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Author SHA1 Message Date
ScreenTinker 090b6c12cb fix(pairing): expire a pairing code on device liveness, not row age
A screen that was still connected and still displaying its pairing code could not be
paired. Reloading the player produced the same code, and the on-screen instruction
("restart the display to get a new code") could not help.

devices.created_at is written once, at first registration, and the row is never recreated:
a player persists its device_id and its pairing code in local storage and re-registers
with them forever. Expiry was measured from created_at, so 15 minutes after first boot the
row became permanently unclaimable while the device kept heartbeating — and a restart
reused the stored identity and reproduced the same code, so there was no way out.

Observed in production: an unclaimed web player, still online and heartbeating, whose row
was created 4 days 20 hours earlier and had been unpairable for all but its first 15
minutes. Prod is carrying several such rows; alpha has some 13 days old.

Key expiry on last_heartbeat instead, falling back to created_at for a row that has never
checked in. That answers the question the operator actually has — is this screen still
there showing me this code? — while keeping the property the expiry exists for: a device
that has genuinely gone away still expires.

Trade-off, taken deliberately: a code stays claimable while its screen is connected rather
than for a fixed 15 minutes. That is what the product implies, since the code is on the
screen the whole time, and guessing is bounded by lib/pair-lockout (5 failures per IP per
15 min) and the 5/min route limit rather than by this TTL.

SERVER-ONLY. The player's device:registered handler reads only device_id and device_token
and has no way to display a server-issued code, so reissuing one would have left fielded
players showing a stale code — strictly worse. This fix needs no player update and
un-strands every already-affected device in the field on deploy.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 10:59:38 -05:00
ScreenTinker f06a87f4be fix(api): harden device pairing against brute-force (#87)
The 6-digit pairing code is generated client-side, so the server can't raise its entropy
without a player change. Instead, harden server-side (no client change):
- lib/pair-lockout.js: lock an IP out of POST /api/provision/pair after 5 failed claims
  (15-min lockout), and expire stale provisioning codes after 15 min so a code is not
  claimable indefinitely. A successful claim resets the IP.
- /pair enforces both. Only an UNKNOWN code (404) counts toward the lockout (a real guess);
  an EXPIRED code (410) is a legitimate-but-stale code and does NOT count, so a slow bulk
  rollout from one shared-NAT IP can't lock itself out. getClientIp is Cloudflare-aware
  (CF-Connecting-IP validated against a trusted edge peer), so the lockout keys on the real
  per-client IP, never a shared edge.

Unit-tested deterministically with injected time, incl. the bulk-rollout-never-locks case.

Closes #87

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 20:16:12 -05:00