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ec450929ce |
Escape user-controlled data at the HTML sinks it actually reaches
A QA sweep found unescaped interpolations outside the SSO work. Auditing them properly
turned up 34 genuine HTML sinks; 23 carry data a user, a device or an identity provider
controls, and those are escaped here.
The ones that mattered:
- app.js renders `user.name` in the shell on EVERY page, and an identity provider's
`name` claim is stored verbatim, so an IdP could script the whole dashboard
- designer element `label`/`location` and widget `location`/`query` land inside
value="" attributes, where a single quote breaks out
- content `folder` lands in a data-folder="" attribute
- device `name` is set by the operator OR reported by the panel itself
- workspace-members renders a SERVER error string through t(), which interpolates raw
⚠️ My first attempt was a codemod over everything my scanner flagged, and it was wrong.
It wrapped `progressText.textContent`, `block.title` and `confirm(...)` — none of which
are HTML, so escaping there shows users literal `<`. Worse, it wrapped
`title: ev.title ? ... : null`, an API PAYLOAD, which would have written escaped markup
into the database. I reverted the whole thing and narrowed to interpolations that are
genuinely inside an HTML template, then read all 34 and chose 23.
Skipped deliberately: static app strings, i18n output, ternaries yielding `selected`,
`window.location.origin`, and sites already escaped.
Verified in Chrome, not by inspection: the payload was seeded into user.name,
device.name, content.filename/folder, widget.name/config and video_wall.name (the first
attempt's seeds silently failed on column names — the API responses are checked now),
then eleven views were loaded. Zero executions, zero live img tags — AND the payload is
visible as inert text in 6/6 views, which is what proves the views rendered it rather
than the test proving nothing.
1609 tests; every frontend module parses as an ES module.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Bvjey4FNam49MN7ybjcq6A
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28885d1a13 |
Merge branch 'feat/brightsign-ip-from-js'
# Conflicts: # server/test/device-controls-hidden.test.js |
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08b3d7d404 |
BrightSign: report IPv6, the attached display and the active video mode
Follow-on from the Node-stdlib work, guided by BrightSign's own dev-cookbook
rather than by guessing at module names.
IPv6 costs nothing extra — it comes from the same os.networkInterfaces() call
the v4 address does. The column, the API field and the dashboard card have all
existed since 1.9.29 and no player has ever filled them; the card is written to
appear ONLY when set, precisely so the overwhelmingly v4 fleet does not pay
screen space for an empty row. fe80:: is skipped for the same reason 169.254 is
— a link-local address is scoped to one interface and cannot be dialled from a
laptop across the office. A ULA is kept, because that one is reachable.
The attached display and video mode are new columns, and they answer the first
question anyone asks about a dark sign: which panel is that, and is the player
outputting at all. screen_width/height could not answer it — they are what the
PAGE believes it has, i.e. the widget's own geometry. Our XT245 drives a CX101
at 1920x1200@60 while the page reports its own canvas.
Per telemetry row rather than on `devices`, because a display can be swapped,
unplugged or renegotiated without the player re-registering.
MULTI-OUTPUT: the output is chosen by screen number, not hard-coded. A
dual-output player registers ONE DEVICE ROW PER OUTPUT (?screen=N →
output_index), so each row must report its own panel — otherwise a box driving
a lobby TV and a menu board shows the lobby TV twice. Both naming forms are
tried: probed on hardware, "hdmi" and "HDMI-1" both resolve to output 1, while
a second output that does not exist fails cleanly ("hdmi2" throws from the
constructor, "HDMI-2" rejects), so a single-output player reports nothing
rather than inventing a screen. That case has its own test.
Dashboard: two cards, shown only when the player reports them, like every other
card in that block.
Verified end to end on the real XT245 (FW 9.1.93.2) — attached_display=CX101,
video_mode=1920x1200@60, alongside local_ip 192.168.1.46, 119616 MB disk,
3656 MB RAM and live CPU.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Bvjey4FNam49MN7ybjcq6A
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def30e6d39 |
BrightSign: report the LAN address, real disk, memory and load
Every one of these fields existed in the schema, the API and the dashboard,
and every one was NULL or misleading on a BrightSign. The XT245 had 6000
consecutive telemetry rows with local_ip NULL while sitting at a perfectly
reachable 192.168.1.46, and reported "1026 MB" of storage for a 119 GB NVMe.
The host half (autorun.brs) does collect an address, but nothing the host
sends was arriving at all — proven by the storage figure, which was the
browser's cache quota rather than any disk. So the page has to read this
itself, which is also the half that can be delivered: st-bridge.js is served
per page load, while autorun.brs needs a release bump to reach a player.
It is Node's standard library, not a @brightsign module. The widget is created
with nodejs_enabled, so os and fs are simply there — this is what BrightSign's
own dev-cookbook does in html5-app-template (both the .ts and .js variants).
Looking for a platform module is the trap, and it cost most of a day:
@brightsign/networkconfiguration EXISTS but exposes only callback,
getNeighborInformation and enableLeds — no config reader. hostconfiguration
has getConfig()/applyConfig() but returns host settings (forwardingEnabled,
hostName, loginPassword, nameServers) with no address in them. Both enumerated
on the live player, because the JavaScript API doc pages 404 and BrightSign's
own roNetworkConfiguration page links to one of the dead URLs.
getCurrentConfig() is BrightScript-only.
local_ip os.networkInterfaces(), skipping internal and 169.254
ram_total/free os.totalmem() / os.freemem()
cpu_usage 1-min load average / core count, as a clamped percentage
uptime_seconds os.uptime() — the MACHINE, overriding the page's own
performance.now(), so a widget rebuilt by the watchdog no
longer hides weeks of real uptime
storage_* fs.statfsSync over the mounts under /storage, largest wins
(ours boots from NVMe with a dead card slot; others from SD)
Dashboard: the RAM and CPU cards were gated on "is this Android?", which was
right when Android was the only family that could measure them. They now
render for any player that reports the value, so a BrightSign gets them and
Android is untouched — including keeping its "--" cards when no reading has
arrived, since an empty card is a known state and a missing one reads as
"cannot". The BrightSign storage card loses its "player storage" caveat,
because the number is now the disk it always claimed to be.
Verified on the real XT245 (FW 9.1.93.2): 116.8 GB free of 116.8 GB, 2.68 GB
of 3.57 GB RAM, 3% CPU, uptime tracking the machine, local_ip 192.168.1.46 —
matching the address found independently by MAC-vendor scan, and a disk figure
matching the kernel's own block count.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Bvjey4FNam49MN7ybjcq6A
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3333d5e968 |
Stop Android panels losing controls when they update
A declared capability set REPLACES the per-platform baseline rather than
merging with it, so anything the baseline grants and the player omits is a
control the operator loses by updating. Three were being lost.
- display.brightness: the per-window dim (setWindowBrightness) is Tier 0 —
no permission, no owner, no WRITE_SETTINGS — and MainActivity applies it
unconditionally. It was simply never declared.
- remote.screenshot / remote.stream: gated on the accessibility service,
while captureScreen() falls through to ScreenshotCapture.captureView,
a plain view draw with no permission check. A Tier-0 panel lost live view
and screenshots by updating, and a GRANTED MediaProjection never became a
capability either — consent given, capture working, server still refusing,
because nothing re-declared.
- system.device_owner: no player declared it, so the server accepted
system.kiosk as a stand-in for every Tier-2 command. Declaring the
canonical name makes refusals say what they mean; the stand-in can retire
one release after this reaches displays.
display.power stays conditional on purpose: screen_on works anywhere via a
wake lock but screen_off needs owner/admin/accessibility, and a control that
sleeps a panel it cannot wake is worse than no control. It is the sole entry
in the DELIBERATE set in player-parity-baselines.test.js.
Also fixes the capture-bootstrap gate in device-detail.js. It hung off
can('remote.screenshot'), which hid the button from exactly the panels that
need it. The gate is now Android-and-nothing-else, NOT "Android that lacks
capture": /api/devices/:id ships capabilitiesFor(), which flattens declared
and baseline into one array, and the android baseline contains
remote.screenshot — so a "lacks capture" test hides the button from all ~440
undeclared panels in the field. isAndroidDevice() mirrors platformFamily()
with all four signals in order; an Android-test-only helper classified every
Tizen TV as Android, since Tizen registers android_version 'Tizen 6.5'.
Tests: the suite could not see any of this. Mutation testing showed deleting
either capability line, or reverting isAndroidDevice to its buggy form, left
all tests green. Added an update-invariant test (declared set vs baseline,
with an argued exception list), a test that executes the shipped helper
rather than the harness stub, and a legacy-panel test using the shape the API
actually returns instead of one it never produces. All four mutations now
fail.
Verified on a real Android 16 device across all three tiers: Tier 0 captures
live video (no accessibility, no MediaProjection, no owner), Tier 1 gains
display.power via accessibility, Tier 2 declares system.device_owner and every
Tier-2 command delivers. An in-place upgrade from the pre-change build lost
nothing and gained exactly these three.
Baselines deliberately NOT moved — a baseline entry moves in the release
AFTER the one carrying the player fix, once it has reached displays.
Parity gaps 3 and 4 were implemented, audited and reverted; docs/player-parity.md
records why so the next attempt starts from the traps. Gap 3 (wiring "Force
update") meets an unbounded synchronous download against a 120s watchdog and a
3-attempt counter with no version binding, so three presses refuse a panel every
future version. Gap 4 (deferring to BS.capabilities()) removes working
screenshot/stream from diskless BrightSigns that capture to RAM, over-declares
transitions, and rides a probe timeout that discards a late answer permanently.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Bvjey4FNam49MN7ybjcq6A
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047f95f40c |
Freeze and copy the live debug log, and unstick the control row
Three small things off the device page. The control row had margin-top but no margin-bottom, so the buttons sat flush on top of the STATUS card and the destructive ones read as part of the status panel. Freeze is the one with a decision in it: it holds the VIEW still and keeps buffering underneath rather than pausing the stream. The moment you freeze a log to read something is the exact moment the lines that explain it are still arriving, so dropping them would throw away the part you were about to want. Resume replays them in order. The held buffer is capped at the same 500 as the panel, and the status text says how many are waiting -- otherwise a frozen panel is indistinguishable from a device that went quiet, and silence reads as a symptom. Overflow says so too. Copy takes what is on screen (not the held lines -- the paste must agree with the panel) and stamps it with the device and an ISO timestamp, because a pasted log with no device in it is a log nobody can act on. It falls back to execCommand when navigator.clipboard is absent, which is every self-hosted dashboard on plain http: that is not a secure context, and the other copy buttons in this app quietly do nothing there. Clear earns its place next to Copy: without it you always copy 500 lines of history instead of the capture you just made. The hint promised the stream "turns off on its own when the device reconnects", which was never true and is not what happens now -- it turns off when you leave the screen, and on the device after 30 minutes. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014skWYXJUWhF73EvNPgB2AS |
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c594a1a67a |
Make the live debug log work on the web player, and so on BrightSign
The dashboard's per-device "Debug logging" checkbox has always sent a `set_debug` command. The Android player honours it — DebugLog.* mirrors its tagged lines over the device socket while the box is ticked. The web player never implemented the command at all, so the panel opened, revealed itself, and streamed nothing but the three unconditional reporters (sync, pip, zone). A display could be failing loudly in its own console and look mute from the dashboard. In a browser that is a nuisance — press F12. On BrightSign it is the whole diagnostic surface: no console, no adb, no logcat, a panel on a wall. Rather than hand-instrument eighty-seven call sites to match Android's tag by tag, this streams the ring buffer the error trap at the top of <head> has always filled: every console.log/warn/error, every uncaught error with file:line and stack, every unhandled rejection, every failed resource load. Turning the stream on also REPLAYS that backlog, so the operator sees the failure that happened before they opened the screen — the case they actually came to investigate, and one no log tail gives them. Replayed lines carry their real age, because the dashboard stamps on arrival and 200 lines would otherwise all claim to have happened this second. The bracket prefixes the player already uses ([wall], [bs], [group-sync]) become the tag column, so the panel reads the same shape as Android's, and the panel now colours by level — all four rendered identically before, so the one line explaining the fault sat in a wall of grey. Bounded three ways, because this sink is fed by console.*: - 40 lines/sec, over which lines are COUNTED and reported, not queued - auto-off after 30 min, for the checkbox nobody unticks - the dashboard also switches it off when the operator leaves the screen The reentrancy guard in pushLog is not theoretical: the sink runs inside the console wrapper, so a subscriber that logs anything would recurse until the stack gave out and the player would die of its own diagnostics. BrightSign host lines stand their direct emit down while the stream is on (the console path already carries them) but still go out unconditionally when it is off — the boot report is the one diagnostic nobody can ask for in advance, because it is over before the operator has a device to open. Verified on the XT245 on alpha: 34 lines across 7 tags, backlog replayed with real ages, levels intact, platform line reporting BOS 9.1.93.2 / XT245 / 1920x1200. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014skWYXJUWhF73EvNPgB2AS |
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ab44a2efc6 |
Put the device controls where the operator is looking
Reboot, screen off/on, launch player, force update and shutdown sat at the bottom of the Info tab, below the info grid, the uptime timeline, the incident list, the reboot schedule and the debug log panel. They are the actions someone opens a device page to take, and reaching them meant scrolling past everything that merely describes the display — worst on a phone, which is where an operator standing in front of a dark screen actually is. Moved to the top of the tab, directly under the diagnostics panel and above the info grid. Still one wrapping row, so a narrow screen reflows instead of clipping, and each button still renders only where the display can honour it — the capability gating is untouched, so a panel that cannot reboot still shows no reboot button. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014skWYXJUWhF73EvNPgB2AS |
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a6a137daf2
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Merge pull request #246 from screentinker/feat/ipv6-and-panel-scaling
Show a panel's IPv6, and size the pairing code to the screen it is on |
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9face2fdd4 |
Show a panel's IPv6, and size the pairing code to the screen it is on
Two field-reported gaps, unrelated except that both are about being able to read something off a screen. A PANEL'S IPv6 WAS NEVER COLLECTED, LET ALONE SHOWN. DeviceInfo.getLocalIp() filters to Inet4Address, so a v6-only panel reported no address at all and the dashboard rendered a dash for a screen that was perfectly reachable. It now reports both stacks in their own fields: a dual-stack panel genuinely has two addresses and either may be the one you need, so collapsing them into one column would make it mean "whichever interface enumerated first". Link-local (fe80::/10) is deliberately excluded. Every interface has one, they tend to enumerate first, and none can be dialled without also knowing the zone index — so admitting them would fill the field with a string nobody can paste anywhere and hide the address that works. Any %iface suffix is trimmed for the same reason. The 45-char cap the writer already applied is exactly the longest legitimate IPv6 text form, so it needed no change. The dashboard card renders only when a panel actually has a v6 address, rather than showing an empty row to the overwhelmingly v4 fleet. THE PAIRING CODE DID NOT SCALE, WHICH IS WORST WHERE IT MATTERS MOST. Every size on the pre-playback screens was a hard-coded pixel value. A CSS pixel covers a quarter of the screen area on a 4K panel that it does on 1080p, and a sixteenth on 8K — so the 72px code that fills a 1080p screen is a smudge on the 4K wall it was installed on, which is where signage actually goes. What has to stay constant is ANGULAR size, so the root font size is now viewport-proportional and everything on those screens is a rem against it. The code holds 6.67% of screen height at every resolution: 72px at 1080p — bit for bit what it renders today, so nothing changes for the existing fleet — 144px at 4K, 288px at 8K. Verified in a browser rather than by arithmetic: at a 1409px viewport the root computes to 13.0473px, which is 0.926vmin to four decimals. vmin, not vw, because portrait-mounted panels are common here and vw would render a 1080x1920 screen at half size. Clamped at both ends so the dashboard's preview iframe stays legible instead of microscopic and an ultrawide does not get silly. Applied to the web player (which BrightSign also runs) and to Tizen, where a 1920x1080 logical viewport makes it arithmetically identical to the values it replaces — the point being the panels where it is not. A test asserts the scaling cannot reach playback content: the whole safety argument is that only the chrome uses rem, and a stage or zone rule adopting it would start resizing CONTENT, which is a worse bug than the one being fixed. Android is untouched — its pairing code already autosizes within a dp-scaled layout. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014skWYXJUWhF73EvNPgB2AS |
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0f2ec474f4 |
Surface the screenshot-request verdict as a toast
The server already acks dashboard:request-screenshot with
{ delivered, reason } (offline / unsupported via the capability
registry), but no dashboard sender passed a callback, so clicking
Screenshot on an offline device or an unsupporting player type showed
"Screenshot requested" and then silently did nothing.
requestScreenshot() now takes an optional callback using the same
.timeout(5000) pattern as sendCommand(); the device-detail Screenshot
button passes one and toasts the verdict (requested / unsupported /
offline / no response). The dashboard grid and the 5s Now Playing poll
keep firing-and-forgetting - no behavior change there.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0131RYmVh8ePEhparD3mXBhU
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3e37d33b80 |
QA: close four ways a control or an asset lied about itself
Found by driving the real server and a real browser, not by reading. Each fix has a
test that fails without it.
1. A missing upload answered 200 with the DASHBOARD. express.static falls through on a
miss and the SPA catch-all caught it, so GET /uploads/content/<gone>.mp4 returned
15KB of index.html as text/html — under the `immutable, max-age=30d` header the mount
sets before it knows the file exists. Every player downloader treats 200 as success,
so a panel stores the HTML page AS the video and caches it for a month, rendering a
black frame with nothing in any log. Reachable exactly when it hurts: a content
replace writes a new random filename and unlinks the old one. The mount now
terminates a miss with a 404 and drops the cache header.
2. Four dashboard->device socket handlers had no capability gate. dashboard:device-command
has always refused a command the panel cannot honour, and the comment above it is right
about why ("hiding the button is not enforcement — this socket is reachable directly").
Every word applied to the four handlers immediately above it, which had none: a display
declaring [] still received screenshot-request, remote-touch, remote-key and
remote-start. Measured, not inferred. They now refuse on remote.screenshot /
remote.input / remote.stream and name the capability in the ack; remote-stop stays
ungated for the same reason set_debug does. The undeclared fleet is unaffected — an
absent declaration still resolves to its platform baseline and keeps everything.
The wall panel list (#235) made this visible: it offered a Screenshot button for every
panel, including a BrightSign, which has no screenshot capability at all, and popped a
toast promising an image that was never coming. GET /api/devices now ships the RESOLVED
capability array rather than the raw column ('[]' as a STRING, which Array.isArray reads
as "pre-capability server, show everything" — wrong in the one case that matters), so
the wall list and the fleet cards can hide what a panel cannot do. The remote pad's
Scrn Off / Scrn On were gated on remote.input while the Info tab gated the same two
commands on display.power; both now agree.
3. A register with no `platform` ERASED the stored one. captureIdentity coerces a missing
field to the literal 'unknown' and persistIdentity wrote it straight over. That column
is load-bearing: platformFamily() reads it, so one reconnect from an older build turned
a Tizen panel into a browser tab and handed it a volume slider the .wgt has no handler
for — the exact control BASELINE.tizen exists to hide — while a BrightSign lost screen
power and reboot and gained screenshots it cannot take. platform and client_type are
now preserved (physical facts); client_version and contract_version still decay, because
there "we no longer know" is the truthful answer. client_type 'wgt' is also read as a
second signal for a Tizen TV.
4. PUT /api/content/:id/replace carried its own shorter copy of the ingest logic. Replacing
a video left duration_sec at the OLD clip's length and nulled width/height, so #237's
brand-new "default an item to the clip's own length" then handed out the wrong number
for every later add — 32s scheduled for a 5s video is 27s of frozen frame. Replacing an
image measured it with raw sharp metadata and thumbnailed without .rotate(),
re-introducing the EXIF-orientation bug #172 had just fixed at ingest. Both paths now
share lib/content-ingest.deriveMediaMetadata.
Verified working and NOT changed: all six item-duration insert paths (a 31.7s clip stores
32 everywhere, an explicit value always wins, and no path can store a 0); the content
revision bump + filepath refresh reaching a real device socket; a landscape wall producing
byte-identical geometry to the pre-#236 expression; a portrait wall reaching the player as
side-by-side halves; cross-workspace isolation across 29 probes.
Full suite green (1319).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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97f53a5b72 | Merge #238: preview a rotated display the way the wall shows it | ||
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52ab04204a |
Preview a rotated display the way people see it, not the way its framebuffer is
#238: the dashboard preview of a 90/270 display was sideways while the panel on the wall was right — the split that makes a preview useless, because a designer checking portrait content can no longer tell a real fault from an artefact of the tool. A portrait panel is a landscape framebuffer that the player rotates content INSIDE (+90), hung turned the other way (-90); the two cancel and the viewer sees upright portrait. The dashboard modelled only the first half. It iframed the player into a box it had already given the finished 9/16 shape, so the player rotated a second time inside a box that was pretending to be the finished picture, and nothing anywhere stood in for the mount. Screenshots had the opposite half missing: they are the raw framebuffer, shown untouched, so every portrait screen looked wrong on the cards and in Now Playing too. So each surface now has a stage (the panel's face) and a frame (its framebuffer), with the frame turned by the INVERSE of the player's angle. Turning it the same way is the tempting mistake and the worst kind of wrong: 90+90 lands upside-down, which reads as nearly-right. The dimension swap is not cosmetic either — composing into the real framebuffer shape is what makes the player lay content out in the same portrait box the panel uses; hand it a portrait viewport instead and every zone and object-fit decision is computed for a canvas no panel has. The geometry is the players' own rule (server/lib/orientation-style.js), served to the dashboard rather than re-derived, since a second copy of a rotation rule is exactly how the two came to disagree. Covers the device preview modal, the playlist preview's portrait toggle (same fault), Now Playing and the device cards. The Remote canvas stays raw on purpose: taps are sent as fractions of it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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6471c503ab |
Default a video playlist item to the clip's own length (#237)
Adding a 32s video gave it the flat 10s default, so it was cut off mid-play unless the operator looked up the runtime and typed it — per item, every time. The content row already carries the probed duration; it now becomes the default. The rule lives in one place (lib/item-duration.js) because the operator sees one product, not six insert paths: playlist add, assign-to-display, group assign, agency portal, content-only schedule, and the public API all share it. Only the playlist route defaulted before, and it stored the raw probe (31.7) which the Android player's optInt read silently truncated back to 31. Explicit values always win. Content with no trustworthy duration (image, widget, YouTube, remote URL, failed probe) keeps the 10s default, and a duration that is 0/negative/NaN or absurd (> 12h, i.e. a broken probe) falls back rather than reaching a device — a 0 makes the players schedule a 0ms advance, which self-loops and black-screens the TV. Dashboard: the add-item picker shows a clip's length, the assign-to-display modal pre-fills the duration field from the selected clip (never overwriting a value the operator typed), and onboarding stops hardcoding 10 on the first assignment. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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0082191f9b |
Show only the controls a display can actually honour
Every device control was offered to every display. A browser tab was shown "Reboot device", a Tizen TV was shown screen power, a player with no framebuffer read was shown a live view that stayed black. They all looked like working buttons and did nothing — the "reports success and changes nothing" shape that keeps costing people days. Players now declare what they can do at registration, because only the player knows at runtime: an Android panel gains real screenshots when accessibility is switched on and loses Tier-2 when device owner is revoked. The dashboard hides what is not supported rather than disabling it, and the Info tab lists the capability set so a missing control is explainable. The declaration is three-state and the middle state is load bearing: NULL means "has never told us anything" and falls back to a per-platform baseline, because several hundred displays in the field will not update before this deploys and blanking their controls would be a far worse bug. An empty array means "I genuinely can do nothing" and is honoured. Hiding a button is not enforcement, so unsupported commands are also refused server-side — the socket is reachable directly and a stale tab still renders the old controls. Group sends report skipped devices separately from sent ones; counting an unreachable member as "sent" is how an operator walks away believing the whole group rebooted. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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d205a49dfa |
The settings PIN can be rotated and set from the dashboard
It was generated once at pairing and never changed. On a fleet that makes it a
shared secret with no expiry: anyone who watches it typed once — an installer, a
contractor, someone filming a screen — keeps it for the life of the panel, and
the only way to take it back was to unpair and re-pair every affected display. A
customer asked whether it rotates, which was the right question.
POST /api/devices/:id/settings-pin takes { rotate: true } or { pin: "123456" },
and pushes the result to the panel over its socket immediately. The live push is
the part that matters: without it a new PIN would only take effect at the next
pairing, so an operator revoking a leaked PIN would believe access was closed
while the old one still opened the menu. The response reports whether the panel
actually took it, so an offline display is stated rather than assumed.
Validation is the security-relevant half and is pure and tested: six digits,
digits only, and a blocklist of the PINs people actually pick (repeats and
sequences) refused on explicit set and never produced by the generator. A PIN
that can be set to "0000" or left empty is a gate that is not there.
Generation uses crypto.randomInt rather than Math.random — this is a credential,
and a rotation requested BECAUSE a PIN leaked must not be predictable from
anything else. Leading zeros are padded, or roughly one PIN in ten would be five
digits and rejected by the on-device prompt.
Android applies it live via device:settings-pin instead of only at pairing. The
PIN is never written to a log on either side, and it stays out of device list
responses as before.
1084 pass; Android compiles.
Asked for by chris@chris-pc.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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4ed7954f84 |
Drop the user-agent fallback — it could never fire
isBrightSignDevice() fell back to device.user_agent to catch panels paired before this port existed, which registered as "Chrome 120" with a BrightSign user agent. `devices` has no user_agent column, so the field is always undefined on a row read from the database. The branch was unreachable in production and passed only in a test that fabricated the field — which is precisely how dead code survives review. Two agents flagged it independently while working on unrelated areas, and the schema confirms it: zero matches for user_agent in the devices table. Those pre-port panels are recognised the moment they re-register on a build carrying the host, which every one of them gets on its next update. Identifying them sooner would mean persisting the user agent, and a column added solely to track a population that disappears on its own is not worth carrying. The test now asserts the honest behaviour: a fabricated user_agent does NOT create a match, and a group containing such a panel reads as mixed until it re-registers. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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46b2227dfd |
BrightSign: real telemetry and hardware identity, not a block of nulls
The web player sent battery/storage/RAM/CPU as nulls and 'Web Player' in the
wifi_ssid column, and the bs_model / bs_os_version / bs_serial / bs_screen fields
the player already reported at registration were consumed by nothing. A browser
tab genuinely has none of that. A BrightSign has some of it, and was reporting
none.
Telemetry comes from a CACHE the heartbeat reads synchronously. The beat builds
its payload every 15s without awaiting, but the one real sensor here —
deviceInfo.getTemperature() — returns a promise; awaiting inside the beat would
either block it or serialise a pending Promise into the payload, which is exactly
how device_id once became "[object Promise]". The cache starts EMPTY rather than
null-filled and is spread last, so off-platform nothing changes and a null here
can never clobber a value another player family legitimately supplied.
wifi_ssid was actively false on a PoE Ethernet appliance — an operator reading
that column was told an SSID that does not exist. It is null there now, and the
device view shows a real hardware block instead. Android's WiFi display is
untouched.
Hardware identity is a SEPARATE writer from applyDeviceInfo, deliberately. That
function is a blind full-row overwrite, and an empty device_info once nulled
seventeen columns every five minutes because {} is truthy. These fields arrive
only on a full register, so the same shape would wipe them on every lightweight
refresh in between; COALESCE makes "no news" mean "unchanged".
The OS build gets its own column rather than reusing android_version, which is
load-bearing as a TYPE discriminator: device-detail chooses between the Android
and browser layouts with android_version.startsWith('Web/'), so writing
"BrightSign OS 9.0.189" there would have rendered a BrightSign with battery and
WiFi cards — and applyDeviceInfo would have clobbered it on the next refresh.
Storage is labelled "Player Storage", not "Storage": on this family the number is
the widget's cache quota, not the device filesystem, and it lands in the same
column as Android's real disk figures.
Schema: device_telemetry.temperature_c REAL; devices.hardware_model,
hardware_serial, hardware_os_version, output_index. All nullable, all idempotent
in the existing migration array.
973 pass (+19). The temperature tests drive a real socket into a real server,
because changing the arity of the telemetry INSERT would break every player's
heartbeat, not just BrightSign's.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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ad18914736 |
Label BrightSign players as BrightSign, not "Web Player"
A BrightSign runs the same web player, so client_type is 'player' and the device
detail view fell through to a hardcoded "Web Player" — indistinguishable from a
browser tab on someone's desk, for a dedicated signage appliance.
Keyed on the platform the player now reports ('brightsign', from the
?platform=brightsign the host puts on the URL), with a user-agent fallback for
panels paired before that existed — those registered as "Chrome 120" with a
BrightSign user agent.
Only en carries the new string; other locales fall back to en, which reads
correctly since the label is a brand name.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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301c76c3f7 |
Let a display opt in to pre-release builds, so a test build is not reverted under the tester
Handing someone a test build was a trap. A prerelease sorts BELOW its own release — 1.9.25-fix234d is semver-older than 1.9.25 — so a sideloaded display asked "anything newer?", was correctly told yes, and updated itself straight back off the build we had asked someone to test. Same versionCode, so Android installed it without complaint. Silent, and within minutes. That is what happened on #234: the reporter installed the fix, tested for an evening, and reported nothing had changed. They were right. Their tablet was running the old code again by then, and I had told them it was fixed without ever checking what the device reported. Adds a per-display opt-in (devices.ota_beta, default 0, checkbox next to the OTA toggle). When set, the display keeps a prerelease of the CURRENT core instead of being pulled back to its release. Deliberately narrow in one direction and deliberately wide in the other: - Narrow: it only holds a prerelease of the core already installed. A plain release, a -patchN build, an upgrade to a newer core, and a display ahead of the server all behave exactly as before, and the flag defaults off so a fleet that never sets it is unaffected. - Wide: an opted-in display is exempted from the superseded-prerelease guard. That guard would otherwise pin a tester on an old test build permanently — an older-core prerelease is never offered anything, so they would have to notice and sideload their way out. Writing the test is what surfaced that; opting in must never mean never updating again. 9 tests covering both directions, including that shipping a newer release pulls a beta display back onto the release line. 845 server tests green. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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5297f091af |
Let a display's playlist actually be cleared
"No playlist" was an option you could select that did nothing. The picker offered it, and the change handler opened with `if (!newPlaylistId) return; // Don't allow deselecting for now` — so choosing it sent no request, changed nothing, and said nothing. The guard was honest about why: there was no way to do it. PUT /devices/:id has never read playlist_id (200, ignored), and POST /playlists/:id/assign can only ever set one. Reported on #234 as "I also selected No playlist ... it still showed the same video". It did, and my first explanation blamed the playlist-swap deferral. The deferral would have stranded it too — that is fixed separately and tested — but on this path nothing was ever sent, so the deferral never got the chance. DELETE /api/devices/:id/playlist, device-scoped rather than playlist-scoped because there is no playlist to authorize against when clearing. Ownership goes through checkDeviceOwnership like every other device mutation, so a viewer and a stranger are refused. Clearing an already-clear display is a no-op success, since it lives in a dropdown someone can pick twice. The now-empty playlist is pushed to the device so the screen stops, rather than leaving the old content up until something else happens to refresh it. Validated on an Android 12 emulator against the reporter's shape: cleared while a YouTube item was on screen, zero plays afterwards, device row cleared. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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275e1683b8 |
Report the screen's own IP, and make the Wi-Fi name an honest optional
A customer read the device page's IP as their screen's address and reported it as wrong.
It was not wrong, it was a different thing: devices.ip_address is the PUBLIC address the
server sees the connection arrive from. Both are useful — you want the public one to
recognise a site, and the local one to actually reach the panel — so the page now shows
each, labelled.
The player already computed its own address for the connectivity report; it just never
reported it. Read straight off the interfaces, so Ethernet panels get it too, and it needs
no permission. Stored on device_telemetry beside wifi_ssid/wifi_rssi, where the
per-heartbeat network facts already live, rather than as another devices column.
The same customer saw "Unknown" for the Wi-Fi name and assumed it needed device-owner
access. It needs LOCATION: Android 8.1+ returns the literal "<unknown ssid>" to an app
without it. So "Unknown" was us reporting a permission gap as if the network had no name.
The player now distinguishes not-allowed-to-know from genuinely-no-Wi-Fi, and the page says
"Needs location permission" instead of a blank. The permission is declared but NEVER
requested at startup and nothing else uses it — a signage player demanding location to
display a network name is a bad trade. It is an opt-in row on the setup screen, using the
same Enable/Manage pattern, and refusing it changes that one field and nothing else.
Also caught by the test suite, and worth recording: the first version of this dropped the
comma in the device SELECT list ("t.uptime_seconds t.local_ip"), which 500'd the endpoint
and failed seven tests that never mention telemetry. Verified end to end afterwards —
public and local addresses both returned, distinct, from a real request.
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335681b907
|
feat(directory-board): panel-ring scroll + in-place refresh + per-device frame diagnostic (#203)
Compositor panel-ring board scroll (smooth on Blink+Gecko, no blank-on-refresh), a per-device frame-rate diagnostic widget + dashboard card, and web/Android/Tizen device-id passthrough to widget render URLs. |
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84ad89b06d
|
fix(dashboard): make auth-image hydration lazy by default (#182 follow-up) (#185)
#182 shipped hydrateAuthImages() loading every thumbnail immediately, which regressed the content-library grid from lazy to eager (a fetch per thumbnail on render) and left the IntersectionObserver as dead code. Restore lazy-by-default (observe-only) so large grids only fetch thumbnails as they scroll into view, and add an { eager: true } opt-in for the transient pickers where every item is on screen and immediate load reads better: the device assign-content modal, the playlist add-item modal, and the widget content picker. Grids and inline lists (content library, playlist items, device playlist tab, directory logo/background) use the lazy default. Behavior for those pickers is unchanged; only the large grids revert to the lazy loading they had before #182. Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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00e8300af7
|
fix(dashboard): use data-auth-src for thumbnail images in modals and views (#182)
* fix(dashboard): use data-auth-src for thumbnail images in modals and views Plain <img src> tags can't send the Bearer token, causing 403 on /api/content/:id/thumbnail. Extracted loadAuthImage/hydrateAuthImages from content-library.js into utils.js and applied the data-auth-src pattern to playlists, device-detail, and widgets views. Closes thumbnail rendering in: - Playlist items list and add-item modal - Device assignment list and assign-content modal - Widget content picker, logo, and background images * fix(dashboard): add requestAnimationFrame fallback for auth image hydration The IntersectionObserver callback fires asynchronously and may miss images on first render when the DOM layout isn't settled yet. Add a rAF fallback that manually loads any still-unloaded images visible within the viewport (same 300px margin as the observer). * fix(dashboard): load visible auth images synchronously, not via observer getBoundingClientRect() forces layout synchronously so visible images load immediately. IntersectionObserver is now only used for lazy- loading off-screen images. This eliminates the async timing gap on first render where neither the observer callback nor rAF would fire. * fix(dashboard): load all auth images immediately, skip visibility check Simplifies hydrateAuthImages to load every img[data-auth-src] directly. loadAuthImage deletes the attribute so observer double-fire is safe. This eliminates any possible IntersectionObserver/BoundingClientRect timing issues on first render. * debug: add console logs to trace auth image hydration flow * fix(dashboard): hydrate auth images in device detail initial load loadDevice() renders the playlist tab with data-auth-src images but never called hydrateAuthImages. Only the playlist-switch path (line 1022) had the hydrate call. Added hydrateAuthImages to the initial contentEl.innerHTML render so thumbnails load on first view. * chore: remove debug logs, final clean version |
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9c70fcc790
|
feat(diagnostics): device incident log — offline cause, network-vs-reboot, display-sleep (#175)
* feat(diagnostics): device incident log — why a screen went offline/black, with device-attested cause
Field request (Bold/s_t_r_o_b_e): "screens go offline randomly — let us see the cause." Answers it
across the fleet with a unified incident log, and — the key insight — lets the DEVICE disambiguate
the cause the server can't: if the app process survived the gap it was a NETWORK problem (not a
reboot), and it can even tell a dropped Wi-Fi/Ethernet link from a link-up-but-server-unreachable
(router/upstream) failure.
Schema:
- device_status_log gains reason + detail (WHY each offline transition happened).
- NEW device_events table (unified incident feed): type (offline/online/display_off/display_on/
crash/reboot/network/app_error) + reason + detail, indexed, age-pruned + per-device capped.
Server:
- Capture the socket.io disconnect REASON (transport_close/ping_timeout/transport_error) instead of
discarding it — recorded in the offline-cause log. devices.offline_reason stays on the EXIT-SIGNAL
contract (crashed/clean_exit/silent) — a separate axis, preserved (violent death = 'silent').
- device:event handler (typed incidents) + device:connectivity-report handler (device-attested).
lib/incident-classify.js (pure, unit-tested) composes reason+detail: cold_start->reboot;
link_lost->network "Wi-Fi/Ethernet link lost"; else network "LAN up, server unreachable
(router/upstream)"; appends SSID / weak-signal (rssi<-75) / IP-changed. On a report it upgrades the
most-recent offline row from the server's guess to the device's ground truth.
- heartbeat timeout -> 'heartbeat_timeout'; retention/cap for device_events.
- Device-detail API returns statusLog.reason/detail + the last 50 device_events.
Device (Android WebSocketService): ConnectivityManager default-network callback (link-lost during a
gap) + Wi-Fi SSID/RSSI + IP snapshot -> device:connectivity-report on reconnect (app survived =>
network); ACTION_SCREEN_ON/OFF receiver -> device:event display_on/off ("screen went black"). All
guarded/feature-detected; no manifest change; compiles clean.
Web + Tizen players: reconnect connectivity-report (link_lost from navigator.onLine during the gap)
+ visibilitychange -> display_off/on. Best-effort (no wifi detail in a browser). Tizen exit-signal
marker slice untouched.
CMS (device-detail): the offline cause on the uptime-timeline hover + a new "Recent incidents" panel
(merged offline periods + typed events, friendly labels, detail, relative time + down-duration).
Built as a 4-way parallel agent fan-out over disjoint domains against a locked contract, then
integrated. Verified: full server suite 443/443 (incl. the seam fix keeping the exit-signal contract
intact), Android compileDebugKotlin clean, all players + CMS node -c clean.
Refs #170.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* feat(diagnostics): internet-reachability probe — split "our server down" from "no internet" (#170)
Follow-up to the incident log: when a device's link is UP but it's offline, "router/upstream" was a
catch-all. The device now probes a public host (1.1.1.1 / 8.8.8.8 :443) DURING the gap, so the cause
pinpoints blame:
- link_lost=true -> Wi‑Fi/Ethernet link lost (device's own link)
- link up, internet_ok=true -> server_down: internet reachable, OUR server was unreachable
- link up, internet_ok=false -> no_internet: router/ISP down
- link up, no probe result -> generic router/upstream (unchanged fallback)
- Android WebSocketService: fire a short daemon-thread TCP probe (443, either host) at disconnect;
the result rides the connectivity-report as internet_ok (omitted if the gap ends before it finishes).
- lib/incident-classify.js: 3-way split on internet_ok; new reasons server_down / no_internet.
- Frontend i18n: device.event.server_down / .no_internet labels.
- Tests: +3 classify cases (server_down, no_internet, link_lost wins over internet_ok). 12/12.
Verified: classify 12/12, Android compileDebugKotlin clean, node -c clean. Refs #170.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* feat(diagnostics): log an 'upgrade' incident (old → new app_version) — server-side (#170)
When a device reports an app_version different from the stored one, applyDeviceInfo logs an
'upgrade' device_events row (detail 'old → new'). Server-side, so it covers Android/Tizen/web with
no client change; a fresh pair (no prior version) isn't counted. Adds device.event.upgrade label.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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ef91f644a7
|
feat(system-control): Tier 0/1 controls with no device-owner dependency (#160) (#169)
* feat(system-control): Tier 0/1 controls with no device-owner dependency [#160] Track A of the system-control split (Track B = device owner, shipped in #168). Ships the capabilities that need NO device owner, with graceful per-tier degradation. Capability reporting (keystone): - DeviceInfo now reports can_write_settings / accessibility_enabled / overlay_granted alongside the existing tier/device_owner flags; server persists them (3 additive device columns, older APKs default to 0); dashboard gates controls + shows what's grantable. Android SystemControl (new, all best-effort / no-op when unsupported): - Tier 0 (no permission): media volume (AudioManager STREAM_MUSIC), per-window brightness (WindowManager.LayoutParams.screenBrightness — dims our window only). - Tier 1 (WRITE_SETTINGS): system-wide brightness + screen-off timeout (Settings.System). - Commands set_volume / set_brightness / set_system_brightness / set_screen_timeout wired in MainActivity.onCommand; ALLOWED_COMMANDS extended for the group path. - SetupActivity gains a one-time WRITE_SETTINGS grant row (mirrors the overlay/accessibility grants); manifest declares WRITE_SETTINGS. Dashboard: - device-detail "System control" section (any Android panel): volume + this-app brightness sliders always; system brightness + sleep-timeout only when the panel reports can_write_settings, else a "grant on the panel" hint. Sends on release (not drag). Validated live on a non-owner tier-0 panel: dashboard → set_volume 0.75/0.15 → the panel's STREAM_MUSIC volume moved to 11/2 (of 15). 423 server tests green. Closes #160. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(system-control): volume slider reflects real volume + device-owner brightness/timeout [#160] Two fixes from live testing: 1. Volume "doesn't remember" — the slider hardcoded 50 because the panel never reported its current volume. Now DeviceInfo reports media_volume (0..1); a new lightweight device:info socket event lets the panel re-report right after a set_volume (no full re-register / playlist re-push); server stores devices.media_volume; the dashboard inits the slider from it. Validated: dashboard set_volume 0.60 -> panel STREAM_MUSIC 2->9 (of 15) -> stored 0.60. 2. System brightness/timeout on a DEVICE OWNER — was gated only on WRITE_SETTINGS, which an owner doesn't have. A device owner can set those via DevicePolicyManager.setSystemSetting with no grant, so SystemControl now takes that path when isDeviceOwner(), and the dashboard enables the Tier-1 controls when can_write_settings OR tier===2. STPolicy.setSystemSetting added. deviceSocket device_info UPDATE extracted into applyDeviceInfo(), shared by device:register and device:info. Migration: devices.media_volume REAL (additive). 423 server tests green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(system-control): brightness/timeout remember + move controls into a tab [#160] Same "remember what it's set to" treatment as volume, now for brightness + sleep timeout, and the System control section moves off the top into its own "Controls" tab. Reporting (DeviceInfo -> device:info re-report -> devices columns -> dashboard slider init): - system_brightness (read from Settings.System, no permission) + screen_off_timeout_ms. - window_brightness: persisted in ServerConfig (survives relaunch, re-applied on MainActivity launch) so the per-window slider reflects it too. - reportInfoNow() now also fires after set_brightness / set_screen_timeout. Dashboard: new "Controls" tab (any Android panel) holding the volume/brightness/timeout controls; every control inits from the reported value; sleep dropdown preselects the current timeout. Server: +3 additive columns (system_brightness, window_brightness, screen_off_timeout_ms); the device_info UPDATE stores them. Migrations all additive/re-runnable. 423 server tests green. Validated live: set_brightness 0.40 -> stored window_brightness 0.40; volume 0.30 -> 0.33. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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501ffb11c1
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feat(device-owner): tier foundation + QR provisioning + content-expiry & device enhancements (#168)
Device-owner tier substrate + silent install, end-to-end QR provisioning (Android 12+ compliance, APK-derived checksum, URL pre-seed, zero-touch onboarding, guided a11y screen), content-expiry (#157) with player no-restart deferral, and the device-enhancement batch (#10/#12/#13/#14). Backward-compatible with 1.9.3 clients; all autonomous behaviors opt-in. QA + security review green. Closes #161, #157, #159. |
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1ebdb1f7a9
|
feat(ota): self-update kill switch — global, per-device, and MDM auto-detect (#166)
Lets an operator (or an MDM) own updates instead of the app self-installing, which on managed panels shows a self-install confirm dialog over customer content (#155). Three layered controls: - GLOBAL (server): config.otaEnabled from OTA_ENABLED (default on). When off, /api/update/check returns update_available:false, reason:ota_disabled_global — the whole instance stops offering updates. - PER-DEVICE (server + dashboard): new devices.ota_enabled column (default 1). When 0, that device is never offered an update (reason:ota_disabled_device). A "Self-update (OTA)" toggle in the device settings flips it via PUT /api/devices/:id. - AUTO-DETECT (Android): UpdateChecker stands down entirely when a foreign device owner (an MDM/DPC) manages the panel — detected via getActiveAdmins() + not being device owner ourselves. Pure client-side, errs safe, needs no server change. The two server gates are enforced server-side so they cover EVERY client version, not just ones with the client-side stand-down. When OTA is off the device still reports its version (dashboard sees state); the MDM/operator owns the actual update. For an MDM-managed fleet (e.g. Pivot/MAXHUB), turn OTA off and let the MDM push the APK — the install-dialog race disappears from every angle. Tests: +2 (per-device gate + a real OTA_ENABLED=false server for the global gate); full server suite 393 pass; Android compiles. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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b72e964433 |
feat(dashboard): surface per-device settings PIN + backfill existing fleet (#152)
The server provisions a unique settings-menu PIN per device, but nothing surfaced it — leaving the on-device hidden settings menu effectively unopenable. Show the PIN on the device Info tab (native players only), with i18n across 6 locales. Also backfill a unique 6-digit PIN for already-paired devices that predate the settings_pin column, so the existing fleet isn't locked out (delivered on their next reconnect via the existing device:paired re-send). Idempotent UPDATE. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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f1fe5d97bd |
feat(dashboard): exit-reason display — Offline annotation + tooltip + filter drill-in + list label
Surface the server's manner-of-death (crashed / clean_exit / silent) as a subordinate qualifier ON the Offline badge (not a 4th liveness state), on both the device list and device-detail. Rides livenessBadge. - Reliability-aware label (contract §10): clean_exit reads plainly on /player (reliable), "(best-effort)" on APK/.wgt. silent = "silent (no signal)". - Honest hover tooltip on every reason (both views), incl. silent = "external/violent: power loss, network, force-stop, or MDM/kill". Never fabricates a reason (no-reason -> plain Offline); state-gated (reason only on Offline); clears on re-online (matches the server). - Filter drill-in: <optgroup> "Offline by reason" -> Offline · silent / crashed / clean exit, matched via a data-offline-reason attribute (Offline·silent = the MDM-killed set — the Bold use case). Existing three-state filter (All/Healthy/Reconnecting/Offline) unchanged. - List label shortened to fit the pill (full text stays on detail; tooltip carries the full honesty both). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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a458c8f96a |
feat(dashboard): 3-state liveness badge (consume the patch4 server signal)
The patch4 server derives 3-state liveness (healthy / degraded-reconnecting / offline) and emits it as data.liveness on dashboard:device-status, but the frontend only consumed binary online/offline — the signal was thrown away. Add a shared livenessBadge() helper (utils.js) consumed by both the dashboard device list and the device-detail view (initial render + live statusHandler). Degrades to the binary status when liveness is absent (old payload / plain reconnect+disconnect emits / DB device object) so nothing renders blank; unknown/no-data -> offline default. CSS: healthy=green, degraded=amber+pulse (reads as reconnecting), offline=red — reusing the existing --success/--warning/--danger tokens. Labels in en.js (all locales fall back to en). Frontend-only; server derivation unchanged. 13/13 unit tests. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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c5ddb82cba |
fix(dashboard): device-detail.js parse + runtime errors that killed the whole view
The #150 re-adopt commit (
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74e7062a33 |
feat(#150): re-adopt UI — restore a removed device's settings onto a re-paired screen
Fallback for when the automatic fingerprint-match restore can't fire (factory reset / new hardware / changed fingerprint). From a device's detail view (UX b): 'Restore from removed device…' opens a picker of the workspace's removed-device snapshots (GET /devices/removed), showing device_name + last_seen/removed_at + restore summary (orientation/timezone/playlist), a Blocked badge, and an Apply action (POST /devices/:id/re-adopt) with a confirm — including an explicit warning that applying a blocked snapshot re-blocks the target. Refreshes the device view on success; handles 404/403/400; empty state. Fingerprint shown truncated on-hover only. Frontend only. Local, no bump/tag. |
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97d489223f |
fix(#146) D: operator block — close the device_id-less gap + dashboard toggle
- Enforcement (deviceSocket): resolve identity ONCE via the SNAT-safe chain and check
blocked against the RESOLVED device_id (device_id directly OR fingerprint->device_id),
so a blocked device that reconnects WITHOUT a device_id is still caught — the old
"if (device_id)" gate let a device_id-less reconnect slip past. Still the first gate,
before flap/throttle/DB/playlist. Nulling the token still does NOT block (it
re-provisions) — the blocked column is the lever.
- Dashboard toggle: POST /api/devices/:id/{block,unblock} (write-gated + workspace-scoped
via checkDeviceOwnership) writes devices.blocked; takes effect on the device's NEXT
register with no restart. api.js + a Block/Unblock button in device-detail.js.
- Outage procedure documented in-code: direct SQLite
"UPDATE devices SET blocked = 1 WHERE id = <id>" works with the dashboard down.
Tests: blocked refused at handshake with no playlist build; device_id-less reconnect
with a mapped fingerprint still refused; unblock effective on next register, no restart.
Suite 262/262.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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a36880b147 |
fix: per-item mute round-trip + multi-zone orphan-zone fallback & warnings
Two independent multi-zone bugs, plus operator-facing warnings, i18n, and regression tests guarding the data contracts. Bug 1 — per-item mute was a no-op end to end: - GET /api/devices/:id dropped the `muted` column from its assignments SELECT, so the dashboard toggle never reflected state (the muted=false case in particular). Column restored to the device payload. - Android player now honours the per-item mute flag for YouTube (initial state + live via the IFrame JS API). Bug 2 — items whose zone_id belongs to a different layout were silently dropped: - Player fallback (web + Android): an orphaned zone_id is recovered into the largest zone instead of vanishing, with telemetry. - server/lib/zone-validate.js is the single source of truth for the orphan rule (zone not in the device's active layout); used by the device payload (per-item `orphan` flag + `active_layout_zones`) and the device list (`orphan_count`). - Assign-time hardening: a stale zone_id (not in the device's active layout) is cleared to null on POST/PUT rather than persisted as a new orphan. - scripts/find-orphan-zone-items.js: read-only sweep for existing orphans. Dashboard warnings (operator-facing, never on the live player): - Per-item badge + reassign affordance, device-list glance, preview banner. - Graceful degradation: the zone selector falls back to /api/layouts/:id so it can't vanish on a stale payload. i18n: orphan-zone strings added to en/es/fr/de/pt/it (hi falls back by design; count strings interpolate through tn()). Tests: server/test/device-zone-contract.test.js adds 5 regression tests for the data contracts above (muted true/false round-trip, active_layout_zones, orphan flag + count, orphan-clears-on-reassign, assign-time clearing). 172/172 pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1f2e923005
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fix(#134): quiet false "reconnect" log + report HDMI output and UI render resolution (#136)
Two device-REPORTING fixes from the #134 investigation (the PiP rendering itself was #135). 1) "Device reconnects every ~45s" was a logging artifact, not instability. The player re-emits a full device:register on the SAME socket every ~45-60s (requestPlaylistRefresh) to pull a fresh playlist; the server logged "Device reconnected" for every register of a known device. The attached 4-day log showed 1415 "reconnected" vs 30 real socket connects and 0 heartbeat timeouts — the socket never dropped, so #134's "PiP lost between reconnects" was a misdiagnosis. Fix: only log a genuine reconnect (new socket); a same-socket re-register is a refresh (currentDeviceId === device_id) and stays quiet. The playlist still refreshes. 2) Device reported 720p while the monitor showed a 1080 signal. DeviceInfo reported getRealMetrics() — the UI RENDER SURFACE — but TV boxes render the UI at 720p and upscale to a 1080p HDMI signal. Now report BOTH: screen_width/height = the output mode (Display.Mode.physicalWidth/Height), render_width/height = the render surface (getRealMetrics). Two new nullable devices columns, stored on pairing INSERT + reconnect UPDATE, exposed via the device API, shown on the dashboard as "1920x1080 (UI 1280x720)" when they differ. Backward compatible (required + verified on emulator): a device that omits render_* — or sends no device_info at all — still registers, with render_* = null, on both the INSERT and UPDATE paths. New columns nullable; stores use `?? null` / `|| null`. All 167 server tests pass. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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965920cd17
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PiP overlay MVP: push image/web overlays to a device or group (#109) (#127)
* PiP overlay MVP: push image/web overlays to a device or group (#109) Implements the #109 MVP from docs proposal: a floating overlay PUSHED to a device or group in real time, rendered above the playlist without disturbing it. Scope is the MVP only — video/RTSP, MQTT, offline-queue, and the priority/stacking system are deferred to follow-up PRs as the proposal specifies. Protocol (/device socket, player-agnostic): - device:pip-show { pip_id, type:image|web, uri, position, width, height, duration, title?, title_color?, background_color?, opacity?, border_radius?, close_button? } - device:pip-clear { pip_id? } The player fetches uri itself (same trust model as remote_url content; server never proxies). type:web is full-trust by design, hence the 'full' token scope. Server (server/routes/pip.js, new; mounted in config/api-surface.js PUBLIC_ROUTERS): - POST /api/pip and POST /api/pip/clear + DELETE /api/pip, all requireScope('full'). - Resolves device_id to a device OR a group, expands a group to members, and emits per-device — reusing the group command route's room-size online check and {device_id, name, status: sent|offline} result shape. Generates pip_id. - Validates type/position allowlists, uri http(s), numeric bounds on width/height/duration/opacity/border_radius, colors via the existing VALID_COLOR (#RRGGBB; transparency is the separate opacity field). - Workspace-isolated: every target query is scoped to req.workspaceId, so a token bound to workspace A can't address workspace B (404). Offline devices are reported, never queued (PiP is ephemeral). Player overlay layer (Tizen; tizen/js/pip-overlay.js, new): - A #pip sibling ABOVE #stage that PlaylistPlayer/ZoneRenderer never touch. - applyOrientation now applies the SAME transform to #pip as #stage, so corner positions track the visible CONTENT in all four orientations. - image -> <img>, web -> <iframe> (muted by default: empty allow= denies autoplay), sized/positioned/styled per payload, optional title bar. - Single overlay slot, last-show-wins; duration timer (0 = until cleared); pip-clear (id-aware) or timer tears down; teardown wrapped so a malformed payload can't wedge the layer. Reports show/clear over device:log (tag 'pip'). Dashboard: a minimal "Send overlay" / "Clear overlay" tester on the device-detail controls (device/group via the open device, type, uri, position, duration), calling POST /api/pip through the api helper. Tests (server suite green, 161/161): - api.test.js: PiP tier — authz (read/write 403, full passes), workspace isolation (wsA token -> wsB device 404), payload validation, device + group targeting, clear; plus the PUBLIC_ROUTERS snapshot-firewall updated for /api/pip. - pip-overlay.test.js: loads the real player.js + pip-overlay.js in a vm with a DOM shim; proves the overlay shows, auto-dismisses on the duration timer, and never changes the playlist signature / touches #stage; web->iframe, last-show-wins, id-aware clear, malformed-payload safety. Not in this PR (intentional): - Android player overlay — fast-follow. Protocol + server are player-agnostic; the Android layer (an overlay View above the player, orientation-matched to MainActivity's rootView rotation) is the same shape and lands next. - OpenAPI docs for POST /api/pip — the contract test's scope heuristic only treats 'command' paths as full-scope, so documenting a full-scope non-command route there needs that heuristic extended first; deferred with the docs item (proposal §8.6). - video/rtsp types, MQTT, offline queue-on-reconnect, priority/stacking, arbitrary (x,y)/selector positioning (proposal §6). Refs #109 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * PiP overlay: add Android + web players (#109) Extends the #109 PiP MVP to the other two players so the protocol (device:pip-show / device:pip-clear) is honored fleet-wide, not just on Tizen. No server/protocol changes — the route and socket messages are player-agnostic; these are the two missing surfaces. Web player (server/player/index.html): - New #pipContainer layer above #playerContainer, pointer-transparent, that the playlist render never touches. The same orientation transform is applied to it as to #playerContainer (extended to also reset width/height on landscape so a portrait->landscape switch realigns), so corner positions track the visible content. - Inline PiP logic mirroring tizen/js/pip-overlay.js: image -> <img>, web -> <iframe> (muted by default via empty allow=), position/size/bg/opacity/radius/title, single slot last-show-wins, duration timer (0 = until cleared), id-aware clear, wrapped teardown. - device:pip-show/clear handlers; reports show/clear over device:log (tag "pip"). Android player: - activity_main.xml: a pipLayout FrameLayout as the LAST child of rootLayout — it draws above the content AND inherits rootView's orientation rotation/translation, so corner positioning is orientation-matched for free. - PipOverlay.kt (new): builds the overlay box into pipLayout. image -> ImageView (decoded off-thread via ImageLoader, dropped if torn down mid-decode); web -> WebView with mediaPlaybackRequiresUserGesture=true (mute-by-default). Gravity-based corner/center placement with a 4% inset, GradientDrawable bg + corner radius, alpha=opacity, optional title bar. Single slot last-show-wins; duration timer; id-aware clear; teardown wrapped and also run on activity destroy (WebView cleanup). - WebSocketService: onPipShow/onPipClear callbacks + safeOn handlers posted to the main thread (they build Views) + a sendLog(tag, level, message) emitter for device:log. - MainActivity: instantiate PipOverlay (log -> wsService.sendLog("pip", ...)), wire the callbacks, tear down on destroy. Verified: Android assembleDebug builds clean; web player inline JS parses; server suite still 161/161 (no server changes this commit). Not yet validated on real hardware — four-orientation corner positioning mirrors the player container/rootView transform but should be eyeballed on a panel. Refs #109 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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cbabbeb78c |
feat(preview): device-manager preview — second surface for #104 (combined)
Completes #104's two surfaces by reusing the now-generalized player preview for devices, seam-safe (device-bound layout, NOT playlist-derived). Server: - GET /api/devices/:id/preview-payload returns buildPlaylistPayload(deviceId) — the device's OWN layout/orientation (device row) + its published items — with wall_config forced null (v1: wall members preview full-frame; a socket-free follower would otherwise freeze waiting for leader wall:sync). Device-READ gate (mirrors GET /:id, viewers allowed); NOT requirePlaylistRead. Player (generalized, shared seam): - Boot dispatch now accepts ?preview=1 with EITHER playlist=ID OR device=ID. - bootPreview(qs) builds the right URL; shared body factored into renderPreviewFromUrl(url) used by both. Renderer still UNTOUCHED. - derivePreviewLayout stays PLAYLIST-only; never touches the device path. Dashboard: - Device manager gets a Preview button -> /player?preview=1&device=ID (modal iframe, aspect from device orientation). Playlist-view button as-is. - i18n x6 (device.preview_btn). Validated (not just tests): 149 server tests green (generalization didn't break the playlist path); device preview renders socket-free in headless Chrome; layout proven device-bound on real data (device playlist has 0 zoned items -> playlist-derivation would give NULL, but payload returns the device row's "Vertical Full HD"); wall-member device previews full-frame (inWallMode false) without freezing; auth gate outsider->403, no-token->401; playlist path still renders the webpage note post-refactor. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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2ccf3264a9 |
feat(scheduling): per-item schedule blocks (#74 dayparting, #75 auto-expire)
Each playlist item can carry schedule blocks (active days, start/end time-of-day, optional start/end dates). An item plays when the screen's local "now" matches at least one block; an item with no blocks always plays. #74 covers time-of-day/day-of-week windows including overnight wrap; #75 covers inclusive date ranges (auto-expiry). Evaluation is on-device, so dayparting and expiry work offline. - Shared evaluator contract: shared/schedule-vectors.json (39 vectors — DST US+AU, overnight-wrap anchoring, timezone correctness, date boundaries). Canonical JS evaluator in server/lib/schedule-eval.js; Kotlin and Tizen ports kept in lockstep by drift guards (Tizen byte-diff test, Kotlin JUnit reads the shared JSON, new android-test CI job). - All three players (web, Android, Tizen) filter by schedule against their own clock, idle with a "Nothing scheduled" message + 30s re-check when everything is filtered, and fail open on any evaluator error. - Editor: per-item schedule modal + row badge in the playlist editor; client validation mirrors the server; editing marks the playlist draft. - Part B (behaviour change): device/group schedule overrides now evaluate in each device's effective timezone instead of server-local time. - Device detail shows the reported timezone + a clock-skew warning. - i18n for en/es/fr/de/pt across all new strings (namespaced itemsched.* to avoid colliding with the device-schedule calendar's schedule.*). - CHANGELOG documents the feature, the Part B change, the fail-open guarantee, and the scheduled-single-video re-render tradeoff. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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73912d5f58 |
feat(debug): live per-device debug logging toggle on the device screen
Checkbox on the device-detail page streams the Android player's player/zone logs live (no adb). Transient (off on reconnect), not persisted. - Android: DebugLog util (logcat + optional socket emit); 'set_debug' command wires the sink + flag; key player/zone decisions (layout mode, playItem, per-zone render) emit through it. - Server: relay device:log -> dashboard workspace room as dashboard:device-log. - Dashboard: 'Debug logging' checkbox sends set_debug; live log panel streams lines (rendered via textContent; capped at 500). |
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12fe0e43eb |
fix(zones): frontend assignment-flow picker + missed devices.js zone_id projection
Follow-up to |
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f5ca26ae2d |
fix(socket): offline debounce + truthful single-device command feedback
Two dashboard-accuracy improvements for issue #3. Disconnect debounce (5s): - Brief transient flaps (Engine.IO ping miss, eviction-then-reconnect, Wi-Fi blip) no longer immediately flip the device to offline in the dashboard. Disconnect handler now defers the offline transition; register handlers cancel the pending timer if reconnect lands in window. - Existing stale-disconnect guard kept as fast-path for the eviction case (no timer scheduled at all when the active heartbeat conn is already a different socket). - Re-check at timer fire compares socketIds: aborts only if a GENUINELY DIFFERENT socket reclaimed the device. Just the closing socket's own (not-yet-cleaned-up) entry is treated as stale and proceeds with offline transition. - Server-restart mid-grace is handled by the heartbeat checker safety net (existing component): any 'online' row with last_heartbeat older than heartbeatTimeout gets marked offline on next sweep. Truthful single-device command feedback: - dashboard:device-command handler now checks deviceNs.adapter.rooms for an active socket before emitting (matches the group-command route's pattern). - If room is empty, falls through to commandQueue.queueCommand (lazy require - if commit C is reverted, MODULE_NOT_FOUND is cached and every subsequent call gets consistent queued=false behavior). - Returns three-state ack to caller: { delivered, queued, reason }. - Server log line was misleading - now logs 'Command delivered to device X' vs 'Command for offline device X (queued=true/false)'. Frontend: - sendCommand() takes optional callback. Without one, fires-and-forgets (no behavior change for non-wired callers). With one, uses Socket.IO .timeout(5000).emit so the callback always fires (ack or no_ack). - Six device-detail command buttons wired to three-state toasts: reboot, shutdown, screen_off, screen_on, launch, update. - delivered: green/success toast (existing localized message) - queued: amber/warning toast (new generic message) - no_ack: red/error toast - fallback: red/error toast - Two callers intentionally left fire-and-forget: - window._sendCmd (generic remote-overlay keypress/touch helper) - enable_system_capture (has its own visual state machine; out of scope for this commit) Three new i18n keys (en.js only; other locales follow later): - device.toast.command_queued - device.toast.command_undeliverable - device.toast.command_no_ack Refs #3 Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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eccf4b7af1 |
i18n batch 1/6: wire device-detail + settings (~242 keys)
- device-detail.js: tabs, draft banner, layout selector, info cards, uptime timeline, controls, remote tab, playlist items, copy/assign modals, all toasts and confirms - settings.js: account, change password, license, user management, white-label, server info, setup guide, your data export/import, language selector, about - es/fr/de/pt all at 425/425 key parity; hi skeleton untouched - Native review still recommended before publicizing as fully supported Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> |
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c105a5941e |
Security: fix IDORs, XSS, rate limits, SSRF validation
HIGH 1 (teams IDOR): POST/DELETE /api/teams/:id/devices now require the caller to own the device before assigning or detaching it. Without this check, any team member could pull any device into their team via UUID guess and gain remote-control access. HIGH 2 (schedules IDOR): PUT /api/schedules/:id now re-verifies ownership of every changed target field — device_id, group_id, content_id, widget_id, layout_id, playlist_id. Previously only the schedule owner was checked, letting users fire arbitrary content on victim devices via update. HIGH 3 (filename XSS): file.originalname captured by multer bypassed sanitizeBody. New safeFilename() wraps every INSERT path (multipart upload, remote URL, YouTube). Frontend sinks now go through esc() in content-library.js, device-detail.js, video-wall.js. Web player gets an inline escHtml helper for its info overlay where filenames, device name, and serverUrl land in innerHTML. HIGH 4 (kiosk public XSS): config.idleTimeout is now coerced via the existing safeNumber() helper at both interpolation sites. A crafted value with a newline can no longer escape the JS line comment to inject arbitrary code into the public render endpoint. HIGH 5 (folder DoS): POST /api/folders enforces a per-user cap of 100 folders (429 on overflow). Superadmin exempt. MED 1 (SSRF): ImageLoader.decodeUrl rejects any URL scheme other than http(s) so a malicious remote_url can't read local files via file://. On the server, validateRemoteUrl() is extracted and now also runs on PUT /api/content/:id remote_url updates — previously the SSRF check only fired on POST. MED 2 (fingerprint takeover): the WS device:register fingerprint reclaim path now rejects takeover while the target device is online or within 24h of its last heartbeat. A leaked fingerprint can no longer hijack an active display. MED 3 (npm audit): bumped uuid 9.x -> 14.0.0 (v3/v5/v6 buffer bounds CVE; we only use v4 so not exploitable, but clears the audit). path- to-regexp resolved to 0.1.13 via npm audit fix. 0 vulns remaining. MED 4 (folder admin consistency): ownedFolder() and the content.js folder_id move check now both treat only superadmin as privileged, matching GET /api/folders. Previously a plain "admin" could rename or delete folders they couldn't see, and could move content into folders they couldn't list. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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481ae0209a |
Mobile: fix modal and form control overflow
Inline width:NNNpx beats the .modal { width: 95vw } mobile rule due to
specificity. Convert to max-width:NNNpx;width:95vw on the three affected
modals so they cap at their desktop size but still shrink on mobile:
- playlists.js add-item modal (560px)
- device-detail.js assign-playlist modal (650px)
- content-library.js edit-content modal (500px)
Same fix pattern for fixed-width form controls flagged in QA — selects
and inputs change to max-width:NNNpx;width:100% so they keep their
desktop size but shrink to container on mobile:
- admin.js role/plan selects (120/130px)
- teams.js member role + add-device selects (100/200px)
- content-library.js search input + folder filter (250/180px)
- onboarding.js pairing code + display name inputs (240px)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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470197d203 |
Fix 8 security findings from Phase 3 audit + device-detail banner refresh
Security fixes: - Critical: Add ownership checks to assignments PUT/:id and DELETE/:id (IDOR) - Critical: Add ownership checks to assignments copy-to endpoint for both devices - High: Validate device ownership when adding to device groups - High: UUID-validate content ID before LIKE query + scope to owner's playlists - Low: Handle FK violations gracefully in playlist discard (deleted content/widgets) - Low: Escape mime_type with esc() in playlist item display (XSS) Bug fix: - Device-detail mutation handlers now reload full page to show draft banner Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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436a3be7f6 |
Phase 3: playlist publish/draft state with auto-publish from device detail
Schema: add status and published_snapshot columns to playlists table. Migration snapshots all existing playlists as published (idempotent via schema_migrations). Devices always receive the published_snapshot, not live playlist_items. Edits from device-detail/groups auto-publish immediately (display updates instantly). Edits from playlist detail page go to draft (requires explicit publish). POST /playlists/:id/publish snapshots and pushes to all devices. POST /playlists/:id/discard reverts playlist_items from published snapshot. Content deletion scrubs references from all published snapshots. Frontend: draft badge in playlist list, prominent yellow banner with publish/discard buttons on playlist detail and device detail pages. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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afbe113acf |
Security audit remediation: auth, IDOR, XSS, hardening
- Device WebSocket authentication: devices get a device_token on registration, must present it on reconnect. All WS events require prior auth. Timing-safe token comparison. - IDOR fixes: ownership checks on schedules (device, week), layouts (all CRUD, zones, duplicate, device assign), video-walls (content, device-config). - XSS prevention: shared esc() helper in utils.js, fixed 13 innerHTML injection points across 9 frontend files. - OAuth hardening: no longer silently overwrites auth_provider on accounts with local passwords (returns 409). - JWT pinned to HS256 for sign and verify. - Password policy: change endpoint now requires 8 chars (was 6). - HSTS header enabled (max-age 1 year, includeSubDomains). - Stripe webhook rejects unsigned payloads when no secret configured. - Screenshot size validation (max 2MB base64). - Rate limiting on exports, imports, content operations. - Content file serving checks playlist_items instead of old assignments. - Content ownership verified in device-groups assign-content. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |