Commit graph

182 commits

Author SHA1 Message Date
ScreenTinker 546fcdc105 fix(player-web): independent per-zone rotation in multi-zone layouts
Mirror of the Android fix. The web player showed only the FIRST assignment per
zone (playlist.find) and an image zone set the GLOBAL advanceTimer->nextItem, so
the whole layout re-rendered on one global tick instead of each zone cycling its
own content. Now each zone groups its assignments (by zone_id, sorted), renders
the first, and advances on its OWN timer (images/widgets/youtube: duration;
videos: on end; single-item zones loop). Cleared in teardown. Also render zones
before the single-item 'renderable?' bail so an empty current item can't blank
the screen.
2026-06-08 23:12:29 -05:00
ScreenTinker 73912d5f58 feat(debug): live per-device debug logging toggle on the device screen
Checkbox on the device-detail page streams the Android player's player/zone logs
live (no adb). Transient (off on reconnect), not persisted.

- Android: DebugLog util (logcat + optional socket emit); 'set_debug' command wires
  the sink + flag; key player/zone decisions (layout mode, playItem, per-zone
  render) emit through it.
- Server: relay device:log -> dashboard workspace room as dashboard:device-log.
- Dashboard: 'Debug logging' checkbox sends set_debug; live log panel streams lines
  (rendered via textContent; capped at 500).
2026-06-08 21:49:03 -05:00
ScreenTinker 50d7dbe222 fix(player): zone reset on multi->single layout switch + don't blank multi-zone
- Server (deviceSocket buildPlaylistPayload): when a device's layout has <2 zones
  (single or none), strip leftover zone_id from assignments. After switching a
  device from multi-zone back to fullscreen, content was stuck bound to a gone
  left/right zone_id and never played; nulling it lets both players fall back to
  the default fullscreen renderer.
- Web player: render multi-zone zones BEFORE the single-item 'renderable?' bail,
  so an empty/placeholder current rotation item can't blank the whole screen.
2026-06-08 21:31:27 -05:00
ScreenTinker 401c4b00b5 fix(security): sanitize public widget render to close stored XSS
The public, CSP-exempt widget render (GET /api/widgets/:id/render) inlined
config values straight into <style>/CSS and (for the text widget) raw into the
same-origin document. A workspace editor could store `}</style><script>...` in a
color/background/size field (bypassing the UI pickers via the API) → stored XSS
executing in the app origin for anyone who opens the render URL (JWT theft).

- safeCss(): allow colors/gradients but reject CSS breakout / url() / @import /
  expression / javascript:. Applied to background/color across clock, weather,
  rss, social renders.
- safeNumber(): coerce font_size / scroll_speed / max_items to a finite number
  so they can't smuggle markup.
- Text widget keeps its intentional raw HTML/CSS feature, but it now renders
  inside an <iframe sandbox="allow-scripts"> (NO allow-same-origin) - scripts run
  in a null origin that can't reach the dashboard's localStorage/JWT.

Tests: test/widget-render-xss.test.js (breakout rejected, numbers coerced, text
isolated, legit colors/gradients preserved). Full suite green.
2026-06-08 19:11:14 -05:00
ScreenTinker ba3e2cc785 fix(security): patch quick-win findings from the codebase review
Five low-risk, high-value fixes surfaced by the security review:

#3 Branding lockdown — `custom_domain`/`custom_css` (which feed the PUBLIC,
   pre-auth branding resolver and the login-page <style>) are now settable only
   by platform admins; a workspace_admin can no longer hijack the platform login
   page by claiming its domain. The public /api/branding (+ /domain) now return
   only presentational fields via publicBranding() (no id/user_id/workspace_id/
   custom_domain/timestamps leak).

#6 Strip device_token — the device WS auth secret (validated with
   timingSafeEqual) was returned in device list/get/update + pairing responses
   (SELECT d.* / *). New lib/device-sanitize.js strips it everywhere; prevents
   device impersonation by any workspace user.

#7 must_change_password enforced server-side — was a frontend-only redirect, so
   a provisioned temp password worked indefinitely via the API. requireAuth now
   403s every route except GET/PUT /api/auth/me (the password change, which
   clears the flag) and logout while the flag is set.

#8 XSS — escape user data interpolated into innerHTML in teams.js, kiosk.js,
   layout-editor.js (team/page/layout/zone names, member name/email, kiosk
   config fields). scriptSrcAttr 'unsafe-inline' made these exploitable via
   injected event handlers, not just markup.

#9 Thumbnail IDOR — /api/content/:id/thumbnail had no auth/scope gate (any UUID
   served any tenant's thumbnail). Now mirrors the /file route's playlist/widget
   workspace-scoped reference check.

Tests: new test/security-fixes.test.js (device strip, publicBranding field
allowlist, must_change_password gate). Full suite 41/41. Verified live against a
prod-data copy: device_token absent from /api/devices, /api/branding trimmed.

Not addressed here (tracked for follow-up): Android OTA signature verification
(Critical), public widget-render XSS, token revocation/logout, pairing-code
strength, validateRemoteUrl hardening, import quota.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 19:02:19 -05:00
ScreenTinker eb13f716d0 feat(branding): instance-level default white-label branding (#15)
White-label is stored per-workspace (white_labels.workspace_id); unbranded and
new workspaces - and the login page - fell back to hardcoded ScreenTinker. Add a
single platform default that everything inherits beneath the per-workspace layer.

Resolution (lib/branding.js): workspace row -> custom-domain match -> platform
default -> hardcoded ScreenTinker. Row-level override: a workspace with its own
row keeps it (current behavior); only row-less workspaces inherit the default,
so editing the default propagates instantly (no row-copying at creation).

The platform default is a white_labels row with a FIXED id ('platform-default'),
not a "workspace_id IS NULL" sentinel - legacy pre-multitenancy rows can also
have a null workspace_id, which would be ambiguous.

- routes/admin.js: GET/PUT /api/admin/branding (requirePlatformAdmin) to read/
  upsert the single platform-default row; audit-logged.
- server.js: public GET /api/branding (domain match -> platform default ->
  hardcoded) for pre-login/pre-workspace contexts.
- routes/white-label.js: authed GET now falls back to the platform default
  (was hardcoded) for row-less workspaces.
- Frontend: login page resolves + applies branding (logo, name, colors, favicon,
  custom CSS) pre-auth; Admin page gets a "Default branding" form.

Tests: resolver order incl. legacy null-ws safety; admin GET/PUT (single row,
upsert, platform-admin-only 403). Full suite 37/37. Verified end-to-end:
public + authed + login-page all inherit the platform default; per-workspace
override preserved.

Closes #15.
2026-06-08 16:55:22 -05:00
ScreenTinker 2872b883c7 feat(admin): manage a user's workspace memberships (multi + per-workspace role)
The Workspace column on the platform Users page could only move a 0/1-workspace
user and showed a dead "N workspaces" label for multi-membership users. Replace
it with a "Manage workspaces" modal that handles the full picture.

Backend (routes/admin.js, requirePlatformAdmin):
- GET    /api/admin/users/:id/workspaces            list memberships (+org/ws names, role)
- POST   /api/admin/users/:id/workspaces            add to a workspace (upsert role)
- PUT    /api/admin/users/:id/workspaces/:wsId      change role in a workspace
- DELETE /api/admin/users/:id/workspaces/:wsId      remove (last one allowed -> unassigned)
Roles validated against WORKSPACE_ROLES; each mutation writes an audit row.

Frontend:
- Workspace cell is now a summary (Unassigned / <name> / N workspaces /
  "Platform (all)" for staff) + a Manage button.
- New admin-user-workspaces-modal: lists every membership with an inline role
  dropdown + Remove, plus a type-to-filter "Add to workspace" picker (org-grouped,
  excludes current memberships) with a role select. Staff get a note that they
  already have platform-wide access. Refreshes the table on close if changed.
- Removed the old single-select inline move control (superseded by the modal).

Tests: 6 added (add to multiple workspaces, per-workspace role change, upsert,
remove incl. last->unassigned, validation 400/404, non-platform-admin 403).
Full suite 33/33. Verified headless: Manage opens, lists memberships, filtered
picker, add/role-change/remove round-trips persist (throwaway user, cleaned up).
2026-06-08 16:24:52 -05:00
ScreenTinker 66c95bb331 fix(db): cascade tenant resources on workspace/org delete (#18 follow-up)
The #18 user-delete bug was the first symptom of a broader gap: 13 tables
reference workspaces(id) (and activity_log also organizations(id)) with NO
ACTION, so deleting a workspace or organization fails the same FK wall once it
holds any content. SQLite can't ALTER an FK action, so this migration rebuilds
each table (the create-copy-rename pattern the assignments/schedules migrations
already use), changing only the tenant FK clause:
  workspace_id -> ON DELETE CASCADE   (resources belong to the workspace)
  activity_log.workspace_id / organization_id -> ON DELETE SET NULL (keep audit)

user_id FKs are intentionally left as-is - user deletion stays handled app-side
by lib/user-deletion.js (the #18 fix).

- lib/tenant-cascade-migration.js: pure, idempotent core (table-existence
  guarded; transforms the stored CREATE text, copies rows verbatim, recreates
  indexes; fixes activity_log's AUTOINCREMENT sequence; baseline-vs-after
  foreign_key_check so pre-existing orphan rows don't abort it but a botched
  rebuild does).
- db/database.js: boot wrapper owns the pre-migration snapshot + process.exit
  on failure, matching the other heavy migrations.

Tests (node:test): reproduces the workspace-delete FK failure, applies the
migration, verifies FK actions (CASCADE / SET NULL), index recreation, data
preserved, and that workspace/org delete now cascades (activity_log preserved).
Full suite 27/27. Verified on a copy of a real DB: 13 tables rebuilt,
integrity_check ok, workspace delete cascades, no new FK violations.
2026-06-08 16:01:52 -05:00
ScreenTinker 05f9c20ecf fix(admin): user deletion failed with FOREIGN KEY constraint (#18)
DELETE /api/auth/users/:id ran a bare `DELETE FROM users`, but 23 columns
reference users(id) and only 4 cascade, so with foreign_keys=ON the delete
fails the moment the user is referenced anywhere - and a real user always is
(owns an org, created a workspace, has login activity). Reproduces on a fresh
DB, exactly as reported.

The schema also lacks cascades from workspaces -> tenant resources, so the DB
can't clean up on its own. New lib/user-deletion.js resolves every reference in
one transaction (defer_foreign_keys=ON for forgiving order; table-existence
guard for resilience):
  - Refuse (409) if the user OWNS an organization that has other members -
    don't nuke a shared tenant; transfer ownership first.
  - Hard-delete the organizations they SOLELY own (workspaces + all contents).
  - In orgs they don't own, PRESERVE resources: SET NULL the nullable
    creator/inviter columns, and reassign the NOT NULL legacy creator user_id to
    the resource's org owner (fallback: the acting admin).
  - Memberships (organization_members/workspace_members/team_members/
    content_folders) cascade on the user delete; pending invites they sent and
    legacy teams they own are removed.

The handler now 404s an unknown id and 409s the shared-org case.

Tests (node:test): reproduces the FK failure, then verifies provisioned-member
delete (resources preserved + unlinked/reassigned), solo-org-owner cascade,
shared-org refusal (409), self-delete 400, non-superadmin 403, unknown 404.
Full suite 22/22. Verified end-to-end on a copy of a real DB: deleted a user
owning 2 solo orgs, foreign_key_check clean.

Closes #18.
2026-06-08 10:51:32 -05:00
ScreenTinker 7615eabdd5 feat(admin): Workspace column + inline move/assign on the Users page
Adds a "Workspace" column (after Plan) to the platform Users admin table so a
platform_admin can see and reassign a user's workspace inline, alongside the
Role/Plan dropdowns. Single-workspace move/assign model.

Backend:
- GET /api/auth/users (platform branch): one aggregate query adds
  workspace_count and, for exactly-one membership, the workspace id/name + org
  name (no N+1).
- PUT /api/admin/users/:id/workspace (requirePlatformAdmin - operator excluded):
  move (1 membership) or assign (0) into the chosen workspace, default role
  workspace_viewer, in a transaction; no-op if already there; REFUSES (400) a
  user with >1 membership (manage in the members view). logActivity
  admin_set_user_workspace.

Frontend (admin.js):
- Editable <select> only for a 'user' with 0/1 membership; multi-membership ->
  read-only "N workspaces", platform staff -> read-only "Platform (all)".
- Options grouped by org via <optgroup>, built ONCE from /me's
  accessible_workspaces (same source as the Add User picker) and reused per row.
- Picking "Unassigned" or the same workspace is a no-op so a stray pick can't
  strip a membership. Success -> toast + refresh. EN i18n only.

Tests: 4 added (single-membership move 200 + changed, zero-membership assign
200, multi-membership 400 refused, non-platform-admin/operator 403). npm test
16/16. Verified headless: column renders, selected value correct, "Platform
(all)" for staff, and a dropdown move persisted (throwaway user, cleaned up).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 10:34:47 -05:00
ScreenTinker 5502a3eaa8 fix(roles): make platform_operator assignable + add deny/assign regression tests
The bug: #13 added 'platform_operator' to the frontend role dropdown
(PLATFORM_ROLE_OPTIONS) but #14's PUT /api/auth/users/:id/role whitelist
(ASSIGNABLE_PLATFORM_ROLES) only listed ['user','platform_admin'], so
selecting "Platform operator" returned 400 "Invalid role" - the role was
unassignable via the UI.

Fix: add 'platform_operator' to ASSIGNABLE_PLATFORM_ROLES. One line; the
self-demote guard is intentionally left untouched (a platform_admin still
cannot self-assign the non-owner operator role and lock themselves out).

Tests (node:test, isolated in-memory DB injection - no DB_PATH change):
- admin-users.test.js: platform_admin can PUT role=platform_operator on a
  target user -> 200 and the row persists as platform_operator (regression
  guard for the whitelist gap).
- operator-permissions.test.js (new): verify-then-test of the highest-blast
  -radius deny. Operator CAN update/delete a workspace-scoped content row
  (cross-org write works) but is denied (403) updating or deleting a shared
  (workspace_id IS NULL) row - proving the separate PLATFORM_ROLES gate in
  content.js's checkContentWrite still holds after canWrite was broadened to
  isPlatformStaff.

Verified read-only (no leak): the other shared-asset write sites keep their
PLATFORM_ROLES gate that excludes operator - kiosk.js:57, widgets.js:110,
folders.js:31, layouts.js:59/117/133.

cd server && npm test -> 12 pass / 0 fail.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 12:44:39 -05:00
ScreenTinker 7674f6dc9f test(admin): node:test coverage for Add User + role gating
Adds server/test/admin-users.test.js and a `npm test` (node --test) script.
No DB_PATH override: the suite mounts the real routers against an isolated
in-memory better-sqlite3 instance injected into the require cache, seeded by
the test itself. Node v20 built-ins only (node:test, node:assert, fetch).

Covers: Add User success (response omits password/hash, hash stored not
plaintext, membership written, hosted lifecycle sentinels stamped, audit row
without the password), duplicate-email 409 (no overwrite), non-admin 403,
platform_operator denied (403), org_admin scoped to their own org only,
input validation, and the must_change_password lifecycle (set on create,
surfaced on login, cleared on PUT /api/auth/me).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 11:23:06 -05:00
ScreenTinker 54549420e7 feat(signup): optional org-on-create for self-service signups (#12)
MSP-style deployments want self-service signups created WITHOUT a personal
org, so an admin/operator can assign them into an existing customer org
afterward.

- config.autoCreateOrgOnSignup (AUTO_CREATE_ORG_ON_SIGNUP env), default
  true - single-tenant and the hosted self-service flow are unchanged.
- ensureDefaultOrgForUser gains { allowCreate }: an existing membership is
  always returned (idempotent); the MINT path is gated. allowCreate=false +
  no membership -> returns null (user created org-less).
- register accepts a per-request createOrg flag overriding the deployment
  default; the first-ever user is always given an org (never headless).
  login / Google / Microsoft pass allowCreate from the global config, so an
  org-less user is not silently given an org on next sign-in.

Edge case: a non-platform user with zero workspaces now lands on a "no
workspaces yet" empty state (new no-workspace view) instead of being bounced
into onboarding (whose pairing step needs a workspace). route() redirects
them there, and refreshCurrentUser() redirects once /me reveals zero
accessible_workspaces (covers the first-load race). The workspace switcher
already rendered an empty placeholder and resource routes already return []
for a null workspace, so nothing crashes in between.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 11:16:27 -05:00
ScreenTinker 6e31770cee feat(admin): admin-provisioned user creation + first-login gate (#10)
Adds POST /api/admin/users so an admin can create a user directly with a
known password and assign them to a workspace + role - for self-hosted
instances with no outbound email, where invites never deliver.

Server (routes/admin.js, mounted /api/admin with requireAuth + activityLogger):
- Gated by canAdminWorkspace(db, req.user, targetWorkspace): 404 if the
  workspace is missing, 403 if not an admin of it. This scopes org_admins
  to their own org and excludes platform_operator (no user/role mgmt, #13).
- Validates email (invite-create regex), role in WORKSPACE_ROLES, password
  min-8 (the /me rule). 409 on duplicate email - never overwrites.
- One transaction: global users row (auth_provider 'local',
  bcrypt.hashSync(pw,10), must_change_password from the flag) + a
  workspace_members row written inline (same footprint as an accepted
  invite; accept-invite left untouched).
- Explicit audit row admin_create_user; never logs the password; response
  excludes password/hash.
- HOSTED_INSTANCE: never calls sendSignupEmails and stamps both
  welcome_email_sent_at / activation_nudge_sent_at, so an admin-created
  user gets no welcome email and never enters the activation-nudge sweep.

must_change_password (frontend-first enforcement, per spec):
- Migration adds users.must_change_password INTEGER NOT NULL DEFAULT 0;
  surfaced via requireAuth + /me + login responses.
- route() in app.js forces users with the flag to a #/change-password
  screen (new force-password-change view, reuses PUT /api/auth/me) and
  blocks every other view until set. The /me update clears the flag.

Frontend: "Add User" button beside "Invite member" in the members view
(admin-only) opening a modal (email, name, password + generate, role,
must-change checkbox); invite and Add User coexist. api.adminCreateUser;
EN i18n only.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 11:03:56 -05:00
ScreenTinker 48902f6807 feat(roles): add cross-org platform_operator staff role (#13)
platform_operator is cross-org STAFF: it can see and act-as into every
org and read/write workspace-scoped resources (content, playlists,
layouts, schedules, devices, widgets, kiosk) anywhere - but holds NO
owner-level power.

Design is deny-by-default: operator is NEVER added to PLATFORM_ROLES /
isPlatformRole, so every owner capability (billing, org/workspace
deletion, user/role management, shared & template asset curation,
branding, workspace member mgmt/rename) stays denied, and any NEW owner
endpoint added later inherits that denial automatically.

Operator gets power from exactly two levers:
- middleware/auth.js: new PLATFORM_STAFF set + isPlatformStaff(); owner
  guards (PLATFORM_ROLES, requireAdmin, requireSuperAdmin) unchanged.
- tenancy.js: accessContext + resolveTenancy treat staff as act-as
  capable; new req.isPlatformStaff / req.isPlatformOperator (req.isPlatformAdmin
  stays owner-only); accessibleWorkspaceIds + switch-workspace guard use staff.
- permissions.js: canRead/canWrite + canAccessWorkspace (read) grant staff;
  canAdmin / canAdminWorkspace / isOrgAdmin / isOrgOwner stay owner-gated.

Read-only edges (per review): operator may VIEW workspace member lists
(canAccessWorkspace) and the unassigned device pool (devices.js), but
cannot mutate either.

Frontend: platform role dropdown adds "Platform operator"; the user-mgmt
view stays isPlatformAdmin-gated so operators can't open it. EN i18n only.

Behaviour identical under HOSTED_INSTANCE set or unset.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 10:30:21 -05:00
ScreenTinker 797eab7c8d refactor(roles): normalize the platform-role model (#14)
The legacy /api/auth/users dropdown could write 'superadmin' and 'admin'
role strings that not every code path recognized. Some checks matched only
'platform_admin' (tenancy accessContext/resolveTenancy), so a 'superadmin'
user could list orgs but not act-as into them.

Normalize to the current two-tier platform model (users.role holds the
PLATFORM role only; org/workspace roles live in the membership tables):

- Migration (idempotent, exact-string): superadmin -> platform_admin,
  admin -> user. No-ops on rows already in the current model.
- Add isPlatformRole() helper in middleware/auth.js; route the two
  superadmin-excluding checks in tenancy.js through it so a stray
  'superadmin' is never treated as lower-privileged (fixes act-as).
- Remove the dead/stricter requirePlatformAdmin in permissions.js (bare
  === 'platform_admin'); the single guard is the one in middleware/auth.js.
- Recovery-token default role admin -> platform_admin so emergency
  recovery keeps full access once 'admin' no longer implies elevation.
- PUT /api/auth/users/:id/role whitelist -> ['user','platform_admin'];
  self-demote guard retargeted via isPlatformRole.
- Frontend: platform user-management dropdown now offers User / Platform
  admin only; owner-delete guard and settings highlight use isPlatformAdmin.
  EN i18n: add admin.role.platform_admin.

Behaviour is identical under HOSTED_INSTANCE set or unset; the migration
only touches exact legacy strings.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 09:58:46 -05:00
ScreenTinker 890ec5790f fix(proof-of-play): throttle play_logs writes to prevent runaway bloat
A player stuck in a tight loop (playlist with 0-second item durations)
fires device:play-event 'play_start' ~3x/sec, inserting a play_logs row
each time. Three web players doing this generated ~909k rows (99.9% with
duration_sec=0) and grew the prod DB to 265 MB.

Throttle proof-of-play inserts to at most one per device per 2s (in-memory
lastPlayLogAt map). Skipped cycles create no row; the live dashboard
progress event still fires every time, so the UI is unaffected. The
play_end UPDATE only closes open rows, so throttling play_start is safe.

(Junk rows already pruned in prod: 909k deleted, DB 265 MB -> 9.8 MB.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-02 09:52:22 -05:00
ScreenTinker cbe00d6c85 feat(signup): T+3 activation nudge for users with zero paired screens
Daily sweep (15:00 UTC) emails a warm, personal "checking in" message
to users who signed up 3-14 days ago and still have no paired screen,
nudging them toward activation. Once per user, reuses the Graph
transport (services/email.js) via the existing fromName/rawSubject
options.

- New service services/activationNudge.js, started from server.js.
  Self-correcting daily scheduler (recompute next 15:00 UTC each run;
  no node-cron dependency).
- Eligibility (Option B, workspace-aware): created 3-14 days ago,
  activation_nudge_sent_at IS NULL, COALESCE(email_alerts,1)=1 (only
  an explicit opt-out of 0 is excluded; NULL/unset still qualify), and
  ZERO devices owned by the user OR present in any workspace they
  belong to. The workspace check avoids nudging engaged team members.
- Idempotency: activation_nudge_sent_at, stamped after send; paired
  sentinel-1 backfill so the first sweep can't blast the dormant
  legacy base. Only genuinely-new signups become eligible.
- GATE: HOSTED_INSTANCE=true (positive hosted signal, NOT !selfHosted).
  A daily bulk sweep would be far worse to leak than a single email, so
  a self-hoster who configured Graph but missed SELF_HOSTED won't blast
  their user base. Unset -> neither scheduled nor sent. Documented in
  .env.example.
2026-05-30 20:28:24 -05:00
ScreenTinker c0b220836a fix(signup): make admin-notify recipient env-driven, not hardcoded
The admin signup-notify recipient was hardcoded to
support@screentinker.com and shipped in the open-source code. Combined
with the opt-out SELF_HOSTED gate, any self-hoster who configured their
own Graph credentials but forgot SELF_HOSTED=true would fire their
users' signup PII (email, IP, country) into our support inbox.

Source the recipient from ADMIN_NOTIFY_EMAIL instead, defaulting to
null. When unset, the admin notification is skipped entirely and logged
("[SIGNUP-EMAIL] admin notify skipped (ADMIN_NOTIFY_EMAIL unset)"); the
user's welcome email is unaffected. Hosted prod sets the env var so its
notifications continue; self-hosters send nothing to us by default, and
the .com address no longer ships in code.

Document ADMIN_NOTIFY_EMAIL (and the related mail/self-host vars) in a
new .env.example.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-30 16:16:33 -05:00
ScreenTinker a0abdc01ed fix(signup): route admin signup notification to support@ not personal inbox
Admin signup notifications were going to dw5304@gmail.com. Route them
to the monitored support@screentinker.com queue instead, so signups
land in the shared inbox rather than a personal account.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-30 14:52:59 -05:00
ScreenTinker b67fbaa1b6 feat(signup): welcome email + admin signup notification (slice 1)
Every new user now gets a personal welcome email from
"Dan at ScreenTinker" <support@screentinker.com>, and Dan gets an
admin notification, immediately after signup. Fired from all three
signup paths (local /register, Google, Microsoft) via a shared
helper (services/signupEmails.js) at the new-user branch only, so
OAuth logins of existing users don't re-trigger.

- Reuses the single Microsoft Graph transport (services/email.js).
  Adds two optional, backward-compatible params: fromName (custom
  From display name; address stays support@ so replies route there)
  and rawSubject (skip the "[ScreenTinker] " prefix for clean
  subjects "Welcome to ScreenTinker" / "New signup: <email>").
- Idempotency: users.welcome_email_sent_at, stamped after the send
  block; non-null short-circuits so a user is only emailed once.
  Paired backfill stamps all pre-existing users with sentinel 1 so
  a future "IS NULL" sweep can't mistake the legacy base for
  un-welcomed and blast them.
- Production-only: gated on !config.selfHosted so self-host
  operators never emit mail from our domain or CC Dan.
- No retry logic by design (no re-trigger path on existing users);
  per-email {sent, reason} is logged so a Graph hiccup is visible.

Admin notification includes workspace org name, email, UTC + Central
timestamp, client IP (CF-aware), CF-IPCountry, and user agent.
2026-05-30 14:50:27 -05:00
ScreenTinker d7e3ae6076 security(widgets): tighten webpage widget inner sandbox
The webpage widget's inner iframe previously declared
sandbox="allow-scripts allow-same-origin", which was
functionally stripped to "allow-scripts" by the outer
iframe sandbox added in fe36c8c. This commit makes the
declared sandbox match the actual effective behavior.

Closes the remaining piece of issue #8.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-30 13:14:31 -05:00
ScreenTinker fe36c8c4b9 security(widgets): add sandbox="allow-scripts" to widget iframes
Addresses the primary finding from the May 27 security report (issue #8):
the admin widget preview modal (frontend/js/views/widgets.js) and the web
player widget renderer (server/player/index.html, 2 sites) loaded
user-authored widget HTML into unsandboxed iframes. Same-origin scripts
in the widget content could access window.parent.localStorage and
exfiltrate the JWT.

sandbox="allow-scripts" without allow-same-origin sandboxes the widget
into a unique origin: inline scripts (clock, RSS, weather widgets)
continue to work, but parent-origin access and same-origin requests are
blocked. Verified via Playwright probe against all 6 widget types in the
dev DB (clock, rss, social, text, weather, webpage): each renders
correctly under the new sandbox and contentDocument access from the
parent is blocked (opaque-origin enforcement working). Admin preview
unchanged in appearance; player display unchanged.

Webpage widget (server/routes/widgets.js) sandbox tightening (drop
allow-same-origin) is a separate forthcoming commit - needs test against
real embed URLs since some sites rely on same-origin behavior. The
sandbox-attribute intersection rule means today's outer-iframe sandbox
will cascade and strip allow-same-origin from the webpage widget's inner
iframe too; accepted as a narrow cosmetic regression (cookies/localStorage
stripped for embedded sites) until the deliberate inner-iframe handling
ships.

SECURITY.md added with reporting process (GitHub Security Advisories
primary, support@bytetinker.net fallback) and scope.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-28 12:28:34 -05:00
ScreenTinker 159a36ed99 fix(workspaces): use APP_URL env var for invite-accept URL generation
Slice 1+3 (c4fbd2b) introduced PUBLIC_URL as the env var name for the
public-facing origin used to construct invite-accept URLs. The README
has long documented APP_URL as the canonical name for this concept
(used for Stripe callbacks in the existing codebase). The new code
should have read APP_URL from the start; PUBLIC_URL was unintentional
naming drift.

Caught during prod-deploy survey on 2026-05-17: APP_URL was set on the
production systemd unit and documented in the README, but read by no
code path on origin/main. PUBLIC_URL was read by slice-1 code but set
nowhere. The bug was masked in 99% of cases by the request-derived
fallback (${req.protocol}://${req.get('host')}) which produces the
correct URL when invites are triggered from browsers behind Cloudflare.
It would have manifested for any future non-browser-triggered invite
path.

README updated to note APP_URL covers both Stripe callbacks and
invite-accept URL generation.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-17 15:26:07 -05:00
ScreenTinker 399af54839 feat(workspaces): accept-invite URL handler (slice 2C) + email URL path fix
Slice 2C: hash route #/accept-invite/{id} with full flow support across
all six auth entry points (login/register/Google/Microsoft/support/setup)
via app-boot consumer pattern rather than per-handler hooks. Stash
mechanism uses localStorage with timestamp + staleness check
(INVITE_EXPIRY_DAYS_FRONTEND = 7, mirrors backend default). On success:
switch workspace, reload, show toast post-reload via scoped
pending_invite_toast key. On error: showToast directly, no reload.
Non-reentrant guard prevents double-consume across the synthetic
hashchange that fires before reload completes.

Two bugs surfaced during Playwright-driven verification (slice 1 left
two latent issues that only manifested when the full accept-invite
flow ran end-to-end):

1. Email URL path: workspaces.js constructed
   ${publicBase}/#/accept-invite/X which lands on the marketing landing
   page (the SPA is at /app). Fixed to use
   ${publicBase}/app#/accept-invite/X. Any invite email sent before
   this fix would have produced an unfollowable link.

2. Synchronous hashchange race: location.hash = '#/' followed by
   reload() fires hashchange BEFORE the reload unloads the page. The
   intermediate route() call would consume the toast key against a DOM
   about to be destroyed, so the post-reload page had no toast. Fixed
   with history.replaceState which mutates hash without firing
   hashchange.

Files:
- server/routes/workspaces.js (+4/-1, /app path fix + comment)
- frontend/js/api.js (+3 LOC, acceptInvite helper)
- frontend/js/app.js (+154 LOC, accept-invite plumbing)
- frontend/js/i18n/en.js (+9 LOC, accept.* keys)

Browser verification: 11/11 assertions PASS via Playwright suite
covering all 5 D-cases (unauthed flow, authed direct, wrong account,
stale stash, already-member). Script stashed at
~/Documents/screentinker-2c-playwright-2026-05.py.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 13:50:23 -05:00
ScreenTinker c4fbd2ba5c feat(workspaces): invite/accept-invite backend (slice 1+3)
Slice 1 + 3 of the user-management feature from the May 12 plan.
Backend-only - no UI yet (slice 2 ships separately). Backend +
accept-handler together so the email accept link is functional
from day one without a half-state.

Endpoints added:
- GET    /api/workspaces/:id/members     (any member; via_org=true
                                          for org-level entries,
                                          read-only from ws context)
- GET    /api/workspaces/:id/invites     (workspace_admin)
- POST   /api/workspaces/:id/invites     (workspace_admin)
- DELETE /api/workspaces/:id/invites/:inviteId (workspace_admin)
- PUT    /api/workspaces/:id/members/:userId   (workspace_admin)
- DELETE /api/workspaces/:id/members/:userId   (workspace_admin)
- POST   /api/auth/accept-invite/:inviteId     (requireAuth +
                                                case-insensitive
                                                email match)

Permission gating:
- canAdminWorkspace (existing) for admin-gated endpoints
- canAccessWorkspace (new helper in lib/permissions.js) for the
  members read endpoint - mirrors canAdminWorkspace shape but
  admits any workspace_members role plus org/platform paths

Security additions vs the original plan:
- Transaction-bounded collision check on POST /invites closes the
  TOCTOU race between simultaneous duplicate POSTs (no UNIQUE
  constraint on workspace_invites(workspace_id, email))
- Per-(inviter, workspace), hour-window rate limit on POST /invites
  to prevent abuse / cost runaway. Env-configurable via
  INVITE_RATE_LIMIT_PER_HOUR with conservative 50/hour default.
  429 response is generic - does not echo the configured value.
- Invite expiry env-configurable via INVITE_EXPIRY_DAYS (default 7)
- PUBLIC_URL env var (optional) pins the accept-URL origin in prod;
  falls back to request-derived for local dev

Rollback rule on email send: only graph_error (real send attempt
failed at Graph) deletes the row and returns 502. not_configured
and dev_restricted are intentional non-sends - keep the row, count
against rate limit, allow local accept-invite testing to proceed.

Other safety blocks:
- Cannot demote/remove the last workspace_admin (409)
- Cannot remove the parent-org's org_owner via workspace path (403)
- Accept-invite is idempotent if user already a member
- Expired invites delete-on-read and return 410
- Wrong-account accept returns 403 without touching the invite

Expired-invite cleanup added to services/heartbeat.js mirroring
the team_invites sweep pattern.

Verification: 9-case curl-driven E2E against the dev DB fixture
(switcher-test + invitee-existing + invitee-new mid-flow register).
All 9 pass: create / collision-409 / second-create / rate-limit-429 /
existing-user-accept / register-then-accept / wrong-account-403 /
expired-410 / viewer-cannot-invite-403.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 12:19:59 -05:00
ScreenTinker d2a3bdfd15 fix(auth/me): broaden non-admin accessible_workspaces to include org_owner/org_admin paths
The non-admin branch of /me's accessible_workspaces query drove
from workspace_members, so users with org_owner or org_admin on
an organization but no direct workspace_members row were missing
those workspaces from their /me response - and therefore from the
switcher dropdown. Mirrors the access logic in
accessibleWorkspaceIds() (lib/tenancy.js) while keeping the
full-row SELECT shape /me needs.

Verified end-to-end with switcher-test@local.test acting as
org_owner of Acme Studios with no workspace_members row on
Studio B - Studio B now appears in /me's accessible_workspaces
with workspace_role: null, can_admin: true.

Also updates the stale TODO comment in tenancy.js that flagged
this exact gap.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 11:50:37 -05:00
ScreenTinker 19f434d05a Add player debug overlay and server-side error telemetry sink
Smart TVs (Tizen, WebOS, Fire TV, Bravia) have no accessible browser
devtools, so when the player misbehaves on those platforms we previously
had zero visibility. This adds two paths to fix that:

- Visible debug overlay rendered on the TV screen for phone-photo capture
- Automatic server-side telemetry sink for hands-off error reporting

Client side (server/player/):
- Inline ES5 error trap as first script in index.html captures errors
  even from parse-time failures in later scripts. Captures into
  window.__debugLog with 200-entry cap.
- debug-overlay.js renders a fixed-position overlay covering the top 40%
  of the screen. Activates via ?debug=1, d-e-b-u-g key sequence, Samsung
  red button (keyCode 403), or smart-TV UA + ?autodebug=1. Freeze toggle
  (F key or Samsung green) with visible FROZEN badge for phone capture.
  pointer-events: none so touches pass through to the player underneath.
- Reporter machinery posts captured errors to /api/player-debug with
  5-second debounce batching, sendBeacon on unload (with payload size
  capping to stay under 64KB), 5-minute backoff after 429 responses.
  UA-gated: smart-TV allow-list first (handles Tizen-with-Chrome/108),
  modern-desktop deny-list second, default-report for unknown UAs.
- Two-pass djb2 fingerprint (16 hex chars) per error for future grouping.
- Absolute script src (/player/debug-overlay.js) so the script loads
  regardless of trailing-slash on the player URL.

Server side:
- New player_debug_logs table (10000-row FIFO cap, indexed on
  fingerprint + created_at). Schema in schema.sql, idempotent via
  CREATE TABLE IF NOT EXISTS.
- POST /api/player-debug unauthenticated (so unpaired players can also
  report), rate-limited 10/min/IP, per-field length caps to prevent abuse.
- Dynamic /player HTML route injects window.__playerConfig.debugReporting
  based on PLAYER_DEBUG_REPORTING env var (defaults on; =off suppresses
  all client telemetry traffic). Other player assets still served static.
- Admin routes (requireAuth + requireSuperAdmin):
  GET /api/player-debug/list with pagination and filters
  GET /api/player-debug/summary for UA family counts
  DELETE /api/player-debug/older-than for manual purge

Admin view (#/admin/player-debug):
- UA family summary at top (Tizen/WebOS/Fire TV/Bravia/Edge/Chrome/etc)
- Filter row: UA contains, date range, has-error checkbox
- Paginated table with expand-row JSON viewer for error_data and context
- device_id labeled (self-reported) since field is unauthenticated input
- Manual delete-older-than button with confirmation dialog

Verified end-to-end with Playwright + Chromium (17/17 checks pass) plus
manual real-browser verification including UA-spoofed Tizen flow landing
rows in the admin view.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 15:20:42 -05:00
ScreenTinker 12fe0e43eb fix(zones): frontend assignment-flow picker + missed devices.js zone_id projection
Follow-up to 73f41c3 (server-side zone_id wiring). With this commit
the zone feature is verified working end-to-end: dashboard zone
picker renders correctly, zone_id saves and persists, the per-row
zone dropdown reflects the saved zone after reload, and a live
player run with computed-style inspection confirmed zone divs and
video elements size correctly within their geometry.

Frontend (device-detail.js, en.js):
- Add-content modal: zone picker slot now renders in all four states
  (has_zones / no_layout / fetch_failed / empty_layout) instead of
  silently vanishing when zones.length === 0. Informational rows
  match form-group styling and tell the user which control to use
  next. Closes the gate-4 symptom where 38-of-42 devices (no layout
  assigned) silently dropped zone_id on every assignment.
- Both /api/layouts/:id fetches (add modal, edit-path) now have
  !res.ok throw guards and surface failures via console.warn instead
  of swallowing them. The add modal additionally exposes the failure
  state to the user via the fetch_failed info row.
- Edit-path zone dropdown: replaced brittle DOM-scraping (reading
  the i18n label text and matching z.id.slice(0,8) against rendered
  meta HTML) with a data-current-zone-id attribute stashed at row
  render from a.zone_id. Removes the i18n-format coupling and gives
  exact UUID match.
- 3 new i18n keys in en.js (other locales fall back).

Server (devices.js):
- The GET /api/devices/:id assignments query had its own ad-hoc
  SELECT projection that was missed during the 73f41c3 site survey.
  Without pi.zone_id in this projection, loadDevice() got assignments
  without zone_id and the edit-path dropdown displayed "No zone"
  after every save+reload even though the DB had the correct value.
  One-line fix: add pi.zone_id, mirroring the ITEM_SELECT change in
  routes/assignments.js. Listed as the 8th site that 73f41c3's
  original survey missed; this commit closes it.

Verification:
- JS parse + en.js ESM load + server module load all clean.
- Live SQL probe: GET /api/devices/:id projection now returns zone_id
  for the test rows (id=31 zone_id=z-sh-1, id=54 zone_id=z-sh-2).
- Browser test by hand: zone picker renders per state, zone_id
  persists, reload shows saved zone, computed styles on rendered
  .zone divs match expected geometry.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 21:26:58 -05:00
ScreenTinker 73f41c3288 fix(zone-id): restore zone-aware playlist_items wiring (issue #3 follow-up)
Phase 2 (assignments -> playlist_items) dropped zone_id during the
conversion: migrateAssignmentsToPlaylists INSERTed only (playlist_id,
content_id, widget_id, sort_order, duration_sec), and the new
playlist_items DDL omitted the zone_id column entirely. Every write
path on top of playlist_items inherited that omission - the
multi-zone layout assignment feature stopped working.

Frontend always sent zone_id correctly (device-detail.js:1015,1072
POST and PUT both include it; api.addAssignment and api.updateAssignment
forward the body verbatim). Server silently dropped it. The
assignments.js PUT route was the most direct evidence: it destructured
zone_id from req.body but never added it to the updates array.

Schema:
- schema.sql: add zone_id TEXT REFERENCES layout_zones(id) ON DELETE
  SET NULL to fresh-install DDL.
- database.js migrations[]: add idempotent ALTER TABLE for existing
  installs (the surrounding try/catch loop handles duplicate-column).

Backfill (new gated migration phase2_zone_id_backfill):
- Pre-migration snapshot copied to db/remote_display.pre-zone-id-
  backfill-<ts>.db (one-off for this migration; the general
  every-migration-snapshot framework is a separate concern, not built
  here).
- Best-effort UPDATE playlist_items.zone_id from surviving
  assignments rows via device.playlist_id + content_id/widget_id
  match, LIMIT 1 for the multi-match edge case.
- Regenerates published_snapshot for every published playlist so the
  JSON the player consumes carries zone_id going forward. Even with
  zero rows backfilled (the common case post-Phase-2 cleanup) this
  closes the snapshot-staleness gap.
- Stamps schema_migrations regardless so it won't re-run on next boot.
- On the live local DB: 0 playlist_items backfilled, 18
  published_snapshots regenerated. On the April 13 prod fixture
  (sandboxed copy): 0 backfilled, 7 regenerated. Expected and matches
  our pre-flight finding that assignments was effectively scrubbed of
  zone_id everywhere.

Route wiring (7 sites + 1 shared constant):
- assignments.js ITEM_SELECT: project pi.zone_id (read path so the
  frontend display at device-detail.js:500 surfaces the value).
- assignments.js POST INSERT: include zone_id column + value.
- assignments.js PUT: actually use the already-destructured zone_id
  in the updates allow-list. Treats undefined as "no change" so a PUT
  that omits zone_id leaves the existing value intact; any explicit
  value (including null) is written.
- assignments.js copy-to INSERT: preserve a.zone_id during
  device-to-device playlist copy.
- playlists.js buildSnapshotItems: project pi.zone_id so the snapshot
  JSON carries it. This is what the player's renderZones loop reads
  (player/index.html:1338 matches a.zone_id === zone.id).
- playlists.js discard-revert INSERT: restore zone_id from snapshot
  item on revert.

Out of scope (verified safe by SQL semantics + UI inspection):
- playlists.js POST item-add and PUT item-update in the playlist-detail
  surface: the UI there doesn't expose zone editing, and their SQL
  leaves zone_id NULL on insert / untouched on update. No regression.
- Other playlists.js SELECT projections (lines 141, 190, 240, 265, 334,
  379, 419) all use SELECT pi.* and auto-pick zone_id once the column
  exists.
- Kiosk-page assign at device-detail.js:1027 doesn't send zone_id;
  separate pre-existing gap, not part of this regression.

Tests (all local, no push, no prod deploy):
- Migration boot on live local DB: clean, idempotent (second boot
  skips the gated function).
- Migration boot on April 13 prod fixture (sandboxed copy at
  /tmp/zone-fix-fixtures/test-run.db): cleanly runs the full migration
  stack (multi-tenancy + 5 other phases the fixture predated) then
  the new zone_id backfill. Live local DB untouched.
- 8 SQL-level route behavior tests pass: INSERT stores zone_id, PUT
  changes/clears zone_id, ITEM_SELECT and buildSnapshotItems
  projections include zone_id, copy-to preserves, discard-revert
  restores from snapshot JSON, undefined zone_id in PUT leaves
  existing value intact.

Not verified: end-to-end multi-zone playback on a real device. The
SQL + snapshot JSON layer is correct (player consumes
playlist.find(a => a.zone_id === zone.id) and now gets the right
zone_id back from the snapshot); confirming render-to-correct-zone
on actual hardware is the next step before prod deploy.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 19:20:44 -05:00
Christopher Cookman f6ef75549b Fix possible race condition in player auto-connect 2026-05-14 14:54:17 -06:00
Christopher Cookman 98e742c612
Merge branch 'screentinker:main' into main 2026-05-14 13:46:40 -06:00
Christopher Cookman d5e4e4d927 Feat: Web player auto connect
Add a simple 5 second countdown to the web player to get a code without interacting (for systems where interaction is a hassle, or impossible)
2026-05-14 13:46:19 -06:00
ScreenTinker 8439f2bf18 fix(landing): replace broken Custom pricing card with enterprise contact form
The "Custom" tier on the public pricing page was misrendering as a
better-than-Free tier: headline "Custom", price "Free", "Unlimited
devices/storage", "Get Started" button. Root cause is in DB data,
not markup - the 'enterprise' plan row has price_monthly=0 and
max_devices/storage=-1, and the dynamic render in landing.html maps
those to "Free" + "Unlimited" with the wrong CTA.

Fix: filter the 'enterprise' plan out of the public landing render
(client-side, in landing.html only) and replace it with a hardcoded
Enterprise / Custom marketing card whose Contact Us button opens a
new lead-capture modal.

The DB row itself stays - it is actively used elsewhere:
- auth.js: first user in SELF_HOSTED=true mode is assigned to it
- settings.js: white-label feature is gated on enterprise plan
- 1 user (the dev account) is currently assigned to it
- /api/subscription/plans is also consumed by billing.js, settings.js,
  admin.js (logged-in surfaces); they keep getting the full plan list.
The filter is scoped to landing.html's render only.

The in-app billing page renders the same plan with the same cosmetic
bug; that's a logged-in admin surface, out of scope for this commit.

Other 4 cards (Free, Starter, Pro, Business) unchanged.

Frontend (landing.html):
- Filter 'enterprise' from public render
- Hardcoded Enterprise / Custom card. Uses .price class with "Let's
  talk" + empty .yearly spacer to match Free card's vertical baseline
  so the feature list aligns with the paid cards' baselines.
- Modal markup, CSS (mirrored from frontend/css/main.css conventions
  since landing.html doesn't import main.css), and inline JS for
  open/close/submit/escape/background-click.
- Honeypot field: hidden 'fax_number' input (off-screen + aria-hidden
  + tabindex=-1). Picked over the obvious 'website' name to catch
  mid-tier bots that explicitly skip the well-known honeypot names.

Backend (new server/routes/contact.js):
- POST /api/contact/enterprise, public (unauthenticated)
- Rate limited 5/min/IP+path via the existing rateLimit middleware
- Honeypot check: populated fax_number returns 200 silently, no email
- Server-side validation: required fields, email format, screens
  1-100000, multi_tenant in {single,multi}, hosting in {hosted,self,
  unsure}. Length caps prevent textarea-bomb abuse.
- Sends via existing services/email.js (Microsoft Graph) to
  dan@bytetinker.net from the support@screentinker.com Graph sender.
- Log lines: "[contact] enterprise inquiry from EMAIL (COMPANY)
  delivered" or "[contact] honeypot triggered from IP; dropping".

Wired in server.js alongside other public routes (before requireAuth).

Build-time tests passed locally:
- Module loads, server boots clean
- Validation: missing fields, bad email, bad multi_tenant, bad
  hosting, screens out of range - all return 400 with the right
  error message
- Honeypot: populated fax_number returns 200 success, no email sent,
  log line confirms drop
- Rate limit: kicks in at 6th request within a minute as expected
- Real end-to-end send: one test submission delivered to
  dan@bytetinker.net via Graph (subject "[ScreenTinker] Enterprise
  inquiry: ScreenTinker Build Verification", body formatted with all
  fields). GRAPH_DEV_RESTRICT_TO was temporarily widened to include
  the recipient for the test and restored to dw5304@gmail.com
  immediately after.
- Card render order verified against live API: Free (outline,
  Get Started) | Starter | Pro (featured, Most Popular badge) |
  Business | Enterprise / Custom (Contact Us -> modal).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 13:52:24 -05:00
ScreenTinker f5ca26ae2d fix(socket): offline debounce + truthful single-device command feedback
Two dashboard-accuracy improvements for issue #3.

Disconnect debounce (5s):
- Brief transient flaps (Engine.IO ping miss, eviction-then-reconnect,
  Wi-Fi blip) no longer immediately flip the device to offline in the
  dashboard. Disconnect handler now defers the offline transition;
  register handlers cancel the pending timer if reconnect lands in
  window.
- Existing stale-disconnect guard kept as fast-path for the eviction
  case (no timer scheduled at all when the active heartbeat conn is
  already a different socket).
- Re-check at timer fire compares socketIds: aborts only if a
  GENUINELY DIFFERENT socket reclaimed the device. Just the closing
  socket's own (not-yet-cleaned-up) entry is treated as stale and
  proceeds with offline transition.
- Server-restart mid-grace is handled by the heartbeat checker safety
  net (existing component): any 'online' row with last_heartbeat
  older than heartbeatTimeout gets marked offline on next sweep.

Truthful single-device command feedback:
- dashboard:device-command handler now checks deviceNs.adapter.rooms
  for an active socket before emitting (matches the group-command
  route's pattern).
- If room is empty, falls through to commandQueue.queueCommand (lazy
  require - if commit C is reverted, MODULE_NOT_FOUND is cached and
  every subsequent call gets consistent queued=false behavior).
- Returns three-state ack to caller: { delivered, queued, reason }.
- Server log line was misleading - now logs 'Command delivered to
  device X' vs 'Command for offline device X (queued=true/false)'.

Frontend:
- sendCommand() takes optional callback. Without one, fires-and-forgets
  (no behavior change for non-wired callers). With one, uses Socket.IO
  .timeout(5000).emit so the callback always fires (ack or no_ack).
- Six device-detail command buttons wired to three-state toasts:
  reboot, shutdown, screen_off, screen_on, launch, update.
  - delivered: green/success toast (existing localized message)
  - queued: amber/warning toast (new generic message)
  - no_ack: red/error toast
  - fallback: red/error toast
- Two callers intentionally left fire-and-forget:
  - window._sendCmd (generic remote-overlay keypress/touch helper)
  - enable_system_capture (has its own visual state machine; out of
    scope for this commit)

Three new i18n keys (en.js only; other locales follow later):
- device.toast.command_queued
- device.toast.command_undeliverable
- device.toast.command_no_ack

Refs #3

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 13:11:40 -05:00
ScreenTinker 742d8c4b09 feat(socket): delivery queue for offline-device emits
Short-lived per-device queue covers the TV-flap window (issue #3):
when a device is mid-reconnect, prior code emitted to an empty room
and the event vanished. Now playlist-updates and commands targeting
an offline device are queued and flushed in order on the next
device:register for that device_id.

server/lib/command-queue.js (new):
- pendingPlaylistUpdate: per-device marker (rebuild via builder on
  flush -> always fresh DB state, no stale snapshots)
- pendingCommands: per-device Map<type, payload> with last-of-type
  dedup (most recent screen_off wins)
- TTL via COMMAND_QUEUE_TTL_MS env (default 30000)
- Active sweep every 30s prunes expired entries

Memory bounds: ~6 entries per device worst case (1 playlist marker
+ 5 command types), unref'd sweep timer.

Wired emit sites (8 total; the four direct socket.emit calls in
deviceSocket register handlers are intentionally NOT queued because
the socket is alive by definition at those points):
- server/routes/video-walls.js   (pushWallPayloadToDevice)
- server/routes/device-groups.js (pushPlaylistToDevice)
- server/routes/content.js       (content-delete fan-out)
- server/routes/playlists.js     (pushToDevices + assign)
- server/services/scheduler.js   (scheduled rotations)
- server/ws/deviceSocket.js x2   (wall leader reclaim/reassign)

server/ws/deviceSocket.js register paths now call flushQueue after
heartbeat.registerConnection + socket.join. Existing
socket.emit('device:playlist-update', ...) lines kept - they send
the initial state on register; the flush replays any queued events.
Player's handlePlaylistUpdate fingerprint check dedupes the
overlap.

Refs #3

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 13:06:43 -05:00
ScreenTinker 3da49ec79c chore(config): env-configurable heartbeat timing
Make HEARTBEAT_INTERVAL and HEARTBEAT_TIMEOUT env-tunable so
self-hosters with slow/jittery networks don't have to edit
config.js (issue #3 reporter did exactly this to confirm the
diagnosis). Defaults unchanged at 10000ms / 45000ms so existing
deployments keep current behavior.

Same parseInt(env) || default pattern as PORT/HTTPS_PORT/PING_*.
README env table extended.

Refs #3

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 13:03:02 -05:00
ScreenTinker 1aee4f2d5b fix(socket): raise Engine.IO ping/pong + prefer WebSocket transport
Connection-stability layer for issue #3. LG webOS WebKit (and other
TV-grade clients) miss Engine.IO pongs under decode load with the
Socket.IO defaults of 25s ping / 20s timeout, causing spurious
transport drops and a connect/reconnect/evict/disconnect loop on
the device. Default polling-first transport adds another fragility
layer via the polling->WebSocket upgrade dance.

- pingInterval / pingTimeout default to 30000 / 30000 (worst-case
  dead-socket detection 60s, up from ~45s). Both env-configurable
  via PING_INTERVAL / PING_TIMEOUT.
- Player Socket.IO client: transports: ['websocket', 'polling'].
  Tries WebSocket first; falls back to polling on the same connect
  attempt if WebSocket fails. Polling fallback preserved for
  firewall-restricted networks.

App-level heartbeat checker is unchanged and remains the safety net
for clients that miss the transport-level ping/pong window.

Tradeoffs documented in inline comments. README env table extended
with PING_INTERVAL and PING_TIMEOUT rows.

Refs #3

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 13:02:34 -05:00
ScreenTinker 1e23335356 fix(player): graceful handling when displayed content is removed
Deleting a content asset that was actively displayed on screens
caused affected players to go black and never recover; deleting an
actively-playing video also failed to stop playback (audio kept
going). Root cause: handlePlaylistUpdate never tore down the current
media element and could drive currentIndex to NaN when a late
onended fired during the playlist swap.

- Add teardownCurrentMedia() - pause, clear src, .load() to actually
  release the decoder and kill audio; null event handlers to prevent
  late onended races
- handlePlaylistUpdate: preserve continuity - if the playing item
  survives the update keep it playing, otherwise walk forward from
  the old position to the next surviving item; empty playlist tears
  down to waiting state
- Guard playCurrentItem against empty playlist / non-finite index
- Remove dead device:content-delete socket handler (never emitted)

Resolves #4

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 12:17:40 -05:00
ScreenTinker 3dfec5d2f9 feat(config): DISABLE_HOMEPAGE env var to redirect / to the app
Self-hosters running internal-only deployments don't need the
marketing homepage. With DISABLE_HOMEPAGE=true, requests to /
302-redirect to /app instead of serving the landing page.
Unset/false preserves current behavior.

Requested via discord feedback.
2026-05-14 12:03:29 -05:00
ScreenTinker f4d2a0330b chore(email): log successful sends for observability
Previously sendEmail() only logged on error/suppression paths; success
was silent. After prod deploy of c71c401 it was unclear whether the
first alert tick had actually delivered email or not - the answer was
yes but had to be derived from 'no error log + recipient query showed
matching device'. Add a log line on success so future observability
doesn't require detective work.
2026-05-12 18:34:19 -05:00
ScreenTinker c71c4016ca feat(email): Microsoft Graph send + alert spam protection + preferences UI
Replaces the unused EMAIL_WEBHOOK_URL stub with a real Microsoft Graph
Mail.Send pipeline via @azure/msal-node client-credentials flow. Prior
state on prod: every alert email was logged to journalctl and never
sent (21 fallback log lines per hour for the chronic-offline devices).

Four coordinated changes shipped as one commit since they're all part
of making email delivery actually work responsibly:

1. services/email.js (NEW): Graph send via plain HTTPS (no SDK), in-memory
   MSAL token cache (refresh 60s pre-expiry), graceful stdout fallback
   when GRAPH_* env vars absent. Drop-in replacement for the old webhook.

2. services/alerts.js refactored: sequential await around sendEmail (was
   parallel fire-and-forget; first run hit Graph's MailboxConcurrency 429
   ApplicationThrottled on a 30-device backlog). Sequential at ~250ms per
   send takes 5-8s for the full backlog, well within the 60s tick. Also:
   24h long-offline cutoff to stop nagging about chronic-offline devices
   (the 20,000+ minute ones); 2-hour dedup window (was 1h) via a generic
   shouldSendAlert(type, id, windowMs) helper that future alert types
   (payment_failed, plan_limit_hit, etc.) can reuse.

3. Preferences UI: single checkbox in settings.js Account section bound
   to users.email_alerts. Saved via the existing Save Profile button. PUT
   /api/auth/me extended to accept email_alerts. requireAuth middleware
   SELECT now includes email_alerts so it propagates via req.user.

4. Dev safety net: GRAPH_DEV_RESTRICT_TO env var as an allow-list. When
   set, only listed recipients reach Graph; everyone else is suppressed
   with a log line. Prevents local dev (which often runs against fresh
   prod DB copies) from accidentally emailing real prod users. UNSET on
   prod systemd unit so production fans out normally.

Also: package.json scripts use --env-file-if-exists=.env so local dev
picks up .env automatically (Node 20.6+ built-in, no dotenv dep). Prod
runs via systemd ExecStart and is unaffected. server/.gitignore added
to keep .env out of git.

Smoke verified end-to-end:
- Sequential send pattern verified (a prior parallel-send tick had hit
  Graph's MailboxConcurrency 429 on 30 simultaneous sends; sequential
  at ~250ms each completes the same backlog without throttling)
- 24h cutoff silenced 20/21 prod devices on the next tick
- Dev restrict suppressed the 1 within-24h send
- User-preference toggle flipped via UI -> DB -> alert path silently
  continued before reaching even the suppression log
2026-05-12 18:16:40 -05:00
ScreenTinker ce332ead67 feat(switcher): per-workspace device count in dropdown rows
/me's accessible_workspaces query gains a device_count field via a
correlated subquery on workspaces.id - WHERE workspace_id = w.id
strictly excludes the unclaimed pair-pool (workspace_id IS NULL fails
equality). Added to both query branches (platform_admin LEFT JOIN and
regular INNER JOIN); microseconds per row at current scale (~37 rows
worst case), not optimizing.

Frontend appends the count to the muted org-name line with a middle-dot
separator: 'Acme Studios . 2 devices'. Singular/plural respected via the
existing tn() helper convention; 'No devices' for empty workspaces. New
formatResourceCount(n, keyBase, zeroKey) helper is generic so the same
shape can wire users/playlists/schedules counts later without refactor.

New i18n keys: switcher.devices_count_one, switcher.devices_count_other,
switcher.no_devices. Added to en.js only; other locales fall back to en
via the existing lookup chain (verified in i18n.js:19).

API smoke verified: switcher-test sees Studio A=2, Field Crew=2;
dw5304 (platform_admin) sees all 37 workspaces with their device counts
varying 0-4; single-workspace zero-device user (geoff.case) sees 0.
2026-05-12 14:04:21 -05:00
ScreenTinker 42966da973 feat(teams): temporarily disable Teams API while feature is redesigned
Teams in its pre-Workspaces form is being paused while the feature is
redesigned as a user-grouping primitive within the new Workspaces
architecture. The original Teams data model had no workspace-awareness
and was effectively non-functional after Phase 2.2 (every route migrated
away from team_id), but the UI remained reachable and allowed users to
accumulate orphan data while believing they were configuring access
control.

Hide the Teams sidebar nav entry to prevent new entries to the UI.
/api/teams now returns 503 Service Unavailable with a 'feature
redesign in progress' message. Existing teams/team_members/team_invites
table data is preserved indefinitely for forward migration to the
future teams design.

Bonus: requireAuth middleware fires before the catch-all so unauthenticated
callers see the standard 401 instead of the 503 redesign message - avoids
exposing the 'feature being redesigned' signal to unauthenticated probes
or fingerprint scanners.
2026-05-12 13:30:55 -05:00
ScreenTinker 766f02ae5d docs(upload): correct misleading defParamCharset comment
The previous comment claimed defParamCharset:'utf8' fixed multipart
filename header decoding. It doesn't - that option only fires for the
RFC 5987 encoded filename*=utf-8''... form, which clients rarely send.
The actual UTF-8 recovery happens in the storage.filename callback
(added in d679ca8) via Buffer.from(name,'latin1').toString('utf8').
The option is kept set for the rare RFC 5987 case but the comment no
longer overclaims what it does.
2026-05-12 11:57:54 -05:00
ScreenTinker d679ca8d14 fix(upload): re-decode multipart filename header from latin1 to utf8 in multer storage callback
busboy reads the Content-Disposition filename="..." header value as
latin1 by default - even with defParamCharset:'utf8' set, that option
only applies to RFC 5987 encoded filename*=... params, which most
clients (browsers, curl, programmatic HTTP) don't send. Modern clients
send raw UTF-8 bytes for non-ASCII filenames; busboy interprets those
bytes one-byte-per-char as latin1, producing a JS string like 'A-tilde
+ quarter-mark' for 'u-umlaut'. JS then re-encodes that string as UTF-8
on the way to SQLite, yielding 4 bytes (c3 83 c2 bc) for what should be
2 bytes (c3 bc). Classic double-encoding mojibake - shows up in the UI
as 'BegrA-tilde...' instead of 'Begru-umlaut...'.

Fix: in the multer filename callback, re-decode file.originalname from
latin1 to utf8 to recover the original byte sequence. Mutating
originalname here propagates to every route handler reading
req.file.originalname (POST /, PUT /:id/replace, and any future upload
route using the same middleware).

This is the actual visible-mojibake bug semetra22 reported. The prior
commit b677752 (NFC normalize in safeFilename) handles a separate but
related case (macOS NFD clients sending decomposed forms); both fixes
compose correctly - latin1->utf8 first restores the byte sequence,
then NFC normalize collapses NFD into composed form.

Smoke verified by sending raw UTF-8 multipart from a Node https client
(no shell escaping). NFC input 'Begru-umlaut-essungsscreens.jpg' with
bytes c3bc c39f arrives clean (was c383c2bc c383c29f before). NFD input
'u + combining diaeresis' arrives as composed NFC c3bc after both fixes.
2026-05-12 11:55:55 -05:00
ScreenTinker b67775283b fix(server): NFC normalize user-facing filenames in safeFilename
Single line change to safeFilename() in routes/content.js: add
.normalize('NFC') before sanitizeString. Covers all 4 user-facing
filename storage sites (POST /, POST /remote, POST /embed, PUT /:id
rename) since they all flow through safeFilename.

Fixes macOS NFD vs Linux NFC mismatch on filename storage that mangled
umlauts (ae/oe/ue/ss) in displayed filenames. macOS clients send
NFD-decomposed names (e.g. 'u' + combining diaeresis U+0308 instead of
the precomposed U+00FC); Linux + most renderers expect NFC. Without
this, names like 'Begruessungsscreens.jpg' arrive with the combining
char floating and display as mojibake.

Reported by semetra22 in Discord with extraordinarily good debugging
narrowing (rename works, upload doesn't = bug is in upload path).
Single-point fix at the convergence of all user-facing filename flows.

Existing NFD-mangled rows in DB not backfilled; users can re-upload or
rename to repair. Optional one-time UPDATE backfill captured as follow-up
in handoff doc.

Smoke verified by invoking safeFilename directly on NFD + NFC inputs of
'Begruessungsscreens.jpg' - both produce identical NFC-normalized bytes
(42656772c3bcc39f756e677373637265656e732e6a7067).
2026-05-12 11:51:34 -05:00
ScreenTinker fc29843035 feat(socket): Phase 2.3 workspace-scoped dashboard socket rooms + per-command permission gates. Dashboard namespace was previously a flat broadcast - every connected dashboard received every device's status/screenshot/playback events platform-wide (foreign device names + IPs included). Inbound socket commands gated by a legacy admin/superadmin role check that was dead code post-Phase-1 rename.
Fix: at connect, enumerate the user's accessible workspace_ids (direct workspace_members + org_owner/admin paths + platform_admin 'all') via new accessibleWorkspaceIds() helper in lib/tenancy.js; socket.join one room per workspace. All 12 dashboardNs.emit sites across deviceSocket / heartbeat / server.js / devices route / video-walls route now route via dashboardNs.to(workspaceRoom(...)).emit() with the workspace looked up from the relevant device or wall. New lib/socket-rooms.js holds the helpers and breaks a circular dependency (dashboardSocket already requires heartbeat, so heartbeat can't require dashboardSocket).

Inbound 6 commands rewired to canActOnDevice(socket, deviceId, tier): request-screenshot is read tier (workspace_viewer+); remote-touch/key/start/stop and device-command are write tier (workspace_editor+). Platform_admin and org_owner/admin always pass via actingAs. Legacy admin/superadmin branch dropped.

Lifecycle note: workspace-switch already calls window.location.reload (Phase 3 switcher), which forces a fresh socket with updated memberships - no per-emit re-evaluation needed.

Smoke tested with 3 simultaneous socket.io-client connections (switcher-test, swninja, dw5304 platform_admin) + direct canActOnDevice invocation for 6 user/device/tier combinations. All 9 outbound isolation cells and all 6 permission gates pass. Fixture mutation: switcher-test's Field Crew membership flipped from workspace_editor to workspace_viewer to exercise the read/write tier split in one login.
2026-05-12 11:34:24 -05:00
ScreenTinker 56da64d0cd feat(workspaces): rename via switcher dropdown - new PATCH /api/workspaces/:id route, per-row pencil affordance in switcher (visible only when caller can_admin), small rename modal with name + slug fields, validation (name <=80 chars, slug ^[a-z0-9]+(?:-[a-z0-9]+)*$ <=60 chars, blank slug -> NULL), 409 on per-org slug collision. Permission gating via new canAdminWorkspace(db, user, ws) helper in lib/permissions.js - reused-ready for future Phase 3 admin actions. /me query now joins organization_members to compute can_admin per accessible_workspaces entry. Drive-by fixes surfaced: (1) activityLogger method filter was missing PATCH, added; (2) routes that operate on a target workspace by URL param need to stamp req.workspaceId from the param so activityLogger captures the right tenant attribution - documented in the route. Smoke fixture: switcher-test@local.test is workspace_admin of Studio A and workspace_editor of Field Crew (no org_owner) so the can_admin true/false split is exercised in one login. 2026-05-12 11:06:55 -05:00
ScreenTinker 0c91390e56 fix(frontend): workspace switcher (Phase 3 MVP) + SW network-first migration + platform_admin accessible_workspaces expansion + static render CSS cleanup. The switcher adds a sidebar dropdown for users who are members of multiple workspaces, renders as static text with a 'Workspace' label for single-workspace users, and muted 'No workspace' for zero. Uses existing /api/auth/me's accessible_workspaces and POST /api/auth/switch-workspace endpoints. Platform admin / superadmin users now see all workspaces in accessible_workspaces (closing the known regression from 88d91b1) via a LEFT JOIN that preserves workspace_role semantics (null = acting-as, role string = direct member). No cap on the list - deliberate for now, revisit at 50+ workspaces. SW fix bumps rd-admin-v1 -> rd-admin-v2 and switches fetch strategy from cache-first to network-first so the server's existing Cache-Control: no-cache + ETag headers actually get respected; preserves offline fallback. Static render CSS drops the bordered-box chrome that was making single-workspace users think the static text was clickable. Includes test fixture user switcher-test@local.test (credentials in fixture SQL header). Surfaced by semetra22 / Discord report about 'screens jumbled up' post-migration; root cause was the missing workspace switcher UI making devices in non-active workspaces appear missing. 2026-05-12 10:55:09 -05:00
ScreenTinker bc445a0a7c fix(boot): auto-apply Phase 1 multi-tenancy migration on startup if not yet applied; refactor scripts/migrate-multitenancy.js to expose runMigration() with CLI wrapper preserved; pre-migration snapshot to db/remote_display.pre-migration-<timestamp>.db; belt-and-suspenders guards on migrateFolderWorkspaceIds + backfillActivityLogWorkspace so the inline backfills skip cleanly if workspaces table absent. Fixes startup crash on pre-multi-tenancy installs (semetra22 / Discord report) where 'npm start' after pulling latest hit migrateFolderWorkspaceIds and crashed with 'no such table: workspaces'. Self-hosters now get an automatic upgrade path without needing to run 'node scripts/migrate-multitenancy.js' manually. 2026-05-12 08:22:47 -05:00
ScreenTinker 92e26aafcb fix(server): mount activityLogger middleware before workspace routes so POST/PUT/DELETE actually get logged - pre-existing bug, the middleware was a no-op for every API route because route mounts came first in server.js (L305 routes vs L368 middleware). Zero double-log risk: the one inline logActivity caller at routes/auth.js:452 is on /api/auth which mounts before the new middleware position. activity_log row growth will pick up significantly going forward (pruneActivityLog 90-day retention already handles the bound). Surfaced by Phase 2.2 migration discipline. 2026-05-11 23:17:28 -05:00
ScreenTinker 88d91b10af activity_log: stop the bleeding - writer-leak fix on 3 sites (activityLogger middleware, alert service, login route) + one-time backfill of 548 NULL-workspace rows via device.workspace_id or workspace_members lookup; activity.js route migration deferred to its own slice tomorrow.
KNOWN REGRESSION (Phase 3 fix): platform_admin / superadmin no longer has cross-workspace 'see everything' view. Every route migrated tonight (2.2a-2.2m) deliberately removed the role-based bypass per design doc - cross-workspace visibility will come via dedicated admin endpoints in Phase 3, not magic role bypasses. Until Phase 3 ships, platform admins must switch-workspace to see other workspaces' data.
2026-05-11 23:14:06 -05:00
ScreenTinker 0b9aa56e75 Phase 2.2m: schedules.js scoped to workspace_id; schedule.workspace_id inherited from target (device/group); fixes 6 pre-existing cross-tenant leaks (POST content/widget/layout/playlist accepted with no check, PUT verifyOwnership rewrite across all 6 polymorphic targets) 2026-05-11 23:03:54 -05:00
ScreenTinker b6c90d3421 Phase 2.2l: video-walls.js scoped to workspace_id; fixes 4 pre-existing cross-tenant leaks (POST playlist_id, PUT playlist/content/leader_device, PUT /devices, PUT /content); drops dead admin/team_members code paths left over from Phase 2.1 role rename; team_id column noted for future cleanup 2026-05-11 22:56:08 -05:00
ScreenTinker 52e68ac490 fix(playlists): POST /publish returns items with pi.id so post-publish delete works without refresh; future refactor candidate to share SELECT shape with GET /:id 2026-05-11 22:28:59 -05:00
ScreenTinker 833e84578e Phase 2.2k: playlists.js scoped to workspace_id; fixes 3 pre-existing cross-tenant leaks (content add, widget add with NO existing check, device assign); content.js snapshot-scrub bundle; status.js export endpoint deferred to dedicated slice 2026-05-11 22:22:18 -05:00
ScreenTinker 90fe6e0f9a Phase 2.2j: assignments.js scoped to workspace_id via playlist.workspace_id; fixes 3 pre-existing cross-tenant leaks (content add, widget add with NO existing check, copy-to cross-workspace); ensureDevicePlaylist loop-closer; status.js playlist INSERT bundle 2026-05-11 22:12:13 -05:00
ScreenTinker e17538b186 Phase 2.2i: device-groups.js scoped to workspace_id; fixes 3 pre-existing cross-tenant leaks (group device add, bulk content assign, bulk playlist assign); pre-emptive workspace_id stamp on ensureDevicePlaylist helper 2026-05-11 21:58:13 -05:00
ScreenTinker c7f9d014ca Phase 2.2h: layouts.js scoped to workspace_id; templates via is_template path; fixes pre-existing PUT /device/:deviceId cross-tenant layout-assignment leak 2026-05-11 21:45:28 -05:00
ScreenTinker f17d757ba0 Phase 2.2g: reports.js scoped to workspace_id; fixes pre-existing /export and /uptime cross-tenant leaks 2026-05-11 21:36:54 -05:00
ScreenTinker 0d642e4d80 Phase 2.2f: white-label.js scoped to workspace_id; requireWorkspaceAdmin gate; status.js bundle 2026-05-11 21:30:22 -05:00
ScreenTinker 806c931e43 Phase 2.2e: kiosk.js scoped to workspace_id; import kiosk INSERT bundled 2026-05-11 21:20:18 -05:00
ScreenTinker efce13e05d Phase 2.2d: widgets.js scoped to workspace_id; import + widget-reference defense bundled 2026-05-11 21:13:51 -05:00
ScreenTinker a4610e8d0d Phase 2.2c: content_folders gets workspace_id (schema + backfill); folders.js scoped; content.js folder-move strict same-workspace 2026-05-11 21:04:03 -05:00
ScreenTinker a5dbc5d665 Phase 2.2b: content.js + status.js import scoped to workspace_id; uploads stamp workspace_id 2026-05-11 20:50:25 -05:00
ScreenTinker afd2a10df2 Phase 2.2a: devices.js scoped to workspace_id; pair flow stamps workspace_id on claim 2026-05-11 20:33:58 -05:00
ScreenTinker 2954fd1a84 Phase 2.1: tenancy middleware, permission helpers, JWT workspace context, frontend + backend role-rename compat 2026-05-11 20:02:00 -05:00
ScreenTinker 45a6800621 fix: log real client IPs through Cloudflare instead of CF edge
Express's req.ip was resolving to a Cloudflare edge address (e.g.
172.70.x.x) for any request fronted by Cloudflare, because trust proxy
was set to '1' — that trusts the immediate hop, which IS Cloudflare.
All activity_log rows from API paths captured the proxy, not the
client. The WebSocket path was unaffected and recorded the real IP.

Two layers of defense:

1. trust proxy now lists Cloudflare's published v4 + v6 ranges plus
   loopback / linklocal / uniquelocal (config/cloudflareIps.js). With
   this list req.ip resolves to the original client when fronted by
   CF, and X-Forwarded-For from any non-trusted source is ignored —
   so the value can't be spoofed.

2. New getClientIp(req) helper in services/activity.js prefers the
   CF-Connecting-IP header but only honors it when the immediate TCP
   peer is itself a trusted address. Same gate as trust proxy, so a
   visitor who hits the origin directly with a forged header is
   logged at their real address.

Routed all five activity-log call sites (auth login success/failure,
admin password reset, generic activityLogger middleware, and the
in-memory rate-limiter key) through the helper.

Logging-only change. No schema changes. Existing rows are not
modified — fix applies to new entries going forward.

Verified locally:
- Bare loopback hit logs 127.0.0.1 (not a proxy address).
- Helper unit cases including an untrusted peer (203.0.113.7) sending
  a forged CF-Connecting-IP correctly fall back to the real peer.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-07 15:26:37 -05:00
ScreenTinker 2068bc8833 Video walls: free-form canvas editor, leader-driven sync, group dissolve, progress bars
Wall editor: replaces the small grid with a Figma-style pan/zoom canvas. Each
display is a rectangle that can be dragged/resized to match its physical
arrangement; a separate semi-transparent player rect overlays the screens and
defines what content plays where. Drag empty space to pan, wheel to zoom,
"Center" button auto-fits content. Per-rect numeric x/y/w/h panel; arrow keys
nudge by 1px (10px with shift). Negative coordinates supported for screens
offset above/left of the origin. Coords rounded to integers on save.

Wall rendering: each device receives screen_rect + player_rect, maps the
player into its viewport with vw/vh and object-fit:fill so vertical position
of every source pixel is identical across devices that share viewport height.
Leader emits wall:sync at 4Hz with sent_at timestamp; followers apply
latency-adjusted target and use playbackRate ±3% for sub-300ms drift,
hard-seek for >300ms. Followers stay muted; leader unmutes via gesture with
AudioContext priming and pause+play retry to bypass Firefox autoplay.
"Tap to enable audio" overlay as a final fallback.

Reconnect handling: server re-evaluates leader on device:register so the
top-left tile reclaims leadership when it returns. Followers emit
wall:sync-request on entering wall mode (incl. reconnect) so they snap to
position immediately instead of drifting until the next periodic tick.

Group dissolve: removing a device from its last group clears its playlist
to mirror wall-leave semantics. Leaving a group with playlists on remaining
groups inherits the next group's playlist.

Dashboard: walls render as their own card section (hidden the device cards
they contain). Multi-select checkboxes on cards + "Create Video Wall" toolbar
action that creates the wall, removes devices from groups, and opens the
editor. dashboard:wall-changed broadcast triggers live re-render. Per-card
playback progress bar driven by play_start events forwarded from devices.

Security: PUT /walls/:id/devices verifies caller owns each device (or has
team-owner access via the widgets pattern), preventing cross-tenant device
takeover. wall:sync and wall:sync-request validate that the sending device
is a member of the named wall; relay re-stamps device_id with currentDeviceId
so clients can't spoof or shadow-exclude peers.

Schema: video_walls += player_x/y/width/height, playlist_id;
video_wall_devices += canvas_x/y/width/height. All idempotent migrations.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-29 23:11:16 -05:00
ScreenTinker 388e9e6ab8 Admin password reset + widget visibility fix
Password reset for other users:
- New PUT /api/auth/users/:id/password endpoint
- Superadmin can reset any local user; admin can reset role=user
  members of teams they own only (cannot reset other admins or
  superadmins, cannot self-reset — that goes through PUT /me with
  current_password)
- OAuth users are excluded (no password to reset)
- Rate-limited 20 req/min/IP to cap blast radius if an admin session
  is compromised
- Explicit audit log entry "password_reset_for_user / target: <email>"
  on every reset; activity logger's summarizeAction never reads the
  password field, so the password value is not stored anywhere

Frontend: Reset Password button in the Admin user table and Settings
> User Management table. Shown only for local-auth users that aren't
the current user; prompts for an 8+ char password.

Widgets visibility fix:
- routes/widgets.js had `const isAdmin = req.user.role === 'superadmin'`
  which mislabeled superadmin as admin and silently restricted real
  admins (role=admin) to seeing only their own widgets. Now matches
  /auth/users behavior: superadmin sees all, admin sees own + public
  + widgets owned by members of teams they own, user sees own + public.

7 new i18n keys (admin.reset_password, admin.prompt_reset_password,
admin.toast.password_min_8, admin.toast.password_reset, and the
matching settings.user.* / settings.toast.* trio). 1024 keys total,
parity 100% across en/es/fr/de/pt.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-29 20:45:25 -05:00
ScreenTinker aebaacf2c1 i18n batch 7: index.html modal + player overlay
- Add-Display modal in index.html: marked translatable elements with
  data-i18n / data-i18n-placeholder / data-i18n-html attributes
- app.js: translateStaticDom() walks data-i18n* on init and on every
  language-changed event so static HTML stays in sync
- server/player/index.html: standalone player gets its own inline
  PLAYER_I18N table (en/es/fr/de/pt) with a tiny _t() helper. Reads
  rd_lang from localStorage (set by dashboard) so the player picks up
  the same language. Translates info overlay, setup screen, and
  status messages.
- 1018 keys total in dashboard locales, parity 100%.

This completes the wiring; Android resources are next.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-29 20:19:06 -05:00
ScreenTinker 25ab1c485b SEO: add meta tags, sitemap, robots.txt, comparison pages, guides, internal linking
Landing page (frontend/landing.html):
- Title now includes "Self-Hosted" for that keyword
- Description appended "MIT licensed."
- Keywords aligned to spec (digital signage raspberry pi, digital
  signage android tv, video wall software, kiosk software, etc.)
- SoftwareApplication JSON-LD: added applicationSubCategory
  "DigitalSignage", license URL, refreshed description
- Image alt text + og:image:alt + twitter:image:alt now include
  "open-source digital signage"
- New Resources section above the CTA with 6 cards linking to all
  new guides and comparison pages
- Footer rewritten as a 5-column grid (Brand / Guides / Compare /
  Project / Legal) with the new internal links

New SEO pages, all dark-themed, mobile-responsive, ASCII-only:
- frontend/css/seo-page.css (shared nav/footer/article/table styles)
- frontend/compare/yodeck-alternative.html
- frontend/compare/screencloud-alternative.html
- frontend/compare/optisigns-alternative.html
- frontend/guides/raspberry-pi-digital-signage.html
- frontend/guides/digital-signage-android-tv.html
- frontend/guides/self-hosted-digital-signage.html

Each new page has unique title/description/canonical, OG and Twitter
card tags, BreadcrumbList JSON-LD, single h1, proper h2/h3 nesting,
visible breadcrumb, comparison table or step-by-step ordered list,
"Related guides" cross-link block, and a CTA.

Sitemap (frontend/sitemap.xml): added all 6 new URLs with appropriate
priority (0.8 for compare pages, 0.9 for guides). Existing landing
(1.0) and legal pages preserved.

Robots (frontend/robots.txt): allow /compare/ and /guides/, disallow
/player (was previously allowed by mistake).

Server (server/server.js): added explicit GET /sitemap.xml and
GET /robots.txt routes ahead of the static middleware so the
Content-Type is guaranteed.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 20:54:32 -05:00
ScreenTinker b2aa7fab54 Player: keep video playing if unmute is blocked
video.play().catch(() => {}) silently swallowed the rejection from the
browser's autoplay policy, so when a user click triggered the unmute
path the video paused (browser side-effect of unmuting a muted-autoplay
video) and never resumed.

Surface the play() rejection in the log, and fall back to muted playback
if the unmuted play() is blocked. Same for the YT side: explicitly set
volume on unmute. Bumped SW cache to v9.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 16:18:32 -05:00
ScreenTinker a3551a2654 Player: only request fullscreen on real user clicks
The remote-control feature dispatches synthetic click events on the
player when the dashboard forwards touches. The global click handler
called requestFullscreen() on every click, but the browser only honors
that API for trusted user gestures — synthetic events rejected with
"Permissions check failed" / "API can only be initiated by a user
gesture", spamming the console for the duration of any remote session.

Gate the fullscreen request on event.isTrusted. Local user clicks still
trigger fullscreen; remote-control taps no longer try (and fail).
Bumped SW cache to v8.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 16:13:58 -05:00
ScreenTinker a4c85eaabc Remove playerContainer position:relative override that nuked YT iframe
createYoutubeEmbed set container.style.position = 'relative' to anchor
the click-to-unmute overlay. That overrode #playerContainer's
position:fixed/inset:0 — the container fell into normal flow with
zero height (the YT iframe inside has no intrinsic size), so the new
absolute-positioned iframe rendered as 100% of 0 = black screen.

The container is already position:fixed, so absolute children anchor
to it correctly without the override. Removed the line. Bumped SW
cache to v7.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 15:36:39 -05:00
ScreenTinker fb0a7f48dd Force YouTube iframe fullscreen with absolute positioning
The previous CSS fix used 100% width/height but YT.Player can bake in
300x150 fallback pixel dimensions if the placeholder isn't laid out at
construction time. Inline pixel dimensions beat percentage CSS at
equal specificity, so the iframe stayed small.

Use absolute positioning with !important to force fullscreen over
whatever YT set inline. Bumped sw cache to v6 to invalidate the
previously-cached player HTML.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 15:34:40 -05:00
ScreenTinker ed46011ae4 Pin YouTube iframe to fill the player container
The .zone iframe sizing rule only applies to multi-zone layouts. In
fullscreen single-zone mode the YT IFrame API replaces our placeholder
div with an iframe directly inside #playerContainer, where no CSS rule
sized it — leaving it at the iframe default size (~300x150) and
producing a tiny square in the corner. Added explicit rules so any
iframe child of #playerContainer fills the viewport.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 14:59:23 -05:00
ScreenTinker fb58256b1c Fix YouTube autoplay block from stale localStorage gesture flag
userHasInteracted was initialized from localStorage('rd_audio_unlocked')
on every page load. Browser autoplay policy is per-document, so a flag
from a prior session does not actually grant autoplay rights — but the
player code used it to decide whether to start the YouTube embed muted
(autoplay-able) or unmuted (blocked). Result: kiosks with the flag set
loaded a YT embed with mute=0 that the browser refused to start.

- userHasInteracted now always starts as false. The cold-load tap
  overlay flips it to true on real gesture; the 5s auto-dismiss leaves
  it false and playback stays muted (still allowed).
- unlockAudio() now also calls activeYtPlayer.unMute() so the muted
  embed unmutes immediately when the user finally taps the overlay.
- Removed the now-unused localStorage writes of rd_audio_unlocked.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 14:56:49 -05:00
ScreenTinker f951d51214 Always show tap overlay on player cold load
Browser autoplay policy is per-document — a previous session's
localStorage flag does not grant the new page autoplay rights. The
'audio previously unlocked, skipping tap overlay' branch was racing
with YouTube's autoplay block, leaving the player stuck on a paused
embed.

Removed the skip-overlay optimization. The existing 5s auto-dismiss
+ muted-connect fallback still handles unattended kiosks, and a real
user only needs to tap once per cold load to get audio.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 14:54:19 -05:00
ScreenTinker 06ba054898 Fix web player TDZ crash on cached-playlist startup
The cached-playlist restore at the top of the script synchronously calls
playCurrentItem -> renderContent -> createYoutubeEmbed, which references
ytGeneration / activeYtPlayer / ytApiReady / ytApiCallbacks. Those were
declared with `let` further down in the script, so the references hit
the temporal dead zone and threw on every cold start with a YouTube
item in the cached playlist:

  Uncaught ReferenceError: can't access lexical declaration
  'ytGeneration' before initialization

Hoisted the four declarations to the top of the script alongside the
other player state.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 14:51:35 -05:00
ScreenTinker f8cc62308f Fix screenshot fallback query and API 404 hang
Two pre-existing bugs surfaced during deploy:

- /api/devices/:id/screenshot fell back to a query referencing
  screenshots.created_at, but the schema column is captured_at. Threw
  SqliteError 500 whenever the in-memory cache was cold (e.g. just
  after a server restart).

- The SPA catch-all at /* served index.html for non-/api paths but did
  nothing for unmatched /api/ paths — the response hung until the
  upstream timeout (524 from Cloudflare at 15s). Now returns 404 JSON.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 14:49:10 -05:00
ScreenTinker 8ec33721f7 Security: sanitize notes, add CSP headers, tighten CORS
LOW 1 (notes XSS): device.notes textarea content now goes through
esc(). Notes weren't in the sanitizeBody allow-list at write time, so
HTML in the field would render unescaped on the device-detail page.

LOW 2 (CSP): enabled Helmet contentSecurityPolicy with default-src
'self', script-src 'self', style-src 'self' 'unsafe-inline', plus the
data:/blob:/https: image and media sources the player needs. Strict
script-src blocks <script> injection; script-src-attr 'unsafe-inline'
keeps existing inline onclick handlers working until they can be
refactored to addEventListener (TODO comment in code).

  CSP applies to /app and most other paths. Skipped on the public
  widget and kiosk render endpoints, the landing page, and /player —
  those legitimately need inline scripts/styles. upgrade-insecure-
  requests is explicitly disabled so HTTP-only self-hosted LAN
  deployments aren't broken.

  Refactored two inline onclick handlers in index.html to data-close-
  modal attributes wired by a delegated listener in app.js. Was the
  only blocker for /app under strict script-src.

LOW 3 (CORS): Express CORS now only allows screentinker.com (and
subdomains) + localhost in production. SELF_HOSTED=true bypasses the
allowlist (operator owns their deployment). Development mode stays
open. Same policy applied to the Socket.IO CORS config which was
previously origin: '*'. Native clients (Android, server-to-server,
kiosk iframes) send no Origin and pass through unchanged.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 14:37:31 -05:00
ScreenTinker c105a5941e Security: fix IDORs, XSS, rate limits, SSRF validation
HIGH 1 (teams IDOR): POST/DELETE /api/teams/:id/devices now require the
caller to own the device before assigning or detaching it. Without this
check, any team member could pull any device into their team via UUID
guess and gain remote-control access.

HIGH 2 (schedules IDOR): PUT /api/schedules/:id now re-verifies
ownership of every changed target field — device_id, group_id,
content_id, widget_id, layout_id, playlist_id. Previously only the
schedule owner was checked, letting users fire arbitrary content on
victim devices via update.

HIGH 3 (filename XSS): file.originalname captured by multer bypassed
sanitizeBody. New safeFilename() wraps every INSERT path (multipart
upload, remote URL, YouTube). Frontend sinks now go through esc() in
content-library.js, device-detail.js, video-wall.js. Web player gets
an inline escHtml helper for its info overlay where filenames, device
name, and serverUrl land in innerHTML.

HIGH 4 (kiosk public XSS): config.idleTimeout is now coerced via the
existing safeNumber() helper at both interpolation sites. A crafted
value with a newline can no longer escape the JS line comment to
inject arbitrary code into the public render endpoint.

HIGH 5 (folder DoS): POST /api/folders enforces a per-user cap of 100
folders (429 on overflow). Superadmin exempt.

MED 1 (SSRF): ImageLoader.decodeUrl rejects any URL scheme other than
http(s) so a malicious remote_url can't read local files via file://.
On the server, validateRemoteUrl() is extracted and now also runs on
PUT /api/content/:id remote_url updates — previously the SSRF check
only fired on POST.

MED 2 (fingerprint takeover): the WS device:register fingerprint
reclaim path now rejects takeover while the target device is online or
within 24h of its last heartbeat. A leaked fingerprint can no longer
hijack an active display.

MED 3 (npm audit): bumped uuid 9.x -> 14.0.0 (v3/v5/v6 buffer bounds
CVE; we only use v4 so not exploitable, but clears the audit). path-
to-regexp resolved to 0.1.13 via npm audit fix. 0 vulns remaining.

MED 4 (folder admin consistency): ownedFolder() and the content.js
folder_id move check now both treat only superadmin as privileged,
matching GET /api/folders. Previously a plain "admin" could rename
or delete folders they couldn't see, and could move content into
folders they couldn't list.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 14:37:18 -05:00
ScreenTinker 76a0076b65 Fix UTF-8 encoding for special characters in filenames
multer/busboy decode multipart filename headers as latin1 by default,
which mangled umlauts and other non-ASCII characters end-to-end
(Größe.jpg arrived as Größe.jpg and was stored that way). Setting
defParamCharset: 'utf8' on the multer options makes the entire
upload pipeline consistent UTF-8.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 10:13:41 -05:00
ScreenTinker fcecf805ed Add media folder organization to content library
New content_folders table with hierarchical parent_id and per-user
scoping. content.folder_id added (ON DELETE SET NULL so deleting a
folder drops items back to root). New /api/folders route exposes
list/create/rename/move/delete with cycle detection on move.

Content library UI: breadcrumb navigation, subfolder grid, "+ New
Folder" creates inside the current folder, drag-and-drop content
items onto folder cards to move them, and the edit modal has a
folder dropdown showing each folder's full path.

Per-user scoping is enforced server-side: every folder query
filters by user_id, and folder ownership is checked on both folder
mutations and content.folder_id updates.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 10:13:36 -05:00
ScreenTinker ee6888e737 Fix display duplication on WebSocket reconnect
Server-side: when a device reconnects on a fresh socket while the old
TCP zombie is still around, the old socket's eventual disconnect handler
flipped the device offline and removed the new heartbeat entry. Now we
proactively evict any prior socket on register and ignore disconnects
from sockets that are no longer the registered one for that device_id.

Frontend: dedupe devices by id from the API response and only render
each device in the first group it belongs to (multi-group membership
is still tracked for the Manage modal).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 10:13:00 -05:00
ScreenTinker 4392bb460a Add DISABLE_REGISTRATION env var to block public sign-ups
When DISABLE_REGISTRATION=true (or 1), POST /api/auth/register returns
403 with a clear error. OAuth endpoints (/google, /microsoft) also
refuse to auto-create new accounts — existing OAuth users can still
sign in. First-user setup (empty users table) is always allowed so a
fresh install can still be initialized.

GET /api/auth/config now returns registration_enabled so the login
view can hide the "Create Account" button and the trial banner when
registration is off. Absence of the flag is treated as enabled for
back-compat with older servers.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-22 19:35:32 -05:00
ScreenTinker 6a0e5a28a9 Fix content file access gate for widget references
Extend the public /api/content/:id/file gate to unlock content referenced
by widgets (previously only playlists unlocked it), so device browsers
and kiosk iframes can fetch logos and background images that widgets
embed.

Security: scope the widget lookup to the content owner's widgets only
(w.user_id = content.user_id). Otherwise a user could unlock another
user's content file by creating their own widget whose config references
the victim's content UUID. The pre-existing playlist gate has the same
shape and is left for a separate fix.

Also adds a 30/min rate limit on POST /api/widgets/preview, which
inlines user content as base64 and is memory-intensive.

Perf note: the widgets.config LIKE scan is O(n). Fine at current scale;
revisit with a content_widget_refs join table if the widget table grows.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-21 22:28:55 -05:00
ScreenTinker 08a83c9ba9 Add directory board widget renderer with scrolling, anti-burn-in, dark/light themes
Lobby-style tenant/room directory with vertical marquee, seamless loop via
content cloning, pixel shift + bg pulse for anti-burn-in, rotating background
images with crossfade. Supports logo, title, footer, subtitles per entry,
and Available (green) state. All user strings rendered via textContent in
browser — no server-side HTML escaping of entries needed.

Also refactors render dispatch into renderWidgetHtml() and adds a POST
/preview endpoint that inlines user-owned image content as base64 data
URIs so the editor can preview unsaved widgets. Preview is gated by:
- image/* MIME only
- 10 MB size cap
- user_id ownership check
- path traversal guard via basename + resolve

Unknown widget_type on /preview returns 400.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-21 22:28:37 -05:00
ScreenTinker 52297ec618 Settings: add account profile + password change UI
Adds a per-user Account section in Settings with name edit and password
change. Password change requires current password; local auth only.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-21 19:13:20 -05:00
ScreenTinker 772ead28a2 Fix reset-admin.js: honor recovery token in requireAuth
scripts/reset-admin.js signed a JWT with a synthetic id ("recovery-XXX")
and instructed the operator to paste it into localStorage. But the
requireAuth middleware always SELECTs the user row by id, so every
authed API call under the recovery token returned 401 "User not found"
and the recovery flow was effectively dead.

Fix:
- reset-admin.js now sets a `recovery: true` claim on the JWT.
- requireAuth / optionalAuth short-circuit the DB lookup when
  decoded.recovery === true and synthesize a req.user record in
  memory (role: admin, plan_id: enterprise). The synthetic user is
  never persisted, so FK-constrained writes that expect a real
  user (creating devices, etc.) will still fail — which is fine,
  recovery is only meant to let the operator reset a password or
  create a fresh admin via the Settings UI.

Security: a recovery token still requires the jwtSecret to sign,
so only someone with filesystem access to the server can mint one.
Token TTL remains 1h.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-21 19:08:49 -05:00
ScreenTinker 2d3bb55db4 Fix startup crash on existing DB: defer group_id index to migration
The CREATE INDEX on schedules(group_id) in schema.sql ran before the
phase4 migration added the group_id column, crashing on existing databases.
Move the index creation to the migration which already handles it.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-16 07:59:49 -05:00
ScreenTinker 52dd44a3e8 Add group-level scheduling, group playlist assignment, and persist audio unlock
Phase 4 group scheduling: schema migration adds group_id to schedules with
CHECK constraint, scheduler evaluates group+device schedules with priority,
group deletion converts schedules to per-device copies. Dashboard gets
playlist assignment dropdown and current playlist label on group headers.
Player persists audio unlock state in localStorage so version reloads
don't lose audio on unattended displays.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-15 20:22:42 -05:00
ScreenTinker 2104c9cc9f Auto-reload web player when server code changes
Player polls /api/version every 30s and reloads if the hash changes.
Server hash now includes player/index.html and sw.js so player code
updates are detected without requiring a hard refresh.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-13 22:44:47 -05:00
ScreenTinker ad3095cdf5 Fix player video cycling bug and connecting overlay during cached playback
Clear pending advance timers when switching content items to prevent stale
image/widget duration timers from interrupting video playback. Also skip
showing "Connecting..." overlay when cached playlist is already playing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-13 22:34:48 -05:00
ScreenTinker d73abc809d Simplify service worker: stop intercepting content requests
The SW was causing "unexpected error" on video/image fetches due to
range request handling, opaque response caching, and stale SW races.

Fix: SW now ONLY caches player page + socket.io JS for offline boot.
Content files are left to browser native HTTP cache (server already
sets Cache-Control: public, max-age=2592000, immutable).

Also: auto-reload player when new SW activates so deploys take effect
immediately without manual hard refresh.

Bumped cache to v5 — activate purges all old caches (including the
broken rd-content-v1 content cache).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-13 22:24:15 -05:00
ScreenTinker b4ac2fb821 Fix broken service worker + device auth rejection on playlist refresh
Bug 1 (SW): Rewrote service worker fetch handler:
- Skip range requests (video seeking) to avoid caching partial responses
- Skip non-GET requests entirely
- Use ignoreSearch on cache match to avoid query-param misses
- Don't cache opaque cross-origin responses
- Outer catch on Cache API failures
- Don't intercept catch-all requests (let browser handle natively)
- Bump cache version to v4 to purge broken cached responses

Bug 2 (auth): Playlist refresh register was missing device_token,
causing auth rejection every 5 minutes. Fixed by including token
in the refresh-register emit. Added diagnostic logging on both
client and server for token validation failures.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-13 22:18:08 -05:00
ScreenTinker dc7450b6a7 Offline resilience: persist playlist cache for cold-start recovery
Web player:
- Cache playlist JSON to localStorage on every update
- Restore and start playing immediately on boot before connecting
- Clear cache on unpair/reset

Android app:
- Cache playlist JSON to EncryptedSharedPreferences on every update
- Restore cached playlist on cold-start, play from disk-cached content
- Update cache on content deletion, clear on unpair

Server (device socket):
- Fingerprint reconnect: issue fresh token instead of rejecting
- Send device:paired on fingerprint recovery for claimed devices
- Add status logging and dashboard notification on fingerprint reconnect

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-13 21:49:45 -05:00
ScreenTinker 470197d203 Fix 8 security findings from Phase 3 audit + device-detail banner refresh
Security fixes:
- Critical: Add ownership checks to assignments PUT/:id and DELETE/:id (IDOR)
- Critical: Add ownership checks to assignments copy-to endpoint for both devices
- High: Validate device ownership when adding to device groups
- High: UUID-validate content ID before LIKE query + scope to owner's playlists
- Low: Handle FK violations gracefully in playlist discard (deleted content/widgets)
- Low: Escape mime_type with esc() in playlist item display (XSS)

Bug fix:
- Device-detail mutation handlers now reload full page to show draft banner

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-13 21:36:16 -05:00