that handles the full picture.

Backend (routes/admin.js, requirePlatformAdmin):
- GET    /api/admin/users/:id/workspaces            list memberships (+org/ws names, role)
- POST   /api/admin/users/:id/workspaces            add to a workspace (upsert role)
- PUT    /api/admin/users/:id/workspaces/:wsId      change role in a workspace
- DELETE /api/admin/users/:id/workspaces/:wsId      remove (last one allowed -> unassigned)
Roles validated against WORKSPACE_ROLES; each mutation writes an audit row.

Frontend:
- Workspace cell is now a summary (Unassigned / <name> / N workspaces /
  "Platform (all)" for staff) + a Manage button.
- New admin-user-workspaces-modal: lists every membership with an inline role
  dropdown + Remove, plus a type-to-filter "Add to workspace" picker (org-grouped,
  excludes current memberships) with a role select. Staff get a note that they
  already have platform-wide access. Refreshes the table on close if changed.
- Removed the old single-select inline move control (superseded by the modal).

Tests: 6 added (add to multiple workspaces, per-workspace role change, upsert,
remove incl. last->unassigned, validation 400/404, non-platform-admin 403).
Full suite 33/33. Verified headless: Manage opens, lists memberships, filtered
picker, add/role-change/remove round-trips persist (throwaway user, cleaned up).
2026-06-08 16:24:52 -05:00
ScreenTinker 66c95bb331 fix(db): cascade tenant resources on workspace/org delete (#18 follow-up)
The #18 user-delete bug was the first symptom of a broader gap: 13 tables
reference workspaces(id) (and activity_log also organizations(id)) with NO
ACTION, so deleting a workspace or organization fails the same FK wall once it
holds any content. SQLite can't ALTER an FK action, so this migration rebuilds
each table (the create-copy-rename pattern the assignments/schedules migrations
already use), changing only the tenant FK clause:
  workspace_id -> ON DELETE CASCADE   (resources belong to the workspace)
  activity_log.workspace_id / organization_id -> ON DELETE SET NULL (keep audit)

user_id FKs are intentionally left as-is - user deletion stays handled app-side
by lib/user-deletion.js (the #18 fix).

- lib/tenant-cascade-migration.js: pure, idempotent core (table-existence
  guarded; transforms the stored CREATE text, copies rows verbatim, recreates
  indexes; fixes activity_log's AUTOINCREMENT sequence; baseline-vs-after
  foreign_key_check so pre-existing orphan rows don't abort it but a botched
  rebuild does).
- db/database.js: boot wrapper owns the pre-migration snapshot + process.exit
  on failure, matching the other heavy migrations.

Tests (node:test): reproduces the workspace-delete FK failure, applies the
migration, verifies FK actions (CASCADE / SET NULL), index recreation, data
preserved, and that workspace/org delete now cascades (activity_log preserved).
Full suite 27/27. Verified on a copy of a real DB: 13 tables rebuilt,
integrity_check ok, workspace delete cascades, no new FK violations.
2026-06-08 16:01:52 -05:00
ScreenTinker 05f9c20ecf fix(admin): user deletion failed with FOREIGN KEY constraint (#18)
DELETE /api/auth/users/:id ran a bare `DELETE FROM users`, but 23 columns
reference users(id) and only 4 cascade, so with foreign_keys=ON the delete
fails the moment the user is referenced anywhere - and a real user always is
(owns an org, created a workspace, has login activity). Reproduces on a fresh
DB, exactly as reported.

The schema also lacks cascades from workspaces -> tenant resources, so the DB
can't clean up on its own. New lib/user-deletion.js resolves every reference in
one transaction (defer_foreign_keys=ON for forgiving order; table-existence
guard for resilience):
  - Refuse (409) if the user OWNS an organization that has other members -
    don't nuke a shared tenant; transfer ownership first.
  - Hard-delete the organizations they SOLELY own (workspaces + all contents).
  - In orgs they don't own, PRESERVE resources: SET NULL the nullable
    creator/inviter columns, and reassign the NOT NULL legacy creator user_id to
    the resource's org owner (fallback: the acting admin).
  - Memberships (organization_members/workspace_members/team_members/
    content_folders) cascade on the user delete; pending invites they sent and
    legacy teams they own are removed.

The handler now 404s an unknown id and 409s the shared-org case.

Tests (node:test): reproduces the FK failure, then verifies provisioned-member
delete (resources preserved + unlinked/reassigned), solo-org-owner cascade,
shared-org refusal (409), self-delete 400, non-superadmin 403, unknown 404.
Full suite 22/22. Verified end-to-end on a copy of a real DB: deleted a user
owning 2 solo orgs, foreign_key_check clean.

Closes #18.
2026-06-08 10:51:32 -05:00
ScreenTinker 7615eabdd5 feat(admin): Workspace column + inline move/assign on the Users page
Adds a "Workspace" column (after Plan) to the platform Users admin table so a
platform_admin can see and reassign a user's workspace inline, alongside the
Role/Plan dropdowns. Single-workspace move/assign model.

Backend:
- GET /api/auth/users (platform branch): one aggregate query adds
  workspace_count and, for exactly-one membership, the workspace id/name + org
  name (no N+1).
- PUT /api/admin/users/:id/workspace (requirePlatformAdmin - operator excluded):
  move (1 membership) or assign (0) into the chosen workspace, default role
  workspace_viewer, in a transaction; no-op if already there; REFUSES (400) a
  user with >1 membership (manage in the members view). logActivity
  admin_set_user_workspace.

Frontend (admin.js):
- Editable <select> only for a 'user' with 0/1 membership; multi-membership ->
  read-only "N workspaces", platform staff -> read-only "Platform (all)".
- Options grouped by org via <optgroup>, built ONCE from /me's
  accessible_workspaces (same source as the Add User picker) and reused per row.
- Picking "Unassigned" or the same workspace is a no-op so a stray pick can't
  strip a membership. Success -> toast + refresh. EN i18n only.

Tests: 4 added (single-membership move 200 + changed, zero-membership assign
200, multi-membership 400 refused, non-platform-admin/operator 403). npm test
16/16. Verified headless: column renders, selected value correct, "Platform
(all)" for staff, and a dropdown move persisted (throwaway user, cleaned up).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 10:34:47 -05:00
ScreenTinker 5502a3eaa8 fix(roles): make platform_operator assignable + add deny/assign regression tests
The bug: #13 added 'platform_operator' to the frontend role dropdown
(PLATFORM_ROLE_OPTIONS) but #14's PUT /api/auth/users/:id/role whitelist
(ASSIGNABLE_PLATFORM_ROLES) only listed ['user','platform_admin'], so
selecting "Platform operator" returned 400 "Invalid role" - the role was
unassignable via the UI.

Fix: add 'platform_operator' to ASSIGNABLE_PLATFORM_ROLES. One line; the
self-demote guard is intentionally left untouched (a platform_admin still
cannot self-assign the non-owner operator role and lock themselves out).

Tests (node:test, isolated in-memory DB injection - no DB_PATH change):
- admin-users.test.js: platform_admin can PUT role=platform_operator on a
  target user -> 200 and the row persists as platform_operator (regression
  guard for the whitelist gap).
- operator-permissions.test.js (new): verify-then-test of the highest-blast
  -radius deny. Operator CAN update/delete a workspace-scoped content row
  (cross-org write works) but is denied (403) updating or deleting a shared
  (workspace_id IS NULL) row - proving the separate PLATFORM_ROLES gate in
  content.js's checkContentWrite still holds after canWrite was broadened to
  isPlatformStaff.

Verified read-only (no leak): the other shared-asset write sites keep their
PLATFORM_ROLES gate that excludes operator - kiosk.js:57, widgets.js:110,
folders.js:31, layouts.js:59/117/133.

cd server && npm test -> 12 pass / 0 fail.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 12:44:39 -05:00
ScreenTinker 7674f6dc9f test(admin): node:test coverage for Add User + role gating
Adds server/test/admin-users.test.js and a `npm test` (node --test) script.
No DB_PATH override: the suite mounts the real routers against an isolated
in-memory better-sqlite3 instance injected into the require cache, seeded by
the test itself. Node v20 built-ins only (node:test, node:assert, fetch).

Covers: Add User success (response omits password/hash, hash stored not
plaintext, membership written, hosted lifecycle sentinels stamped, audit row
without the password), duplicate-email 409 (no overwrite), non-admin 403,
platform_operator denied (403), org_admin scoped to their own org only,
input validation, and the must_change_password lifecycle (set on create,
surfaced on login, cleared on PUT /api/auth/me).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 11:23:06 -05:00