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183 commits
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14367af5f1 |
Keep a workspace on schedules that outlive their device group
Deleting a device group converts its group schedules into per-device ones so the screens keep their programming. That INSERT omitted workspace_id, which is nullable with no default, so every converted row landed with workspace_id = NULL. A null workspace does not merely look untidy — it makes the row unreachable in three directions at once, and they compound into the worst possible combination: invisible the schedule list and the all-screens calendar both filter on workspace_id undeletable PUT and DELETE refuse a row with no workspace (403) still live services/scheduler.js has no workspace filter, so it keeps firing every 60 seconds "I deleted the group but the screens still switch content at 9am, and there is nothing in the calendar to remove." The only way out was direct database access. The conversion now carries the workspace, preferring the schedule's own and falling back to the group's so a legacy group schedule that itself predates workspace_id still converts into a reachable row. A boot migration repairs rows already orphaned in the field by recovering the workspace from the device each one targets; anything still unresolvable is left alone rather than guessed at. 4 tests: the converted row keeps its workspace, is visible to the query the list and calendar use, preserves the actual programming rather than just the ownership, and the repair recovers a row orphaned before this fix existed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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9958c7c7be |
Save a layout by diffing its zones, not by deleting and re-inserting them
Nudging one zone in the layout editor and pressing Save destroyed unrelated tenant data across the
whole workspace, and returned 200.
The handler deleted every zone and re-inserted the same ids. Its comment claimed that was safe —
"Reuse each zone's id when supplied so device->zone assignments survive an edit (a fresh uuid per
save would orphan them)" — but reusing the id does not help, because SQLite runs the referential
actions on the DELETE and re-inserting the same primary key afterwards resurrects nothing. Two
things point at those rows:
playlist_items.zone_id ON DELETE SET NULL -> every multi-zone playlist item un-assigned, so
those playlists silently fell back to fullscreen
schedules.zone_id ON DELETE CASCADE -> every zone-bound schedule permanently deleted
No warning, no undo, and nothing in the UI to suggest a geometry tweak had touched schedules at all.
Zones are now updated in place, inserted when new, and deleted only when the editor actually removed
them. An update touches no foreign key, so nothing pointing at a surviving zone is affected. The
cascades are left exactly as they are: on a genuinely removed zone they are the correct behaviour,
and the tests pin that too.
4 tests: a moved zone keeps item assignments and zone-bound schedules, the geometry change is really
applied, adding a zone disturbs nothing, and removing a zone still un-assigns its items and removes
its schedules.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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c393cf8ab3 |
Hold overlay pushes to the same write check as every other fleet action
A PiP overlay renders across a live screen — an arbitrary web page, at full resolution, for as long
as the operator wants. That is a fleet-affecting write, but the three routes that perform it carried
only requireScope('full'), which gates API tokens and is a deliberate pass-through for dashboard
sessions. The file's own comment says so ("No-op for JWT sessions"), on the assumption that
something else covered that case. Nothing did.
Every sibling route pairs the two checks — device-groups.js gates POST /:id/command with
`requireScope('full'), requireGroupWrite`. These had only the half that does nothing for a logged-in
user, so a member who is refused on every other device mutation was accepted here.
requireFleetWrite restores the pairing on POST /, POST /clear and DELETE /, resolving the caller's
context against the workspace the same way the rest of the codebase does.
5 tests pin both directions: refused for a read-only member on all three routes and for an
unauthenticated caller, still allowed for a workspace_editor and for an org owner acting into the
workspace (actingAs, whose workspaceRole is null and must not read as a viewer).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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81f5d4f9f3 |
Stop shrinking hand-written text widgets into illegibility
A person typing font-size:16px into the Text/HTML widget got 0.15vw — 2.8px on a 1080p screen, 1.9px at 1280 wide, smaller again on anything narrower. Not clipped, not hidden: rendered at a size nobody can read, in the one widget whose entire purpose is hand-written HTML. renderText converted every px font size to vw (px/108). That conversion exists to rescue LEGACY Content Designer output, which used to publish absolute sizes as fontSize*10.8 px — dividing by 108 recovers the author's intended size and lets those widgets scale to any screen. Today's designer emits cqw and no px at all (frontend/js/views/designer.js), so the conversion only ever needed to apply to that legacy output. It was applied to everything. Now it runs only on designer-authored markup, identified by its absolutely-positioned elements — the same signal the dashboard already uses to decide whether a text widget can be reopened in the designer. Hand-written markup keeps its px exactly as typed, and legacy designer widgets are unchanged. Found by looking at the screen. The rendered HTML and the widget URL both looked correct in every check I ran; only a screenshot showed the text was microscopic. 5 tests covering both directions, including that a hand-written absolutely-positioned element without the designer's left-first shape keeps its px. Verified on an Android screen: a 60px heading and 24px body now render at their authored sizes. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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5c6e0325b1 |
Widget edits reach the web and Tizen players too, and a pinned render can be cached offline
Same fault as Android, in both other players, and my earlier read of them was wrong: I assumed they rebuilt the iframe each cycle so could not go stale. They do rebuild — but only after the update survives a change check, and both change checks key on IDENTITY: web content_id|widget_id|remote_url|filepath|filename|schedules|transition tizen [content_id, widget_id, remote_url, mime_type, schedules, transition] A widget's identity does not change when it is edited, so an edit produced an identical signature, the update was discarded as "unchanged", and the old render stayed up. widget_rev now sits in both, alongside schedules and transition, which are there for exactly this reason. The render URL carries the rev on both players as well. In the zone path the web player was picking up `item.widget_rev` inside a loop whose variable is `a` — that would have been undefined on every zone; it now reads the zone assignment's own rev. Caching, which is the reason this is worth doing properly rather than just busting the URL: a URL carrying ?rev=<updated_at> is content-addressed, so those bytes cannot change without the URL changing. The render endpoint now returns immutable caching for a pinned URL and keeps no-store for a bare one, and the service worker serves pinned renders cache-first (CACHE_NAME v18). That closes a real gap. no-store meant widgets were the ONE thing the player's offline cache could never hold, so a display that lost its uplink lost its widgets — while its images and video kept playing. Offline resilience is the point of that cache. Old players sending no rev are unaffected: they still get no-store, because without a rev nothing distinguishes one render from the next. Verified live: bare URL -> no-store; ?rev=123 -> public, max-age=31536000, immutable. 859 server tests green. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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cad19abee1 |
Push layout edits to displays, and let a layout be renamed
Editing a layout notified nothing at all — no push to the displays using it — so a zone change waited for the next heartbeat refresh at best. Combined with the Android rebuild being keyed on the layout ID (which does not change when you edit a layout in place), that is why adding a fourth zone took a force-stop to appear. The player-side fix makes the rebuild happen; this makes it prompt. Renaming: duplicating a template produces "<template> (Copy)" and there was nowhere to change it. The server has always accepted a name on PUT /layouts/:id; no UI ever sent one. The only name field in the editor belongs to the selected ZONE, which is easy to mistake for the layout's own — zones could always be renamed, layouts never could. The heading is now an input and its value rides along with the Save the user already presses. Verified on an Android 12 emulator, app left running throughout: 3-zone layout assigned -> "Multi-zone layout with 3 zones (was=null)" 4th zone added in place -> "Multi-zone layout with 4 zones (layout=a96c39ab, was=a96c39ab)" The ids match, so the old id-only condition would have skipped the rebuild entirely. Applied ~1s after the PUT, with no restart and no force-stop. Also verified the background-audio fix on the same device: 1 started audio player with the video in the foreground, 0 once another app was brought to the front. (First attempt was invalid — HOME re-shows this player because it is the default launcher, so it never backgrounds.) 859 server tests green. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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4cc750ba3a |
Text widgets: stop losing text off the bottom, and show an edit without an app restart
Two separate faults in the same widget, both reported on #234. 1. Text taller than the screen vanished in silence. renderText set overflow:hidden on the document with nothing able to scroll it, so anything past the bottom edge was simply gone: "Text goes to bottom and disappears. It dont fit." The content now gets a wrapper and an overflow mode: fit (default) shrink until it fits — a NO-OP when the content already fits, so it rescues widgets that are currently losing text without changing ones that are fine scroll pan through it on a loop with a pause at each end, for content genuinely longer than a screen where shrinking would make it unreadable clip the old behaviour, kept because a designer-positioned layout may deliberately run past the edge and must not be rescaled underneath its author Measuring runs after layout, after web fonts settle, and on resize — a rotation or a resized zone changes the answer, and fonts arriving late is the classic cause of a fit computed against the wrong height. 2. Editing a widget did not reach the screen until the app was restarted. The render endpoint serves live config, but the player deliberately keeps a widget's WebView while its URL is unchanged (re-navigating every duration is a visible flash and destroys widget state — a half-typed directory search, scroll position). Editing changes the content, not the id, so the URL never changed and the reuse check always hit. The widget's updated_at now travels to the player as widget_rev and goes into the render URL, so the URL differs exactly when the content differs — and only then, so the anti-flash reuse still holds for untouched widgets. The rev is refreshed at send time rather than read from the published snapshot, because a widget edit does not republish the playlist. Editing a widget also now pushes to the displays showing it, instead of notifying nothing at all. 859 server tests green. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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301c76c3f7 |
Let a display opt in to pre-release builds, so a test build is not reverted under the tester
Handing someone a test build was a trap. A prerelease sorts BELOW its own release — 1.9.25-fix234d is semver-older than 1.9.25 — so a sideloaded display asked "anything newer?", was correctly told yes, and updated itself straight back off the build we had asked someone to test. Same versionCode, so Android installed it without complaint. Silent, and within minutes. That is what happened on #234: the reporter installed the fix, tested for an evening, and reported nothing had changed. They were right. Their tablet was running the old code again by then, and I had told them it was fixed without ever checking what the device reported. Adds a per-display opt-in (devices.ota_beta, default 0, checkbox next to the OTA toggle). When set, the display keeps a prerelease of the CURRENT core instead of being pulled back to its release. Deliberately narrow in one direction and deliberately wide in the other: - Narrow: it only holds a prerelease of the core already installed. A plain release, a -patchN build, an upgrade to a newer core, and a display ahead of the server all behave exactly as before, and the flag defaults off so a fleet that never sets it is unaffected. - Wide: an opted-in display is exempted from the superseded-prerelease guard. That guard would otherwise pin a tester on an old test build permanently — an older-core prerelease is never offered anything, so they would have to notice and sideload their way out. Writing the test is what surfaced that; opting in must never mean never updating again. 9 tests covering both directions, including that shipping a newer release pulls a beta display back onto the release line. 845 server tests green. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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5297f091af |
Let a display's playlist actually be cleared
"No playlist" was an option you could select that did nothing. The picker offered it, and the change handler opened with `if (!newPlaylistId) return; // Don't allow deselecting for now` — so choosing it sent no request, changed nothing, and said nothing. The guard was honest about why: there was no way to do it. PUT /devices/:id has never read playlist_id (200, ignored), and POST /playlists/:id/assign can only ever set one. Reported on #234 as "I also selected No playlist ... it still showed the same video". It did, and my first explanation blamed the playlist-swap deferral. The deferral would have stranded it too — that is fixed separately and tested — but on this path nothing was ever sent, so the deferral never got the chance. DELETE /api/devices/:id/playlist, device-scoped rather than playlist-scoped because there is no playlist to authorize against when clearing. Ownership goes through checkDeviceOwnership like every other device mutation, so a viewer and a stranger are refused. Clearing an already-clear display is a no-op success, since it lives in a dropdown someone can pick twice. The now-empty playlist is pushed to the device so the screen stops, rather than leaving the old content up until something else happens to refresh it. Validated on an Android 12 emulator against the reporter's shape: cleared while a YouTube item was on screen, zero plays afterwards, device row cleared. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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275e1683b8 |
Report the screen's own IP, and make the Wi-Fi name an honest optional
A customer read the device page's IP as their screen's address and reported it as wrong.
It was not wrong, it was a different thing: devices.ip_address is the PUBLIC address the
server sees the connection arrive from. Both are useful — you want the public one to
recognise a site, and the local one to actually reach the panel — so the page now shows
each, labelled.
The player already computed its own address for the connectivity report; it just never
reported it. Read straight off the interfaces, so Ethernet panels get it too, and it needs
no permission. Stored on device_telemetry beside wifi_ssid/wifi_rssi, where the
per-heartbeat network facts already live, rather than as another devices column.
The same customer saw "Unknown" for the Wi-Fi name and assumed it needed device-owner
access. It needs LOCATION: Android 8.1+ returns the literal "<unknown ssid>" to an app
without it. So "Unknown" was us reporting a permission gap as if the network had no name.
The player now distinguishes not-allowed-to-know from genuinely-no-Wi-Fi, and the page says
"Needs location permission" instead of a blank. The permission is declared but NEVER
requested at startup and nothing else uses it — a signage player demanding location to
display a network name is a bad trade. It is an opt-in row on the setup screen, using the
same Enable/Manage pattern, and refusing it changes that one field and nothing else.
Also caught by the test suite, and worth recording: the first version of this dropped the
comma in the device SELECT list ("t.uptime_seconds t.local_ip"), which 500'd the endpoint
and failed seven tests that never mention telemetry. Verified end to end afterwards —
public and local addresses both returned, distinct, from a real request.
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a25c6827a7 |
Show every plan on the admin tab, with who is on each
The admin plan table read /api/subscription/plans, which filters `active = 1` because that endpoint feeds the public pricing page. So the one screen meant to show the operator what plans exist could not show a hidden one — a comped or beta tier was invisible to us as well as to customers, with no way to see it existed or who was on it. Found immediately after creating exactly such a plan. GET /api/admin/plans (platform-admin only) returns every plan plus, per plan, the number of accounts, organisations and screens on it. Visible plans sort first so the list still reads like the pricing ladder, with hidden ones after and badged. The public endpoint is deliberately untouched: hiding a plan has to keep working, and the test pins BOTH directions because they pull against each other — the admin list must include an inactive plan, and the public list must never leak one. Counts are the point, not decoration: "how many people are on what plan" is the question you actually ask of this screen, and it was answerable only by hand in SQLite. Also carries a warning for accounts whose plan no longer resolves. Both users.plan_id and organizations.plan_id are FK-enforced to plans.id and there is no delete-plan route, so this should be unreachable — but migrations here do rebuild tables with foreign keys off (the tenant-cascade one rebuilt thirteen), and that is exactly how a row would be orphaned. Six lines for a state that would otherwise be silent. Strings added to en/de/es/fr/it/pt. Not hi: it has no admin translations at all, lookup falls back to English, and four Hindi strings among forty English ones would read worse than consistent English. |
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3159f94107 |
Make unblock stick, and say so when a device is refused
A customer blocked a screen once to see what the button did, then spent an evening
unable to get it back. Three separate faults stacked up.
1. Unblock did not stick. applyToDevice() restores `blocked` on re-pair — deliberately,
so a block cannot be shrugged off by deleting the device — which makes the SAVED copy
the real authority. Unblock only ever wrote `devices`, so the saved row stayed 1 and the
next delete + re-pair silently re-blocked. There was no way out from the dashboard at
all: unblock, re-pair, refused, repeat. Block and unblock now both mirror to the saved
copy, so the survives-a-re-pair property is deliberate rather than a leftover.
2. The refusal was invisible. handleServerRejection() clears credentials and calls
onUnpaired, but only ProvisioningActivity ever assigned that callback — and it is long
gone by the time playback is running. So the screen sat on "Connecting to server" and
the player eventually blamed the URL, sending the operator off checking their network
while the server had already said exactly what was wrong. MainActivity now handles it.
(This half was mine: clearing those leaked callbacks to stop the relaunch loop removed
the only thing that surfaced a rejection. It was a broken path — it fired into a
destroyed Activity — but it was the only one, and MainActivity should have owned it.)
3. The reason was thrown away. The server sends device:auth-error {error: "Device
blocked"} and the client discarded it. It is kept now, and a blocked screen says so
instead of implying a network fault. Localised in all six languages, matching the other
on-screen status strings.
Also ran on prod: one stale saved block cleared (fingerprint ef6540376599, the reporter's
tablet), DB backed up first. It was the only such row.
Tests pin both directions, because the two are easy to confuse: unblock must clear the
saved copy, AND a genuine block must still survive a delete + re-pair.
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792013e36c |
Record auth rate-limit rejections so they can be measured
The auth limiters are app.use middleware that return 429 before the handler that writes activity_log, so a rejection left no trace anywhere — the limit suppressed the record of itself. Four production IPs sit at exactly ten logins a minute and there was no way to tell whether that is one attacker or an office whose staff share an egress address, which is the difference between the limiter working and the limiter locking out customers. The rejection count does not answer that. The number of distinct accounts per IP does: one account hammered is the limiter doing its job, several accounts each denied a few times is a shared egress. Both are now recorded, and a platform-admin-only endpoint reads the tally back. Identifiers are salted-hashed with a per-process salt and only ever counted, so this cannot accumulate into a roster of a customer's addresses. Memory is bounded per key and overall, and says when a count was capped rather than silently undercounting. Behaviour is unchanged: same status, same body, and the recording is wrapped so telemetry can never break the limiter. A test asserts ten through then 429 with the identical response shape, since a diagnostic that alters what it measures is worse than none. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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9bcdaacd2c |
Show every screen's schedule on one calendar
The week view could only answer "what plays on THIS screen". With one screen at a time an empty grid is ambiguous — nothing scheduled, or the schedule points at a different screen? That ambiguity is what a user actually hit. Adds an "All screens" scope alongside the per-screen one. Every block now names its target, with a stable per-target colour and a legend, so a full grid stays readable. The scope for all=1 comes from the request's resolved tenancy and is filtered on nothing else, so the tenant boundary rests entirely on that resolution. Tests pin both halves: an ordinary tenant gains nothing by naming another workspace in the query string, and the platform-admin act-as path still resolves the workspace it asks for — the two are easy to mistake for each other, so they are asserted separately. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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0030acc526 |
Store a schedule in the timezone its screen runs in
Creation and playback disagreed about which clock a schedule's hours are on. The player evaluated blocks in the device's zone — an operator override, else whatever the player's OS reported. Creation defaulted to a bare 'UTC', because the dialog never asked for a zone and the server filled the silence with one. So hours typed as "09:00 to 17:00" were stored as UTC and evaluated somewhere else. For anyone outside UTC the schedule was correct and appeared to do nothing, opening hours later than intended, with nothing on screen to explain why. A user in Asia/Tokyo hit exactly this and reported it as "I added something and it didn't appear". Both sides now resolve through lib/device-timezone, so they cannot drift: an explicit device override wins, then the OS-reported zone, then null. A legacy 'UTC' override counts as unset, since that was the old default rather than a deliberate choice and a genuine UTC deployment is indistinguishable from an unconfigured one. A new schedule inherits its target's zone — the device's, or for a group its leader's, falling back to the oldest member that reports one. A zone named explicitly by the caller still wins; this only fills the silence. A target that has never reported one still lands on UTC, which is the previous behaviour made explicit rather than assumed. The dialog now states which clock the hours are on, and says so differently when that clock is not the operator's own. Stating it is the other half of the fix: the server can pick the right zone, but the user still has to be able to see it. Tests pin both directions and, most importantly, that creation and playback resolve identically from the same device row. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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f4595f017a |
Validate kiosk style values as CSS rather than as HTML
The kiosk page interpolates style.fontFamily and style.background into a <style>
block, escaped with escapeHtml. That is the wrong tool twice over: it escapes
& < > " ' but not { } ;, and inside a raw-text <style> element the entities it does
produce are never decoded, so it neither contains the value nor renders it correctly.
A value could therefore close the declaration, close the rule, and append its own —
putting an attacker-chosen rule on every panel showing the page. There is no XSS,
since </style> stays unreachable, but a url() in an injected rule is an outbound
request from every display, which is a beacon and a cross-site tracking channel.
Both values are now checked structurally rather than against a value allowlist,
because background is a free-text field: linear-gradient(), rgb() and url() are all
legitimate and keep working. Only characters that could terminate the declaration or
open a new rule are refused, along with comment syntax (which can swallow the
declarations that follow) and control characters. font-family needs no parentheses,
so it gets a tighter allowlist.
Tests cover both directions — injection refused and falling back to the default, and
ordinary gradients, colours and font stacks passing through untouched.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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cbc00515e2 |
Scope device serialization to what each endpoint actually needs
A device row carries two fields that are not ordinary data: device_token, the credential the player proves with on the /device socket, and settings_pin, which unlocks the player's on-device settings menu and so hands physical control of the panel to anyone holding it. device_token was already stripped everywhere. settings_pin was not — it went out on both the collection and the detail endpoint. The dashboard does show it, but on one screen only: the device detail page, which fetches a single device. The collection endpoint had no consumer for it and was returning the PIN for every device in the workspace on every load. The detail endpoint keeps it, so that page is unchanged. The list no longer sends it. Same data, much smaller blast radius, no feature lost. Tests pin the split in both directions — absent from the list, present on the detail, and the socket credential absent from both (asserted on the whole serialized payload, not just the top-level key, so a nested echo would fail too). Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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59c536c923 |
Keep a solo widget mounted, and size its keyboard to the viewport
Two problems on a panel showing one fullscreen widget, both visible as flashing. The player re-navigated the WebView every duration_sec. PlaylistController.next() requests a playlist refresh between plays and playCurrentItem() re-issues the item unconditionally, so a one-item playlist reloaded the same URL forever. The existing dedupe guard only covers the playlist-update path, so it logged "not restarting" AFTER the reload had already happened. On an interactive widget that also discarded whatever the viewer had typed. showWidget() is now idempotent: same URL with the widget already on screen returns without re-navigating, and the cached URL is cleared at every media-type transition so switching away and back still reloads. The refresh itself is untouched — schedule re-evaluation and dayparting still run on the timer, and widgets keep refreshing their own data client-side (directory-search polls its board every 30s and preserves the current query). The web player already behaved this way via reevaluateHeldWidget; this brings the Android player to parity. Separately, the directory-search keyboard was laid out in fixed pixels for a 1920-wide viewport. A panel's CSS viewport is its resolution over its density, so a 1080p screen at 240dpi presents 1280x720 — where four rows of 56px keys took ~37% of the height instead of ~24%, and the lone max-width:700px breakpoint never fired to correct it. Key metrics are now clamped against vh. The clamp maxima are the previous fixed values and both vh terms exceed them at 1080 tall, so a 1080 viewport renders pixel-identically; shorter viewports scale down. The breakpoint no longer re-pins .key, which would have undone the clamp. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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b7d55595af |
feat(auth): self-service password reset
Until now the only ways back into an account were an admin setting your password for you
or shell access to run scripts/reset-admin.js. A self-hosted operator who forgot their
password had no path at all, and the admin-reset route explicitly refuses to reset a
platform admin's password — so a single-admin instance was unrecoverable without a shell.
The per-account login lockout added recently makes that sharper: a user who forgets their
password will hit the lockout and see the same generic error, with no way out.
Two unauthenticated endpoints (they must be — the user cannot log in):
POST /api/auth/forgot-password { email } -> always the same 200
POST /api/auth/reset-password { token, password } -> 200 / 400
The properties that matter, each covered by a test:
- NO ENUMERATION. The request endpoint answers identically — same status, same body —
for a real address, an unknown one, an SSO identity with no local password, and a
malformed string. The frontend shows the same confirmation even on a network error,
so the client cannot leak what the server refused to.
- NO MFA BYPASS. Completing a reset does NOT issue a session; the user signs in
afterwards, so a TOTP-enabled account still clears its second factor. Returning a token
here would turn "read one email" into a full session without the second factor.
- SINGLE USE, SHORT LIVED. 32 random bytes, stored only as a SHA-256 hash (same
discipline as email verification, recovery codes and API tokens), 1h TTL, and the
redeeming UPDATE is conditioned on the hash still being present so concurrent
redemptions cannot both win.
- LOCAL ACCOUNTS ONLY. SSO identities have no local password; no token is minted.
- IT ACTUALLY UNBLOCKS YOU. A completed reset clears the per-account login lockout and
must_change_password, otherwise someone who locked themselves out would reset and still
be locked out.
Rate limited: 5/min on the request (it sends mail to a caller-supplied address), 10/min
on the redeem. If no email transport is configured the response is unchanged — no oracle —
but the server logs loudly, because the user will otherwise wait for mail that cannot
arrive and the generic response cannot tell them.
Frontend: a "Forgot your password?" link on the sign-in card, a request card, and a
new-password card. app.js had to learn #/reset-password explicitly — the auth guard
rewrites any unauthenticated hash to #/login, which would have discarded the one-time
token in the emailed link and made it silently do nothing.
Migration adds users.password_reset_hash / password_reset_expires: additive, nullable,
idempotent; a code-only rollback leaves two dead columns.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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d23a5205d4 |
Merge branch 'fix/pin-generation-csprng' into release/auth-campaign
# Conflicts: # server/server.js |
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b1092d0d62 | Merge branch 'fix/login-lockout' into release/auth-campaign | ||
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8a651ebfcb | Merge branch 'fix/widget-telemetry-bounded' into release/auth-campaign | ||
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dce0bc6f54 |
fix(devices): generate access-gating six-digit codes with a CSPRNG
The on-device settings PIN (devices.settings_pin, minted at pairing) and the pairing code assigned to imported devices both came from `Math.floor(100000 + Math.random() * 900000)`. Math.random is not a CSPRNG. V8 implements it as xorshift128+, whose internal state is recoverable from a handful of consecutive outputs, and every call in a process draws from that one shared stream. Both values are also observable by ordinary users — settings_pin is returned in device API responses today — so a user who collects a few outputs could predict the values minted around them, including for other tenants. lib/numeric-code.sixDigitCode() uses crypto.randomInt, which is CSPRNG-backed and rejection-samples so the distribution stays uniform. Range is 100000..999999 inclusive, identical to the old expression, so codes are still exactly six digits with no leading zero — the on-device keypad and pairing UI are unchanged. Deliberately NOT converted, because neither gates access: the image-generation seed in lib/image-gen.js, and the anti-burn-in pixel jitter inside generated widget HTML. Also unchanged: the settings_pin backfill in db/database.js, which uses SQLite's random() — that is ChaCha20 seeded from OS entropy, not a weak PRNG. This is the generator half of the finding only. The separate half — that settings_pin is returned to every workspace member, including read-only roles — is a response-shape change and waits on the consumer enumeration. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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9130aa5f7d |
feat(auth): bound password login per account, not only per IP
The only throttle on POST /api/auth/login was the per-IP limiter in server.js. That bounds one noisy source and nothing else: it does not bound a distributed attempt, and it is only as accurate as a deployment's proxy configuration. Nothing counted failures against the account actually being attacked, and nothing cleared such a count on success because no such count existed. lib/login-lockout.js mirrors lib/totp-lockout.js and lib/pair-lockout.js so there is one lockout idiom here rather than three. 10 failed passwords lock an account for 15 minutes. Keyed on user.id, never on the submitted email: the email is attacker-supplied and unbounded, so keying on it would let anyone grow the Map without limit — the same class of bug fixed elsewhere in this campaign. A user id only exists for a real account, so the key space is bounded by the user table and needs no eviction sweep, exactly like totp-lockout. A locked account returns the SAME 401 and body as a wrong password. A distinct 429 would tell an attacker "this account exists and is under attack", turning login into an account-existence oracle; the test asserts the locked response is byte-identical to both the wrong-password and unknown-account responses. The trade is that a locked-out legitimate user sees the generic message, so the trip is recorded in activity_log (auth:login_locked) for the operator instead. The counter is cleared as soon as the password verifies — before the TOTP and email-verification branches, which return early and never reach issueSession, so a reset placed there would never fire for those accounts. SSO paths do not share this code and are unaffected. Frontend needs no change: login.js renders any non-ok body's `error` string verbatim, and the body is unchanged. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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8a28761b12 |
fix(widgets): bound the unauthenticated telemetry store, and stop it writing rows
The diag widget runs in a null-origin sandboxed iframe, so it cannot carry a session and
its telemetry POST must stay unauthenticated. But the handler stored into a plain Map
keyed on a value taken from the request body, with no cap, no TTL and no eviction — an
unauthenticated caller could add entries until the process died. On this product a dead
server is a fleet-wide reconnect, so a bound here is a fleet-safety control.
Two changes:
- lib/bounded-snapshot-store.js: a "latest snapshot per key" store with a global entry cap
and a TTL, evicting least-recently-WRITTEN. The cap is GLOBAL rather than per-IP on
purpose — signage sites egress through one NAT address, so a per-IP limit punishes a
whole venue for one noisy panel and does nothing about a distributed writer. Same
reasoning the OTA download guard already documents ("NEVER per-IP (SNAT)"). A live panel
rewrites its key every 2.5s, so only entries the dashboard already treats as stale
(>15s) are ever eligible for eviction.
- The POST now answers 204 instead of res.json({ok:true}). The reporting widget ignores
the response (fetch(...).catch()), and services/activity.js activityLogger wraps
res.json — so this also stops an anonymous caller from writing one activity_log row, and
running two synchronous statements, per report.
Read contract unchanged: a live key returns its object, an unknown OR expired key returns
null — the shape frontend/js/views/device-detail.js already handles ("no report yet"), and
it treats anything older than 15s as stale regardless, so the 60s TTL is 4x looser than
what the UI honours. No client change; no rate limiter added.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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6b082cfad0 |
fix(uploads): derive stored type from file content, and never serve uploads as documents
Uploaded files are served from the SAME ORIGIN as the dashboard, so how a browser
interprets them is a security boundary. Two things decided that interpretation, and
both were caller-controlled: the stored extension came from
`path.extname(originalname)`, and the only type check read `file.mimetype` — a request
header. A caller could therefore choose to have their bytes served as an active
document from the app origin.
Two independent invariants now hold the boundary:
1. INGEST — lib/upload-sniff.js sniffs magic bytes after multer writes a neutral
`.part` file (diskStorage names the file before any bytes exist, so the sniff cannot
happen there), maps the result through a hardcoded mime->extension allowlist, renames
accordingly, and stores the sniffed mime. Unsupported bytes are refused with a 400.
2. SERVING — upload responses carry `Content-Security-Policy: sandbox`, so if a response
is ever treated as a document it lands in an opaque origin with scripts disabled.
Anything outside the inline-safe extension set is additionally forced to download.
This holds regardless of how a file reached disk, so a future gap in (1) is contained
rather than exploitable.
Applied at every instance of the pattern, not just the first: lib/content-ingest.js,
the /replace route, the four content-serving paths across server.js and routes/content.js
(the latter pair currently shadowed by mount order, which is not a guarantee), and the
ZIP-import path in routes/status.js, which took its extension from the archive entry.
SVG stays accepted and stays inline: white-label logos are SVG, and octet-stream +
nosniff makes <img> fail. Scripts in an SVG never run in an image context, and the
sandbox CSP covers the one case where they would — a direct navigation. SVG is also no
longer handed to sharp, which removes the librsvg path where the open libvips CVEs live.
Existing rows are untouched — no migration. The four upload fixtures in agency.test.js
uploaded `Buffer.from('x')` declared as image/png; that is the exact "declared type is a
lie" case this closes, so the fixtures now use real PNG bytes. No assertion changed.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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c4b5a8679e |
refactor(auth): centralise session token resolution across manual verify sites
Six places verified a session JWT inline instead of going through requireAuth, each repeating a slightly different subset of its checks. Introduce resolveSessionUser() in middleware/auth.js as the single definition of "this token is a usable session, and here is whose it is", and route all of them through it: the three /api/status token routes, the screenshot route, the content-reference gate, and the /dashboard socket handshake. requireAuth is now a thin wrapper over the same helper, so the two cannot drift. Also: - Give the pre-TOTP token a distinct audience so it is redeemable only through verifyMfaPendingToken (POST /api/auth/totp/verify). verifyToken refuses any token carrying an audience, so a token minted for one purpose cannot be redeemed on another path. - The dashboard socket handshake now takes userId/userRole from the live users row rather than from the token claim, so role changes take effect on the next connection instead of riding the token's remaining lifetime. - Add test/session-token-resolution.test.js covering all six surfaces, including the socket handshake. Every call site keeps the status code and error body it returned before. Net query cost: the content-reference gate and the socket handshake each gain one users-by-id lookup (the same one requireAuth already does per request); the other four are unchanged or replace an equivalent lookup. In-flight pre-TOTP tokens are invalidated by the audience change; they live 5 minutes, so the window is a re-login at worst. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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e91d87fbfd
|
feat(stripe): enable promotion codes on checkout sessions (#227)
Add allow_promotion_codes: true to the checkout.sessions.create call in POST /checkout. This is what renders the "Add promotion code" field on Stripe's hosted checkout page; for API-created sessions there is no Dashboard equivalent (that toggle only exists for Payment Links, which we don't use), so a comment warns against removing it as "redundant". The billingPortal branch is untouched — portal sessions handle discounts separately. Testing: no Stripe-SDK test/mock existed (the billing-*.test.js files cover the #146 usage-metering path, not Stripe). Added stripe-checkout.test.js using the repo's in-process router-mount convention with a minimal `stripe` stub injected via require.cache, asserting the checkout payload carries allow_promotion_codes:true (and still builds a subscription session for the requested price). Full suite 557/557. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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8529be5a30
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feat(content): subtitle/caption support as a content property (#223)
Subtitles/captions are set once in the content library and applied
automatically by the player — no in-player controls (the player stays bare).
- DB: 4 new content columns (captions_enabled, captions_lang for YouTube;
subtitle_url, subtitle_lang for uploaded videos), all default off/NULL.
- buildSnapshotItems: denormalize the 4 fields into published_snapshot so the
player receives them (enumerated query).
- content.js PUT: accept the 4 fields (subtitle_url only clearable here).
- POST /:id/subtitle: dedicated .vtt uploader (separate multer, since the main
filter is video/image-only); stores the file in the content dir, records
subtitle_url + subtitle_lang. Old subtitle file replaced; DELETE cleans up
the sidecar.
- Player: YouTube -> loadModule('captions') + setOption(...languageCode) in
onReady (best-effort, wrapped). Uploaded video -> a <track kind="subtitles">
appended to the <video>, forced mode='showing' on load (same-origin, so
CORS-clean like the video).
- Edit modal: YouTube gets an enable-captions checkbox + language; uploaded
video gets a .vtt file picker + language + a remove-subtitle option. en/es.
Honest limitation (in the PR): YouTube caption control via the IFrame API is
undocumented/version-dependent and only works if the video actually has
captions — hence best-effort and wrapped so it can never break playback.
Test: content-subtitles.test.js — the 4 fields survive publish -> snapshot,
the .vtt upload endpoint stores + records the file, and a non-.vtt is rejected.
Suite 550/550.
Closes #216
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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8b661a7347
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feat(content): batch operations — multi-select, batch delete, batch move (#224)
The content library had no batch operations — every item was managed one at a time. Add multi-select with batch delete and batch move. Backend (content.js): - POST /content/batch/delete — array of ids, atomic: validates + authorizes EVERY id first (malformed/missing/forbidden rejects the whole batch), then deletes in one transaction. Reuses the single-delete teardown. - POST /content/batch/move — array of ids + target folder_id, same atomic validate-all-first; target folder must share each item's workspace. Folder is organizational (not in the snapshot), so no device push. - Refactor: extract purgeContentRow() (file removal + snapshot scrub + row delete + affected-device collection) and pushContentUpdates(); DELETE /:id now uses them, so single + batch share one scrub path (no duplication). Add a boolean contentWritable() mirroring checkContentWrite's authorization. - 500-item cap per batch; UUID validation guards the snapshot-scrub LIKE. Frontend (content-library): - Per-card selection checkbox, select-all/none (visible), shift-click range. - Selection persists across folders/pages (issue-aligned cross-page selection); cleared after a successful batch op. - Batch toolbar (shown when >0 selected): count, move-to-folder picker, delete with click-again confirm. Selected cards get an outline. - api.batchDeleteContent / batchMoveContent; en/es i18n. Not included: batch "set expiry" (listed in the issue's toolbar sketch but only delete/move had endpoint specs) — deferred; PUT already does per-item expiry. Test: content-batch-ops.test.js — batch delete removes rows+files+scrubs snapshots; atomic rejection leaves valid rows intact; malformed id -> 400; batch move reassigns folder; cross-workspace folder refused; empty batch -> 400. Suite 553/553. Closes #213 Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5c6d508032
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feat(content): multi-file upload (#222)
Uploading N files fired N sequential XHRs (one POST per file). Select-many now goes up in a single request. - Server POST /api/content: upload.array-style `files` field (up to 20) via upload.fields, looping ingestUploadedFile per file. Keeps the legacy single `file` field so older clients / API callers are unaffected. Response shape is backward-compatible: a single file returns the content object (what every existing caller reads), a batch returns the array. - api.uploadContent: accepts a File, FileList, or array; appends all under `files`; aggregate upload progress; resolves to object (single) or array (batch). - content-library handleFiles: one batched request with aggregate progress and a "N files uploaded" toast instead of a per-file loop. - en/es i18n for the count-based progress/toast strings. checkStorageLimit is left as-is — it's a coarse pre-gate (blocks only when already at/over the limit), same as before; per-file aggregate sizing was a listed "consideration", not required, and is out of scope here. Test: content-multi-upload.test.js drives the real router+multer over HTTP — 3-file batch creates 3 rows and returns an array, legacy single `file` returns an object, single `files` returns an object, empty -> 400. Suite 545/545. Closes #212 Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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792b105035
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feat(content): server-side search, type filter, and sort (#221)
Content discovery was client-side only, scoped to the items already rendered
on the current page — searching "logo" on page 1 couldn't find logos on page
2 or in another folder.
Server (GET /api/content):
- ?q= text search on filename (LIKE, workspace-wide — a search ignores the
open folder so nothing is missed). LIKE metacharacters are escaped so a
filename with % or _ matches literally.
- ?type=video|image|youtube|web — youtube (video/youtube) and web (other
remote_url) are split from plain uploaded video/image so the four UI buckets
map cleanly.
- ?sort=date_desc|date_asc|name|size — whitelisted (never interpolates user
input into ORDER BY); default keeps the legacy newest-first ordering.
Frontend (content-library):
- Type filter + sort dropdowns; search debounced (300ms) and now hits the
server instead of filtering the DOM.
- Result count shown while a search/type filter is active.
- en/es i18n.
api.getContent gains an opts arg ({q,type,sort}); folder_id is omitted while
searching to match the server's workspace-wide behaviour.
Test: content-search-filter-sort.test.js mounts the real router and covers
substring match, LIKE-escape (literal %), the type buckets, name/size sort,
the ORDER BY injection guard, and combined filters. Suite 541/541.
Closes #214
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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ad03a5ec0a
|
feat(content): unstable-connection mode — cap YouTube at 720p for weak WiFi (#220)
On Android TV with weak/unstable WiFi, YouTube embeds auto-select 1080p+
and buffer/stall. Add a per-item "Unstable connection" flag that biases the
YouTube embed toward a 720p ceiling.
- DB: content.unstable_connection INTEGER NOT NULL DEFAULT 0 (non-destructive,
existing rows unchanged).
- buildSnapshotItems: denormalize the flag into published_snapshot so it
reaches the player (that query enumerates columns, so it had to be added
explicitly — covered by a new test). preview-payload reuses the same query.
- content.js PUT: accept + coerce unstable_connection to 0/1.
- Player: playerVars.vq='hd720' + best-effort setPlaybackQuality('hd720') in
onReady when the flag is set. Both are hints YouTube may still override, but
together they bias the initial selection down to 720p.
- Edit modal: YouTube-only checkbox + hint; en/es i18n.
Scoped to the core ask; the issue's optional "Shorts get inverse hd1080"
refinement is intentionally left out (dubious for signage, and forcing higher
quality on a weak link is the opposite of the goal).
Closes #217
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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9e0048eec2
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fix(content): respect current folder when uploading files (#211)
Previously the dashboard upload always sent files to root (folder_id=NULL) because the upload flow never read or forwarded the current folder context. The agency upload already handled this correctly — this applies the same pattern. Changes: - api.js: uploadContent() accepts optional folderId, appends to FormData - content-library.js: handleFiles() passes state.currentFolderId - content.js: POST / reads folder_id from multipart body |
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b938fce368 |
feat(auth,tizen): TOTP 2FA UI, email verification on signup, Tizen SSSP install
Three features from this session, full server suite green (535/535). TOTP 2FA (#100) — backend shipped without a UI; add it: - Login: mfa_required -> 6-digit challenge (recovery codes accepted) -> /totp/verify. - Settings > Account: enable (QR + confirm -> recovery codes once), regenerate, disable; SSO accounts see "managed by your identity provider". - /totp/setup returns a server-rendered qr_data_url (bundled qrcode dep). keyuri folds the request Host into the issuer so multi-instance accounts are distinguishable in the authenticator app. Email verification on signup — hosted HARD-block / self-host SOFT-nudge: - email_verified column; existing users asked on first login (SSO + platform admins grandfathered); single-use 24h tokens (SHA-256 hashed). - Gate engages only when email is configured (never locks out a no-mail instance). GET /verify-email + POST /resend-verification (generic, no account enumeration). - Client: "confirm your email" flow + resend, verified/error toasts, self-host banner; onAuthSuccess refuses a tokenless response (defensive). Tizen SSSP URL-Launcher install — Fusion-style one-URL native install: - Server hosts /tizen/sssp_config.xml (dynamic <size>, always matches the served .wgt) + /tizen/ScreenTinker.wgt + a human landing. lib/wgt-cache.js resolves the signed .wgt (/data mount wins, mirroring the APK). - build-wgt.sh also emits a static sssp_config.xml for CDN hosting. - Retail panels require a Samsung Partner cert; dev-mode is SDB self-signed only. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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96b71a0d56
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feat: transition engine — GL wipes across web, Tizen & Android (+ image↔video) (#204)
Client-side GL Transitions v1 across all three players with never-blank degradation: shader lib + generated manifest + real-WebGL CI, transition-as-widget normalization, persistent WebGL/GLES2 compositors (web/Tizen/native Android), image↔video wipes, SSRF-hardened media proxy, decode-gated image preload, dashboard picker. Fixes the playlist change-fingerprint that dropped transition edits. Alpha + on-device soak validated. |
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335681b907
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feat(directory-board): panel-ring scroll + in-place refresh + per-device frame diagnostic (#203)
Compositor panel-ring board scroll (smooth on Blink+Gecko, no blank-on-refresh), a per-device frame-rate diagnostic widget + dashboard card, and web/Android/Tizen device-id passthrough to widget render URLs. |
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5c1cb4b992
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fix(server): floor duration_sec to prevent widget zero-duration player loop (#199)
A duration_sec=0 assignment (especially a widget) made the player schedule a 0ms auto-advance, self-looping and black-screening the TV. #198 fixed the Android client; this hardens the source so a 0 can't be stored or served in the first place. assignments.js accepted an explicit 0 on the POST/PUT/copy write paths — the `= 10` destructure default only covers an ABSENT field, not an explicit 0. - Add normalizeDuration() and apply it on all assignment write paths so any missing/invalid/<1 duration is floored to the 10s default. - Add an idempotent migration repairing existing playlist_items rows with duration_sec IS NULL OR < 1 (fixes the live widget on existing DBs). Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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059ee1744e
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fix(widgets): directory board scroll stutter — seamless loop gap mismatch (#197)
The vertical auto-scroll is a CSS keyframe that translates the track by cycleH = baseH + GAP_PX and loops linear infinite. GAP_PX was 100 but the actual .gap element between the content and its seamless clone is 120px, so every cycle the reset landed 20px off — a visible jump/stutter once per loop. Set GAP_PX = 120 to match the .gap CSS, and drive each gap element's height from GAP_PX inline so the scroll math and the rendered gap can never drift again. Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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5f5ec88eb0
|
fix(widgets): put the CORP: cross-origin header on the route that actually serves content (#196)
Follow-up to #195. The CORP fix there landed on routes/content.js `/:id/file`, but that handler is SHADOWED: server.js registers a public `app.get('/api/content/:id/file')` (and `/thumbnail`) BEFORE the auth-gated content router, and that public route (gated by playlist/widget reference) is what actually serves widget logo/background images. So the header never changed on the wire — origin still returned CORP: same-origin and the player's sandboxed (opaque-origin) widget iframe kept getting NS_ERROR_DOM_CORP_FAILED / 0 bytes. Set Access-Control-Allow-Origin: * + Cross-Origin-Resource-Policy: cross-origin on the real public routes in server.js: /file, /thumbnail (local), and the remote-thumbnail proxy. Revert the now-dead content.js edit so the fix lives only where the bytes are served. Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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178af029a4
|
Directory board: JSON/CSV import + logo-replaces-title + fix images on player (#195)
* feat(widgets): bulk import for the directory board (JSON / CSV / TSV / text)
Adds an "Import from JSON / CSV" button to the directory-board editor. Paste JSON
(the { company, tenantsByFloor, advertisements, backgroundImages } shape plus
categories[]/floors[]/flat-array/bare-floor-map variants), a CSV/TSV/pipe/semicolon
table (with or without a header — vacant/yes/1 => available, quoted fields), or a
sectioned "room name" text list, and it auto-fills title, footer, floors->categories,
rooms/names/details/availability, and background-image URLs. "Replace / append" toggle.
Tolerant key matching (room/suite/unit/id, name/tenant/company, details/subtitle, …);
warns on things it can't use (bare-filename background images, headerless columns).
parseDirectoryImport is pure and was unit-tested in node across every format.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* fix(widgets): directory board — logo replaces title, and images load on the player
Two on-screen bugs on the directory board:
1. A logo did not remove the title text — both rendered, stacking the wordmark over
the name. renderDirectoryBoard (and the directory-search header) now gate the title
h1 behind !logoSrc, so a logo replaces the title. New render test guards it.
2. Logo + background images did not show on the player (NS_ERROR_DOM_CORP_FAILED,
0 bytes). The player embeds widgets in a sandbox="allow-scripts" (opaque-origin)
iframe, so /api/content image requests are cross-origin, and the helmet default
Cross-Origin-Resource-Policy: same-origin blocks them. Set CORP: cross-origin (+
ACAO:*) on the content file + thumbnail routes, matching the existing /uploads/content
static route. Content already serves publicly, so no new exposure. Verified in a real
sandboxed iframe: same-origin blocks, cross-origin loads.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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bc9e72ec0b
|
fix(content): render YouTube Shorts in 9:16 instead of a landscape frame (#184) (#189)
Vertical Shorts were played in a player forced to 100%x100% on a landscape frame, so they looked wrong (pillarboxed/small). Option A: detect vertical at ingest, persist it, and have every player honor it. - Ingest (routes/content.js): detect a Short from the /shorts/ URL form OR portrait oEmbed dims (oEmbed now queried with the ORIGINAL url so /shorts/ reports its true dimensions), and persist it as st_aspect=vertical on the stored embed URL. That's the only signal players get (remote_url), so it must be captured at ingest, not re-derived per loop. YouTube ignores the unknown param; players read the video id, not the full URL, to build the embed. - Players read st_aspect=vertical and center a 9:16 box (fills a portrait screen, pillarboxes cleanly on landscape) instead of 100%x100%: web (player/index.html), Android (WebViewSupport.youtubeEmbedHtml), Tizen (player.js single-zone + zone paths). Dashboard library uses a static thumbnail, so it's unaffected. Not doing Option B (yt-dlp): runtime dep + storage/bandwidth + maintenance + YouTube ToS; embed-disabled Shorts already skip gracefully. Tests: youtube-shorts.test.js (4) — /shorts/ and portrait-dims tag vertical, landscape stays untagged, /shorts/ tags even if oEmbed fails. Android compiles; web player inline JS + Tizen player.js parse. Note: pre-existing Shorts added before this aren't retagged (would need an oEmbed backfill) — re-add to fix, or a follow-up migration. Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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a15086540f
|
feat(widgets): directory-search widget (interactive search of a directory board, live-sync) (#188)
* feat(widgets): add directory-search widget
An interactive, walk-up search view of an existing directory-board. It
references a source board by id (no data copy), so a venue can run the
scrolling board on a main screen and a search view on a tablet, letting
people find an entry instantly.
Server (routes/widgets.js):
- register 'directory-search' + renderDirectorySearch(): resolves the source
board, inlines its categories as one \u003c-guarded JSON blob, renders all
text via textContent (XSS-safe), live case-insensitive filter over
identifier/name/subtitle (debounced), grouped results, available styling,
optional touch on-screen QWERTY keyboard that drives the same filter path.
- missing / non-directory-board source -> friendly full-page fallback, not a 500.
- live-sync while open is out of scope; left a // TODO for a poll hook.
Frontend editor (views/widgets.js): type + magnifier icon, source-board
dropdown (from loaded widgets, filtered to directory-board), title, logo
(reuses the board's picker), placeholder text, theme, on-screen-keyboard toggle;
getConfigFromForm case. i18n: widget.dirsearch.* + type keys in en/es/it/de/pt/fr.
docs: openapi widget_type enum. Tests: server/test/directory-search.test.js.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* feat(widgets): live-sync for directory-search (poll source board, no reload)
Reflect directory-board edits on an open directory-search page without a reload.
- New public GET /api/widgets/:id/data.json returns { categories } for a
directory-board (404 for missing/wrong-type so the page keeps last-good data
on a transient miss). CORS-open (ACAO:*) + no-store so a null-origin sandboxed
widget iframe can read it; exposes only data already public via /render.
Exempted from CSP + auth in server.js alongside /render.
- directory-search page inlines its source_widget_id and polls the board's
data.json every 30s via a relative URL (works behind a proxy/base path and
from a null-origin iframe). Only rebuilds + rerenders when the data actually
changed, so a mid-search view isn't disturbed; skips while document.hidden;
keeps last-good data on any fetch error. Flatten logic factored into
buildFlat() and reused by the poll.
Tests: data.json feed (categories, CORS header, 404s) + poll wiring in
directory-search.test.js (13/13). Verified live in a browser (page.clock
fast-forward): editing the board updates the search page with no reload.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* fix(android): let player WebViews take touch focus for interactive widgets
directory-search is served through the existing generic widget path
(loadUrl <server>/api/widgets/:id/render), so it already renders on Android
with JS + DOM storage + mixed-content enabled, same-origin (so its live-sync
fetch of the source board's data.json works), and no touch blocking.
Add isFocusable/isFocusableInTouchMode to the shared WebView config so the
search field reliably takes a tap/cursor inside the kiosk lock-task WebView.
Harmless for passive widgets (board/YouTube have no focusable inputs); the
widget's own on-screen keyboard still drives the filter when the system IME
is suppressed. Verified with :app:compileDebugKotlin.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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9c70fcc790
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feat(diagnostics): device incident log — offline cause, network-vs-reboot, display-sleep (#175)
* feat(diagnostics): device incident log — why a screen went offline/black, with device-attested cause
Field request (Bold/s_t_r_o_b_e): "screens go offline randomly — let us see the cause." Answers it
across the fleet with a unified incident log, and — the key insight — lets the DEVICE disambiguate
the cause the server can't: if the app process survived the gap it was a NETWORK problem (not a
reboot), and it can even tell a dropped Wi-Fi/Ethernet link from a link-up-but-server-unreachable
(router/upstream) failure.
Schema:
- device_status_log gains reason + detail (WHY each offline transition happened).
- NEW device_events table (unified incident feed): type (offline/online/display_off/display_on/
crash/reboot/network/app_error) + reason + detail, indexed, age-pruned + per-device capped.
Server:
- Capture the socket.io disconnect REASON (transport_close/ping_timeout/transport_error) instead of
discarding it — recorded in the offline-cause log. devices.offline_reason stays on the EXIT-SIGNAL
contract (crashed/clean_exit/silent) — a separate axis, preserved (violent death = 'silent').
- device:event handler (typed incidents) + device:connectivity-report handler (device-attested).
lib/incident-classify.js (pure, unit-tested) composes reason+detail: cold_start->reboot;
link_lost->network "Wi-Fi/Ethernet link lost"; else network "LAN up, server unreachable
(router/upstream)"; appends SSID / weak-signal (rssi<-75) / IP-changed. On a report it upgrades the
most-recent offline row from the server's guess to the device's ground truth.
- heartbeat timeout -> 'heartbeat_timeout'; retention/cap for device_events.
- Device-detail API returns statusLog.reason/detail + the last 50 device_events.
Device (Android WebSocketService): ConnectivityManager default-network callback (link-lost during a
gap) + Wi-Fi SSID/RSSI + IP snapshot -> device:connectivity-report on reconnect (app survived =>
network); ACTION_SCREEN_ON/OFF receiver -> device:event display_on/off ("screen went black"). All
guarded/feature-detected; no manifest change; compiles clean.
Web + Tizen players: reconnect connectivity-report (link_lost from navigator.onLine during the gap)
+ visibilitychange -> display_off/on. Best-effort (no wifi detail in a browser). Tizen exit-signal
marker slice untouched.
CMS (device-detail): the offline cause on the uptime-timeline hover + a new "Recent incidents" panel
(merged offline periods + typed events, friendly labels, detail, relative time + down-duration).
Built as a 4-way parallel agent fan-out over disjoint domains against a locked contract, then
integrated. Verified: full server suite 443/443 (incl. the seam fix keeping the exit-signal contract
intact), Android compileDebugKotlin clean, all players + CMS node -c clean.
Refs #170.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* feat(diagnostics): internet-reachability probe — split "our server down" from "no internet" (#170)
Follow-up to the incident log: when a device's link is UP but it's offline, "router/upstream" was a
catch-all. The device now probes a public host (1.1.1.1 / 8.8.8.8 :443) DURING the gap, so the cause
pinpoints blame:
- link_lost=true -> Wi‑Fi/Ethernet link lost (device's own link)
- link up, internet_ok=true -> server_down: internet reachable, OUR server was unreachable
- link up, internet_ok=false -> no_internet: router/ISP down
- link up, no probe result -> generic router/upstream (unchanged fallback)
- Android WebSocketService: fire a short daemon-thread TCP probe (443, either host) at disconnect;
the result rides the connectivity-report as internet_ok (omitted if the gap ends before it finishes).
- lib/incident-classify.js: 3-way split on internet_ok; new reasons server_down / no_internet.
- Frontend i18n: device.event.server_down / .no_internet labels.
- Tests: +3 classify cases (server_down, no_internet, link_lost wins over internet_ok). 12/12.
Verified: classify 12/12, Android compileDebugKotlin clean, node -c clean. Refs #170.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* feat(diagnostics): log an 'upgrade' incident (old → new app_version) — server-side (#170)
When a device reports an app_version different from the stored one, applyDeviceInfo logs an
'upgrade' device_events row (detail 'old → new'). Server-side, so it covers Android/Tizen/web with
no client change; a fresh pair (no prior version) isn't counted. Adds device.event.upgrade label.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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2f3dd80881
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feat(agency): per-token upload folder — auto-created, subtree-confined (#158) (#171)
Agency-portal uploads previously all landed at the workspace library root, unsorted. Instead of the issue's whole-workspace folder dropdown (which would leak every folder name to an external party), bind ONE folder per agency token — admin-controlled and agency-invisible — and scope the portal picker strictly to that folder's own subtree (Hybrid-C). Fully backwards-compatible: no bound folder -> root, exactly as before. Model / multi-workspace: an agency token is bound to ONE workspace at issuance, so the token key IS that workspace's private link and the bound folder lives in that workspace. An admin with N workspaces mints one token per workspace (each with its own auto-folder). No workspace-switcher in the portal — the token is the tenant boundary. Backend: - api_tokens.upload_folder_id (additive; ON DELETE SET NULL -> deleting the folder falls back to root). - lib/agency-targets.folderSubtree(): recursive-CTE helper = the SINGLE confinement source shared by GET /api/agency/folders AND the POST /api/agency/content target check, so the set the agency can SEE and the set it may WRITE to can never drift. Workspace-guarded at the anchor row; descendants inherit the workspace (folders.js forbids cross-ws parents). - routes/agency.js: GET /folders (bound subtree only); POST /content defaults to the bound folder and 403s any folder_id outside the subtree. - routes/tokens.js: create auto-creates "Agency — <name>" (or binds a picked folder, validated same-workspace, respecting the 100-folder cap) inside the token tx; new PUT /:id/upload-folder to rebind; listing surfaces the bound folder name. - middleware/apiToken.js + lib/content-ingest.js: upload_folder_id onto req.apiToken; ingest writes folder_id. Frontend: - Agency portal: folder <select> shown only when a real subfolder choice exists (identifies the "Main folder" root client-side without learning the token's folder id). - Settings: folder pick at token creation, bound-folder display, rebind modal. - i18n: 7 new apitoken.* keys across all 5 locales. Tests (429/429): - test/agency-folder.test.js: 5 folderSubtree confinement bites (subtree in, siblings out, workspace guard, null -> root). - test/agency.test.js (+1 e2e): auto-create, default-to-bound, in-subtree pick lands there, sibling -> 403, admin-pick, unknown-pick -> 400, rebind-to-root. Closes #158. Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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ef91f644a7
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feat(system-control): Tier 0/1 controls with no device-owner dependency (#160) (#169)
* feat(system-control): Tier 0/1 controls with no device-owner dependency [#160] Track A of the system-control split (Track B = device owner, shipped in #168). Ships the capabilities that need NO device owner, with graceful per-tier degradation. Capability reporting (keystone): - DeviceInfo now reports can_write_settings / accessibility_enabled / overlay_granted alongside the existing tier/device_owner flags; server persists them (3 additive device columns, older APKs default to 0); dashboard gates controls + shows what's grantable. Android SystemControl (new, all best-effort / no-op when unsupported): - Tier 0 (no permission): media volume (AudioManager STREAM_MUSIC), per-window brightness (WindowManager.LayoutParams.screenBrightness — dims our window only). - Tier 1 (WRITE_SETTINGS): system-wide brightness + screen-off timeout (Settings.System). - Commands set_volume / set_brightness / set_system_brightness / set_screen_timeout wired in MainActivity.onCommand; ALLOWED_COMMANDS extended for the group path. - SetupActivity gains a one-time WRITE_SETTINGS grant row (mirrors the overlay/accessibility grants); manifest declares WRITE_SETTINGS. Dashboard: - device-detail "System control" section (any Android panel): volume + this-app brightness sliders always; system brightness + sleep-timeout only when the panel reports can_write_settings, else a "grant on the panel" hint. Sends on release (not drag). Validated live on a non-owner tier-0 panel: dashboard → set_volume 0.75/0.15 → the panel's STREAM_MUSIC volume moved to 11/2 (of 15). 423 server tests green. Closes #160. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(system-control): volume slider reflects real volume + device-owner brightness/timeout [#160] Two fixes from live testing: 1. Volume "doesn't remember" — the slider hardcoded 50 because the panel never reported its current volume. Now DeviceInfo reports media_volume (0..1); a new lightweight device:info socket event lets the panel re-report right after a set_volume (no full re-register / playlist re-push); server stores devices.media_volume; the dashboard inits the slider from it. Validated: dashboard set_volume 0.60 -> panel STREAM_MUSIC 2->9 (of 15) -> stored 0.60. 2. System brightness/timeout on a DEVICE OWNER — was gated only on WRITE_SETTINGS, which an owner doesn't have. A device owner can set those via DevicePolicyManager.setSystemSetting with no grant, so SystemControl now takes that path when isDeviceOwner(), and the dashboard enables the Tier-1 controls when can_write_settings OR tier===2. STPolicy.setSystemSetting added. deviceSocket device_info UPDATE extracted into applyDeviceInfo(), shared by device:register and device:info. Migration: devices.media_volume REAL (additive). 423 server tests green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(system-control): brightness/timeout remember + move controls into a tab [#160] Same "remember what it's set to" treatment as volume, now for brightness + sleep timeout, and the System control section moves off the top into its own "Controls" tab. Reporting (DeviceInfo -> device:info re-report -> devices columns -> dashboard slider init): - system_brightness (read from Settings.System, no permission) + screen_off_timeout_ms. - window_brightness: persisted in ServerConfig (survives relaunch, re-applied on MainActivity launch) so the per-window slider reflects it too. - reportInfoNow() now also fires after set_brightness / set_screen_timeout. Dashboard: new "Controls" tab (any Android panel) holding the volume/brightness/timeout controls; every control inits from the reported value; sleep dropdown preselects the current timeout. Server: +3 additive columns (system_brightness, window_brightness, screen_off_timeout_ms); the device_info UPDATE stores them. Migrations all additive/re-runnable. 423 server tests green. Validated live: set_brightness 0.40 -> stored window_brightness 0.40; volume 0.30 -> 0.33. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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501ffb11c1
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feat(device-owner): tier foundation + QR provisioning + content-expiry & device enhancements (#168)
Device-owner tier substrate + silent install, end-to-end QR provisioning (Android 12+ compliance, APK-derived checksum, URL pre-seed, zero-touch onboarding, guided a11y screen), content-expiry (#157) with player no-restart deferral, and the device-enhancement batch (#10/#12/#13/#14). Backward-compatible with 1.9.3 clients; all autonomous behaviors opt-in. QA + security review green. Closes #161, #157, #159. |
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938a43a466
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Group sync: clock/schedule synchronized playback (offline-native) + double-buffer (#167)
* feat(group-sync): synchronized playback per group (server + Android) [stage 1]
Play a group's shared playlist in lockstep across its displays — start/end items
together — by reusing the video-wall sync primitive with the spatial transform
removed and keyed on group_id instead of wall_id.
Server:
- device_groups += sync_enabled + leader_device_id (optional pin).
- buildPlaylistPayload emits a group_sync:{group_id, is_leader} block ONLY for a
member whose playlist matches the group's shared playlist (playlist-match guard —
a mismatched member is ignored, never synced). Membership via device_group_members.
- Leader auto-election: pinned-if-online -> first online matching member -> stable
fallback; computed (never persisted, so the operator's pin is preserved).
- group:sync / group:sync-request relay among eligible members (mirrors wall:sync,
guarded on membership + playlist match).
- Self-heal: re-push payloads to group members on (re)connect so is_leader refreshes.
- PUT /api/device-groups/:id accepts sync_enabled + leader_device_id and re-pushes.
Android:
- WallController is now mode-aware. WALL = transform + object-fit:fill + forced
follower-mute (UNCHANGED — every wall branch is byte-equivalent when isGroup=false).
GROUP = same leader/follower timing incl. the full video drift controller, but
full-screen (no transform), normal fit, and per-item mute honored (no forced mute).
- WebSocketService: emitGroupSync/emitGroupSyncRequest + onGroupSync/onGroupSyncRequest.
- MainActivity: dispatch emit by mode, parseGroupConfig, onPlaylistUpdate group hook.
Wall path is provably unchanged (additive mode, defaults to WALL). Kotlin compiles;
server suite 407/407.
Stage 2 (follow-up): web + Tizen parity, dashboard sync toggle + leader picker,
offline-sweep leader promotion.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(group-sync): web + Tizen player parity [stage 2]
Mirror the Android group-sync generalization in the two web-based players so a group
with a shared playlist syncs across mixed player types, not just Android.
Web player (server/player/index.html):
- group:sync / group:sync-request handlers (index jump + latency-compensated video
drift, same maths as wall:sync) — no audio policy here, per-item mute honored.
- emitGroupSync() + applyGroupSync() (4Hz leader broadcast; follower sync-request).
NO CSS transform, NO forced mute (unlike applyWallMode).
- isFollower now also true for a group follower (suppresses self-advance).
- handlePlaylistUpdate handles data.group_sync (mutually exclusive with wall).
Tizen (tizen/js/player.js WallController + app.js):
- WallController is mode-aware: WALL styles the slice + forced follower semantics
(UNCHANGED when mode !== 'group'); GROUP clears any wall styling (full-screen) and
drives leader/follower timing only. syncId()/clearStageStyle() helpers; emitSync/
onSync/onSyncRequest key the event + id off the mode.
- app.js: group:sync/request socket handlers; onPlaylist enters group sync on a
group_sync block, else exits — content renders through the normal single-zone path.
Realigned the v4-exit-signal-phase3 TIZEN slice (682->696) shifted by the app.js edits.
Wall path is provably unchanged in both (additive group mode). Server suite 407/407;
both players' JS parse.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(group-sync): dashboard UI — sync toggle + leader picker [stage 3]
On each group's header row:
- "Sync" checkbox -> PUT /api/groups/:id { sync_enabled } enables synchronized
playback; server re-pushes to members so they enter/exit sync mode. A hint notes
it needs a group playlist and that a display on a different playlist is ignored.
- When on, a "Leader: Auto / <display>" picker -> { leader_device_id } (null = auto-
elect, which self-heals; or pin a specific member to always lead when online).
Adds api.updateGroup(id, data) and the en i18n strings (en-only, mirroring the
existing per-group UI keys; the i18n parity test is apitoken-scoped).
Frontend parses (ESM); server suite 407/407.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(group-sync): rework to clock/schedule sync + double-buffer + polish
Replace the leader/follower relay model with clock/schedule sync. Every
same-playlist member derives the identical (index, position) locally from a
server-disciplined clock + the deterministic playlist schedule, so sync:
- needs no server at play-time (offline-native), and
- has no leader role to double-elect (kills the split-brain class the leaked
WallController tick produced).
Server
- heartbeat-ack now carries server_ms + echoes client_ms for NTP-style clock
discipline; the client caches the offset (survives an outage).
- POST /groups/:id/resync -> group:resync (manual "Resync now").
- (kept: group_sync payload; leader machinery is now vestigial/ignored.)
Clients (web / Tizen / Android)
- Clock offset disciplined over the heartbeat, cached (localStorage / prefs).
- Schedule engine: pos = (syncedNow mod Sum(duration_sec)) with a CANONICAL
slot formula identical across platforms so mixed-platform groups can't drift.
- Snap-on-load: a fresh clip hard-seeks ONCE to the exact position (was ~5s of
gentle nudge to eat a ~0.3s load offset); steady-state keeps the gentle nudge.
- Double buffer: warm the next clip a few s before the boundary -> instant
switch, no black hold. Android pre-decodes on a throwaway surface so the swap
doesn't flash one wrong-aspect (landscape-stretched) frame.
- In-place duration edits: duration_sec dropped from the change signature and
applied in place, so a duration edit re-anchors the schedule WITHOUT a restart.
- Live-log shows discrete corrections (jump/align/seek) immediately; only the
steady-state line is throttled.
Android
- Fix leaked WallController leader tick: onDestroy() now stops it (Handler on the
main looper outlived the Activity -> zombie broadcaster / split-brain).
Dashboard
- Group leader picker -> "Resync now" button.
Tests: heartbeat-ack clock fields + resync route; exit-signal .wgt slice realigned.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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34f1cb9e7c
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feat(dashboard): version indicator + GHCR update check (#165)
* feat(dashboard): version indicator + GHCR update check with admin panel - Add server/lib/ghcr-check.js: GHCR tag poller (36h cache, semver filter) - Extend /api/version with latest_version and update_available - Add POST /api/admin/check-update (force GHCR poll) - Add POST /api/admin/trigger-update (Docker compose or manual instructions) - Sidebar footer: version label + amber badge when update available - Admin > System: version comparison card with Check/Update buttons - 14 new tests (10 unit + 4 integration), 68/68 passing Closes #163 * fix(dashboard): gate trigger-update to platform-admin + add GHCR fetch timeout Review follow-up on #165 (the two blockers): - trigger-update runs `docker compose up -d` on the HOST via docker.sock (root-equivalent) but was behind requireAdmin, i.e. reachable by any workspace-level admin. On a multi-tenant host that's a customer, not the infra operator. Gate it with requirePlatformAdmin (DOCKER_UPDATE_ENABLED still gates it further). check-update stays requireAdmin — it's a read-only GHCR poll. - ghcr-check.checkNow had no fetch timeout. Node's global fetch has no default timeout, so a hung GHCR connection never settled — leaving `inFlight` set forever (the finally never ran), which wedged the background poller AND hung any awaited checkNow (/api/admin/check-update). Add a 10s AbortController timeout on both requests so the try/catch/finally always fire. All 405 server tests pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: ScreenTinker <hello@screentinker.com> Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1ebdb1f7a9
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feat(ota): self-update kill switch — global, per-device, and MDM auto-detect (#166)
Lets an operator (or an MDM) own updates instead of the app self-installing, which on managed panels shows a self-install confirm dialog over customer content (#155). Three layered controls: - GLOBAL (server): config.otaEnabled from OTA_ENABLED (default on). When off, /api/update/check returns update_available:false, reason:ota_disabled_global — the whole instance stops offering updates. - PER-DEVICE (server + dashboard): new devices.ota_enabled column (default 1). When 0, that device is never offered an update (reason:ota_disabled_device). A "Self-update (OTA)" toggle in the device settings flips it via PUT /api/devices/:id. - AUTO-DETECT (Android): UpdateChecker stands down entirely when a foreign device owner (an MDM/DPC) manages the panel — detected via getActiveAdmins() + not being device owner ourselves. Pure client-side, errs safe, needs no server change. The two server gates are enforced server-side so they cover EVERY client version, not just ones with the client-side stand-down. When OTA is off the device still reports its version (dashboard sees state); the MDM/operator owns the actual update. For an MDM-managed fleet (e.g. Pivot/MAXHUB), turn OTA off and let the MDM push the APK — the install-dialog race disappears from every angle. Tests: +2 (per-device gate + a real OTA_ENABLED=false server for the global gate); full server suite 393 pass; Android compiles. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |