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367 commits

Author SHA1 Message Date
ScreenTinker cbc00515e2 Scope device serialization to what each endpoint actually needs
A device row carries two fields that are not ordinary data: device_token, the
credential the player proves with on the /device socket, and settings_pin, which
unlocks the player's on-device settings menu and so hands physical control of the
panel to anyone holding it.

device_token was already stripped everywhere. settings_pin was not — it went out on
both the collection and the detail endpoint. The dashboard does show it, but on one
screen only: the device detail page, which fetches a single device. The collection
endpoint had no consumer for it and was returning the PIN for every device in the
workspace on every load.

The detail endpoint keeps it, so that page is unchanged. The list no longer sends it.
Same data, much smaller blast radius, no feature lost.

Tests pin the split in both directions — absent from the list, present on the detail,
and the socket credential absent from both (asserted on the whole serialized payload,
not just the top-level key, so a nested echo would fail too).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 20:40:40 -05:00
ScreenTinker 59c536c923 Keep a solo widget mounted, and size its keyboard to the viewport
Two problems on a panel showing one fullscreen widget, both visible as flashing.

The player re-navigated the WebView every duration_sec. PlaylistController.next()
requests a playlist refresh between plays and playCurrentItem() re-issues the item
unconditionally, so a one-item playlist reloaded the same URL forever. The existing
dedupe guard only covers the playlist-update path, so it logged "not restarting"
AFTER the reload had already happened. On an interactive widget that also discarded
whatever the viewer had typed.

showWidget() is now idempotent: same URL with the widget already on screen returns
without re-navigating, and the cached URL is cleared at every media-type transition
so switching away and back still reloads. The refresh itself is untouched — schedule
re-evaluation and dayparting still run on the timer, and widgets keep refreshing
their own data client-side (directory-search polls its board every 30s and preserves
the current query). The web player already behaved this way via reevaluateHeldWidget;
this brings the Android player to parity.

Separately, the directory-search keyboard was laid out in fixed pixels for a
1920-wide viewport. A panel's CSS viewport is its resolution over its density, so a
1080p screen at 240dpi presents 1280x720 — where four rows of 56px keys took ~37% of
the height instead of ~24%, and the lone max-width:700px breakpoint never fired to
correct it. Key metrics are now clamped against vh. The clamp maxima are the previous
fixed values and both vh terms exceed them at 1080 tall, so a 1080 viewport renders
pixel-identically; shorter viewports scale down. The breakpoint no longer re-pins .key,
which would have undone the clamp.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 20:39:59 -05:00
ScreenTinker d6f81171c2 chore(release): v1.9.17 2026-07-27 11:43:23 -05:00
ScreenTinker d4cf1d4123 Merge branch 'feat/self-service-password-reset' 2026-07-27 11:21:36 -05:00
ScreenTinker b7d55595af feat(auth): self-service password reset
Until now the only ways back into an account were an admin setting your password for you
or shell access to run scripts/reset-admin.js. A self-hosted operator who forgot their
password had no path at all, and the admin-reset route explicitly refuses to reset a
platform admin's password — so a single-admin instance was unrecoverable without a shell.
The per-account login lockout added recently makes that sharper: a user who forgets their
password will hit the lockout and see the same generic error, with no way out.

Two unauthenticated endpoints (they must be — the user cannot log in):

  POST /api/auth/forgot-password   { email }             -> always the same 200
  POST /api/auth/reset-password    { token, password }   -> 200 / 400

The properties that matter, each covered by a test:

- NO ENUMERATION. The request endpoint answers identically — same status, same body —
  for a real address, an unknown one, an SSO identity with no local password, and a
  malformed string. The frontend shows the same confirmation even on a network error,
  so the client cannot leak what the server refused to.
- NO MFA BYPASS. Completing a reset does NOT issue a session; the user signs in
  afterwards, so a TOTP-enabled account still clears its second factor. Returning a token
  here would turn "read one email" into a full session without the second factor.
- SINGLE USE, SHORT LIVED. 32 random bytes, stored only as a SHA-256 hash (same
  discipline as email verification, recovery codes and API tokens), 1h TTL, and the
  redeeming UPDATE is conditioned on the hash still being present so concurrent
  redemptions cannot both win.
- LOCAL ACCOUNTS ONLY. SSO identities have no local password; no token is minted.
- IT ACTUALLY UNBLOCKS YOU. A completed reset clears the per-account login lockout and
  must_change_password, otherwise someone who locked themselves out would reset and still
  be locked out.

Rate limited: 5/min on the request (it sends mail to a caller-supplied address), 10/min
on the redeem. If no email transport is configured the response is unchanged — no oracle —
but the server logs loudly, because the user will otherwise wait for mail that cannot
arrive and the generic response cannot tell them.

Frontend: a "Forgot your password?" link on the sign-in card, a request card, and a
new-password card. app.js had to learn #/reset-password explicitly — the auth guard
rewrites any unauthenticated hash to #/login, which would have discarded the one-time
token in the emailed link and made it silently do nothing.

Migration adds users.password_reset_hash / password_reset_expires: additive, nullable,
idempotent; a code-only rollback leaves two dead columns.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 11:19:39 -05:00
ScreenTinker 090b6c12cb fix(pairing): expire a pairing code on device liveness, not row age
A screen that was still connected and still displaying its pairing code could not be
paired. Reloading the player produced the same code, and the on-screen instruction
("restart the display to get a new code") could not help.

devices.created_at is written once, at first registration, and the row is never recreated:
a player persists its device_id and its pairing code in local storage and re-registers
with them forever. Expiry was measured from created_at, so 15 minutes after first boot the
row became permanently unclaimable while the device kept heartbeating — and a restart
reused the stored identity and reproduced the same code, so there was no way out.

Observed in production: an unclaimed web player, still online and heartbeating, whose row
was created 4 days 20 hours earlier and had been unpairable for all but its first 15
minutes. Prod is carrying several such rows; alpha has some 13 days old.

Key expiry on last_heartbeat instead, falling back to created_at for a row that has never
checked in. That answers the question the operator actually has — is this screen still
there showing me this code? — while keeping the property the expiry exists for: a device
that has genuinely gone away still expires.

Trade-off, taken deliberately: a code stays claimable while its screen is connected rather
than for a fixed 15 minutes. That is what the product implies, since the code is on the
screen the whole time, and guessing is bounded by lib/pair-lockout (5 failures per IP per
15 min) and the 5/min route limit rather than by this TTL.

SERVER-ONLY. The player's device:registered handler reads only device_id and device_token
and has no way to display a server-issued code, so reissuing one would have left fielded
players showing a stale code — strictly worse. This fix needs no player update and
un-strands every already-affected device in the field on deploy.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 10:59:38 -05:00
ScreenTinker 1036333982 chore(release): v1.9.16 2026-07-27 10:37:11 -05:00
ScreenTinker 8e3dd3ae14 Merge branch 'fix/recovery-grants' into release/auth-campaign 2026-07-26 16:22:59 -05:00
ScreenTinker d23a5205d4 Merge branch 'fix/pin-generation-csprng' into release/auth-campaign
# Conflicts:
#	server/server.js
2026-07-26 16:22:59 -05:00
ScreenTinker 0e9a842eb3 Merge branch 'fix/screenshot-workspace-authz' into release/auth-campaign 2026-07-26 16:21:59 -05:00
ScreenTinker b1092d0d62 Merge branch 'fix/login-lockout' into release/auth-campaign 2026-07-26 16:21:59 -05:00
ScreenTinker 8a651ebfcb Merge branch 'fix/widget-telemetry-bounded' into release/auth-campaign 2026-07-26 16:21:59 -05:00
ScreenTinker c588f40243 Merge branch 'fix/client-ip-attribution' into release/auth-campaign 2026-07-26 16:21:22 -05:00
ScreenTinker f289609380 fix(auth): back break-glass recovery with a revocable, auditable grant
scripts/reset-admin.js mints a JWT carrying `recovery: true`, and middleware/auth.js
accepted that claim on its own with no database involvement. Three consequences:

- NOT REVOCABLE. The only way to invalidate an outstanding recovery token was to rotate
  JWT_SECRET, which logs out every user on the instance.
- NOT ENUMERABLE. Nobody could answer "is a recovery token outstanding right now?"
- NOT AUDITED. The synthetic id ('recovery-<nonce>') is not a users row, so every
  activity_log insert for it failed the user_id foreign key and was swallowed by a catch —
  a break-glass session left no trace at all.

A `recovery_grants` row per minted token turns all three around: DELETE revokes, SELECT
enumerates, expires_at bounds, and used_at + source_ip record when and from where it was
first exercised. The migration is additive and idempotent, so re-running is a no-op and a
code-only rollback just leaves an unused table.

The grant is session-scoped, NOT single-use-per-request. Recovery means many requests —
load the dashboard, list users, reset a password — so consuming the grant on the first
would make break-glass unusable, a worse outcome than the narrow replay window it closes.
Revocation and expiry are the controls; used_at is the audit stamp.

Also fixed, because it is the mechanism that hid this: logActivity now rewrites a
'recovery-*' id to a NULL user_id with the identity in `details`, so break-glass actions
are actually recorded instead of failing the FK; and a dropped audit row now logs a loud
[AUDIT-DROP] line naming the action and increments a counter, rather than vanishing into
console.error.

The token is written to a 0600 file instead of stdout — under systemd or Docker, printing
it meant journald captured a live admin credential well past its lifetime. Added --list
and --revoke-all.

In-flight recovery tokens minted before this change stop working; they live one hour and
were unrevocable, which is the problem being fixed. Minting already required a working DB,
so redeeming against one is not a new dependency.

test/session-token-resolution.test.js now mints a real grant for its recovery token, so
its assertions keep testing that break-glass is refused on those surfaces for lack of a
users row — not for the unrelated new reason that the token is invalid.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 14:49:03 -05:00
ScreenTinker dce0bc6f54 fix(devices): generate access-gating six-digit codes with a CSPRNG
The on-device settings PIN (devices.settings_pin, minted at pairing) and the pairing code
assigned to imported devices both came from
`Math.floor(100000 + Math.random() * 900000)`.

Math.random is not a CSPRNG. V8 implements it as xorshift128+, whose internal state is
recoverable from a handful of consecutive outputs, and every call in a process draws from
that one shared stream. Both values are also observable by ordinary users — settings_pin
is returned in device API responses today — so a user who collects a few outputs could
predict the values minted around them, including for other tenants.

lib/numeric-code.sixDigitCode() uses crypto.randomInt, which is CSPRNG-backed and
rejection-samples so the distribution stays uniform. Range is 100000..999999 inclusive,
identical to the old expression, so codes are still exactly six digits with no leading
zero — the on-device keypad and pairing UI are unchanged.

Deliberately NOT converted, because neither gates access: the image-generation seed in
lib/image-gen.js, and the anti-burn-in pixel jitter inside generated widget HTML.
Also unchanged: the settings_pin backfill in db/database.js, which uses SQLite's random()
— that is ChaCha20 seeded from OS entropy, not a weak PRNG.

This is the generator half of the finding only. The separate half — that settings_pin is
returned to every workspace member, including read-only roles — is a response-shape change
and waits on the consumer enumeration.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 14:24:03 -05:00
ScreenTinker dda6f5b41e fix(devices): authorize the screenshot route on the device's workspace
GET /api/devices/:id/screenshot returns a live picture of what a screen is showing, but
it was still authorized pre-tenancy: `device.user_id !== user.id`, with a role bypass
listing 'admin'/'superadmin'. Three consequences, all now covered by tests:

- `device.user_id &&` SHORT-CIRCUITED. A device with no user_id — never paired, or its
  owner deleted — skipped the ownership test entirely, so any authenticated account on the
  instance could read it. An unpaired panel displays its pairing code on screen, so that
  image is also a route to claiming the device (AUTH-10, out of scope here but connected).
- 'platform_admin' was absent from the bypass list. #14 renamed 'superadmin' to
  'platform_admin', so an actual platform admin fell through to the ownership test and was
  denied unless they happened to own the row.
- Workspace members other than the owner were denied a device they administer through
  every other endpoint.

Now uses accessContext() against the device's workspace — the same helper routes/devices.js
uses — which covers direct membership, org-level access and platform staff in one call. A
device with no workspace is denied outright rather than defaulting open.

Deliberately unchanged: the ?token= query-parameter mechanism on this route, which is a
separate finding with its own blast radius.

No response shape change: still 200 / 401 / 403 / 404 with the same bodies.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 14:17:54 -05:00
ScreenTinker 9130aa5f7d feat(auth): bound password login per account, not only per IP
The only throttle on POST /api/auth/login was the per-IP limiter in server.js. That
bounds one noisy source and nothing else: it does not bound a distributed attempt, and
it is only as accurate as a deployment's proxy configuration. Nothing counted failures
against the account actually being attacked, and nothing cleared such a count on success
because no such count existed.

lib/login-lockout.js mirrors lib/totp-lockout.js and lib/pair-lockout.js so there is one
lockout idiom here rather than three. 10 failed passwords lock an account for 15 minutes.

Keyed on user.id, never on the submitted email: the email is attacker-supplied and
unbounded, so keying on it would let anyone grow the Map without limit — the same class
of bug fixed elsewhere in this campaign. A user id only exists for a real account, so the
key space is bounded by the user table and needs no eviction sweep, exactly like
totp-lockout.

A locked account returns the SAME 401 and body as a wrong password. A distinct 429 would
tell an attacker "this account exists and is under attack", turning login into an
account-existence oracle; the test asserts the locked response is byte-identical to both
the wrong-password and unknown-account responses. The trade is that a locked-out
legitimate user sees the generic message, so the trip is recorded in activity_log
(auth:login_locked) for the operator instead.

The counter is cleared as soon as the password verifies — before the TOTP and
email-verification branches, which return early and never reach issueSession, so a reset
placed there would never fire for those accounts. SSO paths do not share this code and
are unaffected.

Frontend needs no change: login.js renders any non-ok body's `error` string verbatim, and
the body is unchanged.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 14:07:16 -05:00
ScreenTinker 8a28761b12 fix(widgets): bound the unauthenticated telemetry store, and stop it writing rows
The diag widget runs in a null-origin sandboxed iframe, so it cannot carry a session and
its telemetry POST must stay unauthenticated. But the handler stored into a plain Map
keyed on a value taken from the request body, with no cap, no TTL and no eviction — an
unauthenticated caller could add entries until the process died. On this product a dead
server is a fleet-wide reconnect, so a bound here is a fleet-safety control.

Two changes:

- lib/bounded-snapshot-store.js: a "latest snapshot per key" store with a global entry cap
  and a TTL, evicting least-recently-WRITTEN. The cap is GLOBAL rather than per-IP on
  purpose — signage sites egress through one NAT address, so a per-IP limit punishes a
  whole venue for one noisy panel and does nothing about a distributed writer. Same
  reasoning the OTA download guard already documents ("NEVER per-IP (SNAT)"). A live panel
  rewrites its key every 2.5s, so only entries the dashboard already treats as stale
  (>15s) are ever eligible for eviction.

- The POST now answers 204 instead of res.json({ok:true}). The reporting widget ignores
  the response (fetch(...).catch()), and services/activity.js activityLogger wraps
  res.json — so this also stops an anonymous caller from writing one activity_log row, and
  running two synchronous statements, per report.

Read contract unchanged: a live key returns its object, an unknown OR expired key returns
null — the shape frontend/js/views/device-detail.js already handles ("no report yet"), and
it treats anything older than 15s as stale regardless, so the 60s TTL is 4x looser than
what the UI honours. No client change; no rate limiter added.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 10:36:09 -05:00
ScreenTinker 4b13dadb4d fix(logging): gate CF-Connecting-IP on a Cloudflare peer, not any trusted proxy
getClientIp() decides the value every per-IP control keys on — the auth/pairing rate
limiters, lib/pair-lockout, and activity_log.ip_address — so a caller must never be able
to choose it. It believed CF-Connecting-IP whenever the immediate peer was in the
`trust proxy` list, which includes loopback/linklocal/uniquelocal.

Those entries are correct for X-Forwarded-For: a proxy APPENDS to that header and Express
walks the chain right-to-left, so a client-supplied value cannot become the resolved
address. CF-Connecting-IP has no chain — a local reverse proxy passes through whatever
single value the client sent — so treating a loopback peer as evidence the request came
through Cloudflare means trusting the client.

Gate it on the published Cloudflare ranges alone. This is also the portable behaviour:
most self-hosted installs are not behind Cloudflare, and for them the header is now
simply ignored, with attribution falling back to req.ip under whatever `trust proxy` the
operator configured. Installs that do front with Cloudflare are unaffected — their peer
really is a CF edge.

Documented the distinction at config/cloudflareIps.js so the two lists are not conflated
again. No response shape or DB change; no client impact.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 10:23:04 -05:00
ScreenTinker 6b082cfad0 fix(uploads): derive stored type from file content, and never serve uploads as documents
Uploaded files are served from the SAME ORIGIN as the dashboard, so how a browser
interprets them is a security boundary. Two things decided that interpretation, and
both were caller-controlled: the stored extension came from
`path.extname(originalname)`, and the only type check read `file.mimetype` — a request
header. A caller could therefore choose to have their bytes served as an active
document from the app origin.

Two independent invariants now hold the boundary:

1. INGEST — lib/upload-sniff.js sniffs magic bytes after multer writes a neutral
   `.part` file (diskStorage names the file before any bytes exist, so the sniff cannot
   happen there), maps the result through a hardcoded mime->extension allowlist, renames
   accordingly, and stores the sniffed mime. Unsupported bytes are refused with a 400.

2. SERVING — upload responses carry `Content-Security-Policy: sandbox`, so if a response
   is ever treated as a document it lands in an opaque origin with scripts disabled.
   Anything outside the inline-safe extension set is additionally forced to download.
   This holds regardless of how a file reached disk, so a future gap in (1) is contained
   rather than exploitable.

Applied at every instance of the pattern, not just the first: lib/content-ingest.js,
the /replace route, the four content-serving paths across server.js and routes/content.js
(the latter pair currently shadowed by mount order, which is not a guarantee), and the
ZIP-import path in routes/status.js, which took its extension from the archive entry.

SVG stays accepted and stays inline: white-label logos are SVG, and octet-stream +
nosniff makes <img> fail. Scripts in an SVG never run in an image context, and the
sandbox CSP covers the one case where they would — a direct navigation. SVG is also no
longer handed to sharp, which removes the librsvg path where the open libvips CVEs live.

Existing rows are untouched — no migration. The four upload fixtures in agency.test.js
uploaded `Buffer.from('x')` declared as image/png; that is the exact "declared type is a
lie" case this closes, so the fixtures now use real PNG bytes. No assertion changed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 11:47:09 -05:00
ScreenTinker 593458d519 chore(release): v1.9.15 2026-07-24 21:12:22 -05:00
ScreenTinker 6dd78e078a refactor(auth): drop the unused optionalAuth middleware
optionalAuth was exported but never mounted on any route (verified by grep across
server, frontend, scripts and tests: only its own definition, its export, and one
stale comment referenced it). It also carried a second, slightly different copy of
the token-resolution logic - its own user column list, and no forced-password-change
check - which is exactly the drift the preceding commit consolidates away.

Removing it rather than porting it to resolveSessionUser: a "set req.user if a token
happens to be present" middleware is a few lines on top of the shared resolver if a
route ever needs one, and an unused export is a standing invitation to mount it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-24 21:03:25 -05:00
ScreenTinker c4b5a8679e refactor(auth): centralise session token resolution across manual verify sites
Six places verified a session JWT inline instead of going through requireAuth,
each repeating a slightly different subset of its checks. Introduce
resolveSessionUser() in middleware/auth.js as the single definition of "this
token is a usable session, and here is whose it is", and route all of them
through it: the three /api/status token routes, the screenshot route, the
content-reference gate, and the /dashboard socket handshake. requireAuth is now
a thin wrapper over the same helper, so the two cannot drift.

Also:
- Give the pre-TOTP token a distinct audience so it is redeemable only through
  verifyMfaPendingToken (POST /api/auth/totp/verify). verifyToken refuses any
  token carrying an audience, so a token minted for one purpose cannot be
  redeemed on another path.
- The dashboard socket handshake now takes userId/userRole from the live users
  row rather than from the token claim, so role changes take effect on the next
  connection instead of riding the token's remaining lifetime.
- Add test/session-token-resolution.test.js covering all six surfaces,
  including the socket handshake.

Every call site keeps the status code and error body it returned before.
Net query cost: the content-reference gate and the socket handshake each gain
one users-by-id lookup (the same one requireAuth already does per request); the
other four are unchanged or replace an equivalent lookup.

In-flight pre-TOTP tokens are invalidated by the audience change; they live 5
minutes, so the window is a re-login at worst.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-24 20:58:05 -05:00
screentinker 2b137bc40b
fix(widgets): honest webpage-widget note — blocked sites don't work on device (#230)
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The webpage-widget preview note claimed: "the site blocks embedding in a browser
— it will still display on the device screen." The second half is false. The
widget renders the URL in an <iframe> (renderWebpage), and the device player
loads that page in a Chromium WebView, so a site sending X-Frame-Options /
CSP frame-ancestors (Amazon, Google, most large sites/banks) is refused on the
device exactly as in the browser preview. The note set the wrong expectation —
a customer (and we) chased CORS and "should work on device" when the live
device screen was blank too.

Reword to tell the truth in all 6 languages (en/es/fr/de/it/pt), both the
frontend i18n key (widget.webpage_blocked_note) and the player's
preview_webpage_blocked string: if the preview is blank the site blocks
embedding and won't display on the device either — try a page that allows it.

Copy-only; no behaviour change. This is not an Amazon-side fix (embedding refusal
is the site's choice) — just accurate messaging.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-24 19:17:00 -05:00
ScreenTinker df7ecd6881 chore(release): v1.9.14 2026-07-24 15:54:27 -05:00
screentinker c3a5261057
fix(subscription): make the trial-expiry auto-downgrade actually fire (#228)
getUserPlan()'s auto-downgrade was guarded on `subscription_status !== 'active'`,
but that column DEFAULTs to 'active' and is only ever changed by Stripe webhook
events. For trial users who never touch Stripe — the entire population it's meant
to catch — the condition was always false, so the downgrade never ran and every
signup kept Pro free forever.

Re-key the guard on the real signals:
  - trial expired (!trial_active), AND
  - stripe_subscription_id IS NULL (never paid), AND
  - plan_id === trial_plan (still on the plan the trial granted), AND
  - plan_name !== 'free'

The plan_id === trial_plan clause is load-bearing: it protects comped / hand-
granted plans (e.g. a manually-set enterprise plan, where plan_id !== trial_plan)
from being silently downgraded. Grandfathered accounts (trial_started IS NULL)
never enter the block at all, so the ~home cohort is untouched. Added a comment
documenting the subscription_status-default trap so it isn't reintroduced.

Enforcement stays forward-only/lazy — the downgrade happens in the resolver on a
user's next request; no mass update here.

Downstream (deviceSocket.checkDeviceAccess, traced, unchanged): a genuinely-
expired free-tier trial now resolves to free and its device-limit block correctly
caps it to 1 device; grandfathered home (2 devices) and paid users are not
blocked. NOTE: the separate "Trial Expired" screen branch there is a pre-existing
dead condition (it needs trial_started set AND plan_name='free' at once, but the
downgrade clears trial_started) — left as-is per scope; flagged for follow-up.

Tests (new trial-expiry.test.js — there was none, which is how this shipped):
lapsed trial downgrades; comped enterprise (plan_id!=trial_plan) not downgraded;
grandfathered home (trial_started NULL) not downgraded; paid user not downgraded;
in-window trial not downgraded; plus a regression pinning that subscription_status
='active' no longer shields a lapsed trial. Suite 563/563.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-24 15:51:46 -05:00
screentinker e91d87fbfd
feat(stripe): enable promotion codes on checkout sessions (#227)
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Add allow_promotion_codes: true to the checkout.sessions.create call in
POST /checkout. This is what renders the "Add promotion code" field on Stripe's
hosted checkout page; for API-created sessions there is no Dashboard equivalent
(that toggle only exists for Payment Links, which we don't use), so a comment
warns against removing it as "redundant". The billingPortal branch is untouched
— portal sessions handle discounts separately.

Testing: no Stripe-SDK test/mock existed (the billing-*.test.js files cover the
#146 usage-metering path, not Stripe). Added stripe-checkout.test.js using the
repo's in-process router-mount convention with a minimal `stripe` stub injected
via require.cache, asserting the checkout payload carries
allow_promotion_codes:true (and still builds a subscription session for the
requested price). Full suite 557/557.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 23:44:18 -05:00
ScreenTinker 7b4e5bf416 chore(release): v1.9.14-beta1 2026-07-23 22:10:05 -05:00
screentinker 5a352423ac
chore(server): npm audit fix — resolve 11 of 13 advisories (lockfile only) (#225)
Ran `npm audit fix` (no --force) in server/. Only transitive dependencies
moved, within existing semver ranges — package.json is unchanged, so this is
purely a package-lock.json update:
  ws 8.18.3 -> 8.21.1, qs -> 6.15.3, body-parser -> 1.20.6,
  engine.io -> 6.6.9, js-yaml -> 4.3.0, plus express/socket.io sub-deps.

Vulnerabilities: 13 (6 moderate, 7 high) -> 2 high.

Verified: full server suite 556/556 (incl. socket-handler + reconnect-storm
tests that exercise ws); boot smoke OK (server starts, /api/version responds,
socket.io/engine.io handshake returns 200).

Left for a separate, deliberate change (both need breaking major bumps):
  - nodemailer 6 -> 9 (email send API; several CRLF/SSRF advisories)
  - sharp 0.33 -> 0.35 (libvips CVEs; thumbnail/image path)

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 22:09:45 -05:00
ScreenTinker 98473d57f6 chore(release): v1.9.13
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2026-07-23 12:52:01 -05:00
ScreenTinker ea99ae5e8d chore(release): v1.9.13-beta1 2026-07-23 12:39:30 -05:00
screentinker 8529be5a30
feat(content): subtitle/caption support as a content property (#223)
Subtitles/captions are set once in the content library and applied
automatically by the player — no in-player controls (the player stays bare).

- DB: 4 new content columns (captions_enabled, captions_lang for YouTube;
  subtitle_url, subtitle_lang for uploaded videos), all default off/NULL.
- buildSnapshotItems: denormalize the 4 fields into published_snapshot so the
  player receives them (enumerated query).
- content.js PUT: accept the 4 fields (subtitle_url only clearable here).
- POST /:id/subtitle: dedicated .vtt uploader (separate multer, since the main
  filter is video/image-only); stores the file in the content dir, records
  subtitle_url + subtitle_lang. Old subtitle file replaced; DELETE cleans up
  the sidecar.
- Player: YouTube -> loadModule('captions') + setOption(...languageCode) in
  onReady (best-effort, wrapped). Uploaded video -> a <track kind="subtitles">
  appended to the <video>, forced mode='showing' on load (same-origin, so
  CORS-clean like the video).
- Edit modal: YouTube gets an enable-captions checkbox + language; uploaded
  video gets a .vtt file picker + language + a remove-subtitle option. en/es.

Honest limitation (in the PR): YouTube caption control via the IFrame API is
undocumented/version-dependent and only works if the video actually has
captions — hence best-effort and wrapped so it can never break playback.

Test: content-subtitles.test.js — the 4 fields survive publish -> snapshot,
the .vtt upload endpoint stores + records the file, and a non-.vtt is rejected.
Suite 550/550.

Closes #216

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 12:33:35 -05:00
screentinker 8b661a7347
feat(content): batch operations — multi-select, batch delete, batch move (#224)
The content library had no batch operations — every item was managed one at a
time. Add multi-select with batch delete and batch move.

Backend (content.js):
- POST /content/batch/delete — array of ids, atomic: validates + authorizes
  EVERY id first (malformed/missing/forbidden rejects the whole batch), then
  deletes in one transaction. Reuses the single-delete teardown.
- POST /content/batch/move — array of ids + target folder_id, same atomic
  validate-all-first; target folder must share each item's workspace. Folder is
  organizational (not in the snapshot), so no device push.
- Refactor: extract purgeContentRow() (file removal + snapshot scrub + row
  delete + affected-device collection) and pushContentUpdates(); DELETE /:id now
  uses them, so single + batch share one scrub path (no duplication). Add a
  boolean contentWritable() mirroring checkContentWrite's authorization.
- 500-item cap per batch; UUID validation guards the snapshot-scrub LIKE.

Frontend (content-library):
- Per-card selection checkbox, select-all/none (visible), shift-click range.
- Selection persists across folders/pages (issue-aligned cross-page selection);
  cleared after a successful batch op.
- Batch toolbar (shown when >0 selected): count, move-to-folder picker, delete
  with click-again confirm. Selected cards get an outline.
- api.batchDeleteContent / batchMoveContent; en/es i18n.

Not included: batch "set expiry" (listed in the issue's toolbar sketch but only
delete/move had endpoint specs) — deferred; PUT already does per-item expiry.

Test: content-batch-ops.test.js — batch delete removes rows+files+scrubs
snapshots; atomic rejection leaves valid rows intact; malformed id -> 400;
batch move reassigns folder; cross-workspace folder refused; empty batch -> 400.
Suite 553/553.

Closes #213

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 12:29:44 -05:00
screentinker 5c6d508032
feat(content): multi-file upload (#222)
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Uploading N files fired N sequential XHRs (one POST per file). Select-many now
goes up in a single request.

- Server POST /api/content: upload.array-style `files` field (up to 20) via
  upload.fields, looping ingestUploadedFile per file. Keeps the legacy single
  `file` field so older clients / API callers are unaffected. Response shape is
  backward-compatible: a single file returns the content object (what every
  existing caller reads), a batch returns the array.
- api.uploadContent: accepts a File, FileList, or array; appends all under
  `files`; aggregate upload progress; resolves to object (single) or array
  (batch).
- content-library handleFiles: one batched request with aggregate progress and
  a "N files uploaded" toast instead of a per-file loop.
- en/es i18n for the count-based progress/toast strings.

checkStorageLimit is left as-is — it's a coarse pre-gate (blocks only when
already at/over the limit), same as before; per-file aggregate sizing was a
listed "consideration", not required, and is out of scope here.

Test: content-multi-upload.test.js drives the real router+multer over HTTP —
3-file batch creates 3 rows and returns an array, legacy single `file` returns
an object, single `files` returns an object, empty -> 400. Suite 545/545.

Closes #212

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 11:38:37 -05:00
screentinker 792b105035
feat(content): server-side search, type filter, and sort (#221)
Content discovery was client-side only, scoped to the items already rendered
on the current page — searching "logo" on page 1 couldn't find logos on page
2 or in another folder.

Server (GET /api/content):
- ?q= text search on filename (LIKE, workspace-wide — a search ignores the
  open folder so nothing is missed). LIKE metacharacters are escaped so a
  filename with % or _ matches literally.
- ?type=video|image|youtube|web — youtube (video/youtube) and web (other
  remote_url) are split from plain uploaded video/image so the four UI buckets
  map cleanly.
- ?sort=date_desc|date_asc|name|size — whitelisted (never interpolates user
  input into ORDER BY); default keeps the legacy newest-first ordering.

Frontend (content-library):
- Type filter + sort dropdowns; search debounced (300ms) and now hits the
  server instead of filtering the DOM.
- Result count shown while a search/type filter is active.
- en/es i18n.

api.getContent gains an opts arg ({q,type,sort}); folder_id is omitted while
searching to match the server's workspace-wide behaviour.

Test: content-search-filter-sort.test.js mounts the real router and covers
substring match, LIKE-escape (literal %), the type buckets, name/size sort,
the ORDER BY injection guard, and combined filters. Suite 541/541.

Closes #214

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 11:38:22 -05:00
screentinker ad03a5ec0a
feat(content): unstable-connection mode — cap YouTube at 720p for weak WiFi (#220)
On Android TV with weak/unstable WiFi, YouTube embeds auto-select 1080p+
and buffer/stall. Add a per-item "Unstable connection" flag that biases the
YouTube embed toward a 720p ceiling.

- DB: content.unstable_connection INTEGER NOT NULL DEFAULT 0 (non-destructive,
  existing rows unchanged).
- buildSnapshotItems: denormalize the flag into published_snapshot so it
  reaches the player (that query enumerates columns, so it had to be added
  explicitly — covered by a new test). preview-payload reuses the same query.
- content.js PUT: accept + coerce unstable_connection to 0/1.
- Player: playerVars.vq='hd720' + best-effort setPlaybackQuality('hd720') in
  onReady when the flag is set. Both are hints YouTube may still override, but
  together they bias the initial selection down to 720p.
- Edit modal: YouTube-only checkbox + hint; en/es i18n.

Scoped to the core ask; the issue's optional "Shorts get inverse hd1080"
refinement is intentionally left out (dubious for signage, and forcing higher
quality on a weak link is the opposite of the goal).

Closes #217

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 11:38:18 -05:00
screentinker 9d6c3c79b0
fix(web-player): YouTube ENDED safety net for Shorts + flaky Android TV (#219)
YouTube Shorts never fire the ENDED state via the IFrame API, and some
Android TV WebViews drop ENDED even for regular videos. The player advanced
solely on onStateChange ENDED, so a missing event stalled the playlist
indefinitely.

Arm a duration-based fallback timer in onReady (getDuration + 3s slack) that
calls nextItem() if ENDED never arrives. It is cleared on a real ENDED, on
onError, when a newer player is created, and in teardownCurrentMedia so a
stale timer can't force a spurious advance after rotation. Skipped when
looping (single-item playlists) and when duration is 0 (live streams).

The Tizen player is not affected: it embeds YouTube as a plain iframe and
already advances multi-item playlists on a duration timer rather than the
YT JS API, so it never waits for ENDED.

Closes #215
Refs #184

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 11:34:25 -05:00
Fabian Mendoza e7483dfc24
feat(ui): show server URL in Add Display modal + GitHub Releases link on /download/apk (#210)
- Add Device modal now shows the server URL and full Smart TV player URL
- Smart TV note changed from bare /player to full URL (dynamic via JS)
- /download/apk error page now includes a download link to GitHub Releases
- i18n keys added in en + es, old smart_tv_note removed
2026-07-23 10:25:00 -05:00
Fabian Mendoza 9e0048eec2
fix(content): respect current folder when uploading files (#211)
Previously the dashboard upload always sent files to root (folder_id=NULL)
because the upload flow never read or forwarded the current folder context.
The agency upload already handled this correctly — this applies the same pattern.

Changes:
- api.js: uploadContent() accepts optional folderId, appends to FormData
- content-library.js: handleFiles() passes state.currentFolderId
- content.js: POST / reads folder_id from multipart body
2026-07-23 10:24:57 -05:00
ScreenTinker 79ab849641 chore(release): v1.9.12
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2026-07-22 21:09:09 -05:00
ScreenTinker b938fce368 feat(auth,tizen): TOTP 2FA UI, email verification on signup, Tizen SSSP install
Three features from this session, full server suite green (535/535).

TOTP 2FA (#100) — backend shipped without a UI; add it:
- Login: mfa_required -> 6-digit challenge (recovery codes accepted) -> /totp/verify.
- Settings > Account: enable (QR + confirm -> recovery codes once), regenerate,
  disable; SSO accounts see "managed by your identity provider".
- /totp/setup returns a server-rendered qr_data_url (bundled qrcode dep). keyuri
  folds the request Host into the issuer so multi-instance accounts are
  distinguishable in the authenticator app.

Email verification on signup — hosted HARD-block / self-host SOFT-nudge:
- email_verified column; existing users asked on first login (SSO + platform
  admins grandfathered); single-use 24h tokens (SHA-256 hashed).
- Gate engages only when email is configured (never locks out a no-mail instance).
  GET /verify-email + POST /resend-verification (generic, no account enumeration).
- Client: "confirm your email" flow + resend, verified/error toasts, self-host
  banner; onAuthSuccess refuses a tokenless response (defensive).

Tizen SSSP URL-Launcher install — Fusion-style one-URL native install:
- Server hosts /tizen/sssp_config.xml (dynamic <size>, always matches the served
  .wgt) + /tizen/ScreenTinker.wgt + a human landing. lib/wgt-cache.js resolves the
  signed .wgt (/data mount wins, mirroring the APK).
- build-wgt.sh also emits a static sssp_config.xml for CDN hosting.
- Retail panels require a Samsung Partner cert; dev-mode is SDB self-signed only.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-22 21:08:50 -05:00
ScreenTinker 363f8de809 fix(web-player): hoist renderSeq to top-level state — fixes cold-start TDZ crash
The cold-start cached-playlist restore runs at top-level during initial
script execution: it calls startPlaybackAt(0) -> playCurrentItem ->
renderContent, whose first statement is `renderSeq++`. But renderSeq was
declared with `let` next to the buffered-video code far below, so it was
still in the temporal dead zone on that early path:

  ReferenceError: can't access lexical declaration 'renderSeq' before
  initialization  (renderContent -> playCurrentItem -> startPlaybackAt)

Result: any paired device with a cached playlist + known layout threw on
cold load and rendered nothing. Regression from the warm-play/buffered
render work, which made renderContent touch renderSeq at its very top.

Fix: declare `let renderSeq = 0` with the other top-level player state so
it is initialized before the restore path can call renderContent. No
behavior change to the buffered-render logic.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-22 14:34:35 -05:00
screentinker 8c0bf77428
fix(web-player): reconcile advanceTimer on group/wall mode transitions (#200) (#208)
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Reconcile advanceTimer on mode enter/exit via reconcileAdvanceTimerForMode in applyWallMode/applyGroupSync — fixes the group-entry zombie timer and the solo-exit frozen image. Closes #200.
2026-07-21 09:00:42 -05:00
ScreenTinker 6b5b401f7c chore(release): v1.9.11 2026-07-20 16:59:56 -05:00
screentinker ba00dd2811
fix(transition-engine): Android supersede wedge/leak + web/Tizen stale-video guard (#205)
Pre-release review follow-up to #204: fixes the Android superseded-wipe playlist wedge + GL leak, and adds the stale-item guard to web/Tizen renderVideoBuffered.
2026-07-20 16:58:28 -05:00
screentinker 96b71a0d56
feat: transition engine — GL wipes across web, Tizen & Android (+ image↔video) (#204)
Client-side GL Transitions v1 across all three players with never-blank degradation: shader lib + generated manifest + real-WebGL CI, transition-as-widget normalization, persistent WebGL/GLES2 compositors (web/Tizen/native Android), image↔video wipes, SSRF-hardened media proxy, decode-gated image preload, dashboard picker. Fixes the playlist change-fingerprint that dropped transition edits. Alpha + on-device soak validated.
2026-07-20 16:45:32 -05:00
ScreenTinker af89eaa75b chore(release): v1.9.10
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2026-07-17 20:24:39 -05:00
screentinker 335681b907
feat(directory-board): panel-ring scroll + in-place refresh + per-device frame diagnostic (#203)
Compositor panel-ring board scroll (smooth on Blink+Gecko, no blank-on-refresh), a per-device frame-rate diagnostic widget + dashboard card, and web/Android/Tizen device-id passthrough to widget render URLs.
2026-07-17 20:17:21 -05:00
screentinker bb6c7597da
fix(web-player): buffered widget swap + schedule-aware solo-board hold (directory-board black flicker) (#202)
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* fix(web-player): buffered widget swap + solo-board hold to end directory-board black flicker

A fullscreen widget (e.g. a solo directory board) re-rendered on the advance timer:
renderContent tore the container down to black (innerHTML='') BEFORE the replacement
iframe finished loading, and a single/only-active widget re-advanced to itself every
duration_sec — so the board cycled black every few seconds. That reload was ALSO the
only thing refreshing the board's static, server-rendered data, so simply holding it
in place would freeze the data.

- Buffered swap: build the new widget iframe hidden OVER the current content and reveal
  it on 'load', then tear down the outgoing content — no black frame on any widget
  transition. On a load timeout, keep the last-good board and discard the dead hidden
  frame via a shared cleanup path (don't reveal a blank frame); a transient server blip
  self-heals on the next refresh.
- Solo/held widget (nextActiveIndex === currentIndex): hold in place and refresh its
  DATA on a decoupled interval (WIDGET_SOLO_REFRESH_MS = 60s) via the buffered swap,
  instead of re-querying the DB + re-rendering full HTML every duration_sec, fleet-wide.

Scoped to non-wall fullscreen widgets; wall+widget keeps the legacy path.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(web-player): route held directory-board refresh through nextItem (schedule-aware)

Follow-up to the buffered widget swap: the solo/held board refreshed via a bespoke
self-rescheduling loop that never re-evaluated the schedule — so a board could outlive
its daypart, and a newly-active sibling item was never picked up (the player stuck on
the board). Delete the duplicate loop entirely and advance via nextItem in both the
held (WIDGET_SOLO_REFRESH_MS cadence) and rotating (duration) cases: nextItem
re-evaluates the schedule every cycle and re-renders the held board through the buffered
swap (still no flash), and drops the duplicate code path that caused the bug.

Verified: the timer-lifecycle harness (6 scenarios / 68 assertions) still passes,
including widget->video transition and the leak/timer-count checks.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 13:42:12 -05:00
screentinker 5c1cb4b992
fix(server): floor duration_sec to prevent widget zero-duration player loop (#199)
A duration_sec=0 assignment (especially a widget) made the player schedule a 0ms
auto-advance, self-looping and black-screening the TV. #198 fixed the Android
client; this hardens the source so a 0 can't be stored or served in the first
place. assignments.js accepted an explicit 0 on the POST/PUT/copy write paths —
the `= 10` destructure default only covers an ABSENT field, not an explicit 0.

- Add normalizeDuration() and apply it on all assignment write paths so any
  missing/invalid/<1 duration is floored to the 10s default.
- Add an idempotent migration repairing existing playlist_items rows with
  duration_sec IS NULL OR < 1 (fixes the live widget on existing DBs).

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 13:41:52 -05:00