Commit graph

12 commits

Author SHA1 Message Date
screentinker 96b71a0d56
feat: transition engine — GL wipes across web, Tizen & Android (+ image↔video) (#204)
Client-side GL Transitions v1 across all three players with never-blank degradation: shader lib + generated manifest + real-WebGL CI, transition-as-widget normalization, persistent WebGL/GLES2 compositors (web/Tizen/native Android), image↔video wipes, SSRF-hardened media proxy, decode-gated image preload, dashboard picker. Fixes the playlist change-fingerprint that dropped transition edits. Alpha + on-device soak validated.
2026-07-20 16:45:32 -05:00
ScreenTinker b57e7eec7f fix(#146): web player — reconnect drops video to "Waiting for content" (idle reset over live playback)
CONFIRMED from a live console capture (restore cache -> video plays -> reconnect ->
"Playlist unchanged" -> screen falls to "Waiting for content..."). Audio survived because
only the "showing content" VIEW was covered, not the audio path.

ROOT CAUSE: the server re-emits device:paired on EVERY re-register of an already-paired
device (ws/deviceSocket.js:510) — i.e. on every reconnect, while content is already playing.
The player's device:paired handler called showStatus('Waiting for content...') UNCONDITIONALLY
(the "falls through to idle" sibling), putting the idle overlay OVER the live video. The
following device:playlist-update -> "Playlist unchanged" branch returned early and never
cleared it, so the idle screen stuck on top of playing content.

FIX (idle screen only when genuinely idle; unchanged is a strict no-op that keeps playback):
- lib/player-media-health.js: new shouldShowIdle(state) — idle ONLY when nothing is playing
  AND there's genuinely no content. Already-playing (or content-present-about-to-render) is
  never idle.
- device:paired handler: gate showStatus on shouldShowIdle({isPlaying, hasContent}) instead
  of showing it unconditionally. On a reconnect while playing -> no-op.
- "Playlist unchanged" branch: when healthy playback is confirmed, hideStatus() to clear any
  stale idle overlay a reconnect's device:paired may have put up — so the confirmation can
  never leave "Waiting for content..." over live content. Still leaves the actual media
  element exactly as-is (no teardown, no flicker).
- sw.js cache v10 -> v11.

SIBLING SCAN: device:paired was the only unconditional idle reset. The connect() idle
prompts (connecting / connecting_muted) were already guarded by !isPlaying; empty-playlist
and no-renderable idles are genuine.

Tests: player-media-health.test.js +2 (shouldShowIdle: playing never idle; idle only when
empty+not-playing). Inline player JS syntax-checked; module served + guard referenced on a
booted server. Suite 318/318.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 22:03:44 -05:00
ScreenTinker 26c72d62bf fix(#146): web player — no-change refresh loses video (keeps audio); re-attach idempotently
ROOT CAUSE (hypothesis A, pre-existing — NOT a beta7 regression; server/player/index.html
is untouched since v1.9.2-beta6): handlePlaylistUpdate's "Playlist unchanged" branch blindly
returned. The media re-attach (renderContent) lives ONLY in the content-changed branch, so
if the <video> surface was lost (element detached from the DOM while still decoding — video
gone, audio still playing) a no-new-content refresh never re-attached it. New-content
refreshes were fine because they re-render.

FIX (make the refresh idempotent for the media surface, no flicker on the healthy path):
- server/lib/player-media-health.js (new, UMD + unit-testable, mirrors schedule-eval.js):
  needsReattach(state) — re-attach ONLY when playback should be happening but the current
  item's surface is actually lost (video null / detached / ended / errored; non-video: no
  mounted surface). A healthy attached+live video returns false, so a routine poll stays a
  no-op (no re-render, no flicker). Served at /player/player-media-health.js from the single
  source; loaded by the player.
- index.html no-change branch: extract the current item's DOM facts and, iff
  PlayerMediaHealth.needsReattach, call playCurrentItem() to re-render the current item.
  Wrapped so the health check can never break a refresh.
- teardownCurrentMedia: also release currentVideoEl even when it was DETACHED from the
  container — a detached-but-playing <video> keeps emitting audio and the container-scoped
  querySelectorAll can't find it. This kills the "ghost audio" on re-attach.
- sw.js cache bumped v9 -> v10 so players pick up the new index.html + module.

Tests: test/player-media-health.test.js (6) exercises the branch selection — healthy video
-> no re-attach; detached/null/ended/errored -> re-attach; idle -> never; non-video by
surface presence. Inline player JS syntax-checked; module served + referenced verified on a
booted server. Suite 316/316.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 21:51:52 -05:00
ScreenTinker b2aa7fab54 Player: keep video playing if unmute is blocked
video.play().catch(() => {}) silently swallowed the rejection from the
browser's autoplay policy, so when a user click triggered the unmute
path the video paused (browser side-effect of unmuting a muted-autoplay
video) and never resumed.

Surface the play() rejection in the log, and fall back to muted playback
if the unmuted play() is blocked. Same for the YT side: explicitly set
volume on unmute. Bumped SW cache to v9.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 16:18:32 -05:00
ScreenTinker a3551a2654 Player: only request fullscreen on real user clicks
The remote-control feature dispatches synthetic click events on the
player when the dashboard forwards touches. The global click handler
called requestFullscreen() on every click, but the browser only honors
that API for trusted user gestures — synthetic events rejected with
"Permissions check failed" / "API can only be initiated by a user
gesture", spamming the console for the duration of any remote session.

Gate the fullscreen request on event.isTrusted. Local user clicks still
trigger fullscreen; remote-control taps no longer try (and fail).
Bumped SW cache to v8.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 16:13:58 -05:00
ScreenTinker a4c85eaabc Remove playerContainer position:relative override that nuked YT iframe
createYoutubeEmbed set container.style.position = 'relative' to anchor
the click-to-unmute overlay. That overrode #playerContainer's
position:fixed/inset:0 — the container fell into normal flow with
zero height (the YT iframe inside has no intrinsic size), so the new
absolute-positioned iframe rendered as 100% of 0 = black screen.

The container is already position:fixed, so absolute children anchor
to it correctly without the override. Removed the line. Bumped SW
cache to v7.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 15:36:39 -05:00
ScreenTinker fb0a7f48dd Force YouTube iframe fullscreen with absolute positioning
The previous CSS fix used 100% width/height but YT.Player can bake in
300x150 fallback pixel dimensions if the placeholder isn't laid out at
construction time. Inline pixel dimensions beat percentage CSS at
equal specificity, so the iframe stayed small.

Use absolute positioning with !important to force fullscreen over
whatever YT set inline. Bumped sw cache to v6 to invalidate the
previously-cached player HTML.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 15:34:40 -05:00
ScreenTinker d73abc809d Simplify service worker: stop intercepting content requests
The SW was causing "unexpected error" on video/image fetches due to
range request handling, opaque response caching, and stale SW races.

Fix: SW now ONLY caches player page + socket.io JS for offline boot.
Content files are left to browser native HTTP cache (server already
sets Cache-Control: public, max-age=2592000, immutable).

Also: auto-reload player when new SW activates so deploys take effect
immediately without manual hard refresh.

Bumped cache to v5 — activate purges all old caches (including the
broken rd-content-v1 content cache).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-13 22:24:15 -05:00
ScreenTinker b4ac2fb821 Fix broken service worker + device auth rejection on playlist refresh
Bug 1 (SW): Rewrote service worker fetch handler:
- Skip range requests (video seeking) to avoid caching partial responses
- Skip non-GET requests entirely
- Use ignoreSearch on cache match to avoid query-param misses
- Don't cache opaque cross-origin responses
- Outer catch on Cache API failures
- Don't intercept catch-all requests (let browser handle natively)
- Bump cache version to v4 to purge broken cached responses

Bug 2 (auth): Playlist refresh register was missing device_token,
causing auth rejection every 5 minutes. Fixed by including token
in the refresh-register emit. Added diagnostic logging on both
client and server for token validation failures.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-13 22:18:08 -05:00
ScreenTinker 8a84923d72 Fix YouTube playback: use IFrame API, fix playlist change detection, network-first caching
- Replace raw iframe YouTube embeds with official YT IFrame Player API for proper
  error handling (150/153/100/101) and unmute support
- Fix playlist not updating when single item changes by comparing full content
  fingerprint (id + url + filepath + filename) instead of just content_id
- Add click-to-unmute overlay for YouTube since iframe swallows click events
- Remove hardcoded origin param from server-side YouTube URLs (caused Error 153
  when player domain differs from server)
- Switch service worker to network-first for player assets so deploys take effect
  without hard refresh; keep cache-first for uploaded content

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-08 14:56:49 -05:00
ScreenTinker d18045a386 Fix web player single-video loop and service worker cache errors
- Loop single-video playlists natively instead of destroying/recreating the element
- Skip caching HTTP 206 partial responses in service worker (video range requests)
- Bump service worker cache version to invalidate old cache

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-08 12:58:43 -05:00
ScreenTinker 1594a9d4a4 Initial open source release
ScreenTinker - open source digital signage management software.
MIT License, all features included, no license gates.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-08 12:14:53 -05:00