Handing someone a test build was a trap. A prerelease sorts BELOW its own release — 1.9.25-fix234d
is semver-older than 1.9.25 — so a sideloaded display asked "anything newer?", was correctly told
yes, and updated itself straight back off the build we had asked someone to test. Same versionCode,
so Android installed it without complaint. Silent, and within minutes.
That is what happened on #234: the reporter installed the fix, tested for an evening, and reported
nothing had changed. They were right. Their tablet was running the old code again by then, and I had
told them it was fixed without ever checking what the device reported.
Adds a per-display opt-in (devices.ota_beta, default 0, checkbox next to the OTA toggle). When set,
the display keeps a prerelease of the CURRENT core instead of being pulled back to its release.
Deliberately narrow in one direction and deliberately wide in the other:
- Narrow: it only holds a prerelease of the core already installed. A plain release, a -patchN
build, an upgrade to a newer core, and a display ahead of the server all behave exactly as before,
and the flag defaults off so a fleet that never sets it is unaffected.
- Wide: an opted-in display is exempted from the superseded-prerelease guard. That guard would
otherwise pin a tester on an old test build permanently — an older-core prerelease is never
offered anything, so they would have to notice and sideload their way out. Writing the test is
what surfaced that; opting in must never mean never updating again.
9 tests covering both directions, including that shipping a newer release pulls a beta display back
onto the release line. 845 server tests green.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
"No playlist" was an option you could select that did nothing. The picker offered it, and the change
handler opened with `if (!newPlaylistId) return; // Don't allow deselecting for now` — so choosing it
sent no request, changed nothing, and said nothing. The guard was honest about why: there was no way
to do it. PUT /devices/:id has never read playlist_id (200, ignored), and POST /playlists/:id/assign
can only ever set one.
Reported on #234 as "I also selected No playlist ... it still showed the same video". It did, and my
first explanation blamed the playlist-swap deferral. The deferral would have stranded it too — that
is fixed separately and tested — but on this path nothing was ever sent, so the deferral never got
the chance.
DELETE /api/devices/:id/playlist, device-scoped rather than playlist-scoped because there is no
playlist to authorize against when clearing. Ownership goes through checkDeviceOwnership like every
other device mutation, so a viewer and a stranger are refused. Clearing an already-clear display is
a no-op success, since it lives in a dropdown someone can pick twice. The now-empty playlist is
pushed to the device so the screen stops, rather than leaving the old content up until something
else happens to refresh it.
Validated on an Android 12 emulator against the reporter's shape: cleared while a YouTube item was
on screen, zero plays afterwards, device row cleared.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
A customer read the device page's IP as their screen's address and reported it as wrong.
It was not wrong, it was a different thing: devices.ip_address is the PUBLIC address the
server sees the connection arrive from. Both are useful — you want the public one to
recognise a site, and the local one to actually reach the panel — so the page now shows
each, labelled.
The player already computed its own address for the connectivity report; it just never
reported it. Read straight off the interfaces, so Ethernet panels get it too, and it needs
no permission. Stored on device_telemetry beside wifi_ssid/wifi_rssi, where the
per-heartbeat network facts already live, rather than as another devices column.
The same customer saw "Unknown" for the Wi-Fi name and assumed it needed device-owner
access. It needs LOCATION: Android 8.1+ returns the literal "<unknown ssid>" to an app
without it. So "Unknown" was us reporting a permission gap as if the network had no name.
The player now distinguishes not-allowed-to-know from genuinely-no-Wi-Fi, and the page says
"Needs location permission" instead of a blank. The permission is declared but NEVER
requested at startup and nothing else uses it — a signage player demanding location to
display a network name is a bad trade. It is an opt-in row on the setup screen, using the
same Enable/Manage pattern, and refusing it changes that one field and nothing else.
Also caught by the test suite, and worth recording: the first version of this dropped the
comma in the device SELECT list ("t.uptime_seconds t.local_ip"), which 500'd the endpoint
and failed seven tests that never mention telemetry. Verified end to end afterwards —
public and local addresses both returned, distinct, from a real request.
Compositor panel-ring board scroll (smooth on Blink+Gecko, no blank-on-refresh), a per-device frame-rate diagnostic widget + dashboard card, and web/Android/Tizen device-id passthrough to widget render URLs.
#182 shipped hydrateAuthImages() loading every thumbnail immediately, which
regressed the content-library grid from lazy to eager (a fetch per thumbnail on
render) and left the IntersectionObserver as dead code.
Restore lazy-by-default (observe-only) so large grids only fetch thumbnails as
they scroll into view, and add an { eager: true } opt-in for the transient
pickers where every item is on screen and immediate load reads better: the
device assign-content modal, the playlist add-item modal, and the widget
content picker. Grids and inline lists (content library, playlist items, device
playlist tab, directory logo/background) use the lazy default.
Behavior for those pickers is unchanged; only the large grids revert to the
lazy loading they had before #182.
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
* fix(dashboard): use data-auth-src for thumbnail images in modals and views
Plain <img src> tags can't send the Bearer token, causing 403 on
/api/content/:id/thumbnail. Extracted loadAuthImage/hydrateAuthImages
from content-library.js into utils.js and applied the data-auth-src
pattern to playlists, device-detail, and widgets views.
Closes thumbnail rendering in:
- Playlist items list and add-item modal
- Device assignment list and assign-content modal
- Widget content picker, logo, and background images
* fix(dashboard): add requestAnimationFrame fallback for auth image hydration
The IntersectionObserver callback fires asynchronously and may miss
images on first render when the DOM layout isn't settled yet. Add a
rAF fallback that manually loads any still-unloaded images visible
within the viewport (same 300px margin as the observer).
* fix(dashboard): load visible auth images synchronously, not via observer
getBoundingClientRect() forces layout synchronously so visible images
load immediately. IntersectionObserver is now only used for lazy-
loading off-screen images. This eliminates the async timing gap on
first render where neither the observer callback nor rAF would fire.
* fix(dashboard): load all auth images immediately, skip visibility check
Simplifies hydrateAuthImages to load every img[data-auth-src] directly.
loadAuthImage deletes the attribute so observer double-fire is safe.
This eliminates any possible IntersectionObserver/BoundingClientRect
timing issues on first render.
* debug: add console logs to trace auth image hydration flow
* fix(dashboard): hydrate auth images in device detail initial load
loadDevice() renders the playlist tab with data-auth-src images
but never called hydrateAuthImages. Only the playlist-switch path
(line 1022) had the hydrate call. Added hydrateAuthImages to the
initial contentEl.innerHTML render so thumbnails load on first view.
* chore: remove debug logs, final clean version
* feat(diagnostics): device incident log — why a screen went offline/black, with device-attested cause
Field request (Bold/s_t_r_o_b_e): "screens go offline randomly — let us see the cause." Answers it
across the fleet with a unified incident log, and — the key insight — lets the DEVICE disambiguate
the cause the server can't: if the app process survived the gap it was a NETWORK problem (not a
reboot), and it can even tell a dropped Wi-Fi/Ethernet link from a link-up-but-server-unreachable
(router/upstream) failure.
Schema:
- device_status_log gains reason + detail (WHY each offline transition happened).
- NEW device_events table (unified incident feed): type (offline/online/display_off/display_on/
crash/reboot/network/app_error) + reason + detail, indexed, age-pruned + per-device capped.
Server:
- Capture the socket.io disconnect REASON (transport_close/ping_timeout/transport_error) instead of
discarding it — recorded in the offline-cause log. devices.offline_reason stays on the EXIT-SIGNAL
contract (crashed/clean_exit/silent) — a separate axis, preserved (violent death = 'silent').
- device:event handler (typed incidents) + device:connectivity-report handler (device-attested).
lib/incident-classify.js (pure, unit-tested) composes reason+detail: cold_start->reboot;
link_lost->network "Wi-Fi/Ethernet link lost"; else network "LAN up, server unreachable
(router/upstream)"; appends SSID / weak-signal (rssi<-75) / IP-changed. On a report it upgrades the
most-recent offline row from the server's guess to the device's ground truth.
- heartbeat timeout -> 'heartbeat_timeout'; retention/cap for device_events.
- Device-detail API returns statusLog.reason/detail + the last 50 device_events.
Device (Android WebSocketService): ConnectivityManager default-network callback (link-lost during a
gap) + Wi-Fi SSID/RSSI + IP snapshot -> device:connectivity-report on reconnect (app survived =>
network); ACTION_SCREEN_ON/OFF receiver -> device:event display_on/off ("screen went black"). All
guarded/feature-detected; no manifest change; compiles clean.
Web + Tizen players: reconnect connectivity-report (link_lost from navigator.onLine during the gap)
+ visibilitychange -> display_off/on. Best-effort (no wifi detail in a browser). Tizen exit-signal
marker slice untouched.
CMS (device-detail): the offline cause on the uptime-timeline hover + a new "Recent incidents" panel
(merged offline periods + typed events, friendly labels, detail, relative time + down-duration).
Built as a 4-way parallel agent fan-out over disjoint domains against a locked contract, then
integrated. Verified: full server suite 443/443 (incl. the seam fix keeping the exit-signal contract
intact), Android compileDebugKotlin clean, all players + CMS node -c clean.
Refs #170.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* feat(diagnostics): internet-reachability probe — split "our server down" from "no internet" (#170)
Follow-up to the incident log: when a device's link is UP but it's offline, "router/upstream" was a
catch-all. The device now probes a public host (1.1.1.1 / 8.8.8.8 :443) DURING the gap, so the cause
pinpoints blame:
- link_lost=true -> Wi‑Fi/Ethernet link lost (device's own link)
- link up, internet_ok=true -> server_down: internet reachable, OUR server was unreachable
- link up, internet_ok=false -> no_internet: router/ISP down
- link up, no probe result -> generic router/upstream (unchanged fallback)
- Android WebSocketService: fire a short daemon-thread TCP probe (443, either host) at disconnect;
the result rides the connectivity-report as internet_ok (omitted if the gap ends before it finishes).
- lib/incident-classify.js: 3-way split on internet_ok; new reasons server_down / no_internet.
- Frontend i18n: device.event.server_down / .no_internet labels.
- Tests: +3 classify cases (server_down, no_internet, link_lost wins over internet_ok). 12/12.
Verified: classify 12/12, Android compileDebugKotlin clean, node -c clean. Refs #170.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* feat(diagnostics): log an 'upgrade' incident (old → new app_version) — server-side (#170)
When a device reports an app_version different from the stored one, applyDeviceInfo logs an
'upgrade' device_events row (detail 'old → new'). Server-side, so it covers Android/Tizen/web with
no client change; a fresh pair (no prior version) isn't counted. Adds device.event.upgrade label.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
* feat(system-control): Tier 0/1 controls with no device-owner dependency [#160]
Track A of the system-control split (Track B = device owner, shipped in #168). Ships the
capabilities that need NO device owner, with graceful per-tier degradation.
Capability reporting (keystone):
- DeviceInfo now reports can_write_settings / accessibility_enabled / overlay_granted
alongside the existing tier/device_owner flags; server persists them (3 additive device
columns, older APKs default to 0); dashboard gates controls + shows what's grantable.
Android SystemControl (new, all best-effort / no-op when unsupported):
- Tier 0 (no permission): media volume (AudioManager STREAM_MUSIC), per-window brightness
(WindowManager.LayoutParams.screenBrightness — dims our window only).
- Tier 1 (WRITE_SETTINGS): system-wide brightness + screen-off timeout (Settings.System).
- Commands set_volume / set_brightness / set_system_brightness / set_screen_timeout wired
in MainActivity.onCommand; ALLOWED_COMMANDS extended for the group path.
- SetupActivity gains a one-time WRITE_SETTINGS grant row (mirrors the overlay/accessibility
grants); manifest declares WRITE_SETTINGS.
Dashboard:
- device-detail "System control" section (any Android panel): volume + this-app brightness
sliders always; system brightness + sleep-timeout only when the panel reports
can_write_settings, else a "grant on the panel" hint. Sends on release (not drag).
Validated live on a non-owner tier-0 panel: dashboard → set_volume 0.75/0.15 → the panel's
STREAM_MUSIC volume moved to 11/2 (of 15). 423 server tests green.
Closes#160.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(system-control): volume slider reflects real volume + device-owner brightness/timeout [#160]
Two fixes from live testing:
1. Volume "doesn't remember" — the slider hardcoded 50 because the panel never reported its
current volume. Now DeviceInfo reports media_volume (0..1); a new lightweight device:info
socket event lets the panel re-report right after a set_volume (no full re-register / playlist
re-push); server stores devices.media_volume; the dashboard inits the slider from it.
Validated: dashboard set_volume 0.60 -> panel STREAM_MUSIC 2->9 (of 15) -> stored 0.60.
2. System brightness/timeout on a DEVICE OWNER — was gated only on WRITE_SETTINGS, which an
owner doesn't have. A device owner can set those via DevicePolicyManager.setSystemSetting
with no grant, so SystemControl now takes that path when isDeviceOwner(), and the dashboard
enables the Tier-1 controls when can_write_settings OR tier===2. STPolicy.setSystemSetting added.
deviceSocket device_info UPDATE extracted into applyDeviceInfo(), shared by device:register and
device:info. Migration: devices.media_volume REAL (additive). 423 server tests green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(system-control): brightness/timeout remember + move controls into a tab [#160]
Same "remember what it's set to" treatment as volume, now for brightness + sleep timeout, and
the System control section moves off the top into its own "Controls" tab.
Reporting (DeviceInfo -> device:info re-report -> devices columns -> dashboard slider init):
- system_brightness (read from Settings.System, no permission) + screen_off_timeout_ms.
- window_brightness: persisted in ServerConfig (survives relaunch, re-applied on MainActivity
launch) so the per-window slider reflects it too.
- reportInfoNow() now also fires after set_brightness / set_screen_timeout.
Dashboard: new "Controls" tab (any Android panel) holding the volume/brightness/timeout controls;
every control inits from the reported value; sleep dropdown preselects the current timeout.
Server: +3 additive columns (system_brightness, window_brightness, screen_off_timeout_ms); the
device_info UPDATE stores them. Migrations all additive/re-runnable. 423 server tests green.
Validated live: set_brightness 0.40 -> stored window_brightness 0.40; volume 0.30 -> 0.33.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Lets an operator (or an MDM) own updates instead of the app self-installing, which
on managed panels shows a self-install confirm dialog over customer content
(#155). Three layered controls:
- GLOBAL (server): config.otaEnabled from OTA_ENABLED (default on). When off,
/api/update/check returns update_available:false, reason:ota_disabled_global —
the whole instance stops offering updates.
- PER-DEVICE (server + dashboard): new devices.ota_enabled column (default 1). When
0, that device is never offered an update (reason:ota_disabled_device). A
"Self-update (OTA)" toggle in the device settings flips it via PUT /api/devices/:id.
- AUTO-DETECT (Android): UpdateChecker stands down entirely when a foreign device
owner (an MDM/DPC) manages the panel — detected via getActiveAdmins() + not being
device owner ourselves. Pure client-side, errs safe, needs no server change.
The two server gates are enforced server-side so they cover EVERY client version,
not just ones with the client-side stand-down. When OTA is off the device still
reports its version (dashboard sees state); the MDM/operator owns the actual update.
For an MDM-managed fleet (e.g. Pivot/MAXHUB), turn OTA off and let the MDM push the
APK — the install-dialog race disappears from every angle.
Tests: +2 (per-device gate + a real OTA_ENABLED=false server for the global gate);
full server suite 393 pass; Android compiles.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The server provisions a unique settings-menu PIN per device, but nothing surfaced
it — leaving the on-device hidden settings menu effectively unopenable. Show the
PIN on the device Info tab (native players only), with i18n across 6 locales.
Also backfill a unique 6-digit PIN for already-paired devices that predate the
settings_pin column, so the existing fleet isn't locked out (delivered on their
next reconnect via the existing device:paired re-send). Idempotent UPDATE.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Surface the server's manner-of-death (crashed / clean_exit / silent) as a subordinate qualifier ON the
Offline badge (not a 4th liveness state), on both the device list and device-detail. Rides livenessBadge.
- Reliability-aware label (contract §10): clean_exit reads plainly on /player (reliable), "(best-effort)"
on APK/.wgt. silent = "silent (no signal)".
- Honest hover tooltip on every reason (both views), incl. silent = "external/violent: power loss, network,
force-stop, or MDM/kill". Never fabricates a reason (no-reason -> plain Offline); state-gated (reason only
on Offline); clears on re-online (matches the server).
- Filter drill-in: <optgroup> "Offline by reason" -> Offline · silent / crashed / clean exit, matched via a
data-offline-reason attribute (Offline·silent = the MDM-killed set — the Bold use case). Existing
three-state filter (All/Healthy/Reconnecting/Offline) unchanged.
- List label shortened to fit the pill (full text stays on detail; tooltip carries the full honesty both).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The patch4 server derives 3-state liveness (healthy / degraded-reconnecting / offline) and emits it as
data.liveness on dashboard:device-status, but the frontend only consumed binary online/offline — the
signal was thrown away. Add a shared livenessBadge() helper (utils.js) consumed by both the dashboard
device list and the device-detail view (initial render + live statusHandler). Degrades to the binary
status when liveness is absent (old payload / plain reconnect+disconnect emits / DB device object) so
nothing renders blank; unknown/no-data -> offline default. CSS: healthy=green, degraded=amber+pulse
(reads as reconnecting), offline=red — reusing the existing --success/--warning/--danger tokens. Labels
in en.js (all locales fall back to en). Frontend-only; server derivation unchanged. 13/13 unit tests.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The #150 re-adopt commit (74e7062) left device-detail.js unparseable and, once parsed,
unexecutable — so the entire device-detail view's JS was dead (settings, #150 re-adopt UI, delete):
- SyntaxError at 768: `await api.getContent()` at the top level of the non-async setupActions()
("Unexpected reserved word") -> the whole module fails to parse. Fixed with the .then() pattern
already used by the sibling playlist picker, keeping setupActions synchronous so every listener
below it (save, #150 re-adopt, delete) still registers immediately (making it async would defer
them behind the fetch).
- Stray `async` orphaned on its own line (was line 648) before showReAdoptModal's doc comment:
parses, but executes as the bare identifier statement `async;` -> ReferenceError at module load,
which would keep the view dead even after the parse fix. Removed it.
Also add <meta name="mobile-web-app-capable"> beside the apple- one (clears the deprecation warning).
Full frontend ES-module parse-scan clean; both bugs were confined to this file.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Fallback for when the automatic fingerprint-match restore can't fire (factory reset / new
hardware / changed fingerprint). From a device's detail view (UX b): 'Restore from removed
device…' opens a picker of the workspace's removed-device snapshots (GET /devices/removed),
showing device_name + last_seen/removed_at + restore summary (orientation/timezone/playlist),
a Blocked badge, and an Apply action (POST /devices/:id/re-adopt) with a confirm — including an
explicit warning that applying a blocked snapshot re-blocks the target. Refreshes the device
view on success; handles 404/403/400; empty state. Fingerprint shown truncated on-hover only.
Frontend only. Local, no bump/tag.
- Enforcement (deviceSocket): resolve identity ONCE via the SNAT-safe chain and check
blocked against the RESOLVED device_id (device_id directly OR fingerprint->device_id),
so a blocked device that reconnects WITHOUT a device_id is still caught — the old
"if (device_id)" gate let a device_id-less reconnect slip past. Still the first gate,
before flap/throttle/DB/playlist. Nulling the token still does NOT block (it
re-provisions) — the blocked column is the lever.
- Dashboard toggle: POST /api/devices/:id/{block,unblock} (write-gated + workspace-scoped
via checkDeviceOwnership) writes devices.blocked; takes effect on the device's NEXT
register with no restart. api.js + a Block/Unblock button in device-detail.js.
- Outage procedure documented in-code: direct SQLite
"UPDATE devices SET blocked = 1 WHERE id = <id>" works with the dashboard down.
Tests: blocked refused at handshake with no playlist build; device_id-less reconnect
with a mapped fingerprint still refused; unblock effective on next register, no restart.
Suite 262/262.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two independent multi-zone bugs, plus operator-facing warnings, i18n, and
regression tests guarding the data contracts.
Bug 1 — per-item mute was a no-op end to end:
- GET /api/devices/:id dropped the `muted` column from its assignments SELECT,
so the dashboard toggle never reflected state (the muted=false case in
particular). Column restored to the device payload.
- Android player now honours the per-item mute flag for YouTube (initial state
+ live via the IFrame JS API).
Bug 2 — items whose zone_id belongs to a different layout were silently dropped:
- Player fallback (web + Android): an orphaned zone_id is recovered into the
largest zone instead of vanishing, with telemetry.
- server/lib/zone-validate.js is the single source of truth for the orphan rule
(zone not in the device's active layout); used by the device payload
(per-item `orphan` flag + `active_layout_zones`) and the device list
(`orphan_count`).
- Assign-time hardening: a stale zone_id (not in the device's active layout) is
cleared to null on POST/PUT rather than persisted as a new orphan.
- scripts/find-orphan-zone-items.js: read-only sweep for existing orphans.
Dashboard warnings (operator-facing, never on the live player):
- Per-item badge + reassign affordance, device-list glance, preview banner.
- Graceful degradation: the zone selector falls back to /api/layouts/:id so it
can't vanish on a stale payload.
i18n: orphan-zone strings added to en/es/fr/de/pt/it (hi falls back by design;
count strings interpolate through tn()).
Tests: server/test/device-zone-contract.test.js adds 5 regression tests for the
data contracts above (muted true/false round-trip, active_layout_zones, orphan
flag + count, orphan-clears-on-reassign, assign-time clearing). 172/172 pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two device-REPORTING fixes from the #134 investigation (the PiP rendering itself
was #135).
1) "Device reconnects every ~45s" was a logging artifact, not instability. The
player re-emits a full device:register on the SAME socket every ~45-60s
(requestPlaylistRefresh) to pull a fresh playlist; the server logged
"Device reconnected" for every register of a known device. The attached 4-day
log showed 1415 "reconnected" vs 30 real socket connects and 0 heartbeat
timeouts — the socket never dropped, so #134's "PiP lost between reconnects"
was a misdiagnosis. Fix: only log a genuine reconnect (new socket); a
same-socket re-register is a refresh (currentDeviceId === device_id) and stays
quiet. The playlist still refreshes.
2) Device reported 720p while the monitor showed a 1080 signal. DeviceInfo
reported getRealMetrics() — the UI RENDER SURFACE — but TV boxes render the UI
at 720p and upscale to a 1080p HDMI signal. Now report BOTH: screen_width/height
= the output mode (Display.Mode.physicalWidth/Height), render_width/height =
the render surface (getRealMetrics). Two new nullable devices columns, stored on
pairing INSERT + reconnect UPDATE, exposed via the device API, shown on the
dashboard as "1920x1080 (UI 1280x720)" when they differ.
Backward compatible (required + verified on emulator): a device that omits
render_* — or sends no device_info at all — still registers, with render_* = null,
on both the INSERT and UPDATE paths. New columns nullable; stores use
`?? null` / `|| null`. All 167 server tests pass.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* PiP overlay MVP: push image/web overlays to a device or group (#109)
Implements the #109 MVP from docs proposal: a floating overlay PUSHED to a device or
group in real time, rendered above the playlist without disturbing it. Scope is the
MVP only — video/RTSP, MQTT, offline-queue, and the priority/stacking system are
deferred to follow-up PRs as the proposal specifies.
Protocol (/device socket, player-agnostic):
- device:pip-show { pip_id, type:image|web, uri, position, width, height, duration,
title?, title_color?, background_color?, opacity?, border_radius?, close_button? }
- device:pip-clear { pip_id? }
The player fetches uri itself (same trust model as remote_url content; server never
proxies). type:web is full-trust by design, hence the 'full' token scope.
Server (server/routes/pip.js, new; mounted in config/api-surface.js PUBLIC_ROUTERS):
- POST /api/pip and POST /api/pip/clear + DELETE /api/pip, all requireScope('full').
- Resolves device_id to a device OR a group, expands a group to members, and emits
per-device — reusing the group command route's room-size online check and
{device_id, name, status: sent|offline} result shape. Generates pip_id.
- Validates type/position allowlists, uri http(s), numeric bounds on
width/height/duration/opacity/border_radius, colors via the existing VALID_COLOR
(#RRGGBB; transparency is the separate opacity field).
- Workspace-isolated: every target query is scoped to req.workspaceId, so a token
bound to workspace A can't address workspace B (404). Offline devices are reported,
never queued (PiP is ephemeral).
Player overlay layer (Tizen; tizen/js/pip-overlay.js, new):
- A #pip sibling ABOVE #stage that PlaylistPlayer/ZoneRenderer never touch.
- applyOrientation now applies the SAME transform to #pip as #stage, so corner
positions track the visible CONTENT in all four orientations.
- image -> <img>, web -> <iframe> (muted by default: empty allow= denies autoplay),
sized/positioned/styled per payload, optional title bar.
- Single overlay slot, last-show-wins; duration timer (0 = until cleared); pip-clear
(id-aware) or timer tears down; teardown wrapped so a malformed payload can't wedge
the layer. Reports show/clear over device:log (tag 'pip').
Dashboard: a minimal "Send overlay" / "Clear overlay" tester on the device-detail
controls (device/group via the open device, type, uri, position, duration), calling
POST /api/pip through the api helper.
Tests (server suite green, 161/161):
- api.test.js: PiP tier — authz (read/write 403, full passes), workspace isolation
(wsA token -> wsB device 404), payload validation, device + group targeting, clear;
plus the PUBLIC_ROUTERS snapshot-firewall updated for /api/pip.
- pip-overlay.test.js: loads the real player.js + pip-overlay.js in a vm with a DOM
shim; proves the overlay shows, auto-dismisses on the duration timer, and never
changes the playlist signature / touches #stage; web->iframe, last-show-wins,
id-aware clear, malformed-payload safety.
Not in this PR (intentional):
- Android player overlay — fast-follow. Protocol + server are player-agnostic; the
Android layer (an overlay View above the player, orientation-matched to MainActivity's
rootView rotation) is the same shape and lands next.
- OpenAPI docs for POST /api/pip — the contract test's scope heuristic only treats
'command' paths as full-scope, so documenting a full-scope non-command route there
needs that heuristic extended first; deferred with the docs item (proposal §8.6).
- video/rtsp types, MQTT, offline queue-on-reconnect, priority/stacking, arbitrary
(x,y)/selector positioning (proposal §6).
Refs #109
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* PiP overlay: add Android + web players (#109)
Extends the #109 PiP MVP to the other two players so the protocol (device:pip-show /
device:pip-clear) is honored fleet-wide, not just on Tizen. No server/protocol changes —
the route and socket messages are player-agnostic; these are the two missing surfaces.
Web player (server/player/index.html):
- New #pipContainer layer above #playerContainer, pointer-transparent, that the playlist
render never touches. The same orientation transform is applied to it as to
#playerContainer (extended to also reset width/height on landscape so a
portrait->landscape switch realigns), so corner positions track the visible content.
- Inline PiP logic mirroring tizen/js/pip-overlay.js: image -> <img>, web -> <iframe>
(muted by default via empty allow=), position/size/bg/opacity/radius/title, single slot
last-show-wins, duration timer (0 = until cleared), id-aware clear, wrapped teardown.
- device:pip-show/clear handlers; reports show/clear over device:log (tag "pip").
Android player:
- activity_main.xml: a pipLayout FrameLayout as the LAST child of rootLayout — it draws
above the content AND inherits rootView's orientation rotation/translation, so corner
positioning is orientation-matched for free.
- PipOverlay.kt (new): builds the overlay box into pipLayout. image -> ImageView (decoded
off-thread via ImageLoader, dropped if torn down mid-decode); web -> WebView with
mediaPlaybackRequiresUserGesture=true (mute-by-default). Gravity-based corner/center
placement with a 4% inset, GradientDrawable bg + corner radius, alpha=opacity, optional
title bar. Single slot last-show-wins; duration timer; id-aware clear; teardown wrapped
and also run on activity destroy (WebView cleanup).
- WebSocketService: onPipShow/onPipClear callbacks + safeOn handlers posted to the main
thread (they build Views) + a sendLog(tag, level, message) emitter for device:log.
- MainActivity: instantiate PipOverlay (log -> wsService.sendLog("pip", ...)), wire the
callbacks, tear down on destroy.
Verified: Android assembleDebug builds clean; web player inline JS parses; server suite
still 161/161 (no server changes this commit). Not yet validated on real hardware —
four-orientation corner positioning mirrors the player container/rootView transform but
should be eyeballed on a panel.
Refs #109
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Completes #104's two surfaces by reusing the now-generalized player preview
for devices, seam-safe (device-bound layout, NOT playlist-derived).
Server:
- GET /api/devices/:id/preview-payload returns buildPlaylistPayload(deviceId)
— the device's OWN layout/orientation (device row) + its published items —
with wall_config forced null (v1: wall members preview full-frame; a
socket-free follower would otherwise freeze waiting for leader wall:sync).
Device-READ gate (mirrors GET /:id, viewers allowed); NOT requirePlaylistRead.
Player (generalized, shared seam):
- Boot dispatch now accepts ?preview=1 with EITHER playlist=ID OR device=ID.
- bootPreview(qs) builds the right URL; shared body factored into
renderPreviewFromUrl(url) used by both. Renderer still UNTOUCHED.
- derivePreviewLayout stays PLAYLIST-only; never touches the device path.
Dashboard:
- Device manager gets a Preview button -> /player?preview=1&device=ID
(modal iframe, aspect from device orientation). Playlist-view button as-is.
- i18n x6 (device.preview_btn).
Validated (not just tests): 149 server tests green (generalization didn't
break the playlist path); device preview renders socket-free in headless
Chrome; layout proven device-bound on real data (device playlist has 0 zoned
items -> playlist-derivation would give NULL, but payload returns the device
row's "Vertical Full HD"); wall-member device previews full-frame (inWallMode
false) without freezing; auth gate outsider->403, no-token->401; playlist
path still renders the webpage note post-refactor.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Each playlist item can carry schedule blocks (active days, start/end
time-of-day, optional start/end dates). An item plays when the screen's
local "now" matches at least one block; an item with no blocks always
plays. #74 covers time-of-day/day-of-week windows including overnight
wrap; #75 covers inclusive date ranges (auto-expiry). Evaluation is
on-device, so dayparting and expiry work offline.
- Shared evaluator contract: shared/schedule-vectors.json (39 vectors —
DST US+AU, overnight-wrap anchoring, timezone correctness, date
boundaries). Canonical JS evaluator in server/lib/schedule-eval.js;
Kotlin and Tizen ports kept in lockstep by drift guards (Tizen byte-diff
test, Kotlin JUnit reads the shared JSON, new android-test CI job).
- All three players (web, Android, Tizen) filter by schedule against their
own clock, idle with a "Nothing scheduled" message + 30s re-check when
everything is filtered, and fail open on any evaluator error.
- Editor: per-item schedule modal + row badge in the playlist editor;
client validation mirrors the server; editing marks the playlist draft.
- Part B (behaviour change): device/group schedule overrides now evaluate
in each device's effective timezone instead of server-local time.
- Device detail shows the reported timezone + a clock-skew warning.
- i18n for en/es/fr/de/pt across all new strings (namespaced itemsched.*
to avoid colliding with the device-schedule calendar's schedule.*).
- CHANGELOG documents the feature, the Part B change, the fail-open
guarantee, and the scheduled-single-video re-render tradeoff.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Follow-up to 73f41c3 (server-side zone_id wiring). With this commit
the zone feature is verified working end-to-end: dashboard zone
picker renders correctly, zone_id saves and persists, the per-row
zone dropdown reflects the saved zone after reload, and a live
player run with computed-style inspection confirmed zone divs and
video elements size correctly within their geometry.
Frontend (device-detail.js, en.js):
- Add-content modal: zone picker slot now renders in all four states
(has_zones / no_layout / fetch_failed / empty_layout) instead of
silently vanishing when zones.length === 0. Informational rows
match form-group styling and tell the user which control to use
next. Closes the gate-4 symptom where 38-of-42 devices (no layout
assigned) silently dropped zone_id on every assignment.
- Both /api/layouts/:id fetches (add modal, edit-path) now have
!res.ok throw guards and surface failures via console.warn instead
of swallowing them. The add modal additionally exposes the failure
state to the user via the fetch_failed info row.
- Edit-path zone dropdown: replaced brittle DOM-scraping (reading
the i18n label text and matching z.id.slice(0,8) against rendered
meta HTML) with a data-current-zone-id attribute stashed at row
render from a.zone_id. Removes the i18n-format coupling and gives
exact UUID match.
- 3 new i18n keys in en.js (other locales fall back).
Server (devices.js):
- The GET /api/devices/:id assignments query had its own ad-hoc
SELECT projection that was missed during the 73f41c3 site survey.
Without pi.zone_id in this projection, loadDevice() got assignments
without zone_id and the edit-path dropdown displayed "No zone"
after every save+reload even though the DB had the correct value.
One-line fix: add pi.zone_id, mirroring the ITEM_SELECT change in
routes/assignments.js. Listed as the 8th site that 73f41c3's
original survey missed; this commit closes it.
Verification:
- JS parse + en.js ESM load + server module load all clean.
- Live SQL probe: GET /api/devices/:id projection now returns zone_id
for the test rows (id=31 zone_id=z-sh-1, id=54 zone_id=z-sh-2).
- Browser test by hand: zone picker renders per state, zone_id
persists, reload shows saved zone, computed styles on rendered
.zone divs match expected geometry.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two dashboard-accuracy improvements for issue #3.
Disconnect debounce (5s):
- Brief transient flaps (Engine.IO ping miss, eviction-then-reconnect,
Wi-Fi blip) no longer immediately flip the device to offline in the
dashboard. Disconnect handler now defers the offline transition;
register handlers cancel the pending timer if reconnect lands in
window.
- Existing stale-disconnect guard kept as fast-path for the eviction
case (no timer scheduled at all when the active heartbeat conn is
already a different socket).
- Re-check at timer fire compares socketIds: aborts only if a
GENUINELY DIFFERENT socket reclaimed the device. Just the closing
socket's own (not-yet-cleaned-up) entry is treated as stale and
proceeds with offline transition.
- Server-restart mid-grace is handled by the heartbeat checker safety
net (existing component): any 'online' row with last_heartbeat
older than heartbeatTimeout gets marked offline on next sweep.
Truthful single-device command feedback:
- dashboard:device-command handler now checks deviceNs.adapter.rooms
for an active socket before emitting (matches the group-command
route's pattern).
- If room is empty, falls through to commandQueue.queueCommand (lazy
require - if commit C is reverted, MODULE_NOT_FOUND is cached and
every subsequent call gets consistent queued=false behavior).
- Returns three-state ack to caller: { delivered, queued, reason }.
- Server log line was misleading - now logs 'Command delivered to
device X' vs 'Command for offline device X (queued=true/false)'.
Frontend:
- sendCommand() takes optional callback. Without one, fires-and-forgets
(no behavior change for non-wired callers). With one, uses Socket.IO
.timeout(5000).emit so the callback always fires (ack or no_ack).
- Six device-detail command buttons wired to three-state toasts:
reboot, shutdown, screen_off, screen_on, launch, update.
- delivered: green/success toast (existing localized message)
- queued: amber/warning toast (new generic message)
- no_ack: red/error toast
- fallback: red/error toast
- Two callers intentionally left fire-and-forget:
- window._sendCmd (generic remote-overlay keypress/touch helper)
- enable_system_capture (has its own visual state machine; out of
scope for this commit)
Three new i18n keys (en.js only; other locales follow later):
- device.toast.command_queued
- device.toast.command_undeliverable
- device.toast.command_no_ack
Refs #3
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- device-detail.js: tabs, draft banner, layout selector, info cards,
uptime timeline, controls, remote tab, playlist items, copy/assign
modals, all toasts and confirms
- settings.js: account, change password, license, user management,
white-label, server info, setup guide, your data export/import,
language selector, about
- es/fr/de/pt all at 425/425 key parity; hi skeleton untouched
- Native review still recommended before publicizing as fully supported
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
HIGH 1 (teams IDOR): POST/DELETE /api/teams/:id/devices now require the
caller to own the device before assigning or detaching it. Without this
check, any team member could pull any device into their team via UUID
guess and gain remote-control access.
HIGH 2 (schedules IDOR): PUT /api/schedules/:id now re-verifies
ownership of every changed target field — device_id, group_id,
content_id, widget_id, layout_id, playlist_id. Previously only the
schedule owner was checked, letting users fire arbitrary content on
victim devices via update.
HIGH 3 (filename XSS): file.originalname captured by multer bypassed
sanitizeBody. New safeFilename() wraps every INSERT path (multipart
upload, remote URL, YouTube). Frontend sinks now go through esc() in
content-library.js, device-detail.js, video-wall.js. Web player gets
an inline escHtml helper for its info overlay where filenames, device
name, and serverUrl land in innerHTML.
HIGH 4 (kiosk public XSS): config.idleTimeout is now coerced via the
existing safeNumber() helper at both interpolation sites. A crafted
value with a newline can no longer escape the JS line comment to
inject arbitrary code into the public render endpoint.
HIGH 5 (folder DoS): POST /api/folders enforces a per-user cap of 100
folders (429 on overflow). Superadmin exempt.
MED 1 (SSRF): ImageLoader.decodeUrl rejects any URL scheme other than
http(s) so a malicious remote_url can't read local files via file://.
On the server, validateRemoteUrl() is extracted and now also runs on
PUT /api/content/:id remote_url updates — previously the SSRF check
only fired on POST.
MED 2 (fingerprint takeover): the WS device:register fingerprint
reclaim path now rejects takeover while the target device is online or
within 24h of its last heartbeat. A leaked fingerprint can no longer
hijack an active display.
MED 3 (npm audit): bumped uuid 9.x -> 14.0.0 (v3/v5/v6 buffer bounds
CVE; we only use v4 so not exploitable, but clears the audit). path-
to-regexp resolved to 0.1.13 via npm audit fix. 0 vulns remaining.
MED 4 (folder admin consistency): ownedFolder() and the content.js
folder_id move check now both treat only superadmin as privileged,
matching GET /api/folders. Previously a plain "admin" could rename
or delete folders they couldn't see, and could move content into
folders they couldn't list.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Inline width:NNNpx beats the .modal { width: 95vw } mobile rule due to
specificity. Convert to max-width:NNNpx;width:95vw on the three affected
modals so they cap at their desktop size but still shrink on mobile:
- playlists.js add-item modal (560px)
- device-detail.js assign-playlist modal (650px)
- content-library.js edit-content modal (500px)
Same fix pattern for fixed-width form controls flagged in QA — selects
and inputs change to max-width:NNNpx;width:100% so they keep their
desktop size but shrink to container on mobile:
- admin.js role/plan selects (120/130px)
- teams.js member role + add-device selects (100/200px)
- content-library.js search input + folder filter (250/180px)
- onboarding.js pairing code + display name inputs (240px)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Security fixes:
- Critical: Add ownership checks to assignments PUT/:id and DELETE/:id (IDOR)
- Critical: Add ownership checks to assignments copy-to endpoint for both devices
- High: Validate device ownership when adding to device groups
- High: UUID-validate content ID before LIKE query + scope to owner's playlists
- Low: Handle FK violations gracefully in playlist discard (deleted content/widgets)
- Low: Escape mime_type with esc() in playlist item display (XSS)
Bug fix:
- Device-detail mutation handlers now reload full page to show draft banner
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Schema: add status and published_snapshot columns to playlists table.
Migration snapshots all existing playlists as published (idempotent via schema_migrations).
Devices always receive the published_snapshot, not live playlist_items.
Edits from device-detail/groups auto-publish immediately (display updates instantly).
Edits from playlist detail page go to draft (requires explicit publish).
POST /playlists/:id/publish snapshots and pushes to all devices.
POST /playlists/:id/discard reverts playlist_items from published snapshot.
Content deletion scrubs references from all published snapshots.
Frontend: draft badge in playlist list, prominent yellow banner with publish/discard
buttons on playlist detail and device detail pages.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Devices can now switch between playlists via a dropdown in the playlist
section header. Populates from getPlaylists API, shows auto-generated
label and item count. Selection triggers assignPlaylistToDevice and
refreshes the content list.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Dashboard now organizes devices by group with colored section headers
- Group command endpoint (POST /groups/:id/command) sends to all members
- Manage modal with multi-group confirmation prompt
- Destructive commands (reboot/shutdown) require confirmation
- Ungrouped devices shown separately at bottom
- trust proxy + X-Forwarded-For for real client IPs behind Nginx
- Hide Android-only telemetry (battery/storage/RAM/CPU/WiFi) for web players
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Push playlist updates to devices instantly via WebSocket on all
assignment mutations (add, update, delete, reorder, copy)
- Fix YouTube videos skipping early: remove duration_sec timeout (was
defaulting to 10s), use generation counter to ignore stale player
callbacks, disable YouTube loop param for multi-item playlists
- Auto-fetch YouTube video title via oEmbed API when no name provided
- Show actual video duration in M:SS format in playlist instead of
misleading assignment duration_sec
- Pre-fill server URL from origin on web player setup
- Bump playlist poll interval to 5min (fallback only, push is primary)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
ScreenTinker - open source digital signage management software.
MIT License, all features included, no license gates.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>