Found by driving the real server and a real browser, not by reading. Each fix has a
test that fails without it.
1. A missing upload answered 200 with the DASHBOARD. express.static falls through on a
miss and the SPA catch-all caught it, so GET /uploads/content/<gone>.mp4 returned
15KB of index.html as text/html — under the `immutable, max-age=30d` header the mount
sets before it knows the file exists. Every player downloader treats 200 as success,
so a panel stores the HTML page AS the video and caches it for a month, rendering a
black frame with nothing in any log. Reachable exactly when it hurts: a content
replace writes a new random filename and unlinks the old one. The mount now
terminates a miss with a 404 and drops the cache header.
2. Four dashboard->device socket handlers had no capability gate. dashboard:device-command
has always refused a command the panel cannot honour, and the comment above it is right
about why ("hiding the button is not enforcement — this socket is reachable directly").
Every word applied to the four handlers immediately above it, which had none: a display
declaring [] still received screenshot-request, remote-touch, remote-key and
remote-start. Measured, not inferred. They now refuse on remote.screenshot /
remote.input / remote.stream and name the capability in the ack; remote-stop stays
ungated for the same reason set_debug does. The undeclared fleet is unaffected — an
absent declaration still resolves to its platform baseline and keeps everything.
The wall panel list (#235) made this visible: it offered a Screenshot button for every
panel, including a BrightSign, which has no screenshot capability at all, and popped a
toast promising an image that was never coming. GET /api/devices now ships the RESOLVED
capability array rather than the raw column ('[]' as a STRING, which Array.isArray reads
as "pre-capability server, show everything" — wrong in the one case that matters), so
the wall list and the fleet cards can hide what a panel cannot do. The remote pad's
Scrn Off / Scrn On were gated on remote.input while the Info tab gated the same two
commands on display.power; both now agree.
3. A register with no `platform` ERASED the stored one. captureIdentity coerces a missing
field to the literal 'unknown' and persistIdentity wrote it straight over. That column
is load-bearing: platformFamily() reads it, so one reconnect from an older build turned
a Tizen panel into a browser tab and handed it a volume slider the .wgt has no handler
for — the exact control BASELINE.tizen exists to hide — while a BrightSign lost screen
power and reboot and gained screenshots it cannot take. platform and client_type are
now preserved (physical facts); client_version and contract_version still decay, because
there "we no longer know" is the truthful answer. client_type 'wgt' is also read as a
second signal for a Tizen TV.
4. PUT /api/content/:id/replace carried its own shorter copy of the ingest logic. Replacing
a video left duration_sec at the OLD clip's length and nulled width/height, so #237's
brand-new "default an item to the clip's own length" then handed out the wrong number
for every later add — 32s scheduled for a 5s video is 27s of frozen frame. Replacing an
image measured it with raw sharp metadata and thumbnailed without .rotate(),
re-introducing the EXIF-orientation bug #172 had just fixed at ingest. Both paths now
share lib/content-ingest.deriveMediaMetadata.
Verified working and NOT changed: all six item-duration insert paths (a 31.7s clip stores
32 everywhere, an explicit value always wins, and no path can store a 0); the content
revision bump + filepath refresh reaching a real device socket; a landscape wall producing
byte-identical geometry to the pre-#236 expression; a portrait wall reaching the player as
side-by-side halves; cross-workspace isolation across 29 probes.
Full suite green (1319).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
Two halves of the same problem. A screen has to keep playing when the link is
gone, and it must not keep playing the wrong thing once the link is back.
CACHING FOR OFFLINE, on the players that could not:
- Tizen cached nothing but the playlist, so a panel came back from a reboot
knowing exactly what to show and fetched every frame of it from a server that
was not there. tizen/js/media-cache.js caches the media itself to wgt-private
(the store Tizen documents as surviving reboots), resumable via Range and
If-Range, with the transfer async so a stalled chunk cannot freeze the player.
offline.cache moves from "absent" to a runtime claim: a build with no writable
private storage still says nothing.
- The web player's worker stored only what a single fetch() happened to
complete, which on a marginal link is nothing at all — a 200MB asset never
finishes in one go and every retry starts from zero. It now accumulates in
resumable chunks, driven by the player's playlist rather than by playback, so
the prefetch is not competing with the video that is currently on screen for
the same scarce bandwidth. BrightSign inherits this.
STILL UPDATING, which caching quietly breaks:
PUT /api/content/:id/replace changes an asset's bytes under a stable id. Every
cache keys on that id, so before this the new bytes could not reach a panel that
already held the old ones — not until the next refresh, but never. Content now
carries a revision, stamped onto each item at send time like widget revs, and
every player keys its cache on it. The same send-time refresh fixes a second
bug: a replace writes a new randomly-named file and unlinks the old one, so the
filepath in a published snapshot pointed at a deleted file and web panels 404'd
on the item until somebody republished the playlist. The route now also pushes
to affected devices, which it never did.
Bytes are kept only where they can be built upon: no validator means no safe
resume, so the partial is discarded and the attempt backs off as the failure it
is rather than re-fetching the same prefix forever.
Server needed no new transfer support — res.sendFile already does Range,
If-Range and 416. The Tizen cache and the service worker are both driven in Node
against fakes, because neither can be exercised without hardware and "the chunks
assemble correctly" is not something to discover from a panel showing a corrupt
video.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
Uploaded files are served from the SAME ORIGIN as the dashboard, so how a browser
interprets them is a security boundary. Two things decided that interpretation, and
both were caller-controlled: the stored extension came from
`path.extname(originalname)`, and the only type check read `file.mimetype` — a request
header. A caller could therefore choose to have their bytes served as an active
document from the app origin.
Two independent invariants now hold the boundary:
1. INGEST — lib/upload-sniff.js sniffs magic bytes after multer writes a neutral
`.part` file (diskStorage names the file before any bytes exist, so the sniff cannot
happen there), maps the result through a hardcoded mime->extension allowlist, renames
accordingly, and stores the sniffed mime. Unsupported bytes are refused with a 400.
2. SERVING — upload responses carry `Content-Security-Policy: sandbox`, so if a response
is ever treated as a document it lands in an opaque origin with scripts disabled.
Anything outside the inline-safe extension set is additionally forced to download.
This holds regardless of how a file reached disk, so a future gap in (1) is contained
rather than exploitable.
Applied at every instance of the pattern, not just the first: lib/content-ingest.js,
the /replace route, the four content-serving paths across server.js and routes/content.js
(the latter pair currently shadowed by mount order, which is not a guarantee), and the
ZIP-import path in routes/status.js, which took its extension from the archive entry.
SVG stays accepted and stays inline: white-label logos are SVG, and octet-stream +
nosniff makes <img> fail. Scripts in an SVG never run in an image context, and the
sandbox CSP covers the one case where they would — a direct navigation. SVG is also no
longer handed to sharp, which removes the librsvg path where the open libvips CVEs live.
Existing rows are untouched — no migration. The four upload fixtures in agency.test.js
uploaded `Buffer.from('x')` declared as image/png; that is the exact "declared type is a
lie" case this closes, so the fixtures now use real PNG bytes. No assertion changed.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Subtitles/captions are set once in the content library and applied
automatically by the player — no in-player controls (the player stays bare).
- DB: 4 new content columns (captions_enabled, captions_lang for YouTube;
subtitle_url, subtitle_lang for uploaded videos), all default off/NULL.
- buildSnapshotItems: denormalize the 4 fields into published_snapshot so the
player receives them (enumerated query).
- content.js PUT: accept the 4 fields (subtitle_url only clearable here).
- POST /:id/subtitle: dedicated .vtt uploader (separate multer, since the main
filter is video/image-only); stores the file in the content dir, records
subtitle_url + subtitle_lang. Old subtitle file replaced; DELETE cleans up
the sidecar.
- Player: YouTube -> loadModule('captions') + setOption(...languageCode) in
onReady (best-effort, wrapped). Uploaded video -> a <track kind="subtitles">
appended to the <video>, forced mode='showing' on load (same-origin, so
CORS-clean like the video).
- Edit modal: YouTube gets an enable-captions checkbox + language; uploaded
video gets a .vtt file picker + language + a remove-subtitle option. en/es.
Honest limitation (in the PR): YouTube caption control via the IFrame API is
undocumented/version-dependent and only works if the video actually has
captions — hence best-effort and wrapped so it can never break playback.
Test: content-subtitles.test.js — the 4 fields survive publish -> snapshot,
the .vtt upload endpoint stores + records the file, and a non-.vtt is rejected.
Suite 550/550.
Closes#216
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The content library had no batch operations — every item was managed one at a
time. Add multi-select with batch delete and batch move.
Backend (content.js):
- POST /content/batch/delete — array of ids, atomic: validates + authorizes
EVERY id first (malformed/missing/forbidden rejects the whole batch), then
deletes in one transaction. Reuses the single-delete teardown.
- POST /content/batch/move — array of ids + target folder_id, same atomic
validate-all-first; target folder must share each item's workspace. Folder is
organizational (not in the snapshot), so no device push.
- Refactor: extract purgeContentRow() (file removal + snapshot scrub + row
delete + affected-device collection) and pushContentUpdates(); DELETE /:id now
uses them, so single + batch share one scrub path (no duplication). Add a
boolean contentWritable() mirroring checkContentWrite's authorization.
- 500-item cap per batch; UUID validation guards the snapshot-scrub LIKE.
Frontend (content-library):
- Per-card selection checkbox, select-all/none (visible), shift-click range.
- Selection persists across folders/pages (issue-aligned cross-page selection);
cleared after a successful batch op.
- Batch toolbar (shown when >0 selected): count, move-to-folder picker, delete
with click-again confirm. Selected cards get an outline.
- api.batchDeleteContent / batchMoveContent; en/es i18n.
Not included: batch "set expiry" (listed in the issue's toolbar sketch but only
delete/move had endpoint specs) — deferred; PUT already does per-item expiry.
Test: content-batch-ops.test.js — batch delete removes rows+files+scrubs
snapshots; atomic rejection leaves valid rows intact; malformed id -> 400;
batch move reassigns folder; cross-workspace folder refused; empty batch -> 400.
Suite 553/553.
Closes#213
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Uploading N files fired N sequential XHRs (one POST per file). Select-many now
goes up in a single request.
- Server POST /api/content: upload.array-style `files` field (up to 20) via
upload.fields, looping ingestUploadedFile per file. Keeps the legacy single
`file` field so older clients / API callers are unaffected. Response shape is
backward-compatible: a single file returns the content object (what every
existing caller reads), a batch returns the array.
- api.uploadContent: accepts a File, FileList, or array; appends all under
`files`; aggregate upload progress; resolves to object (single) or array
(batch).
- content-library handleFiles: one batched request with aggregate progress and
a "N files uploaded" toast instead of a per-file loop.
- en/es i18n for the count-based progress/toast strings.
checkStorageLimit is left as-is — it's a coarse pre-gate (blocks only when
already at/over the limit), same as before; per-file aggregate sizing was a
listed "consideration", not required, and is out of scope here.
Test: content-multi-upload.test.js drives the real router+multer over HTTP —
3-file batch creates 3 rows and returns an array, legacy single `file` returns
an object, single `files` returns an object, empty -> 400. Suite 545/545.
Closes#212
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Content discovery was client-side only, scoped to the items already rendered
on the current page — searching "logo" on page 1 couldn't find logos on page
2 or in another folder.
Server (GET /api/content):
- ?q= text search on filename (LIKE, workspace-wide — a search ignores the
open folder so nothing is missed). LIKE metacharacters are escaped so a
filename with % or _ matches literally.
- ?type=video|image|youtube|web — youtube (video/youtube) and web (other
remote_url) are split from plain uploaded video/image so the four UI buckets
map cleanly.
- ?sort=date_desc|date_asc|name|size — whitelisted (never interpolates user
input into ORDER BY); default keeps the legacy newest-first ordering.
Frontend (content-library):
- Type filter + sort dropdowns; search debounced (300ms) and now hits the
server instead of filtering the DOM.
- Result count shown while a search/type filter is active.
- en/es i18n.
api.getContent gains an opts arg ({q,type,sort}); folder_id is omitted while
searching to match the server's workspace-wide behaviour.
Test: content-search-filter-sort.test.js mounts the real router and covers
substring match, LIKE-escape (literal %), the type buckets, name/size sort,
the ORDER BY injection guard, and combined filters. Suite 541/541.
Closes#214
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
On Android TV with weak/unstable WiFi, YouTube embeds auto-select 1080p+
and buffer/stall. Add a per-item "Unstable connection" flag that biases the
YouTube embed toward a 720p ceiling.
- DB: content.unstable_connection INTEGER NOT NULL DEFAULT 0 (non-destructive,
existing rows unchanged).
- buildSnapshotItems: denormalize the flag into published_snapshot so it
reaches the player (that query enumerates columns, so it had to be added
explicitly — covered by a new test). preview-payload reuses the same query.
- content.js PUT: accept + coerce unstable_connection to 0/1.
- Player: playerVars.vq='hd720' + best-effort setPlaybackQuality('hd720') in
onReady when the flag is set. Both are hints YouTube may still override, but
together they bias the initial selection down to 720p.
- Edit modal: YouTube-only checkbox + hint; en/es i18n.
Scoped to the core ask; the issue's optional "Shorts get inverse hd1080"
refinement is intentionally left out (dubious for signage, and forcing higher
quality on a weak link is the opposite of the goal).
Closes#217
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Previously the dashboard upload always sent files to root (folder_id=NULL)
because the upload flow never read or forwarded the current folder context.
The agency upload already handled this correctly — this applies the same pattern.
Changes:
- api.js: uploadContent() accepts optional folderId, appends to FormData
- content-library.js: handleFiles() passes state.currentFolderId
- content.js: POST / reads folder_id from multipart body
Follow-up to #195. The CORP fix there landed on routes/content.js `/:id/file`, but that
handler is SHADOWED: server.js registers a public `app.get('/api/content/:id/file')`
(and `/thumbnail`) BEFORE the auth-gated content router, and that public route (gated by
playlist/widget reference) is what actually serves widget logo/background images. So the
header never changed on the wire — origin still returned CORP: same-origin and the player's
sandboxed (opaque-origin) widget iframe kept getting NS_ERROR_DOM_CORP_FAILED / 0 bytes.
Set Access-Control-Allow-Origin: * + Cross-Origin-Resource-Policy: cross-origin on the real
public routes in server.js: /file, /thumbnail (local), and the remote-thumbnail proxy.
Revert the now-dead content.js edit so the fix lives only where the bytes are served.
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
* feat(widgets): bulk import for the directory board (JSON / CSV / TSV / text)
Adds an "Import from JSON / CSV" button to the directory-board editor. Paste JSON
(the { company, tenantsByFloor, advertisements, backgroundImages } shape plus
categories[]/floors[]/flat-array/bare-floor-map variants), a CSV/TSV/pipe/semicolon
table (with or without a header — vacant/yes/1 => available, quoted fields), or a
sectioned "room name" text list, and it auto-fills title, footer, floors->categories,
rooms/names/details/availability, and background-image URLs. "Replace / append" toggle.
Tolerant key matching (room/suite/unit/id, name/tenant/company, details/subtitle, …);
warns on things it can't use (bare-filename background images, headerless columns).
parseDirectoryImport is pure and was unit-tested in node across every format.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* fix(widgets): directory board — logo replaces title, and images load on the player
Two on-screen bugs on the directory board:
1. A logo did not remove the title text — both rendered, stacking the wordmark over
the name. renderDirectoryBoard (and the directory-search header) now gate the title
h1 behind !logoSrc, so a logo replaces the title. New render test guards it.
2. Logo + background images did not show on the player (NS_ERROR_DOM_CORP_FAILED,
0 bytes). The player embeds widgets in a sandbox="allow-scripts" (opaque-origin)
iframe, so /api/content image requests are cross-origin, and the helmet default
Cross-Origin-Resource-Policy: same-origin blocks them. Set CORP: cross-origin (+
ACAO:*) on the content file + thumbnail routes, matching the existing /uploads/content
static route. Content already serves publicly, so no new exposure. Verified in a real
sandboxed iframe: same-origin blocks, cross-origin loads.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Vertical Shorts were played in a player forced to 100%x100% on a landscape
frame, so they looked wrong (pillarboxed/small). Option A: detect vertical at
ingest, persist it, and have every player honor it.
- Ingest (routes/content.js): detect a Short from the /shorts/ URL form OR
portrait oEmbed dims (oEmbed now queried with the ORIGINAL url so /shorts/
reports its true dimensions), and persist it as st_aspect=vertical on the
stored embed URL. That's the only signal players get (remote_url), so it must
be captured at ingest, not re-derived per loop. YouTube ignores the unknown
param; players read the video id, not the full URL, to build the embed.
- Players read st_aspect=vertical and center a 9:16 box (fills a portrait screen,
pillarboxes cleanly on landscape) instead of 100%x100%:
web (player/index.html), Android (WebViewSupport.youtubeEmbedHtml), Tizen
(player.js single-zone + zone paths). Dashboard library uses a static thumbnail,
so it's unaffected.
Not doing Option B (yt-dlp): runtime dep + storage/bandwidth + maintenance +
YouTube ToS; embed-disabled Shorts already skip gracefully.
Tests: youtube-shorts.test.js (4) — /shorts/ and portrait-dims tag vertical,
landscape stays untagged, /shorts/ tags even if oEmbed fails. Android compiles;
web player inline JS + Tizen player.js parse.
Note: pre-existing Shorts added before this aren't retagged (would need an oEmbed
backfill) — re-add to fix, or a follow-up migration.
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
* fix(server): proxy remote YouTube thumbnails instead of ENOENT on a local path
YouTube content stores thumbnail_path as a REMOTE URL
(https://img.youtube.com/vi/<id>/hqdefault.jpg), but the thumbnail-serving route
path.resolve'd it into contentDir -> a local file that never existed -> ENOENT logged
a few times a minute (the tester-log spam). Recreating content didn't help (new rows
store the same remote URL).
- GET /api/content/:id/thumbnail now proxies a remote http(s) thumbnail_path
server-side (same-origin, so dashboard CSP img-src is unaffected) via a non-throwing
helper: upstream 404 -> 404, other failure/timeout -> 502, image/* only (modest SSRF
hardening; the URL is server-set at ingest). Local thumbnails keep the sendFile path;
the playlist/widget/workspace access gating is unchanged for both branches.
- routes/widgets.js inlineUserContent skips the disk read for a remote thumbnail and
leaves the /api/content/:id/thumbnail reference in place (the proxy serves it).
- routes/content.js ingest unchanged; a comment notes the future download-at-ingest +
backfill option for CDN independence.
- New test/thumbnail-proxy.test.js: local sendFile still works; a remote thumbnail is
proxied (mock upstream, no local read, no ENOENT); upstream 404 -> clean 404. Full
server suite 164/164.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(server): boot banner shows the real version, not a hardcoded v1.2.0
The startup ASCII banner printed "ScreenTinker Server v1.2.0". Use the already-imported
VERSION (require('./version'), the single source of truth that reads the root VERSION
file) in a fixed-width field (VERSION.padEnd(22).slice(0, 22) — the same padEnd
discipline the port line uses) so the fixed-width box border stays aligned for any
version length. No other behavior changes.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
routes/content.js POST / processing (thumbnail/dimensions/duration) + insert moved to
lib/content-ingest.js so the agency router produces byte-identical first-class content.
content.js POST / is now a thin caller; behavior-preserving - the 52 content regression
tests (api/operator-permissions/config-paths) pass unchanged.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Short-lived per-device queue covers the TV-flap window (issue #3):
when a device is mid-reconnect, prior code emitted to an empty room
and the event vanished. Now playlist-updates and commands targeting
an offline device are queued and flushed in order on the next
device:register for that device_id.
server/lib/command-queue.js (new):
- pendingPlaylistUpdate: per-device marker (rebuild via builder on
flush -> always fresh DB state, no stale snapshots)
- pendingCommands: per-device Map<type, payload> with last-of-type
dedup (most recent screen_off wins)
- TTL via COMMAND_QUEUE_TTL_MS env (default 30000)
- Active sweep every 30s prunes expired entries
Memory bounds: ~6 entries per device worst case (1 playlist marker
+ 5 command types), unref'd sweep timer.
Wired emit sites (8 total; the four direct socket.emit calls in
deviceSocket register handlers are intentionally NOT queued because
the socket is alive by definition at those points):
- server/routes/video-walls.js (pushWallPayloadToDevice)
- server/routes/device-groups.js (pushPlaylistToDevice)
- server/routes/content.js (content-delete fan-out)
- server/routes/playlists.js (pushToDevices + assign)
- server/services/scheduler.js (scheduled rotations)
- server/ws/deviceSocket.js x2 (wall leader reclaim/reassign)
server/ws/deviceSocket.js register paths now call flushQueue after
heartbeat.registerConnection + socket.join. Existing
socket.emit('device:playlist-update', ...) lines kept - they send
the initial state on register; the flush replays any queued events.
Player's handlePlaylistUpdate fingerprint check dedupes the
overlap.
Refs #3
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Single line change to safeFilename() in routes/content.js: add
.normalize('NFC') before sanitizeString. Covers all 4 user-facing
filename storage sites (POST /, POST /remote, POST /embed, PUT /:id
rename) since they all flow through safeFilename.
Fixes macOS NFD vs Linux NFC mismatch on filename storage that mangled
umlauts (ae/oe/ue/ss) in displayed filenames. macOS clients send
NFD-decomposed names (e.g. 'u' + combining diaeresis U+0308 instead of
the precomposed U+00FC); Linux + most renderers expect NFC. Without
this, names like 'Begruessungsscreens.jpg' arrive with the combining
char floating and display as mojibake.
Reported by semetra22 in Discord with extraordinarily good debugging
narrowing (rename works, upload doesn't = bug is in upload path).
Single-point fix at the convergence of all user-facing filename flows.
Existing NFD-mangled rows in DB not backfilled; users can re-upload or
rename to repair. Optional one-time UPDATE backfill captured as follow-up
in handoff doc.
Smoke verified by invoking safeFilename directly on NFD + NFC inputs of
'Begruessungsscreens.jpg' - both produce identical NFC-normalized bytes
(42656772c3bcc39f756e677373637265656e732e6a7067).
HIGH 1 (teams IDOR): POST/DELETE /api/teams/:id/devices now require the
caller to own the device before assigning or detaching it. Without this
check, any team member could pull any device into their team via UUID
guess and gain remote-control access.
HIGH 2 (schedules IDOR): PUT /api/schedules/:id now re-verifies
ownership of every changed target field — device_id, group_id,
content_id, widget_id, layout_id, playlist_id. Previously only the
schedule owner was checked, letting users fire arbitrary content on
victim devices via update.
HIGH 3 (filename XSS): file.originalname captured by multer bypassed
sanitizeBody. New safeFilename() wraps every INSERT path (multipart
upload, remote URL, YouTube). Frontend sinks now go through esc() in
content-library.js, device-detail.js, video-wall.js. Web player gets
an inline escHtml helper for its info overlay where filenames, device
name, and serverUrl land in innerHTML.
HIGH 4 (kiosk public XSS): config.idleTimeout is now coerced via the
existing safeNumber() helper at both interpolation sites. A crafted
value with a newline can no longer escape the JS line comment to
inject arbitrary code into the public render endpoint.
HIGH 5 (folder DoS): POST /api/folders enforces a per-user cap of 100
folders (429 on overflow). Superadmin exempt.
MED 1 (SSRF): ImageLoader.decodeUrl rejects any URL scheme other than
http(s) so a malicious remote_url can't read local files via file://.
On the server, validateRemoteUrl() is extracted and now also runs on
PUT /api/content/:id remote_url updates — previously the SSRF check
only fired on POST.
MED 2 (fingerprint takeover): the WS device:register fingerprint
reclaim path now rejects takeover while the target device is online or
within 24h of its last heartbeat. A leaked fingerprint can no longer
hijack an active display.
MED 3 (npm audit): bumped uuid 9.x -> 14.0.0 (v3/v5/v6 buffer bounds
CVE; we only use v4 so not exploitable, but clears the audit). path-
to-regexp resolved to 0.1.13 via npm audit fix. 0 vulns remaining.
MED 4 (folder admin consistency): ownedFolder() and the content.js
folder_id move check now both treat only superadmin as privileged,
matching GET /api/folders. Previously a plain "admin" could rename
or delete folders they couldn't see, and could move content into
folders they couldn't list.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
New content_folders table with hierarchical parent_id and per-user
scoping. content.folder_id added (ON DELETE SET NULL so deleting a
folder drops items back to root). New /api/folders route exposes
list/create/rename/move/delete with cycle detection on move.
Content library UI: breadcrumb navigation, subfolder grid, "+ New
Folder" creates inside the current folder, drag-and-drop content
items onto folder cards to move them, and the edit modal has a
folder dropdown showing each folder's full path.
Per-user scoping is enforced server-side: every folder query
filters by user_id, and folder ownership is checked on both folder
mutations and content.folder_id updates.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Security fixes:
- Critical: Add ownership checks to assignments PUT/:id and DELETE/:id (IDOR)
- Critical: Add ownership checks to assignments copy-to endpoint for both devices
- High: Validate device ownership when adding to device groups
- High: UUID-validate content ID before LIKE query + scope to owner's playlists
- Low: Handle FK violations gracefully in playlist discard (deleted content/widgets)
- Low: Escape mime_type with esc() in playlist item display (XSS)
Bug fix:
- Device-detail mutation handlers now reload full page to show draft banner
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Schema: add status and published_snapshot columns to playlists table.
Migration snapshots all existing playlists as published (idempotent via schema_migrations).
Devices always receive the published_snapshot, not live playlist_items.
Edits from device-detail/groups auto-publish immediately (display updates instantly).
Edits from playlist detail page go to draft (requires explicit publish).
POST /playlists/:id/publish snapshots and pushes to all devices.
POST /playlists/:id/discard reverts playlist_items from published snapshot.
Content deletion scrubs references from all published snapshots.
Frontend: draft badge in playlist list, prominent yellow banner with publish/discard
buttons on playlist detail and device detail pages.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Push playlist updates to devices instantly via WebSocket on all
assignment mutations (add, update, delete, reorder, copy)
- Fix YouTube videos skipping early: remove duration_sec timeout (was
defaulting to 10s), use generation counter to ignore stale player
callbacks, disable YouTube loop param for multi-item playlists
- Auto-fetch YouTube video title via oEmbed API when no name provided
- Show actual video duration in M:SS format in playlist instead of
misleading assignment duration_sec
- Pre-fill server URL from origin on web player setup
- Bump playlist poll interval to 5min (fallback only, push is primary)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Replace raw iframe YouTube embeds with official YT IFrame Player API for proper
error handling (150/153/100/101) and unmute support
- Fix playlist not updating when single item changes by comparing full content
fingerprint (id + url + filepath + filename) instead of just content_id
- Add click-to-unmute overlay for YouTube since iframe swallows click events
- Remove hardcoded origin param from server-side YouTube URLs (caused Error 153
when player domain differs from server)
- Switch service worker to network-first for player assets so deploys take effect
without hard refresh; keep cache-first for uploaded content
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add mute=1, enablejsapi=1, and origin params to YouTube embed URLs
- Fix applies at creation time (content route) and playback time (player)
- Existing YouTube content gets fixed params via fixYoutubeUrl() helper
- Also fixes content library preview iframe
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
ScreenTinker - open source digital signage management software.
MIT License, all features included, no license gates.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>