* feat(system-control): Tier 0/1 controls with no device-owner dependency [#160]
Track A of the system-control split (Track B = device owner, shipped in #168). Ships the
capabilities that need NO device owner, with graceful per-tier degradation.
Capability reporting (keystone):
- DeviceInfo now reports can_write_settings / accessibility_enabled / overlay_granted
alongside the existing tier/device_owner flags; server persists them (3 additive device
columns, older APKs default to 0); dashboard gates controls + shows what's grantable.
Android SystemControl (new, all best-effort / no-op when unsupported):
- Tier 0 (no permission): media volume (AudioManager STREAM_MUSIC), per-window brightness
(WindowManager.LayoutParams.screenBrightness — dims our window only).
- Tier 1 (WRITE_SETTINGS): system-wide brightness + screen-off timeout (Settings.System).
- Commands set_volume / set_brightness / set_system_brightness / set_screen_timeout wired
in MainActivity.onCommand; ALLOWED_COMMANDS extended for the group path.
- SetupActivity gains a one-time WRITE_SETTINGS grant row (mirrors the overlay/accessibility
grants); manifest declares WRITE_SETTINGS.
Dashboard:
- device-detail "System control" section (any Android panel): volume + this-app brightness
sliders always; system brightness + sleep-timeout only when the panel reports
can_write_settings, else a "grant on the panel" hint. Sends on release (not drag).
Validated live on a non-owner tier-0 panel: dashboard → set_volume 0.75/0.15 → the panel's
STREAM_MUSIC volume moved to 11/2 (of 15). 423 server tests green.
Closes#160.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(system-control): volume slider reflects real volume + device-owner brightness/timeout [#160]
Two fixes from live testing:
1. Volume "doesn't remember" — the slider hardcoded 50 because the panel never reported its
current volume. Now DeviceInfo reports media_volume (0..1); a new lightweight device:info
socket event lets the panel re-report right after a set_volume (no full re-register / playlist
re-push); server stores devices.media_volume; the dashboard inits the slider from it.
Validated: dashboard set_volume 0.60 -> panel STREAM_MUSIC 2->9 (of 15) -> stored 0.60.
2. System brightness/timeout on a DEVICE OWNER — was gated only on WRITE_SETTINGS, which an
owner doesn't have. A device owner can set those via DevicePolicyManager.setSystemSetting
with no grant, so SystemControl now takes that path when isDeviceOwner(), and the dashboard
enables the Tier-1 controls when can_write_settings OR tier===2. STPolicy.setSystemSetting added.
deviceSocket device_info UPDATE extracted into applyDeviceInfo(), shared by device:register and
device:info. Migration: devices.media_volume REAL (additive). 423 server tests green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(system-control): brightness/timeout remember + move controls into a tab [#160]
Same "remember what it's set to" treatment as volume, now for brightness + sleep timeout, and
the System control section moves off the top into its own "Controls" tab.
Reporting (DeviceInfo -> device:info re-report -> devices columns -> dashboard slider init):
- system_brightness (read from Settings.System, no permission) + screen_off_timeout_ms.
- window_brightness: persisted in ServerConfig (survives relaunch, re-applied on MainActivity
launch) so the per-window slider reflects it too.
- reportInfoNow() now also fires after set_brightness / set_screen_timeout.
Dashboard: new "Controls" tab (any Android panel) holding the volume/brightness/timeout controls;
every control inits from the reported value; sleep dropdown preselects the current timeout.
Server: +3 additive columns (system_brightness, window_brightness, screen_off_timeout_ms); the
device_info UPDATE stores them. Migrations all additive/re-runnable. 423 server tests green.
Validated live: set_brightness 0.40 -> stored window_brightness 0.40; volume 0.30 -> 0.33.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Client-side fixes to the Android signage player, all validated end-to-end on a
Pixel-10 emulator (Android 16) against the alpha server.
- content download: a local item with "remote_url": null was mis-tagged as a
remote stream (org.json optString returns the STRING "null" for a JSON null),
so it was ack'd "ready" and NEVER downloaded — stranding the screen on
"waiting for content" and only ever playing 1 of N files. Guard with isNull().
- playback (#162): PlaylistController trusted isRunning+currentIndex as "already
playing" and never re-called playItem, permanently stranding a panel on
"waiting for content" after a restart/OTA/content-not-ready-at-first-start.
Guards now require hasContentOnScreen (a genuine render) before short-circuiting.
- provisioning: revert to the URL-entry screen if a connect attempt hangs >60s
(wrong/unreachable URL) instead of an endless "Connecting to server…".
- re-pair: a server rejection (device:unpaired / auth-error) left the device
connected-but-unregistered with no pairing code (stuck); a naive re-register
then stormed the #150 reclaim guard ~20x/s. Now: re-register once, debounced +
backed off; honor the reclaim-settle window with a stable "re-pairing available
in Xs" countdown; show the code only once the server accepts it (isPairingCodeLive).
- status: a fully-online device could sit on a stale "Connecting to server…" when
MainActivity was relaunched (CLEAR_TASK) after the service already registered —
it now pulls a fresh playlist on bind so the real state renders.
- setup: add a Default Launcher (HOME role) step so a kiosk can be set as the
default launcher without adb (prevents ~45s activity-recreate churn).
- debug: new DebugLog.v() streams the deep download/playback trace only while
live dashboard debug is enabled; silent in production.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Remove stray brace that broke compilation (MainActivity line 985)
- Server generates unique 6-digit PIN per device during pairing
- PIN stored in encrypted SharedPreferences (ServerConfig.settingsPin)
- Fallback: generate random PIN locally if server doesn't send one
- Include settings_pin in device:paired on pair + reconnect
- DB migration: settings_pin column on devices table
- Hint changed from hardcoded 0000 to generic 'PIN' string
Devices that download an OTA APK but cannot silently install it (Fire TV: no
device-owner path) re-downloaded the full APK every check cycle indefinitely -
install never completes, version never advances, next check re-triggers.
Client (UpdateChecker.kt, ServerConfig.kt, OtaThrottle.kt):
- Reuse a cached, signature-verified APK instead of re-downloading every cycle;
delete leftover invalid files; keep the verified APK on disk as the
manual-install artifact.
- Persisted per-version attempt budget (EncryptedSharedPreferences) so it
survives the Fire OS app restarts that drive the loop. An attempt is counted
only when an install is launched - a download/verify failure does not consume
the budget, so a transient network problem cannot park a healthy device in
backoff. After 3 failed installs, back off to one retry per 24h.
- Clear OTA state and caches when a check returns update_available=false while
state is pending (app relaunched as the new version).
- Report OTA status to the dashboard via device:log (tag ota) on state
transitions only (enter-backoff, clear) to avoid flooding the channel.
- Extract throttle decision logic into a pure OtaThrottle object (no Android
deps) with JUnit coverage (OtaThrottleTest) for the state transitions.
Server (server.js):
- Reword /download/apk log from "OTA update in progress" to "APK served" and
rate-limit to once per IP / 10 min so a looping device cannot flood the log.
Note: client-cooperative fix - prevents the loop in cohorts running this APK.
Currently-stuck beta4 devices still require a one-time manual update.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Web player:
- Cache playlist JSON to localStorage on every update
- Restore and start playing immediately on boot before connecting
- Clear cache on unpair/reset
Android app:
- Cache playlist JSON to EncryptedSharedPreferences on every update
- Restore cached playlist on cold-start, play from disk-cached content
- Update cache on content deletion, clear on unpair
Server (device socket):
- Fingerprint reconnect: issue fresh token instead of rejecting
- Send device:paired on fingerprint recovery for claimed devices
- Add status logging and dashboard notification on fingerprint reconnect
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Follows up on the security audit remediation (afbe113) which added
device_token auth to the WebSocket /device namespace.
Android player (ServerConfig.kt, WebSocketService.kt):
- Persist device_token in EncryptedSharedPreferences alongside device_id
- Send device_token in device:register on reconnect and playlist refresh
- Save/overwrite token from device:registered response (handles legacy
devices getting their first token)
- Handle device:auth-error by clearing credentials and showing pairing screen
- clearDeviceCredentials() method wipes device_id, device_token, is_paired
Web player (player/index.html):
- Save deviceToken in localStorage config from device:registered response
- Send device_token in register() payload on reconnect
- Handle device:auth-error and device:unpaired events — clear config and
show re-pair UI
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
ScreenTinker - open source digital signage management software.
MIT License, all features included, no license gates.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>