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113 commits
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8a28761b12 |
fix(widgets): bound the unauthenticated telemetry store, and stop it writing rows
The diag widget runs in a null-origin sandboxed iframe, so it cannot carry a session and
its telemetry POST must stay unauthenticated. But the handler stored into a plain Map
keyed on a value taken from the request body, with no cap, no TTL and no eviction — an
unauthenticated caller could add entries until the process died. On this product a dead
server is a fleet-wide reconnect, so a bound here is a fleet-safety control.
Two changes:
- lib/bounded-snapshot-store.js: a "latest snapshot per key" store with a global entry cap
and a TTL, evicting least-recently-WRITTEN. The cap is GLOBAL rather than per-IP on
purpose — signage sites egress through one NAT address, so a per-IP limit punishes a
whole venue for one noisy panel and does nothing about a distributed writer. Same
reasoning the OTA download guard already documents ("NEVER per-IP (SNAT)"). A live panel
rewrites its key every 2.5s, so only entries the dashboard already treats as stale
(>15s) are ever eligible for eviction.
- The POST now answers 204 instead of res.json({ok:true}). The reporting widget ignores
the response (fetch(...).catch()), and services/activity.js activityLogger wraps
res.json — so this also stops an anonymous caller from writing one activity_log row, and
running two synchronous statements, per report.
Read contract unchanged: a live key returns its object, an unknown OR expired key returns
null — the shape frontend/js/views/device-detail.js already handles ("no report yet"), and
it treats anything older than 15s as stale regardless, so the 60s TTL is 4x looser than
what the UI honours. No client change; no rate limiter added.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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c4b5a8679e |
refactor(auth): centralise session token resolution across manual verify sites
Six places verified a session JWT inline instead of going through requireAuth, each repeating a slightly different subset of its checks. Introduce resolveSessionUser() in middleware/auth.js as the single definition of "this token is a usable session, and here is whose it is", and route all of them through it: the three /api/status token routes, the screenshot route, the content-reference gate, and the /dashboard socket handshake. requireAuth is now a thin wrapper over the same helper, so the two cannot drift. Also: - Give the pre-TOTP token a distinct audience so it is redeemable only through verifyMfaPendingToken (POST /api/auth/totp/verify). verifyToken refuses any token carrying an audience, so a token minted for one purpose cannot be redeemed on another path. - The dashboard socket handshake now takes userId/userRole from the live users row rather than from the token claim, so role changes take effect on the next connection instead of riding the token's remaining lifetime. - Add test/session-token-resolution.test.js covering all six surfaces, including the socket handshake. Every call site keeps the status code and error body it returned before. Net query cost: the content-reference gate and the socket handshake each gain one users-by-id lookup (the same one requireAuth already does per request); the other four are unchanged or replace an equivalent lookup. In-flight pre-TOTP tokens are invalidated by the audience change; they live 5 minutes, so the window is a re-login at worst. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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c3a5261057
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fix(subscription): make the trial-expiry auto-downgrade actually fire (#228)
getUserPlan()'s auto-downgrade was guarded on `subscription_status !== 'active'`, but that column DEFAULTs to 'active' and is only ever changed by Stripe webhook events. For trial users who never touch Stripe — the entire population it's meant to catch — the condition was always false, so the downgrade never ran and every signup kept Pro free forever. Re-key the guard on the real signals: - trial expired (!trial_active), AND - stripe_subscription_id IS NULL (never paid), AND - plan_id === trial_plan (still on the plan the trial granted), AND - plan_name !== 'free' The plan_id === trial_plan clause is load-bearing: it protects comped / hand- granted plans (e.g. a manually-set enterprise plan, where plan_id !== trial_plan) from being silently downgraded. Grandfathered accounts (trial_started IS NULL) never enter the block at all, so the ~home cohort is untouched. Added a comment documenting the subscription_status-default trap so it isn't reintroduced. Enforcement stays forward-only/lazy — the downgrade happens in the resolver on a user's next request; no mass update here. Downstream (deviceSocket.checkDeviceAccess, traced, unchanged): a genuinely- expired free-tier trial now resolves to free and its device-limit block correctly caps it to 1 device; grandfathered home (2 devices) and paid users are not blocked. NOTE: the separate "Trial Expired" screen branch there is a pre-existing dead condition (it needs trial_started set AND plan_name='free' at once, but the downgrade clears trial_started) — left as-is per scope; flagged for follow-up. Tests (new trial-expiry.test.js — there was none, which is how this shipped): lapsed trial downgrades; comped enterprise (plan_id!=trial_plan) not downgraded; grandfathered home (trial_started NULL) not downgraded; paid user not downgraded; in-window trial not downgraded; plus a regression pinning that subscription_status ='active' no longer shields a lapsed trial. Suite 563/563. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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e91d87fbfd
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feat(stripe): enable promotion codes on checkout sessions (#227)
Add allow_promotion_codes: true to the checkout.sessions.create call in POST /checkout. This is what renders the "Add promotion code" field on Stripe's hosted checkout page; for API-created sessions there is no Dashboard equivalent (that toggle only exists for Payment Links, which we don't use), so a comment warns against removing it as "redundant". The billingPortal branch is untouched — portal sessions handle discounts separately. Testing: no Stripe-SDK test/mock existed (the billing-*.test.js files cover the #146 usage-metering path, not Stripe). Added stripe-checkout.test.js using the repo's in-process router-mount convention with a minimal `stripe` stub injected via require.cache, asserting the checkout payload carries allow_promotion_codes:true (and still builds a subscription session for the requested price). Full suite 557/557. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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8529be5a30
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feat(content): subtitle/caption support as a content property (#223)
Subtitles/captions are set once in the content library and applied
automatically by the player — no in-player controls (the player stays bare).
- DB: 4 new content columns (captions_enabled, captions_lang for YouTube;
subtitle_url, subtitle_lang for uploaded videos), all default off/NULL.
- buildSnapshotItems: denormalize the 4 fields into published_snapshot so the
player receives them (enumerated query).
- content.js PUT: accept the 4 fields (subtitle_url only clearable here).
- POST /:id/subtitle: dedicated .vtt uploader (separate multer, since the main
filter is video/image-only); stores the file in the content dir, records
subtitle_url + subtitle_lang. Old subtitle file replaced; DELETE cleans up
the sidecar.
- Player: YouTube -> loadModule('captions') + setOption(...languageCode) in
onReady (best-effort, wrapped). Uploaded video -> a <track kind="subtitles">
appended to the <video>, forced mode='showing' on load (same-origin, so
CORS-clean like the video).
- Edit modal: YouTube gets an enable-captions checkbox + language; uploaded
video gets a .vtt file picker + language + a remove-subtitle option. en/es.
Honest limitation (in the PR): YouTube caption control via the IFrame API is
undocumented/version-dependent and only works if the video actually has
captions — hence best-effort and wrapped so it can never break playback.
Test: content-subtitles.test.js — the 4 fields survive publish -> snapshot,
the .vtt upload endpoint stores + records the file, and a non-.vtt is rejected.
Suite 550/550.
Closes #216
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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8b661a7347
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feat(content): batch operations — multi-select, batch delete, batch move (#224)
The content library had no batch operations — every item was managed one at a time. Add multi-select with batch delete and batch move. Backend (content.js): - POST /content/batch/delete — array of ids, atomic: validates + authorizes EVERY id first (malformed/missing/forbidden rejects the whole batch), then deletes in one transaction. Reuses the single-delete teardown. - POST /content/batch/move — array of ids + target folder_id, same atomic validate-all-first; target folder must share each item's workspace. Folder is organizational (not in the snapshot), so no device push. - Refactor: extract purgeContentRow() (file removal + snapshot scrub + row delete + affected-device collection) and pushContentUpdates(); DELETE /:id now uses them, so single + batch share one scrub path (no duplication). Add a boolean contentWritable() mirroring checkContentWrite's authorization. - 500-item cap per batch; UUID validation guards the snapshot-scrub LIKE. Frontend (content-library): - Per-card selection checkbox, select-all/none (visible), shift-click range. - Selection persists across folders/pages (issue-aligned cross-page selection); cleared after a successful batch op. - Batch toolbar (shown when >0 selected): count, move-to-folder picker, delete with click-again confirm. Selected cards get an outline. - api.batchDeleteContent / batchMoveContent; en/es i18n. Not included: batch "set expiry" (listed in the issue's toolbar sketch but only delete/move had endpoint specs) — deferred; PUT already does per-item expiry. Test: content-batch-ops.test.js — batch delete removes rows+files+scrubs snapshots; atomic rejection leaves valid rows intact; malformed id -> 400; batch move reassigns folder; cross-workspace folder refused; empty batch -> 400. Suite 553/553. Closes #213 Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5c6d508032
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feat(content): multi-file upload (#222)
Uploading N files fired N sequential XHRs (one POST per file). Select-many now goes up in a single request. - Server POST /api/content: upload.array-style `files` field (up to 20) via upload.fields, looping ingestUploadedFile per file. Keeps the legacy single `file` field so older clients / API callers are unaffected. Response shape is backward-compatible: a single file returns the content object (what every existing caller reads), a batch returns the array. - api.uploadContent: accepts a File, FileList, or array; appends all under `files`; aggregate upload progress; resolves to object (single) or array (batch). - content-library handleFiles: one batched request with aggregate progress and a "N files uploaded" toast instead of a per-file loop. - en/es i18n for the count-based progress/toast strings. checkStorageLimit is left as-is — it's a coarse pre-gate (blocks only when already at/over the limit), same as before; per-file aggregate sizing was a listed "consideration", not required, and is out of scope here. Test: content-multi-upload.test.js drives the real router+multer over HTTP — 3-file batch creates 3 rows and returns an array, legacy single `file` returns an object, single `files` returns an object, empty -> 400. Suite 545/545. Closes #212 Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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792b105035
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feat(content): server-side search, type filter, and sort (#221)
Content discovery was client-side only, scoped to the items already rendered
on the current page — searching "logo" on page 1 couldn't find logos on page
2 or in another folder.
Server (GET /api/content):
- ?q= text search on filename (LIKE, workspace-wide — a search ignores the
open folder so nothing is missed). LIKE metacharacters are escaped so a
filename with % or _ matches literally.
- ?type=video|image|youtube|web — youtube (video/youtube) and web (other
remote_url) are split from plain uploaded video/image so the four UI buckets
map cleanly.
- ?sort=date_desc|date_asc|name|size — whitelisted (never interpolates user
input into ORDER BY); default keeps the legacy newest-first ordering.
Frontend (content-library):
- Type filter + sort dropdowns; search debounced (300ms) and now hits the
server instead of filtering the DOM.
- Result count shown while a search/type filter is active.
- en/es i18n.
api.getContent gains an opts arg ({q,type,sort}); folder_id is omitted while
searching to match the server's workspace-wide behaviour.
Test: content-search-filter-sort.test.js mounts the real router and covers
substring match, LIKE-escape (literal %), the type buckets, name/size sort,
the ORDER BY injection guard, and combined filters. Suite 541/541.
Closes #214
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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ad03a5ec0a
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feat(content): unstable-connection mode — cap YouTube at 720p for weak WiFi (#220)
On Android TV with weak/unstable WiFi, YouTube embeds auto-select 1080p+
and buffer/stall. Add a per-item "Unstable connection" flag that biases the
YouTube embed toward a 720p ceiling.
- DB: content.unstable_connection INTEGER NOT NULL DEFAULT 0 (non-destructive,
existing rows unchanged).
- buildSnapshotItems: denormalize the flag into published_snapshot so it
reaches the player (that query enumerates columns, so it had to be added
explicitly — covered by a new test). preview-payload reuses the same query.
- content.js PUT: accept + coerce unstable_connection to 0/1.
- Player: playerVars.vq='hd720' + best-effort setPlaybackQuality('hd720') in
onReady when the flag is set. Both are hints YouTube may still override, but
together they bias the initial selection down to 720p.
- Edit modal: YouTube-only checkbox + hint; en/es i18n.
Scoped to the core ask; the issue's optional "Shorts get inverse hd1080"
refinement is intentionally left out (dubious for signage, and forcing higher
quality on a weak link is the opposite of the goal).
Closes #217
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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b938fce368 |
feat(auth,tizen): TOTP 2FA UI, email verification on signup, Tizen SSSP install
Three features from this session, full server suite green (535/535). TOTP 2FA (#100) — backend shipped without a UI; add it: - Login: mfa_required -> 6-digit challenge (recovery codes accepted) -> /totp/verify. - Settings > Account: enable (QR + confirm -> recovery codes once), regenerate, disable; SSO accounts see "managed by your identity provider". - /totp/setup returns a server-rendered qr_data_url (bundled qrcode dep). keyuri folds the request Host into the issuer so multi-instance accounts are distinguishable in the authenticator app. Email verification on signup — hosted HARD-block / self-host SOFT-nudge: - email_verified column; existing users asked on first login (SSO + platform admins grandfathered); single-use 24h tokens (SHA-256 hashed). - Gate engages only when email is configured (never locks out a no-mail instance). GET /verify-email + POST /resend-verification (generic, no account enumeration). - Client: "confirm your email" flow + resend, verified/error toasts, self-host banner; onAuthSuccess refuses a tokenless response (defensive). Tizen SSSP URL-Launcher install — Fusion-style one-URL native install: - Server hosts /tizen/sssp_config.xml (dynamic <size>, always matches the served .wgt) + /tizen/ScreenTinker.wgt + a human landing. lib/wgt-cache.js resolves the signed .wgt (/data mount wins, mirroring the APK). - build-wgt.sh also emits a static sssp_config.xml for CDN hosting. - Retail panels require a Samsung Partner cert; dev-mode is SDB self-signed only. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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96b71a0d56
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feat: transition engine — GL wipes across web, Tizen & Android (+ image↔video) (#204)
Client-side GL Transitions v1 across all three players with never-blank degradation: shader lib + generated manifest + real-WebGL CI, transition-as-widget normalization, persistent WebGL/GLES2 compositors (web/Tizen/native Android), image↔video wipes, SSRF-hardened media proxy, decode-gated image preload, dashboard picker. Fixes the playlist change-fingerprint that dropped transition edits. Alpha + on-device soak validated. |
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178af029a4
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Directory board: JSON/CSV import + logo-replaces-title + fix images on player (#195)
* feat(widgets): bulk import for the directory board (JSON / CSV / TSV / text)
Adds an "Import from JSON / CSV" button to the directory-board editor. Paste JSON
(the { company, tenantsByFloor, advertisements, backgroundImages } shape plus
categories[]/floors[]/flat-array/bare-floor-map variants), a CSV/TSV/pipe/semicolon
table (with or without a header — vacant/yes/1 => available, quoted fields), or a
sectioned "room name" text list, and it auto-fills title, footer, floors->categories,
rooms/names/details/availability, and background-image URLs. "Replace / append" toggle.
Tolerant key matching (room/suite/unit/id, name/tenant/company, details/subtitle, …);
warns on things it can't use (bare-filename background images, headerless columns).
parseDirectoryImport is pure and was unit-tested in node across every format.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* fix(widgets): directory board — logo replaces title, and images load on the player
Two on-screen bugs on the directory board:
1. A logo did not remove the title text — both rendered, stacking the wordmark over
the name. renderDirectoryBoard (and the directory-search header) now gate the title
h1 behind !logoSrc, so a logo replaces the title. New render test guards it.
2. Logo + background images did not show on the player (NS_ERROR_DOM_CORP_FAILED,
0 bytes). The player embeds widgets in a sandbox="allow-scripts" (opaque-origin)
iframe, so /api/content image requests are cross-origin, and the helmet default
Cross-Origin-Resource-Policy: same-origin blocks them. Set CORP: cross-origin (+
ACAO:*) on the content file + thumbnail routes, matching the existing /uploads/content
static route. Content already serves publicly, so no new exposure. Verified in a real
sandboxed iframe: same-origin blocks, cross-origin loads.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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76f072bf4b
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fix(tizen): decode-gated image double-buffer to kill the black flash between stills [#187] (#193)
The Tizen .wgt player black-flashed between IMAGE items on slow decode HW
(Samsung OM55B / SSSP). Root cause: playCurrent() called clearStage() before
renderImage() set img.src, so the stage was empty (black) until the new image
decoded. Images had no decode-gated double-buffer — video gained one in #167
(
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ba0663edc1
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fix(pairing): close deferred-offline reclaim race + idempotent same-code adopt (#192)
A fresh unclaimed player that reconnects (same fingerprint) INSIDE the server's ~5s deferred-offline grace hit a false 'active on another connection' reclaim reject, then collided on UNIQUE(devices.pairing_code) on the fall-through INSERT and wedged unclaimed with no content. Real trial customer (web player) hit it. server/ws/deviceSocket.js: - Fix A (guard): gate the liveConn reclaim reject on !inDeferredOffline (pendingOfflines.has(id)). A device mid-deferred-offline is a zombie, not live, so a same-fingerprint reconnect is a legit reconnect, not a hijack. A genuinely live socket (never disconnected -> no pending-offline) still rejects a cloned fingerprint -> anti-hijack boundary preserved (documented). - Fix B (idempotency): when the unclaimed old row holds the SAME pairing_code the reconnecting player presents, ADOPT/refresh it (mirror the claimed-reclaim path, but no device:paired) instead of INSERT-colliding. Differing-code case unchanged. - deferOffline is NOT shrunk (it exists to prevent transient-blip flapping). server/player/index.html: - The cold-boot flap source: an unfiltered pageshow handler ran verifyLivenessSoon() on every load, opening+registering a socket early, which the boot connect() then tore down and rebuilt (connect->register->disconnect->reconnect). Guard it with ev.persisted (mirror the pagehide guard) so only real bfcache restores trigger it. server/test/pairing-race.test.js: - Forces the race against the real socket server (log-gated reconnect inside the deferred-offline window), asserts no false reject / no UNIQUE collision / single claimable row; + a hijack case asserting a cloned fingerprint on a genuinely-live display is still rejected. Web- and android-shaped fingerprints. Fails 2/4 on pre-fix code, 4/4 with the fix. Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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bc9e72ec0b
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fix(content): render YouTube Shorts in 9:16 instead of a landscape frame (#184) (#189)
Vertical Shorts were played in a player forced to 100%x100% on a landscape frame, so they looked wrong (pillarboxed/small). Option A: detect vertical at ingest, persist it, and have every player honor it. - Ingest (routes/content.js): detect a Short from the /shorts/ URL form OR portrait oEmbed dims (oEmbed now queried with the ORIGINAL url so /shorts/ reports its true dimensions), and persist it as st_aspect=vertical on the stored embed URL. That's the only signal players get (remote_url), so it must be captured at ingest, not re-derived per loop. YouTube ignores the unknown param; players read the video id, not the full URL, to build the embed. - Players read st_aspect=vertical and center a 9:16 box (fills a portrait screen, pillarboxes cleanly on landscape) instead of 100%x100%: web (player/index.html), Android (WebViewSupport.youtubeEmbedHtml), Tizen (player.js single-zone + zone paths). Dashboard library uses a static thumbnail, so it's unaffected. Not doing Option B (yt-dlp): runtime dep + storage/bandwidth + maintenance + YouTube ToS; embed-disabled Shorts already skip gracefully. Tests: youtube-shorts.test.js (4) — /shorts/ and portrait-dims tag vertical, landscape stays untagged, /shorts/ tags even if oEmbed fails. Android compiles; web player inline JS + Tizen player.js parse. Note: pre-existing Shorts added before this aren't retagged (would need an oEmbed backfill) — re-add to fix, or a follow-up migration. Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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a15086540f
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feat(widgets): directory-search widget (interactive search of a directory board, live-sync) (#188)
* feat(widgets): add directory-search widget
An interactive, walk-up search view of an existing directory-board. It
references a source board by id (no data copy), so a venue can run the
scrolling board on a main screen and a search view on a tablet, letting
people find an entry instantly.
Server (routes/widgets.js):
- register 'directory-search' + renderDirectorySearch(): resolves the source
board, inlines its categories as one \u003c-guarded JSON blob, renders all
text via textContent (XSS-safe), live case-insensitive filter over
identifier/name/subtitle (debounced), grouped results, available styling,
optional touch on-screen QWERTY keyboard that drives the same filter path.
- missing / non-directory-board source -> friendly full-page fallback, not a 500.
- live-sync while open is out of scope; left a // TODO for a poll hook.
Frontend editor (views/widgets.js): type + magnifier icon, source-board
dropdown (from loaded widgets, filtered to directory-board), title, logo
(reuses the board's picker), placeholder text, theme, on-screen-keyboard toggle;
getConfigFromForm case. i18n: widget.dirsearch.* + type keys in en/es/it/de/pt/fr.
docs: openapi widget_type enum. Tests: server/test/directory-search.test.js.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* feat(widgets): live-sync for directory-search (poll source board, no reload)
Reflect directory-board edits on an open directory-search page without a reload.
- New public GET /api/widgets/:id/data.json returns { categories } for a
directory-board (404 for missing/wrong-type so the page keeps last-good data
on a transient miss). CORS-open (ACAO:*) + no-store so a null-origin sandboxed
widget iframe can read it; exposes only data already public via /render.
Exempted from CSP + auth in server.js alongside /render.
- directory-search page inlines its source_widget_id and polls the board's
data.json every 30s via a relative URL (works behind a proxy/base path and
from a null-origin iframe). Only rebuilds + rerenders when the data actually
changed, so a mid-search view isn't disturbed; skips while document.hidden;
keeps last-good data on any fetch error. Flatten logic factored into
buildFlat() and reused by the poll.
Tests: data.json feed (categories, CORS header, 404s) + poll wiring in
directory-search.test.js (13/13). Verified live in a browser (page.clock
fast-forward): editing the board updates the search page with no reload.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* fix(android): let player WebViews take touch focus for interactive widgets
directory-search is served through the existing generic widget path
(loadUrl <server>/api/widgets/:id/render), so it already renders on Android
with JS + DOM storage + mixed-content enabled, same-origin (so its live-sync
fetch of the source board's data.json works), and no touch blocking.
Add isFocusable/isFocusableInTouchMode to the shared WebView config so the
search field reliably takes a tap/cursor inside the kiosk lock-task WebView.
Harmless for passive widgets (board/YouTube have no focusable inputs); the
widget's own on-screen keyboard still drives the filter when the system IME
is suppressed. Verified with :app:compileDebugKotlin.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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51b0b006b1
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fix(pairing): reinstalled panel reclaims its device row instead of being blocked [Bold] (#180)
Bold Media Group's fleet broke on the 1.9.3->1.9.6 upgrade. Their MDM does an
uninstall/reinstall (app data wiped), so the player registers with
{ pairing_code, fingerprint } and NO device_id and shows a pairing code — but the
dashboard reported "code does not exist". Deleting the device_fingerprints row fixed
it, which pinpointed the fingerprint-reclaim guard in server/ws/deviceSocket.js.
Root cause: the reclaim guard was
`stillAlive = !!liveConn || secondsSince < reclaimSettleSeconds; if (stillAlive) reject`.
On an in-place reinstall the old row heartbeat seconds ago, so `secondsSince < 300` is
ALWAYS true -> it emitted device:auth-error and returned BEFORE the pairing_code INSERT,
so the code the player displayed never existed server-side.
The settle window's real purpose was to REMATCH an existing fingerprint back to its
device row on reinstall — not to force a fresh re-pair. So the fix keys off claim status,
not the timer (server-only; no APK change — reviewed and confirmed unnecessary):
- Reject ONLY when the old row has a genuinely LIVE socket (liveConn) — the real anti-
hijack boundary. Unchanged.
- CLAIMED old row (user_id set) -> RECLAIM it regardless of the settle window: reuse the
row, rotate the token, emit device:registered{online} + device:paired. The panel returns
straight to paired (no operator re-pair, no orphaned duplicate row), preserving name /
claim / playlist / content. device:paired drives the app off the pairing screen, so the
fresh code it showed is irrelevant.
- UNCLAIMED old row -> fall through to the pairing_code path and PROVISION FRESH with the
shown code (reclaiming would leave a stale/null code -> "code does not exist"). #150
relinks the fingerprint to the new row.
`reclaimSettleSeconds` is now vestigial for this path. Trade-off: a fingerprint-only reclaim
of a CLAIMED-but-offline device is no longer delayed ~300s — not a new attack class (the old
code already granted it once the window elapsed); liveConn remains the hard boundary. Truly
closing that window without a re-pair needs client keystore attestation (a future APK).
Also fixes a latent crash this newly exercises: middleware/subscription.js getUserPlan()
dereferenced an undefined user in its else branch ("Cannot set properties of undefined
(setting 'trial_active')") when the user/plan JOIN missed. Under the claimed-reclaim path
that ran checkDeviceAccess->getUserPlan, the throw was swallowed by the reclaim try/catch and
silently dropped the device to provision-fresh. Guard: `if (!user) return null`.
Tests (server/test/fingerprint-reclaim.test.js):
- NEW: a CLAIMED reinstall reclaims the SAME row, emits device:paired, creates no duplicate,
keeps the fingerprint linked — regardless of the settle window (the Bold repro, fixed right).
- NEW: recent heartbeat + no live socket, UNCLAIMED -> provisions fresh with the shown code.
- NEW: a LIVE old socket still rejects and creates no new row (security preserved).
- Updated the #143 gone-device test to expect provision-fresh for an unclaimed row, and the
log-noise assertion to the "reclaim rejected" message.
465/465 server tests pass. Server-only: NOT deployed, no version bump, Android untouched.
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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||
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|
cf4c71d7d0
|
feat(email): SMTP transport as an alternative to Microsoft Graph [#173] (#179)
Adds a pluggable email transport so self-hosters without Azure/M365 can send
mail through any standard SMTP server (Postfix, Gmail, Mailgun, SendGrid, corp
relay). Graph stays the default; behavior is byte-for-byte unchanged when
EMAIL_TRANSPORT is unset or "graph".
- config: EMAIL_TRANSPORT ("graph"|"smtp", default graph) + SMTP_HOST/PORT/
SECURE/USER/PASSWORD/FROM.
- services/email.js: branch by transport behind the SAME public sendEmail()/
isConfigured() surface. SMTP via nodemailer (lazy-required, like MSAL).
Shared across both transports: the "[ScreenTinker] " subject prefix (unless
rawSubject), the GRAPH_DEV_RESTRICT_TO allow-list, html-from-text derivation,
and the never-throws contract (failures log + return sent:false). SMTP_SECURE
true=implicit TLS(465)/false=STARTTLS(587). Auth optional (unauthenticated
relay ok); SMTP_USER without SMTP_PASSWORD is flagged. SMTP_FROM parses
"Name <addr>". New emailConfigStatus() for startup diagnostics.
- server.js: startup logs the transport and a LOUD error when the selected
transport is partially configured (some fields set, others missing) or when
EMAIL_TRANSPORT is invalid (falls back to graph). A fully-unset transport
stays a silent stdout fallback (unchanged dev behavior).
- nodemailer ^6.9.16 added as a production dep (bundled in the Docker image).
- .env.example + README: SMTP config section, Gmail example, transport table.
- test/email-transport.test.js: 15 tests — transport selection, config
validation (missing/partial/invalid), SMTP message building (from/prefix/
fromName override/text alt), sendEmail routing (mocked nodemailer), rawSubject,
dev-restrict on smtp, and the smtp_error never-throws path.
462/462 server tests pass. Boot verified for all four states (configured,
misconfigured, invalid, default).
Closes #173
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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||
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9c70fcc790
|
feat(diagnostics): device incident log — offline cause, network-vs-reboot, display-sleep (#175)
* feat(diagnostics): device incident log — why a screen went offline/black, with device-attested cause
Field request (Bold/s_t_r_o_b_e): "screens go offline randomly — let us see the cause." Answers it
across the fleet with a unified incident log, and — the key insight — lets the DEVICE disambiguate
the cause the server can't: if the app process survived the gap it was a NETWORK problem (not a
reboot), and it can even tell a dropped Wi-Fi/Ethernet link from a link-up-but-server-unreachable
(router/upstream) failure.
Schema:
- device_status_log gains reason + detail (WHY each offline transition happened).
- NEW device_events table (unified incident feed): type (offline/online/display_off/display_on/
crash/reboot/network/app_error) + reason + detail, indexed, age-pruned + per-device capped.
Server:
- Capture the socket.io disconnect REASON (transport_close/ping_timeout/transport_error) instead of
discarding it — recorded in the offline-cause log. devices.offline_reason stays on the EXIT-SIGNAL
contract (crashed/clean_exit/silent) — a separate axis, preserved (violent death = 'silent').
- device:event handler (typed incidents) + device:connectivity-report handler (device-attested).
lib/incident-classify.js (pure, unit-tested) composes reason+detail: cold_start->reboot;
link_lost->network "Wi-Fi/Ethernet link lost"; else network "LAN up, server unreachable
(router/upstream)"; appends SSID / weak-signal (rssi<-75) / IP-changed. On a report it upgrades the
most-recent offline row from the server's guess to the device's ground truth.
- heartbeat timeout -> 'heartbeat_timeout'; retention/cap for device_events.
- Device-detail API returns statusLog.reason/detail + the last 50 device_events.
Device (Android WebSocketService): ConnectivityManager default-network callback (link-lost during a
gap) + Wi-Fi SSID/RSSI + IP snapshot -> device:connectivity-report on reconnect (app survived =>
network); ACTION_SCREEN_ON/OFF receiver -> device:event display_on/off ("screen went black"). All
guarded/feature-detected; no manifest change; compiles clean.
Web + Tizen players: reconnect connectivity-report (link_lost from navigator.onLine during the gap)
+ visibilitychange -> display_off/on. Best-effort (no wifi detail in a browser). Tizen exit-signal
marker slice untouched.
CMS (device-detail): the offline cause on the uptime-timeline hover + a new "Recent incidents" panel
(merged offline periods + typed events, friendly labels, detail, relative time + down-duration).
Built as a 4-way parallel agent fan-out over disjoint domains against a locked contract, then
integrated. Verified: full server suite 443/443 (incl. the seam fix keeping the exit-signal contract
intact), Android compileDebugKotlin clean, all players + CMS node -c clean.
Refs #170.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* feat(diagnostics): internet-reachability probe — split "our server down" from "no internet" (#170)
Follow-up to the incident log: when a device's link is UP but it's offline, "router/upstream" was a
catch-all. The device now probes a public host (1.1.1.1 / 8.8.8.8 :443) DURING the gap, so the cause
pinpoints blame:
- link_lost=true -> Wi‑Fi/Ethernet link lost (device's own link)
- link up, internet_ok=true -> server_down: internet reachable, OUR server was unreachable
- link up, internet_ok=false -> no_internet: router/ISP down
- link up, no probe result -> generic router/upstream (unchanged fallback)
- Android WebSocketService: fire a short daemon-thread TCP probe (443, either host) at disconnect;
the result rides the connectivity-report as internet_ok (omitted if the gap ends before it finishes).
- lib/incident-classify.js: 3-way split on internet_ok; new reasons server_down / no_internet.
- Frontend i18n: device.event.server_down / .no_internet labels.
- Tests: +3 classify cases (server_down, no_internet, link_lost wins over internet_ok). 12/12.
Verified: classify 12/12, Android compileDebugKotlin clean, node -c clean. Refs #170.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* feat(diagnostics): log an 'upgrade' incident (old → new app_version) — server-side (#170)
When a device reports an app_version different from the stored one, applyDeviceInfo logs an
'upgrade' device_events row (detail 'old → new'). Server-side, so it covers Android/Tizen/web with
no client change; a fresh pair (no prior version) isn't counted. Adds device.event.upgrade label.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
|
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|
12c0004245
|
test(ci): OS-assigned ephemeral ports for subprocess suites — kill the port-collision flake (#176)
The subprocess-booting test suites hand-picked fixed ports in a cramped ~3955-4021 range, and 156-schedule-read-path deviated to a RANDOM port (3900 + rand%90) that overlapped those fixed ports. Under CI load two servers could race on the same port, surfacing as flaky "no such table: devices" / "FOREIGN KEY constraint failed" (a server answering a request against a half-migrated or wrong DB). It's environmental — the suites pass locally and in isolation. Fix: a shared test/helpers/free-port.js (bind :0 on loopback, read the OS-assigned port, release) called in before() so every suite gets a guaranteed-unique ephemeral port — concurrent suites can no longer collide, and no one has to hand-assign ports. - Codemod converted 30 suites: const PORT = <fixed|random> -> let PORT (+ BASE) assigned via `PORT = await freePort()` at the top of before(). - 3 hand-fixed (different structure): 148-eviction-storm (lowercase `base`), boot-health (no before() — allocates PORT + a throwaway SEED_PORT inside the test, replacing the hardcoded 3894), totp-keyrotation (no before() — allocates at the test start before bootServer()). No fixed 39xx/40xx ports remain. Full server suite 435/435; the 4 hand-touched suites pass in isolation. Pure test-infra change — no app code touched. |
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|
837f65e634
|
fix(content+android): rotation-aware media — portrait upright on dashboard AND player (#170) (#172)
* fix(content): rotation-aware media dimensions — portrait no longer stored landscape (#170) Ingest recorded CODED width/height and ignored rotation, so a portrait phone video (coded 1920x1080 + 90° Display-Matrix) or a portrait photo (EXIF orientation 6) was stored LANDSCAPE. The player then rendered it wrong-aspect and letterboxed — the "portrait content degraded + blue bar at the bottom" symptom in #170. The reporter's workaround (pre-rotate + mark Landscape) is exactly what this bug forces. - lib/media-orientation.js (new): pure, unit-tested display-dimension helpers = single source of truth for ingest AND the backfill. videoDisplayDims() reads the modern Display-Matrix side_data rotation (falls back to the legacy tags.rotate, sign-normalized); imageDisplayDims() honors EXIF orientation 5..8. Odd quarter-turns swap W/H. - lib/content-ingest.js: use the helpers for stored dims; add sharp .rotate() so image THUMBNAILS are auto-oriented too (video thumbs were already auto-rotated by ffmpeg). - scripts/backfill-rotation-dims.js (new): idempotent, dry-run-by-default maintenance to correct already-uploaded portrait media (re-probe -> fix dims -> regenerate image thumbs). - test/media-orientation.test.js: 5 bites (tag + Display-Matrix, sign/normalize, EXIF 5..8, the blue-bar landscape->portrait case, null-safety). Scopes #170 to its residual-on-1.9.4 issues; the 1.9.3 "never displays" slice was #162 + the remote_url-null download fix, already shipped in 1.9.4. The slow low-res/orientation- cycling first load is tracked separately in #170 pending repro data. Refs #170. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(android): honor EXIF orientation in ImageLoader so portrait photos render upright (#170) Completes the rotation-aware media fix on the PLAYER side. The server ingest fix (this branch) corrects stored dimensions + auto-orients the thumbnail, but the panel draws the full-res original via BitmapFactory, which ignores EXIF — so a portrait photo (landscape pixels tagged "rotate 90") still rendered sideways on the screen. QA root-cause pass on #170 caught this gap: the Android player reads no stored dims and applied no EXIF. ImageLoader now reads the EXIF orientation (from the file for cached content, from the byte stream for remote_url images — ExifInterface(stream) is API 24+, minSdk is 24) and rotates/ flips the decoded bitmap via a Matrix (all 8 orientations). NORMAL/UNDEFINED is a no-op (no extra allocation); a transformed copy recycles the source; OOM falls back to the source rather than crashing. Videos were already correct (ExoPlayer honors the rotation matrix). Verified: :app:compileDebugKotlin clean. Refs #170. Rides with the server rotation-dims fix on this branch. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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|
2f3dd80881
|
feat(agency): per-token upload folder — auto-created, subtree-confined (#158) (#171)
Agency-portal uploads previously all landed at the workspace library root, unsorted. Instead of the issue's whole-workspace folder dropdown (which would leak every folder name to an external party), bind ONE folder per agency token — admin-controlled and agency-invisible — and scope the portal picker strictly to that folder's own subtree (Hybrid-C). Fully backwards-compatible: no bound folder -> root, exactly as before. Model / multi-workspace: an agency token is bound to ONE workspace at issuance, so the token key IS that workspace's private link and the bound folder lives in that workspace. An admin with N workspaces mints one token per workspace (each with its own auto-folder). No workspace-switcher in the portal — the token is the tenant boundary. Backend: - api_tokens.upload_folder_id (additive; ON DELETE SET NULL -> deleting the folder falls back to root). - lib/agency-targets.folderSubtree(): recursive-CTE helper = the SINGLE confinement source shared by GET /api/agency/folders AND the POST /api/agency/content target check, so the set the agency can SEE and the set it may WRITE to can never drift. Workspace-guarded at the anchor row; descendants inherit the workspace (folders.js forbids cross-ws parents). - routes/agency.js: GET /folders (bound subtree only); POST /content defaults to the bound folder and 403s any folder_id outside the subtree. - routes/tokens.js: create auto-creates "Agency — <name>" (or binds a picked folder, validated same-workspace, respecting the 100-folder cap) inside the token tx; new PUT /:id/upload-folder to rebind; listing surfaces the bound folder name. - middleware/apiToken.js + lib/content-ingest.js: upload_folder_id onto req.apiToken; ingest writes folder_id. Frontend: - Agency portal: folder <select> shown only when a real subfolder choice exists (identifies the "Main folder" root client-side without learning the token's folder id). - Settings: folder pick at token creation, bound-folder display, rebind modal. - i18n: 7 new apitoken.* keys across all 5 locales. Tests (429/429): - test/agency-folder.test.js: 5 folderSubtree confinement bites (subtree in, siblings out, workspace guard, null -> root). - test/agency.test.js (+1 e2e): auto-create, default-to-bound, in-subtree pick lands there, sibling -> 403, admin-pick, unknown-pick -> 400, rebind-to-root. Closes #158. Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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|
501ffb11c1
|
feat(device-owner): tier foundation + QR provisioning + content-expiry & device enhancements (#168)
Device-owner tier substrate + silent install, end-to-end QR provisioning (Android 12+ compliance, APK-derived checksum, URL pre-seed, zero-touch onboarding, guided a11y screen), content-expiry (#157) with player no-restart deferral, and the device-enhancement batch (#10/#12/#13/#14). Backward-compatible with 1.9.3 clients; all autonomous behaviors opt-in. QA + security review green. Closes #161, #157, #159. |
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|
938a43a466
|
Group sync: clock/schedule synchronized playback (offline-native) + double-buffer (#167)
* feat(group-sync): synchronized playback per group (server + Android) [stage 1]
Play a group's shared playlist in lockstep across its displays — start/end items
together — by reusing the video-wall sync primitive with the spatial transform
removed and keyed on group_id instead of wall_id.
Server:
- device_groups += sync_enabled + leader_device_id (optional pin).
- buildPlaylistPayload emits a group_sync:{group_id, is_leader} block ONLY for a
member whose playlist matches the group's shared playlist (playlist-match guard —
a mismatched member is ignored, never synced). Membership via device_group_members.
- Leader auto-election: pinned-if-online -> first online matching member -> stable
fallback; computed (never persisted, so the operator's pin is preserved).
- group:sync / group:sync-request relay among eligible members (mirrors wall:sync,
guarded on membership + playlist match).
- Self-heal: re-push payloads to group members on (re)connect so is_leader refreshes.
- PUT /api/device-groups/:id accepts sync_enabled + leader_device_id and re-pushes.
Android:
- WallController is now mode-aware. WALL = transform + object-fit:fill + forced
follower-mute (UNCHANGED — every wall branch is byte-equivalent when isGroup=false).
GROUP = same leader/follower timing incl. the full video drift controller, but
full-screen (no transform), normal fit, and per-item mute honored (no forced mute).
- WebSocketService: emitGroupSync/emitGroupSyncRequest + onGroupSync/onGroupSyncRequest.
- MainActivity: dispatch emit by mode, parseGroupConfig, onPlaylistUpdate group hook.
Wall path is provably unchanged (additive mode, defaults to WALL). Kotlin compiles;
server suite 407/407.
Stage 2 (follow-up): web + Tizen parity, dashboard sync toggle + leader picker,
offline-sweep leader promotion.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(group-sync): web + Tizen player parity [stage 2]
Mirror the Android group-sync generalization in the two web-based players so a group
with a shared playlist syncs across mixed player types, not just Android.
Web player (server/player/index.html):
- group:sync / group:sync-request handlers (index jump + latency-compensated video
drift, same maths as wall:sync) — no audio policy here, per-item mute honored.
- emitGroupSync() + applyGroupSync() (4Hz leader broadcast; follower sync-request).
NO CSS transform, NO forced mute (unlike applyWallMode).
- isFollower now also true for a group follower (suppresses self-advance).
- handlePlaylistUpdate handles data.group_sync (mutually exclusive with wall).
Tizen (tizen/js/player.js WallController + app.js):
- WallController is mode-aware: WALL styles the slice + forced follower semantics
(UNCHANGED when mode !== 'group'); GROUP clears any wall styling (full-screen) and
drives leader/follower timing only. syncId()/clearStageStyle() helpers; emitSync/
onSync/onSyncRequest key the event + id off the mode.
- app.js: group:sync/request socket handlers; onPlaylist enters group sync on a
group_sync block, else exits — content renders through the normal single-zone path.
Realigned the v4-exit-signal-phase3 TIZEN slice (682->696) shifted by the app.js edits.
Wall path is provably unchanged in both (additive group mode). Server suite 407/407;
both players' JS parse.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(group-sync): dashboard UI — sync toggle + leader picker [stage 3]
On each group's header row:
- "Sync" checkbox -> PUT /api/groups/:id { sync_enabled } enables synchronized
playback; server re-pushes to members so they enter/exit sync mode. A hint notes
it needs a group playlist and that a display on a different playlist is ignored.
- When on, a "Leader: Auto / <display>" picker -> { leader_device_id } (null = auto-
elect, which self-heals; or pin a specific member to always lead when online).
Adds api.updateGroup(id, data) and the en i18n strings (en-only, mirroring the
existing per-group UI keys; the i18n parity test is apitoken-scoped).
Frontend parses (ESM); server suite 407/407.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(group-sync): rework to clock/schedule sync + double-buffer + polish
Replace the leader/follower relay model with clock/schedule sync. Every
same-playlist member derives the identical (index, position) locally from a
server-disciplined clock + the deterministic playlist schedule, so sync:
- needs no server at play-time (offline-native), and
- has no leader role to double-elect (kills the split-brain class the leaked
WallController tick produced).
Server
- heartbeat-ack now carries server_ms + echoes client_ms for NTP-style clock
discipline; the client caches the offset (survives an outage).
- POST /groups/:id/resync -> group:resync (manual "Resync now").
- (kept: group_sync payload; leader machinery is now vestigial/ignored.)
Clients (web / Tizen / Android)
- Clock offset disciplined over the heartbeat, cached (localStorage / prefs).
- Schedule engine: pos = (syncedNow mod Sum(duration_sec)) with a CANONICAL
slot formula identical across platforms so mixed-platform groups can't drift.
- Snap-on-load: a fresh clip hard-seeks ONCE to the exact position (was ~5s of
gentle nudge to eat a ~0.3s load offset); steady-state keeps the gentle nudge.
- Double buffer: warm the next clip a few s before the boundary -> instant
switch, no black hold. Android pre-decodes on a throwaway surface so the swap
doesn't flash one wrong-aspect (landscape-stretched) frame.
- In-place duration edits: duration_sec dropped from the change signature and
applied in place, so a duration edit re-anchors the schedule WITHOUT a restart.
- Live-log shows discrete corrections (jump/align/seek) immediately; only the
steady-state line is throttled.
Android
- Fix leaked WallController leader tick: onDestroy() now stops it (Handler on the
main looper outlived the Activity -> zombie broadcaster / split-brain).
Dashboard
- Group leader picker -> "Resync now" button.
Tests: heartbeat-ack clock fields + resync route; exit-signal .wgt slice realigned.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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34f1cb9e7c
|
feat(dashboard): version indicator + GHCR update check (#165)
* feat(dashboard): version indicator + GHCR update check with admin panel - Add server/lib/ghcr-check.js: GHCR tag poller (36h cache, semver filter) - Extend /api/version with latest_version and update_available - Add POST /api/admin/check-update (force GHCR poll) - Add POST /api/admin/trigger-update (Docker compose or manual instructions) - Sidebar footer: version label + amber badge when update available - Admin > System: version comparison card with Check/Update buttons - 14 new tests (10 unit + 4 integration), 68/68 passing Closes #163 * fix(dashboard): gate trigger-update to platform-admin + add GHCR fetch timeout Review follow-up on #165 (the two blockers): - trigger-update runs `docker compose up -d` on the HOST via docker.sock (root-equivalent) but was behind requireAdmin, i.e. reachable by any workspace-level admin. On a multi-tenant host that's a customer, not the infra operator. Gate it with requirePlatformAdmin (DOCKER_UPDATE_ENABLED still gates it further). check-update stays requireAdmin — it's a read-only GHCR poll. - ghcr-check.checkNow had no fetch timeout. Node's global fetch has no default timeout, so a hung GHCR connection never settled — leaving `inFlight` set forever (the finally never ran), which wedged the background poller AND hung any awaited checkNow (/api/admin/check-update). Add a 10s AbortController timeout on both requests so the try/catch/finally always fire. All 405 server tests pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: ScreenTinker <hello@screentinker.com> Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1ebdb1f7a9
|
feat(ota): self-update kill switch — global, per-device, and MDM auto-detect (#166)
Lets an operator (or an MDM) own updates instead of the app self-installing, which on managed panels shows a self-install confirm dialog over customer content (#155). Three layered controls: - GLOBAL (server): config.otaEnabled from OTA_ENABLED (default on). When off, /api/update/check returns update_available:false, reason:ota_disabled_global — the whole instance stops offering updates. - PER-DEVICE (server + dashboard): new devices.ota_enabled column (default 1). When 0, that device is never offered an update (reason:ota_disabled_device). A "Self-update (OTA)" toggle in the device settings flips it via PUT /api/devices/:id. - AUTO-DETECT (Android): UpdateChecker stands down entirely when a foreign device owner (an MDM/DPC) manages the panel — detected via getActiveAdmins() + not being device owner ourselves. Pure client-side, errs safe, needs no server change. The two server gates are enforced server-side so they cover EVERY client version, not just ones with the client-side stand-down. When OTA is off the device still reports its version (dashboard sees state); the MDM/operator owns the actual update. For an MDM-managed fleet (e.g. Pivot/MAXHUB), turn OTA off and let the MDM push the APK — the install-dialog race disappears from every angle. Tests: +2 (per-device gate + a real OTA_ENABLED=false server for the global gate); full server suite 393 pass; Android compiles. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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570f7919e0 |
test(tizen): realign wgt exit-signal harness slice after #162 stage-owner edit
The v4-exit-signal-phase3 tests eval a hardcoded LINE RANGE out of tizen/js/app.js (harness(TIZEN, 663, 697)). The #162 stage-owner fix inserted ~19 lines above that block, so the slice no longer captured the crash/pagehide handlers and the three B/wgt tests failed. Re-point the range to 682-716 (block content unchanged, verified identical). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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e0b45bf907 |
fix(playlists): return item schedules from GET /:id so the editor shows them (#156)
GET /:id built the items array but never called schedulesForItem, so the playlist editor rendered "always plays" for items that have a live schedule. Because the editor re-PUTs whatever it loaded and PUT .../schedules is a wholesale DELETE+INSERT, an unchanged save on a mis-loaded item silently wiped the real schedule. Mirror GET /:id/items:351 so the read path returns the blocks the editor and player already agree on. Adds render / round-trip / wipe-trap regression tests (subprocess HTTP harness). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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147ab6d3c8 |
fix(ota): treat legacy -patchN as a released version so the old fleet is offered updates
The -patchN scheme (e.g. 1.9.2-patch3) parses as a semver prerelease, so decide()'s superseded-prerelease guard refused to offer a newer stable core (1.9.3) to the existing fleet — stranding every 1.9.2-patchN device on OTA (Force Update didn't help; the re-check re-returned superseded-prerelease). isReleased() now counts -patchN as a shipped release, so those devices get offered 1.9.3 via normal OTA, while GENUINE prereleases (-beta/-rc/-alpha) keep prerelease semantics and newer cores are never downgraded. 6 new tests + 14 existing OTA tests green (388/388 suite). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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09e11397b4 |
test: widen CI-fragile event-loop-gap timing bars (flaky prune/storm asserts)
CI flaked on the 300k-row prune non-blocking assert: a healthy chunked prune hit a 417ms max event-loop gap on a shared runner, over the strict 250ms bar (the same test passed on the prior commit; the release bump changed no logic). These probes exist to catch a MULTI-SECOND freeze (the pre-fix whole-table sort froze 40-48s) — not to enforce a sub-300ms latency SLA — so a strict bar is fragile under runner contention/GC. Widen both to <1500ms: still << "seconds" (catches any real regression) but robust on CI. No production code changed. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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8ad2258e7c |
feat: app-ending signal (exit-signal contract v1) — server + APK + .wgt + /player
Best-effort "last gasp" so Offline is annotated with WHY it went away — completing the liveness story.
Categories: crashed (client uncaught-exception), clean_exit (client confident lifecycle-end, best-effort),
silent (SERVER-inferred by absence — the honest catch-all for violent/external death incl. force-stop/MDM).
SERVER:
- device:exit socket handler + token-authed beacon POST /api/device/exit (reliable-on-unload). Both gated
by liveness.sanitizeExitReason (honesty: only crashed/clean_exit accepted; 'silent'/unknown rejected).
- offline_reason/offline_reason_at/offline_detail columns (additive migration). Clear-on-online (a reason
is always THIS session's); offline transition COALESCEs to 'silent'. Pure annotation — offline detection
and #148/liveness are untouched. Offline dashboard emits carry offline_reason + client_type.
CLIENTS (canonical {reason,detail} shape):
- /player: window error/unhandledrejection + pagehide(persisted=false) -> sendBeacon.
- .wgt: same + BACK-key exit -> socket.emit + sendBeacon.
- APK: global UncaughtExceptionHandler -> crashed (blocking beacon, chains to default); Service.onDestroy
-> clean_exit (socket + bounded beacon). New ExitSignal.kt. onStop/onPause NOT wired (background != exit).
Proven (Phase 3): per-category classification, nothing misclassified, external kill -> silent (never
clean_exit), backgrounding emits no false exit, #148/reconnect-vs-exit intact. 382/382 suite green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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4cf156d4a0 |
feat(server): v4 liveness CORE pass — uniform heartbeat-ack + ack-gap + dashboard liveness + identity
Server-side keystone: the server now honors the v4 liveness contract uniformly across the MIXED fleet (v4 + old pre-v4 + disconnected), all three clients depending on it. - UNIFORM heartbeat-ack: emitted from the single shared device:heartbeat handler (uniform by construction; no per-client/per-path branch), BEFORE the auth guard so a known device's watchdog stays armed. Harmless to old clients (they ignore it). - RECONNECT-WINDOW ack-gap fix (ackableHeartbeat): ack a KNOWN device (authed socket OR a device_id that resolves) even mid-reconnect; NOT anonymous/never-authenticated sockets (degrade-safe); identity-agnostic. No state mutation before requireDeviceAuth (auth surface unchanged; device_ids are uuidv4). - DASHBOARD LIVENESS (deriveLiveness): server-derived, VERSION-AGNOSTIC Healthy/Degraded/Offline from signals every client sends (socket presence, heartbeat age, reconnect frequency); no client status-push. - IDENTITY CAPTURE (capture-don't-act): client_type/client_version/platform/contract_version columns; degrades to legacy/unknown for old clients; NEVER breaks register. - A-BUCKET FIX (QA): recordReconnect + persistIdentity gated on !isPlaylistRefresh (a ~45-60s refresh is not a reconnect/new identity — matches #134), and the identity write is change-detected — closing the WAL write-amplification (A1) and the benign-refresh -> false-"Degraded" (A2) regressions. New lib/liveness.js (pure helpers, unit-tested). 30 new tests (uniform ack, ack-gap, mixed fleet, identity capture, cross-client conformance, refresh-gate reproduce-then-prove); 366/366 total. OTA artifact-availability is a separate concern (out of scope). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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e1ce36b2a8 |
fix(#148) patch2: per-device session-settle debounce — absorb duplicate-socket storms
Field-safe SERVER net. A device opening duplicate/rapid sockets (the APK duplicate-socket bug, separate track) currently churns through evictions during the reconnect-throttle's 30s post-restart WARM-UP (only the hard ceiling 20 applies then, so an 8-in-9s burst passes undamped and each new socket evicts the prior). This makes the server absorb it: a thrashing PAIRED device converges to ONE stable connection and stays online. - lib/session-settle.js (decision only; bounded, swept): shouldHold(deviceId, incumbentAlive) — true only when a socket was accepted for this device within SESSION_SETTLE_WINDOW_MS (config, default 2500ms) AND the incumbent is alive. Warm-up-independent. - deviceSocket register gate (just before evictPriorSocket): if a LIVE incumbent exists and we're inside the window, SOFT-REFUSE the new socket (device:throttled reason=session_settle + disconnect) and keep the incumbent; else accept + evict + (re)arm the window. - LIVENESS SAFEGUARD (load-bearing): only hold when the incumbent socket is actually in the /device namespace — a dead/half-open incumbent is replaced, NEVER stranding the device (max hold is the 2.5s window from the incumbent's accept, then any new socket is accepted). - Soft refusal, NEVER a quarantine (reuses patch1's paired-safe philosophy); single-session enforcement intact for a legitimate move; unpaired/abusive flapping still caught by the existing limiters. O(1), no loop impact. Tests (liveness first-class): live incumbent holds + DEAD incumbent replaced (not stranded); storm of 6 sockets converges to ONE, stays online, not quarantined (during warm-up); single- session move past the window replaces cleanly; unit decision + bounded sweep. The evicted-socket-rearm test shrinks its settle window so it still exercises the eviction path. Suite 336/336. |
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bcfe3eaf8b |
fix(#148) Items 2-4: mark-offline closes the socket + tighten ping + TCP keepalive
Item 2: when the heartbeat checker marks a device offline it now also disconnects any socket it still holds for it, so DB-offline can't diverge from socket-state into a silent half-open (defensive — the live-socket guard already defers genuinely-live sockets). Item 3: tighten half-open detection WITHOUT reintroducing the TV-WebKit decode-load risk the 30s pong-timeout was chosen for — lower only pingInterval 30s->15s (probe more often), KEEP pingTimeout at 30s. Detection = interval+timeout = 45s (was 60s), and the client inherits these via the handshake so BOTH ends detect a dead peer ~25% sooner. (Deliberately did NOT drop pingTimeout to ~20s: MAXHUB is a video-playing TV-class device and the code comment warns tighter timeouts cause spurious drops under decode load.) Item 4: SO_KEEPALIVE on every accepted connection (lib/tcp-keepalive.js) so a half-open TCP can't persist indefinitely at the OS layer, independent of the app ping. Tests: server closes a non-ponging peer within ~pingInterval+pingTimeout while a ponging peer survives; a device whose transport dies ends offline with its connection torn down; keepalive applied to each accepted connection (and never breaks setup on error). Suite 328/328. |
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8809007d9e |
fix(#148) Item 1: exempt paired+authenticated devices from the flap-limiter quarantine
The flap-limiter could 30-min quarantine a PAIRED, legitimate device on reconnect churn.
Behind Bold's single SNAT IP a repeated edge flush -> every device reconnects -> trips flap
-> quarantined -> a recoverable blip becomes a SUSTAINED FLEET-WIDE LOCKOUT we caused.
check(key, now, {paired}) now skips (and clears) the quarantine escalation for a paired
device — it still gets the brief soft cooldown if it truly hammers, but never the long
lockout. The register gate computes paired = device_id && validateDeviceToken(...) (a
matching STORED token, false for missing/mismatch) so a spoofed device_id can't claim the
exemption; unpaired/anon flapping (attacker / unprovisioned hammering) still quarantines.
Tests: unpaired flapper still quarantined; paired never quarantined (soft cooldown only);
paired creds RELEASE an in-flight quarantine; N paired devices from one SNAT IP all admitted
on reconnect and never quarantined across repeated flush cycles.
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5ba5905637 |
fix(#146): web player — guard PlayerMediaHealth calls by METHOD, not object (stale-module TypeError)
Live error: "Uncaught (in promise) TypeError: PlayerMediaHealth.shouldShowIdle is not a function" inside the device:paired socket handler. WHAT WAS ACTUALLY WRONG: not a missing/misnamed definition — the module DOES export shouldShowIdle (served + unit-tested). It's a VERSION SKEW: /player/* is served network-first by the service worker, so a transient module-fetch failure falls back to the STALE cache (an older player-media-health.js that predates shouldShowIdle) while index.html loads fresh with the call. window.PlayerMediaHealth then exists but lacks the method, and the call site guarded the OBJECT (`window.PlayerMediaHealth ? ...`) not the METHOD — so it threw, aborting the rest of the device:paired handler (the showStatus after it was skipped). FIX: guard the METHOD at both call sites (typeof X.method === 'function') so a stale/partial module can never throw — it falls back to the safe inline default (!isPlaying for the idle decision) and the handler runs to completion. SIBLING (errors travel in pairs): the needsReattach call in the "Playlist unchanged" branch had the SAME object-not-method guard. It was inside a try/catch so it couldn't throw uncaught, but a stale module would silently skip the re-attach/hideStatus. Guarded it the same way. No service-worker change needed: network-first already self-heals on the next good load; the method-guard covers the transient/offline-fallback skew permanently. Tests: player-media-health.test.js +1 module-surface test (both needsReattach and shouldShowIdle are exported functions — catches the define-vs-call class). Inline player JS syntax-checked; both guards verified present. Suite 319/319. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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b57e7eec7f |
fix(#146): web player — reconnect drops video to "Waiting for content" (idle reset over live playback)
CONFIRMED from a live console capture (restore cache -> video plays -> reconnect ->
"Playlist unchanged" -> screen falls to "Waiting for content..."). Audio survived because
only the "showing content" VIEW was covered, not the audio path.
ROOT CAUSE: the server re-emits device:paired on EVERY re-register of an already-paired
device (ws/deviceSocket.js:510) — i.e. on every reconnect, while content is already playing.
The player's device:paired handler called showStatus('Waiting for content...') UNCONDITIONALLY
(the "falls through to idle" sibling), putting the idle overlay OVER the live video. The
following device:playlist-update -> "Playlist unchanged" branch returned early and never
cleared it, so the idle screen stuck on top of playing content.
FIX (idle screen only when genuinely idle; unchanged is a strict no-op that keeps playback):
- lib/player-media-health.js: new shouldShowIdle(state) — idle ONLY when nothing is playing
AND there's genuinely no content. Already-playing (or content-present-about-to-render) is
never idle.
- device:paired handler: gate showStatus on shouldShowIdle({isPlaying, hasContent}) instead
of showing it unconditionally. On a reconnect while playing -> no-op.
- "Playlist unchanged" branch: when healthy playback is confirmed, hideStatus() to clear any
stale idle overlay a reconnect's device:paired may have put up — so the confirmation can
never leave "Waiting for content..." over live content. Still leaves the actual media
element exactly as-is (no teardown, no flicker).
- sw.js cache v10 -> v11.
SIBLING SCAN: device:paired was the only unconditional idle reset. The connect() idle
prompts (connecting / connecting_muted) were already guarded by !isPlaying; empty-playlist
and no-renderable idles are genuine.
Tests: player-media-health.test.js +2 (shouldShowIdle: playing never idle; idle only when
empty+not-playing). Inline player JS syntax-checked; module served + guard referenced on a
booted server. Suite 318/318.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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26c72d62bf |
fix(#146): web player — no-change refresh loses video (keeps audio); re-attach idempotently
ROOT CAUSE (hypothesis A, pre-existing — NOT a beta7 regression; server/player/index.html is untouched since v1.9.2-beta6): handlePlaylistUpdate's "Playlist unchanged" branch blindly returned. The media re-attach (renderContent) lives ONLY in the content-changed branch, so if the <video> surface was lost (element detached from the DOM while still decoding — video gone, audio still playing) a no-new-content refresh never re-attached it. New-content refreshes were fine because they re-render. FIX (make the refresh idempotent for the media surface, no flicker on the healthy path): - server/lib/player-media-health.js (new, UMD + unit-testable, mirrors schedule-eval.js): needsReattach(state) — re-attach ONLY when playback should be happening but the current item's surface is actually lost (video null / detached / ended / errored; non-video: no mounted surface). A healthy attached+live video returns false, so a routine poll stays a no-op (no re-render, no flicker). Served at /player/player-media-health.js from the single source; loaded by the player. - index.html no-change branch: extract the current item's DOM facts and, iff PlayerMediaHealth.needsReattach, call playCurrentItem() to re-render the current item. Wrapped so the health check can never break a refresh. - teardownCurrentMedia: also release currentVideoEl even when it was DETACHED from the container — a detached-but-playing <video> keeps emitting audio and the container-scoped querySelectorAll can't find it. This kills the "ghost audio" on re-attach. - sw.js cache bumped v9 -> v10 so players pick up the new index.html + module. Tests: test/player-media-health.test.js (6) exercises the branch selection — healthy video -> no re-attach; detached/null/ended/errored -> re-attach; idle -> never; non-video by surface presence. Inline player JS syntax-checked; module served + referenced verified on a booted server. Suite 316/316. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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385eda3cb1 |
feat(#146): owner-only CLI to mint billing:read tokens (scripts/mint-billing-token.js)
The billing:read scope + dual-path gate were built but there was no way to MINT a token (and it must NOT go in the workspace-scoped, self-service API-Tokens UI). Adds a server-side, owner-only CLI — no new UI, no network endpoint. Owner-only BY CONSTRUCTION: it's a host-side script, so filesystem/shell access = the platform owner. - server/lib/billing-token.js (testable): mintBillingToken/revokeBillingToken/ listBillingTokens. Reuses the EXACT existing token path — same secret (st_ + 32 bytes base64url), same SHA-256 hashing (hashToken), same api_tokens columns — no second format. Resolves the platform OWNER (oldest platform_admin/superadmin; #14 collapsed superadmin -> platform_admin so that's the top tier) and binds to their workspace. api_tokens.user_id + workspace_id are BOTH NOT NULL (no platform-level token exists); the workspace binding is VESTIGIAL for billing (billing:read is off-ladder -> can't reach any workspace router; billing is platform-global), documented in-file rather than loosening NOT NULL pre-release. - scripts/mint-billing-token.js: thin CLI wrapper. --name mints and prints the secret ONCE (+ id, + "run as owner on host" warning), --list, --revoke <id> (soft revoke, mirrors the dashboard DELETE). Tests (4, test/billing-token-mint.test.js): minted row is scope EXACTLY billing:read with a matching SHA-256 hash and no read/write/full/agency scope; the token reads GET /api/billing/usage (200) but is refused on /api/devices (403) and /api/admin (401) — scope isolation; revocation -> 401; mint requires a name; revoke refuses a non-billing id. CLI smoked live (mint/list/revoke). Suite 310/310. SPEC-vs-REALITY (again): spec said bcrypt + JSON `scopes`; this codebase uses SHA-256 + a single `scope` TEXT column. Built to the real system. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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677b17028e |
feat(#146): billing:read scoped token — dual-path auth for the Usage Report (Option C)
Least-privilege way to read GET /api/billing/usage without requiring platform admin. Additive + isolated: reuses the existing api_tokens scope system (the off-ladder 'agency' scope is the precedent) and does NOT touch the shared role/permission checks other endpoints rely on. - New off-ladder scope 'billing:read' (routes/tokens.js SCOPES). Like 'agency' it is NOT on the read<write<full ladder, so tokenScopeGate rejects a billing token on every PUBLIC_ROUTER and JWT-only routers reject any st_ token -> the scope grants billing-read and NOTHING else. - DUAL-PATH gate requireBillingRead (middleware/apiToken.js), written as an EXPLICIT OR: authorize if (billing:read token) OR (platform-admin session). Admins keep read access but are NOT required to; the token path doesn't lock out admins or vice versa. Billing route now mounted with bearerAuth (token OR JWT front door) + requireBillingRead (was requireAuth + requirePlatformAdmin). - MINTING is platform-admin only (stricter than read/write/full/agency, which any workspace member may mint) since a billing:read token grants GLOBAL billing-read. Note: no finer "owner" tier exists here (#14 collapsed superadmin->platform_admin), so PLATFORM_ROLES is the top level required. Tests (5, test/billing-authz.test.js): dual-path positive (token AND admin session both 200) + negative (user 403 / anon 401); scope isolation (billing token 403 on /api/devices, 401 on /api/admin; read token 200 on devices but 403 on billing); minting owner-only (user + ordinary-admin 403, platform-admin 201); revocation -> 401. Existing token firewall/partition suite (api.test.js) + billing-endpoint tests unchanged & green. Reused the exact SHA-256 token-verification path (no bcrypt/new mechanism). Suite 306/306. NOTE: spec described bcrypt + JSON `scopes` + an analytics:read precedent; this codebase actually uses SHA-256 + a single `scope` TEXT column + 'agency' as the off-ladder precedent. Implemented faithfully to the real system. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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977407ce99 |
feat(#146): usage metering + admin-gated Billable Screens report (contract system-of-record)
Implements the ByteTinker-Bold distribution-agreement billing math and surfaces it on a standalone admin-only route. No UI (the API figure is the deliverable). Server-side only. Contract math (lib/billing.js, config-driven; defaults ARE the agreement): - ASD (per device/day) = min(1.0, online_seconds / (hours*3600)) # 28800 default - BillableScreens (per month) = round-half-up( Sum ASD / days_in_month ) - Flat tier (not marginal): 1-499 $1.50 / 500-999 $1.25 / 1000+ $1.00; cost = screens*rate. Single global rate card for now (per-tenant is a future concern; noted in code). Data foundation: - New durable rollup device_usage_daily(device_id, day 'YYYY-MM-DD', online_seconds), index on day. status_log (3d) / telemetry (24h) can't back a billing month. - Accumulated INCREMENTALLY off the heartbeat tick from the live connection map (same source as devices_connected) - never reconstructed from logs. Each tick credits every connected device's today-row (min(86400, +elapsed)), chunked + transactional (non-blocking); per-tick credit capped (accrualCapSeconds) as a stall/restart guard. - Retention ~400d, pruned via chunked-prune (pruneUsageDaily in runMaintenance). API: GET /api/billing/usage?month=YYYY-MM (default current), requirePlatformAdmin, mounted SEPARATELY from /api/status (billing is revenue data + a heavier aggregate; must not touch the hot status path). Reads the rollup only. MTD figure averages over COMPLETED days only (today shown in `daily` but excluded until it completes); is_final + billable_screens_final appear once the month completes. Tests (12): ASD math; billable round-half-up; flat tier/cost boundaries; accumulator (accrues by interval, caps at 86400/day, disconnected doesn't accrue); report MTD-excludes- today + final-month is_final; retention prune; endpoint authz (admin 200 / non-admin 403 / anon 401) + billing absent from /api/status. Suite 301/301. First-full-month caveat + formula in docs/billing.md. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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9418582de5 |
feat(#146): always-on devices_connected + admin-toggleable /api/status debug block
1. devices_connected (always on, never gated): a top-level /api/status field next to loop_lag = LIVE WS socket count from the heartbeat connection map (getConnectedCount), NOT devices.status='online' (which lags by the offline-timeout). The single most-glanced operational number, so it can't disappear when debug is off. Also dropped 4 dead per-poll COUNT(*) queries the route computed but never returned. 2. debug block behind an admin flag: new minimal app_settings KV table (none existed; ai_settings is per-workspace, white_labels is branding) + lib/app-settings.js (cached, refresh-on-write so status polls read a cached boolean, not a DB row). routes/status.js includes `debug` ONLY when status_debug_enabled is on (persisted value overrides the STATUS_DEBUG_ENABLED env default); when off the key is omitted entirely. 3. Admin toggle: GET/PUT /api/admin/status-debug (requirePlatformAdmin, mirrors the branding endpoints) + a checkbox in the Admin tab "Status endpoint" section (mirrors the branding checkbox). Takes effect on the next poll, no restart. Tests: devices_connected always present+numeric and rises with a live socket (booted + socket.io-client); debug present by default, admin flips OFF -> key omitted (loop_lag + devices_connected remain) -> ON again, no restart; non-admin 403, anon 401; unit coverage for getConnectedCount + app-settings default/override. Suite 289/289. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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fa3ab44c20 |
feat(#146): /api/status.debug throughput counters (gauges -> gauges + work done)
The debug block exposed only gauges (buckets, quarantined, inFlight) — state, not work.
A real flapping Firestick reads as flap.buckets:36, quarantined:0, indistinguishable
from healthy. Add lightweight in-memory throughput counters (total + last-completed
rolling window) so the server tells the flapper/flood story itself.
- lib/rolling-counter.js: shared bounded scalar counter (total, curWindow, lastWindow,
windowStart); rolls lazily on bump AND read (no timer), idle decays to 0.
DEBUG_STATS_WINDOW_MS default 60000.
- flap-limiter: refused{Total,LastWindow} (every allow:false), quarantineStarts{Total,
LastWindow} (a quarantine event stays visible after the gauge decays).
- ota-breaker: stats() rateBackoff{Total,LastWindow}.
- ota-download-guard: servedTotal/shedTotal alongside the per-window values.
- database: maintenance sweepsTotal (confirm the prune is firing, not stalled).
- routes/status: debug block gains ota_breaker + the new fields (aggregate-only, cheap).
Tests: rolling-counter window-roll + idle decay; each counter increments on the right
event; booted /api/status asserts the new fields present + numeric. Suite 285/285.
Fallout doc: observability section lists the fields + what each tells a soak-watcher.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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4547a677ab |
test(#146) P3.9: de-flake storm harness — keep max-gap invariant, drop tick-count
The storm harness asserted a tick COUNT (environment-timing-sensitive) that could flake in CI. Kept the real invariant (max event-loop gap < 300ms) and loosened the tick assertion to >=2 (enough to have measured a real gap), which cannot flake. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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bfa99771ca |
feat(#146) P3.8: soak observability block on /api/status
Expose the new internal states so we can SEE the limiters biting during the alpha soak
instead of grepping logs. /api/status now carries debug: {
flap: {buckets, quarantined},
ota_download: {inFlight, servedThisWindow, shedThisWindow, windowCount},
maintenance: {deleted, ms, at, running}, // last status-log prune
log_coalescer_buffer,
}. Aggregate counts only (no device ids/secrets), cheap in-memory reads. stats()
added to flap-limiter + ota-download-guard (singleton prod state), getMaintenanceStats
from database. Asserted in the booted /api/status test.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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0f990c2e7e |
fix(#146) P3.7: coalescer carries the PEAK numeric over the window
The coalesced loop-lag summary carried an arbitrary sample's p99. Now record() tracks the MAX (peak) over the window and the summary emits it — the peak is the number that matters during an incident: '[loop-lag] band=critical (x47 in 30s, peak 1502ms)'. Band CHANGES still log immediately, unchanged. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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7e68e18a17 |
test(#146) P2.6: boot health during a large startup trim — confirmed
Booting against a pre-bloated 300k-row device_status_log, /api/status answers in <3s while the table is still large (chunked startup prune trickling in the background), and the backlog drains to the cap with the server responsive throughout. The old whole-table sort froze boot ~40s. Fallout doc gets the P2 findings section. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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a80f0b8f6f |
test(#146) P2.5: buildPlaylistPayload cost under mass reconnect — mitigated
Investigated the fleet-wide simultaneous reconnect concern. buildPlaylistPayload is synchronous but cheap: measured avg 0.078ms / max 0.70ms per call with a 200-item snapshot; 230 devices = ~18ms CPU spread across 230 separate handler invocations (the loop yields between them), never one block. Per-call << 50ms invariant. No change needed; documented with the measured number. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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ad0442c80d |
test(#146) P1.4: block-endpoint authz — owner allowed, others denied
Block is a real lever now, so cover the authz path. Booted server + JWT; device and a
viewer membership seeded via the DB file. Proves POST /api/devices/:id/{block,unblock}:
owner (workspace_admin) -> 200; unauthenticated -> 401; cross-workspace user -> 403;
workspace_viewer -> 403 (read-only), with the DB blocked column asserted at each step.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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8dd6491288 |
fix(#146) P1.3: per-feature env kill switches + fallout doc section
Every new subsystem is disable-able via env (flip + restart, no redeploy/bisect): - FLAP_LIMITER_ENABLED=false -> flap limiter always allows. - OTA_DOWNLOAD_GUARD_ENABLED=false -> download guard always admits. - MAINTENANCE_BAND_GATE_ENABLED=false -> interval maintenance ignores band. - CONNECT_RATE_QUARANTINE_TRIPS=0 -> quarantine off (already; confirmed). Startup prune is never band-gated regardless. Kill switches table added to the fallout doc. Tests assert each OFF behaviour. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |