The platform audit caught my own contract lying. I gave the Tizen baseline
offline.cache; Tizen caches only the playlist JSON (st_payload_cache, in
localStorage) and has no service worker and no media cache, so the bytes still
come from the network and an outage leaves a panel holding a playlist it cannot
play.
That is exactly the claim this model exists to prevent, made by the model itself,
and it would have applied to every legacy Tizen panel — the ones that declare
nothing and depend entirely on the baseline being honest.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
Foundation for platform-native parity. The dashboard offered every control to
every display — a browser tab cannot reboot its host, a Tizen TV has no
device-owner concept, a BrightSign has no per-window brightness — so those
buttons did nothing, silently, and read as bugs. "UI that reports success and
changes nothing" is a recurring shape here; this ends it by letting the frontend
hide what a display cannot do.
The player DECLARES its capabilities at registration rather than the server
inferring them from a table, because only the player knows at runtime: an Android
device gains real screenshots when accessibility is switched on and loses Tier-2
commands when it is not device owner.
The trap this had to avoid is the opposite failure. Several hundred displays are
in the field declaring nothing, and none will update before the next dashboard
deploy — treating absence as "supports nothing" would strip the UI for the entire
fleet at once. So an ABSENT declaration falls back to a per-platform baseline,
while an EMPTY one is honoured as a player genuinely saying it can do nothing.
Those two cases are trivial to conflate and the difference is a dark dashboard.
Baselines carry only what has always worked on that platform. Anything
conditional — screenshots needing accessibility, kiosk needing device owner,
native sync needing one L2 network — is omitted, so a legacy display shows those
controls only once it declares them. A control that appears late beats one that
lies now.
Capability names are stable strings because they are persisted per device and
sent over the wire; renaming one silently disables a control on every display
still reporting the old name. An unknown name from a NEWER player is dropped
rather than invalidating the whole declaration.
1094 pass.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL