platform_operator is cross-org STAFF: it can see and act-as into every
org and read/write workspace-scoped resources (content, playlists,
layouts, schedules, devices, widgets, kiosk) anywhere - but holds NO
owner-level power.
Design is deny-by-default: operator is NEVER added to PLATFORM_ROLES /
isPlatformRole, so every owner capability (billing, org/workspace
deletion, user/role management, shared & template asset curation,
branding, workspace member mgmt/rename) stays denied, and any NEW owner
endpoint added later inherits that denial automatically.
Operator gets power from exactly two levers:
- middleware/auth.js: new PLATFORM_STAFF set + isPlatformStaff(); owner
guards (PLATFORM_ROLES, requireAdmin, requireSuperAdmin) unchanged.
- tenancy.js: accessContext + resolveTenancy treat staff as act-as
capable; new req.isPlatformStaff / req.isPlatformOperator (req.isPlatformAdmin
stays owner-only); accessibleWorkspaceIds + switch-workspace guard use staff.
- permissions.js: canRead/canWrite + canAccessWorkspace (read) grant staff;
canAdmin / canAdminWorkspace / isOrgAdmin / isOrgOwner stay owner-gated.
Read-only edges (per review): operator may VIEW workspace member lists
(canAccessWorkspace) and the unassigned device pool (devices.js), but
cannot mutate either.
Frontend: platform role dropdown adds "Platform operator"; the user-mgmt
view stays isPlatformAdmin-gated so operators can't open it. EN i18n only.
Behaviour identical under HOSTED_INSTANCE set or unset.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The legacy /api/auth/users dropdown could write 'superadmin' and 'admin'
role strings that not every code path recognized. Some checks matched only
'platform_admin' (tenancy accessContext/resolveTenancy), so a 'superadmin'
user could list orgs but not act-as into them.
Normalize to the current two-tier platform model (users.role holds the
PLATFORM role only; org/workspace roles live in the membership tables):
- Migration (idempotent, exact-string): superadmin -> platform_admin,
admin -> user. No-ops on rows already in the current model.
- Add isPlatformRole() helper in middleware/auth.js; route the two
superadmin-excluding checks in tenancy.js through it so a stray
'superadmin' is never treated as lower-privileged (fixes act-as).
- Remove the dead/stricter requirePlatformAdmin in permissions.js (bare
=== 'platform_admin'); the single guard is the one in middleware/auth.js.
- Recovery-token default role admin -> platform_admin so emergency
recovery keeps full access once 'admin' no longer implies elevation.
- PUT /api/auth/users/:id/role whitelist -> ['user','platform_admin'];
self-demote guard retargeted via isPlatformRole.
- Frontend: platform user-management dropdown now offers User / Platform
admin only; owner-delete guard and settings highlight use isPlatformAdmin.
EN i18n: add admin.role.platform_admin.
Behaviour is identical under HOSTED_INSTANCE set or unset; the migration
only touches exact legacy strings.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Every new user now gets a personal welcome email from
"Dan at ScreenTinker" <support@screentinker.com>, and Dan gets an
admin notification, immediately after signup. Fired from all three
signup paths (local /register, Google, Microsoft) via a shared
helper (services/signupEmails.js) at the new-user branch only, so
OAuth logins of existing users don't re-trigger.
- Reuses the single Microsoft Graph transport (services/email.js).
Adds two optional, backward-compatible params: fromName (custom
From display name; address stays support@ so replies route there)
and rawSubject (skip the "[ScreenTinker] " prefix for clean
subjects "Welcome to ScreenTinker" / "New signup: <email>").
- Idempotency: users.welcome_email_sent_at, stamped after the send
block; non-null short-circuits so a user is only emailed once.
Paired backfill stamps all pre-existing users with sentinel 1 so
a future "IS NULL" sweep can't mistake the legacy base for
un-welcomed and blast them.
- Production-only: gated on !config.selfHosted so self-host
operators never emit mail from our domain or CC Dan.
- No retry logic by design (no re-trigger path on existing users);
per-email {sent, reason} is logged so a Graph hiccup is visible.
Admin notification includes workspace org name, email, UTC + Central
timestamp, client IP (CF-aware), CF-IPCountry, and user agent.
The webpage widget's inner iframe previously declared
sandbox="allow-scripts allow-same-origin", which was
functionally stripped to "allow-scripts" by the outer
iframe sandbox added in fe36c8c. This commit makes the
declared sandbox match the actual effective behavior.
Closes the remaining piece of issue #8.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Slice 1+3 (c4fbd2b) introduced PUBLIC_URL as the env var name for the
public-facing origin used to construct invite-accept URLs. The README
has long documented APP_URL as the canonical name for this concept
(used for Stripe callbacks in the existing codebase). The new code
should have read APP_URL from the start; PUBLIC_URL was unintentional
naming drift.
Caught during prod-deploy survey on 2026-05-17: APP_URL was set on the
production systemd unit and documented in the README, but read by no
code path on origin/main. PUBLIC_URL was read by slice-1 code but set
nowhere. The bug was masked in 99% of cases by the request-derived
fallback (${req.protocol}://${req.get('host')}) which produces the
correct URL when invites are triggered from browsers behind Cloudflare.
It would have manifested for any future non-browser-triggered invite
path.
README updated to note APP_URL covers both Stripe callbacks and
invite-accept URL generation.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Slice 2C: hash route #/accept-invite/{id} with full flow support across
all six auth entry points (login/register/Google/Microsoft/support/setup)
via app-boot consumer pattern rather than per-handler hooks. Stash
mechanism uses localStorage with timestamp + staleness check
(INVITE_EXPIRY_DAYS_FRONTEND = 7, mirrors backend default). On success:
switch workspace, reload, show toast post-reload via scoped
pending_invite_toast key. On error: showToast directly, no reload.
Non-reentrant guard prevents double-consume across the synthetic
hashchange that fires before reload completes.
Two bugs surfaced during Playwright-driven verification (slice 1 left
two latent issues that only manifested when the full accept-invite
flow ran end-to-end):
1. Email URL path: workspaces.js constructed
${publicBase}/#/accept-invite/X which lands on the marketing landing
page (the SPA is at /app). Fixed to use
${publicBase}/app#/accept-invite/X. Any invite email sent before
this fix would have produced an unfollowable link.
2. Synchronous hashchange race: location.hash = '#/' followed by
reload() fires hashchange BEFORE the reload unloads the page. The
intermediate route() call would consume the toast key against a DOM
about to be destroyed, so the post-reload page had no toast. Fixed
with history.replaceState which mutates hash without firing
hashchange.
Files:
- server/routes/workspaces.js (+4/-1, /app path fix + comment)
- frontend/js/api.js (+3 LOC, acceptInvite helper)
- frontend/js/app.js (+154 LOC, accept-invite plumbing)
- frontend/js/i18n/en.js (+9 LOC, accept.* keys)
Browser verification: 11/11 assertions PASS via Playwright suite
covering all 5 D-cases (unauthed flow, authed direct, wrong account,
stale stash, already-member). Script stashed at
~/Documents/screentinker-2c-playwright-2026-05.py.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Slice 1 + 3 of the user-management feature from the May 12 plan.
Backend-only - no UI yet (slice 2 ships separately). Backend +
accept-handler together so the email accept link is functional
from day one without a half-state.
Endpoints added:
- GET /api/workspaces/:id/members (any member; via_org=true
for org-level entries,
read-only from ws context)
- GET /api/workspaces/:id/invites (workspace_admin)
- POST /api/workspaces/:id/invites (workspace_admin)
- DELETE /api/workspaces/:id/invites/:inviteId (workspace_admin)
- PUT /api/workspaces/:id/members/:userId (workspace_admin)
- DELETE /api/workspaces/:id/members/:userId (workspace_admin)
- POST /api/auth/accept-invite/:inviteId (requireAuth +
case-insensitive
email match)
Permission gating:
- canAdminWorkspace (existing) for admin-gated endpoints
- canAccessWorkspace (new helper in lib/permissions.js) for the
members read endpoint - mirrors canAdminWorkspace shape but
admits any workspace_members role plus org/platform paths
Security additions vs the original plan:
- Transaction-bounded collision check on POST /invites closes the
TOCTOU race between simultaneous duplicate POSTs (no UNIQUE
constraint on workspace_invites(workspace_id, email))
- Per-(inviter, workspace), hour-window rate limit on POST /invites
to prevent abuse / cost runaway. Env-configurable via
INVITE_RATE_LIMIT_PER_HOUR with conservative 50/hour default.
429 response is generic - does not echo the configured value.
- Invite expiry env-configurable via INVITE_EXPIRY_DAYS (default 7)
- PUBLIC_URL env var (optional) pins the accept-URL origin in prod;
falls back to request-derived for local dev
Rollback rule on email send: only graph_error (real send attempt
failed at Graph) deletes the row and returns 502. not_configured
and dev_restricted are intentional non-sends - keep the row, count
against rate limit, allow local accept-invite testing to proceed.
Other safety blocks:
- Cannot demote/remove the last workspace_admin (409)
- Cannot remove the parent-org's org_owner via workspace path (403)
- Accept-invite is idempotent if user already a member
- Expired invites delete-on-read and return 410
- Wrong-account accept returns 403 without touching the invite
Expired-invite cleanup added to services/heartbeat.js mirroring
the team_invites sweep pattern.
Verification: 9-case curl-driven E2E against the dev DB fixture
(switcher-test + invitee-existing + invitee-new mid-flow register).
All 9 pass: create / collision-409 / second-create / rate-limit-429 /
existing-user-accept / register-then-accept / wrong-account-403 /
expired-410 / viewer-cannot-invite-403.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The non-admin branch of /me's accessible_workspaces query drove
from workspace_members, so users with org_owner or org_admin on
an organization but no direct workspace_members row were missing
those workspaces from their /me response - and therefore from the
switcher dropdown. Mirrors the access logic in
accessibleWorkspaceIds() (lib/tenancy.js) while keeping the
full-row SELECT shape /me needs.
Verified end-to-end with switcher-test@local.test acting as
org_owner of Acme Studios with no workspace_members row on
Studio B - Studio B now appears in /me's accessible_workspaces
with workspace_role: null, can_admin: true.
Also updates the stale TODO comment in tenancy.js that flagged
this exact gap.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Smart TVs (Tizen, WebOS, Fire TV, Bravia) have no accessible browser
devtools, so when the player misbehaves on those platforms we previously
had zero visibility. This adds two paths to fix that:
- Visible debug overlay rendered on the TV screen for phone-photo capture
- Automatic server-side telemetry sink for hands-off error reporting
Client side (server/player/):
- Inline ES5 error trap as first script in index.html captures errors
even from parse-time failures in later scripts. Captures into
window.__debugLog with 200-entry cap.
- debug-overlay.js renders a fixed-position overlay covering the top 40%
of the screen. Activates via ?debug=1, d-e-b-u-g key sequence, Samsung
red button (keyCode 403), or smart-TV UA + ?autodebug=1. Freeze toggle
(F key or Samsung green) with visible FROZEN badge for phone capture.
pointer-events: none so touches pass through to the player underneath.
- Reporter machinery posts captured errors to /api/player-debug with
5-second debounce batching, sendBeacon on unload (with payload size
capping to stay under 64KB), 5-minute backoff after 429 responses.
UA-gated: smart-TV allow-list first (handles Tizen-with-Chrome/108),
modern-desktop deny-list second, default-report for unknown UAs.
- Two-pass djb2 fingerprint (16 hex chars) per error for future grouping.
- Absolute script src (/player/debug-overlay.js) so the script loads
regardless of trailing-slash on the player URL.
Server side:
- New player_debug_logs table (10000-row FIFO cap, indexed on
fingerprint + created_at). Schema in schema.sql, idempotent via
CREATE TABLE IF NOT EXISTS.
- POST /api/player-debug unauthenticated (so unpaired players can also
report), rate-limited 10/min/IP, per-field length caps to prevent abuse.
- Dynamic /player HTML route injects window.__playerConfig.debugReporting
based on PLAYER_DEBUG_REPORTING env var (defaults on; =off suppresses
all client telemetry traffic). Other player assets still served static.
- Admin routes (requireAuth + requireSuperAdmin):
GET /api/player-debug/list with pagination and filters
GET /api/player-debug/summary for UA family counts
DELETE /api/player-debug/older-than for manual purge
Admin view (#/admin/player-debug):
- UA family summary at top (Tizen/WebOS/Fire TV/Bravia/Edge/Chrome/etc)
- Filter row: UA contains, date range, has-error checkbox
- Paginated table with expand-row JSON viewer for error_data and context
- device_id labeled (self-reported) since field is unauthenticated input
- Manual delete-older-than button with confirmation dialog
Verified end-to-end with Playwright + Chromium (17/17 checks pass) plus
manual real-browser verification including UA-spoofed Tizen flow landing
rows in the admin view.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Follow-up to 73f41c3 (server-side zone_id wiring). With this commit
the zone feature is verified working end-to-end: dashboard zone
picker renders correctly, zone_id saves and persists, the per-row
zone dropdown reflects the saved zone after reload, and a live
player run with computed-style inspection confirmed zone divs and
video elements size correctly within their geometry.
Frontend (device-detail.js, en.js):
- Add-content modal: zone picker slot now renders in all four states
(has_zones / no_layout / fetch_failed / empty_layout) instead of
silently vanishing when zones.length === 0. Informational rows
match form-group styling and tell the user which control to use
next. Closes the gate-4 symptom where 38-of-42 devices (no layout
assigned) silently dropped zone_id on every assignment.
- Both /api/layouts/:id fetches (add modal, edit-path) now have
!res.ok throw guards and surface failures via console.warn instead
of swallowing them. The add modal additionally exposes the failure
state to the user via the fetch_failed info row.
- Edit-path zone dropdown: replaced brittle DOM-scraping (reading
the i18n label text and matching z.id.slice(0,8) against rendered
meta HTML) with a data-current-zone-id attribute stashed at row
render from a.zone_id. Removes the i18n-format coupling and gives
exact UUID match.
- 3 new i18n keys in en.js (other locales fall back).
Server (devices.js):
- The GET /api/devices/:id assignments query had its own ad-hoc
SELECT projection that was missed during the 73f41c3 site survey.
Without pi.zone_id in this projection, loadDevice() got assignments
without zone_id and the edit-path dropdown displayed "No zone"
after every save+reload even though the DB had the correct value.
One-line fix: add pi.zone_id, mirroring the ITEM_SELECT change in
routes/assignments.js. Listed as the 8th site that 73f41c3's
original survey missed; this commit closes it.
Verification:
- JS parse + en.js ESM load + server module load all clean.
- Live SQL probe: GET /api/devices/:id projection now returns zone_id
for the test rows (id=31 zone_id=z-sh-1, id=54 zone_id=z-sh-2).
- Browser test by hand: zone picker renders per state, zone_id
persists, reload shows saved zone, computed styles on rendered
.zone divs match expected geometry.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Phase 2 (assignments -> playlist_items) dropped zone_id during the
conversion: migrateAssignmentsToPlaylists INSERTed only (playlist_id,
content_id, widget_id, sort_order, duration_sec), and the new
playlist_items DDL omitted the zone_id column entirely. Every write
path on top of playlist_items inherited that omission - the
multi-zone layout assignment feature stopped working.
Frontend always sent zone_id correctly (device-detail.js:1015,1072
POST and PUT both include it; api.addAssignment and api.updateAssignment
forward the body verbatim). Server silently dropped it. The
assignments.js PUT route was the most direct evidence: it destructured
zone_id from req.body but never added it to the updates array.
Schema:
- schema.sql: add zone_id TEXT REFERENCES layout_zones(id) ON DELETE
SET NULL to fresh-install DDL.
- database.js migrations[]: add idempotent ALTER TABLE for existing
installs (the surrounding try/catch loop handles duplicate-column).
Backfill (new gated migration phase2_zone_id_backfill):
- Pre-migration snapshot copied to db/remote_display.pre-zone-id-
backfill-<ts>.db (one-off for this migration; the general
every-migration-snapshot framework is a separate concern, not built
here).
- Best-effort UPDATE playlist_items.zone_id from surviving
assignments rows via device.playlist_id + content_id/widget_id
match, LIMIT 1 for the multi-match edge case.
- Regenerates published_snapshot for every published playlist so the
JSON the player consumes carries zone_id going forward. Even with
zero rows backfilled (the common case post-Phase-2 cleanup) this
closes the snapshot-staleness gap.
- Stamps schema_migrations regardless so it won't re-run on next boot.
- On the live local DB: 0 playlist_items backfilled, 18
published_snapshots regenerated. On the April 13 prod fixture
(sandboxed copy): 0 backfilled, 7 regenerated. Expected and matches
our pre-flight finding that assignments was effectively scrubbed of
zone_id everywhere.
Route wiring (7 sites + 1 shared constant):
- assignments.js ITEM_SELECT: project pi.zone_id (read path so the
frontend display at device-detail.js:500 surfaces the value).
- assignments.js POST INSERT: include zone_id column + value.
- assignments.js PUT: actually use the already-destructured zone_id
in the updates allow-list. Treats undefined as "no change" so a PUT
that omits zone_id leaves the existing value intact; any explicit
value (including null) is written.
- assignments.js copy-to INSERT: preserve a.zone_id during
device-to-device playlist copy.
- playlists.js buildSnapshotItems: project pi.zone_id so the snapshot
JSON carries it. This is what the player's renderZones loop reads
(player/index.html:1338 matches a.zone_id === zone.id).
- playlists.js discard-revert INSERT: restore zone_id from snapshot
item on revert.
Out of scope (verified safe by SQL semantics + UI inspection):
- playlists.js POST item-add and PUT item-update in the playlist-detail
surface: the UI there doesn't expose zone editing, and their SQL
leaves zone_id NULL on insert / untouched on update. No regression.
- Other playlists.js SELECT projections (lines 141, 190, 240, 265, 334,
379, 419) all use SELECT pi.* and auto-pick zone_id once the column
exists.
- Kiosk-page assign at device-detail.js:1027 doesn't send zone_id;
separate pre-existing gap, not part of this regression.
Tests (all local, no push, no prod deploy):
- Migration boot on live local DB: clean, idempotent (second boot
skips the gated function).
- Migration boot on April 13 prod fixture (sandboxed copy at
/tmp/zone-fix-fixtures/test-run.db): cleanly runs the full migration
stack (multi-tenancy + 5 other phases the fixture predated) then
the new zone_id backfill. Live local DB untouched.
- 8 SQL-level route behavior tests pass: INSERT stores zone_id, PUT
changes/clears zone_id, ITEM_SELECT and buildSnapshotItems
projections include zone_id, copy-to preserves, discard-revert
restores from snapshot JSON, undefined zone_id in PUT leaves
existing value intact.
Not verified: end-to-end multi-zone playback on a real device. The
SQL + snapshot JSON layer is correct (player consumes
playlist.find(a => a.zone_id === zone.id) and now gets the right
zone_id back from the snapshot); confirming render-to-correct-zone
on actual hardware is the next step before prod deploy.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The "Custom" tier on the public pricing page was misrendering as a
better-than-Free tier: headline "Custom", price "Free", "Unlimited
devices/storage", "Get Started" button. Root cause is in DB data,
not markup - the 'enterprise' plan row has price_monthly=0 and
max_devices/storage=-1, and the dynamic render in landing.html maps
those to "Free" + "Unlimited" with the wrong CTA.
Fix: filter the 'enterprise' plan out of the public landing render
(client-side, in landing.html only) and replace it with a hardcoded
Enterprise / Custom marketing card whose Contact Us button opens a
new lead-capture modal.
The DB row itself stays - it is actively used elsewhere:
- auth.js: first user in SELF_HOSTED=true mode is assigned to it
- settings.js: white-label feature is gated on enterprise plan
- 1 user (the dev account) is currently assigned to it
- /api/subscription/plans is also consumed by billing.js, settings.js,
admin.js (logged-in surfaces); they keep getting the full plan list.
The filter is scoped to landing.html's render only.
The in-app billing page renders the same plan with the same cosmetic
bug; that's a logged-in admin surface, out of scope for this commit.
Other 4 cards (Free, Starter, Pro, Business) unchanged.
Frontend (landing.html):
- Filter 'enterprise' from public render
- Hardcoded Enterprise / Custom card. Uses .price class with "Let's
talk" + empty .yearly spacer to match Free card's vertical baseline
so the feature list aligns with the paid cards' baselines.
- Modal markup, CSS (mirrored from frontend/css/main.css conventions
since landing.html doesn't import main.css), and inline JS for
open/close/submit/escape/background-click.
- Honeypot field: hidden 'fax_number' input (off-screen + aria-hidden
+ tabindex=-1). Picked over the obvious 'website' name to catch
mid-tier bots that explicitly skip the well-known honeypot names.
Backend (new server/routes/contact.js):
- POST /api/contact/enterprise, public (unauthenticated)
- Rate limited 5/min/IP+path via the existing rateLimit middleware
- Honeypot check: populated fax_number returns 200 silently, no email
- Server-side validation: required fields, email format, screens
1-100000, multi_tenant in {single,multi}, hosting in {hosted,self,
unsure}. Length caps prevent textarea-bomb abuse.
- Sends via existing services/email.js (Microsoft Graph) to
dan@bytetinker.net from the support@screentinker.com Graph sender.
- Log lines: "[contact] enterprise inquiry from EMAIL (COMPANY)
delivered" or "[contact] honeypot triggered from IP; dropping".
Wired in server.js alongside other public routes (before requireAuth).
Build-time tests passed locally:
- Module loads, server boots clean
- Validation: missing fields, bad email, bad multi_tenant, bad
hosting, screens out of range - all return 400 with the right
error message
- Honeypot: populated fax_number returns 200 success, no email sent,
log line confirms drop
- Rate limit: kicks in at 6th request within a minute as expected
- Real end-to-end send: one test submission delivered to
dan@bytetinker.net via Graph (subject "[ScreenTinker] Enterprise
inquiry: ScreenTinker Build Verification", body formatted with all
fields). GRAPH_DEV_RESTRICT_TO was temporarily widened to include
the recipient for the test and restored to dw5304@gmail.com
immediately after.
- Card render order verified against live API: Free (outline,
Get Started) | Starter | Pro (featured, Most Popular badge) |
Business | Enterprise / Custom (Contact Us -> modal).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Short-lived per-device queue covers the TV-flap window (issue #3):
when a device is mid-reconnect, prior code emitted to an empty room
and the event vanished. Now playlist-updates and commands targeting
an offline device are queued and flushed in order on the next
device:register for that device_id.
server/lib/command-queue.js (new):
- pendingPlaylistUpdate: per-device marker (rebuild via builder on
flush -> always fresh DB state, no stale snapshots)
- pendingCommands: per-device Map<type, payload> with last-of-type
dedup (most recent screen_off wins)
- TTL via COMMAND_QUEUE_TTL_MS env (default 30000)
- Active sweep every 30s prunes expired entries
Memory bounds: ~6 entries per device worst case (1 playlist marker
+ 5 command types), unref'd sweep timer.
Wired emit sites (8 total; the four direct socket.emit calls in
deviceSocket register handlers are intentionally NOT queued because
the socket is alive by definition at those points):
- server/routes/video-walls.js (pushWallPayloadToDevice)
- server/routes/device-groups.js (pushPlaylistToDevice)
- server/routes/content.js (content-delete fan-out)
- server/routes/playlists.js (pushToDevices + assign)
- server/services/scheduler.js (scheduled rotations)
- server/ws/deviceSocket.js x2 (wall leader reclaim/reassign)
server/ws/deviceSocket.js register paths now call flushQueue after
heartbeat.registerConnection + socket.join. Existing
socket.emit('device:playlist-update', ...) lines kept - they send
the initial state on register; the flush replays any queued events.
Player's handlePlaylistUpdate fingerprint check dedupes the
overlap.
Refs #3
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replaces the unused EMAIL_WEBHOOK_URL stub with a real Microsoft Graph
Mail.Send pipeline via @azure/msal-node client-credentials flow. Prior
state on prod: every alert email was logged to journalctl and never
sent (21 fallback log lines per hour for the chronic-offline devices).
Four coordinated changes shipped as one commit since they're all part
of making email delivery actually work responsibly:
1. services/email.js (NEW): Graph send via plain HTTPS (no SDK), in-memory
MSAL token cache (refresh 60s pre-expiry), graceful stdout fallback
when GRAPH_* env vars absent. Drop-in replacement for the old webhook.
2. services/alerts.js refactored: sequential await around sendEmail (was
parallel fire-and-forget; first run hit Graph's MailboxConcurrency 429
ApplicationThrottled on a 30-device backlog). Sequential at ~250ms per
send takes 5-8s for the full backlog, well within the 60s tick. Also:
24h long-offline cutoff to stop nagging about chronic-offline devices
(the 20,000+ minute ones); 2-hour dedup window (was 1h) via a generic
shouldSendAlert(type, id, windowMs) helper that future alert types
(payment_failed, plan_limit_hit, etc.) can reuse.
3. Preferences UI: single checkbox in settings.js Account section bound
to users.email_alerts. Saved via the existing Save Profile button. PUT
/api/auth/me extended to accept email_alerts. requireAuth middleware
SELECT now includes email_alerts so it propagates via req.user.
4. Dev safety net: GRAPH_DEV_RESTRICT_TO env var as an allow-list. When
set, only listed recipients reach Graph; everyone else is suppressed
with a log line. Prevents local dev (which often runs against fresh
prod DB copies) from accidentally emailing real prod users. UNSET on
prod systemd unit so production fans out normally.
Also: package.json scripts use --env-file-if-exists=.env so local dev
picks up .env automatically (Node 20.6+ built-in, no dotenv dep). Prod
runs via systemd ExecStart and is unaffected. server/.gitignore added
to keep .env out of git.
Smoke verified end-to-end:
- Sequential send pattern verified (a prior parallel-send tick had hit
Graph's MailboxConcurrency 429 on 30 simultaneous sends; sequential
at ~250ms each completes the same backlog without throttling)
- 24h cutoff silenced 20/21 prod devices on the next tick
- Dev restrict suppressed the 1 within-24h send
- User-preference toggle flipped via UI -> DB -> alert path silently
continued before reaching even the suppression log
/me's accessible_workspaces query gains a device_count field via a
correlated subquery on workspaces.id - WHERE workspace_id = w.id
strictly excludes the unclaimed pair-pool (workspace_id IS NULL fails
equality). Added to both query branches (platform_admin LEFT JOIN and
regular INNER JOIN); microseconds per row at current scale (~37 rows
worst case), not optimizing.
Frontend appends the count to the muted org-name line with a middle-dot
separator: 'Acme Studios . 2 devices'. Singular/plural respected via the
existing tn() helper convention; 'No devices' for empty workspaces. New
formatResourceCount(n, keyBase, zeroKey) helper is generic so the same
shape can wire users/playlists/schedules counts later without refactor.
New i18n keys: switcher.devices_count_one, switcher.devices_count_other,
switcher.no_devices. Added to en.js only; other locales fall back to en
via the existing lookup chain (verified in i18n.js:19).
API smoke verified: switcher-test sees Studio A=2, Field Crew=2;
dw5304 (platform_admin) sees all 37 workspaces with their device counts
varying 0-4; single-workspace zero-device user (geoff.case) sees 0.
Teams in its pre-Workspaces form is being paused while the feature is
redesigned as a user-grouping primitive within the new Workspaces
architecture. The original Teams data model had no workspace-awareness
and was effectively non-functional after Phase 2.2 (every route migrated
away from team_id), but the UI remained reachable and allowed users to
accumulate orphan data while believing they were configuring access
control.
Hide the Teams sidebar nav entry to prevent new entries to the UI.
/api/teams now returns 503 Service Unavailable with a 'feature
redesign in progress' message. Existing teams/team_members/team_invites
table data is preserved indefinitely for forward migration to the
future teams design.
Bonus: requireAuth middleware fires before the catch-all so unauthenticated
callers see the standard 401 instead of the 503 redesign message - avoids
exposing the 'feature being redesigned' signal to unauthenticated probes
or fingerprint scanners.
Single line change to safeFilename() in routes/content.js: add
.normalize('NFC') before sanitizeString. Covers all 4 user-facing
filename storage sites (POST /, POST /remote, POST /embed, PUT /:id
rename) since they all flow through safeFilename.
Fixes macOS NFD vs Linux NFC mismatch on filename storage that mangled
umlauts (ae/oe/ue/ss) in displayed filenames. macOS clients send
NFD-decomposed names (e.g. 'u' + combining diaeresis U+0308 instead of
the precomposed U+00FC); Linux + most renderers expect NFC. Without
this, names like 'Begruessungsscreens.jpg' arrive with the combining
char floating and display as mojibake.
Reported by semetra22 in Discord with extraordinarily good debugging
narrowing (rename works, upload doesn't = bug is in upload path).
Single-point fix at the convergence of all user-facing filename flows.
Existing NFD-mangled rows in DB not backfilled; users can re-upload or
rename to repair. Optional one-time UPDATE backfill captured as follow-up
in handoff doc.
Smoke verified by invoking safeFilename directly on NFD + NFC inputs of
'Begruessungsscreens.jpg' - both produce identical NFC-normalized bytes
(42656772c3bcc39f756e677373637265656e732e6a7067).
Fix: at connect, enumerate the user's accessible workspace_ids (direct workspace_members + org_owner/admin paths + platform_admin 'all') via new accessibleWorkspaceIds() helper in lib/tenancy.js; socket.join one room per workspace. All 12 dashboardNs.emit sites across deviceSocket / heartbeat / server.js / devices route / video-walls route now route via dashboardNs.to(workspaceRoom(...)).emit() with the workspace looked up from the relevant device or wall. New lib/socket-rooms.js holds the helpers and breaks a circular dependency (dashboardSocket already requires heartbeat, so heartbeat can't require dashboardSocket).
Inbound 6 commands rewired to canActOnDevice(socket, deviceId, tier): request-screenshot is read tier (workspace_viewer+); remote-touch/key/start/stop and device-command are write tier (workspace_editor+). Platform_admin and org_owner/admin always pass via actingAs. Legacy admin/superadmin branch dropped.
Lifecycle note: workspace-switch already calls window.location.reload (Phase 3 switcher), which forces a fresh socket with updated memberships - no per-emit re-evaluation needed.
Smoke tested with 3 simultaneous socket.io-client connections (switcher-test, swninja, dw5304 platform_admin) + direct canActOnDevice invocation for 6 user/device/tier combinations. All 9 outbound isolation cells and all 6 permission gates pass. Fixture mutation: switcher-test's Field Crew membership flipped from workspace_editor to workspace_viewer to exercise the read/write tier split in one login.
KNOWN REGRESSION (Phase 3 fix): platform_admin / superadmin no longer has cross-workspace 'see everything' view. Every route migrated tonight (2.2a-2.2m) deliberately removed the role-based bypass per design doc - cross-workspace visibility will come via dedicated admin endpoints in Phase 3, not magic role bypasses. Until Phase 3 ships, platform admins must switch-workspace to see other workspaces' data.
Express's req.ip was resolving to a Cloudflare edge address (e.g.
172.70.x.x) for any request fronted by Cloudflare, because trust proxy
was set to '1' — that trusts the immediate hop, which IS Cloudflare.
All activity_log rows from API paths captured the proxy, not the
client. The WebSocket path was unaffected and recorded the real IP.
Two layers of defense:
1. trust proxy now lists Cloudflare's published v4 + v6 ranges plus
loopback / linklocal / uniquelocal (config/cloudflareIps.js). With
this list req.ip resolves to the original client when fronted by
CF, and X-Forwarded-For from any non-trusted source is ignored —
so the value can't be spoofed.
2. New getClientIp(req) helper in services/activity.js prefers the
CF-Connecting-IP header but only honors it when the immediate TCP
peer is itself a trusted address. Same gate as trust proxy, so a
visitor who hits the origin directly with a forged header is
logged at their real address.
Routed all five activity-log call sites (auth login success/failure,
admin password reset, generic activityLogger middleware, and the
in-memory rate-limiter key) through the helper.
Logging-only change. No schema changes. Existing rows are not
modified — fix applies to new entries going forward.
Verified locally:
- Bare loopback hit logs 127.0.0.1 (not a proxy address).
- Helper unit cases including an untrusted peer (203.0.113.7) sending
a forged CF-Connecting-IP correctly fall back to the real peer.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Wall editor: replaces the small grid with a Figma-style pan/zoom canvas. Each
display is a rectangle that can be dragged/resized to match its physical
arrangement; a separate semi-transparent player rect overlays the screens and
defines what content plays where. Drag empty space to pan, wheel to zoom,
"Center" button auto-fits content. Per-rect numeric x/y/w/h panel; arrow keys
nudge by 1px (10px with shift). Negative coordinates supported for screens
offset above/left of the origin. Coords rounded to integers on save.
Wall rendering: each device receives screen_rect + player_rect, maps the
player into its viewport with vw/vh and object-fit:fill so vertical position
of every source pixel is identical across devices that share viewport height.
Leader emits wall:sync at 4Hz with sent_at timestamp; followers apply
latency-adjusted target and use playbackRate ±3% for sub-300ms drift,
hard-seek for >300ms. Followers stay muted; leader unmutes via gesture with
AudioContext priming and pause+play retry to bypass Firefox autoplay.
"Tap to enable audio" overlay as a final fallback.
Reconnect handling: server re-evaluates leader on device:register so the
top-left tile reclaims leadership when it returns. Followers emit
wall:sync-request on entering wall mode (incl. reconnect) so they snap to
position immediately instead of drifting until the next periodic tick.
Group dissolve: removing a device from its last group clears its playlist
to mirror wall-leave semantics. Leaving a group with playlists on remaining
groups inherits the next group's playlist.
Dashboard: walls render as their own card section (hidden the device cards
they contain). Multi-select checkboxes on cards + "Create Video Wall" toolbar
action that creates the wall, removes devices from groups, and opens the
editor. dashboard:wall-changed broadcast triggers live re-render. Per-card
playback progress bar driven by play_start events forwarded from devices.
Security: PUT /walls/:id/devices verifies caller owns each device (or has
team-owner access via the widgets pattern), preventing cross-tenant device
takeover. wall:sync and wall:sync-request validate that the sending device
is a member of the named wall; relay re-stamps device_id with currentDeviceId
so clients can't spoof or shadow-exclude peers.
Schema: video_walls += player_x/y/width/height, playlist_id;
video_wall_devices += canvas_x/y/width/height. All idempotent migrations.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Password reset for other users:
- New PUT /api/auth/users/:id/password endpoint
- Superadmin can reset any local user; admin can reset role=user
members of teams they own only (cannot reset other admins or
superadmins, cannot self-reset — that goes through PUT /me with
current_password)
- OAuth users are excluded (no password to reset)
- Rate-limited 20 req/min/IP to cap blast radius if an admin session
is compromised
- Explicit audit log entry "password_reset_for_user / target: <email>"
on every reset; activity logger's summarizeAction never reads the
password field, so the password value is not stored anywhere
Frontend: Reset Password button in the Admin user table and Settings
> User Management table. Shown only for local-auth users that aren't
the current user; prompts for an 8+ char password.
Widgets visibility fix:
- routes/widgets.js had `const isAdmin = req.user.role === 'superadmin'`
which mislabeled superadmin as admin and silently restricted real
admins (role=admin) to seeing only their own widgets. Now matches
/auth/users behavior: superadmin sees all, admin sees own + public
+ widgets owned by members of teams they own, user sees own + public.
7 new i18n keys (admin.reset_password, admin.prompt_reset_password,
admin.toast.password_min_8, admin.toast.password_reset, and the
matching settings.user.* / settings.toast.* trio). 1024 keys total,
parity 100% across en/es/fr/de/pt.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
HIGH 1 (teams IDOR): POST/DELETE /api/teams/:id/devices now require the
caller to own the device before assigning or detaching it. Without this
check, any team member could pull any device into their team via UUID
guess and gain remote-control access.
HIGH 2 (schedules IDOR): PUT /api/schedules/:id now re-verifies
ownership of every changed target field — device_id, group_id,
content_id, widget_id, layout_id, playlist_id. Previously only the
schedule owner was checked, letting users fire arbitrary content on
victim devices via update.
HIGH 3 (filename XSS): file.originalname captured by multer bypassed
sanitizeBody. New safeFilename() wraps every INSERT path (multipart
upload, remote URL, YouTube). Frontend sinks now go through esc() in
content-library.js, device-detail.js, video-wall.js. Web player gets
an inline escHtml helper for its info overlay where filenames, device
name, and serverUrl land in innerHTML.
HIGH 4 (kiosk public XSS): config.idleTimeout is now coerced via the
existing safeNumber() helper at both interpolation sites. A crafted
value with a newline can no longer escape the JS line comment to
inject arbitrary code into the public render endpoint.
HIGH 5 (folder DoS): POST /api/folders enforces a per-user cap of 100
folders (429 on overflow). Superadmin exempt.
MED 1 (SSRF): ImageLoader.decodeUrl rejects any URL scheme other than
http(s) so a malicious remote_url can't read local files via file://.
On the server, validateRemoteUrl() is extracted and now also runs on
PUT /api/content/:id remote_url updates — previously the SSRF check
only fired on POST.
MED 2 (fingerprint takeover): the WS device:register fingerprint
reclaim path now rejects takeover while the target device is online or
within 24h of its last heartbeat. A leaked fingerprint can no longer
hijack an active display.
MED 3 (npm audit): bumped uuid 9.x -> 14.0.0 (v3/v5/v6 buffer bounds
CVE; we only use v4 so not exploitable, but clears the audit). path-
to-regexp resolved to 0.1.13 via npm audit fix. 0 vulns remaining.
MED 4 (folder admin consistency): ownedFolder() and the content.js
folder_id move check now both treat only superadmin as privileged,
matching GET /api/folders. Previously a plain "admin" could rename
or delete folders they couldn't see, and could move content into
folders they couldn't list.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
New content_folders table with hierarchical parent_id and per-user
scoping. content.folder_id added (ON DELETE SET NULL so deleting a
folder drops items back to root). New /api/folders route exposes
list/create/rename/move/delete with cycle detection on move.
Content library UI: breadcrumb navigation, subfolder grid, "+ New
Folder" creates inside the current folder, drag-and-drop content
items onto folder cards to move them, and the edit modal has a
folder dropdown showing each folder's full path.
Per-user scoping is enforced server-side: every folder query
filters by user_id, and folder ownership is checked on both folder
mutations and content.folder_id updates.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
When DISABLE_REGISTRATION=true (or 1), POST /api/auth/register returns
403 with a clear error. OAuth endpoints (/google, /microsoft) also
refuse to auto-create new accounts — existing OAuth users can still
sign in. First-user setup (empty users table) is always allowed so a
fresh install can still be initialized.
GET /api/auth/config now returns registration_enabled so the login
view can hide the "Create Account" button and the trial banner when
registration is off. Absence of the flag is treated as enabled for
back-compat with older servers.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Lobby-style tenant/room directory with vertical marquee, seamless loop via
content cloning, pixel shift + bg pulse for anti-burn-in, rotating background
images with crossfade. Supports logo, title, footer, subtitles per entry,
and Available (green) state. All user strings rendered via textContent in
browser — no server-side HTML escaping of entries needed.
Also refactors render dispatch into renderWidgetHtml() and adds a POST
/preview endpoint that inlines user-owned image content as base64 data
URIs so the editor can preview unsaved widgets. Preview is gated by:
- image/* MIME only
- 10 MB size cap
- user_id ownership check
- path traversal guard via basename + resolve
Unknown widget_type on /preview returns 400.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Adds a per-user Account section in Settings with name edit and password
change. Password change requires current password; local auth only.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Phase 4 group scheduling: schema migration adds group_id to schedules with
CHECK constraint, scheduler evaluates group+device schedules with priority,
group deletion converts schedules to per-device copies. Dashboard gets
playlist assignment dropdown and current playlist label on group headers.
Player persists audio unlock state in localStorage so version reloads
don't lose audio on unattended displays.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Security fixes:
- Critical: Add ownership checks to assignments PUT/:id and DELETE/:id (IDOR)
- Critical: Add ownership checks to assignments copy-to endpoint for both devices
- High: Validate device ownership when adding to device groups
- High: UUID-validate content ID before LIKE query + scope to owner's playlists
- Low: Handle FK violations gracefully in playlist discard (deleted content/widgets)
- Low: Escape mime_type with esc() in playlist item display (XSS)
Bug fix:
- Device-detail mutation handlers now reload full page to show draft banner
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Remove autoPublish from assignments.js and device-groups.js. All item
mutations (add, update, delete, reorder, copy) now call markDraft
regardless of which UI the edit comes from. Users must explicitly
click Publish to push changes to devices.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Schema: add status and published_snapshot columns to playlists table.
Migration snapshots all existing playlists as published (idempotent via schema_migrations).
Devices always receive the published_snapshot, not live playlist_items.
Edits from device-detail/groups auto-publish immediately (display updates instantly).
Edits from playlist detail page go to draft (requires explicit publish).
POST /playlists/:id/publish snapshots and pushes to all devices.
POST /playlists/:id/discard reverts playlist_items from published snapshot.
Content deletion scrubs references from all published snapshots.
Frontend: draft badge in playlist list, prominent yellow banner with publish/discard
buttons on playlist detail and device detail pages.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Migration (database.js): switched from sync execFileSync to async execFile
with promise wrapper, matching the pattern in playlists.js. Probes each
video content item, backfills content.duration_sec, and uses the real
duration in playlist_items. Falls back to the assignment's original
duration_sec if the probe fails or content isn't a video.
V1 import (status.js): moved assignment-to-playlist conversion out of the
synchronous db.transaction() so async ffprobe can run. Content files are
already on disk from the transaction, so probing works. Same fallback logic.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>