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Author SHA1 Message Date
ScreenTinker 4b6194884b A BrightSign photographs itself, using BrightSign's own API
This platform has never been able to screenshot itself. Video decodes onto a
hardware plane the DOM cannot read, so an in-page canvas composite comes back
with the content missing — the panel reported "Video is playing on the hardware
plane and cannot be captured" while playing perfectly.

@brightsign/screenshot composites the video and graphics layers, which is
exactly the thing a canvas cannot do. It is reached through the same Node
require() the widget already exposes — the one that also makes `module` visible
to classic scripts, which is what broke the shared UMD modules on this platform.
The same quirk caused that bug and enables this fix.

WHY THIS WORKS WHERE THE LONG WAY ROUND DID NOT.

The obvious route was to ask the HOST to capture through the player's own DWS,
because BrightScript can reach it. That is a dead end here: page->host messaging
stops working after page load, so the request never arrives — instrumenting the
host to echo the reason of EVERY roHtmlWidgetEvent produced nothing at all while
the page was posting. This API needs no host, no messageport and no DWS, so none
of that is in the path. The host route stays as a fallback for firmware without
the module, but it is no longer how this works.

The API writes a FILE rather than returning bytes, so it is read straight back
with Node's fs and sent over the socket the player already has.

TO RAM, NOT TO FLASH. The remote-control view drives this once a second, and a
screenshot per second written to the boot flash is a wear-out mechanism with
nothing to show for it: the file is read back and deleted microseconds later, so
it never needs to be durable. tmp is tried first and real storage only as a
fallback for a unit that does not present it. The directory must already exist
or the capture fails, so each candidate is checked rather than assumed.

Ordering is part of the fix: the native API is tried BEFORE the host route,
because trying the dead end first would spend an operator's patience on a 15s
timeout before reaching the path that works. Every failure still falls through
to the canvas, so a capture never comes back blank.

Remote streaming inherits all of it — startStreaming already drives the same
captureAndSend — so the live view now shows real video rather than a card
explaining why it cannot.

Verified on the hardware: a real 960x540 frame of the playing video, captured by
the player, delivered to the dashboard over its own socket.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014skWYXJUWhF73EvNPgB2AS
2026-08-07 17:28:00 -05:00
ScreenTinker 4e1de8ec0e Make the Tizen and BrightSign players do what they say they do
Both players carried calls that compile, read correctly, and are documented to
do something else. Verified line by line against docs.brightsign.biz and
Samsung's Smart TV Filesystem reference; every fix below cites the doc that
proves it, and the linter has been extended so each one fails here next time.

TIZEN

The offline media cache could never have worked on a panel. Its adapter used
the deprecated Filesystem API in three ways the IDL rules out:
`tizen.filesystem.resolve()` is declared `void`, so `var dir = resolve(...)`
was always undefined and MediaCache.create() returned null on every panel in
the fleet; `openStream()` is asynchronous, so appendPart read `written` before
any callback could run and returned 0 forever; and `moveTo()` is asynchronous,
belongs on the parent directory, and takes (origin, destination) — it was
called on a file handle with the arguments transposed. Rewritten against the
5.0 synchronous FileSystemManager, which is genuinely synchronous and is what
the decision layer needs. A Tizen 4.0 panel now reports available() false
instead of being handed a cache that silently writes nothing.

Writes are now POSITIONED rather than appended at EOF. Power cut between a
write and the index save — the exact event this feature exists for — replayed
the last chunk, and an append landed it twice: a silently corrupt video that
promoted as complete. A positioned write makes the replay idempotent.

Three decision-layer bugs alongside it: a 206 with no readable Content-Range
fell back to Content-Length, which is the CHUNK length, so the first megabyte
of a 50MB video promoted as a complete 1MB asset; a 200 whose body was short of
its own Content-Length returned 'done'; and a server with no ETag or
Last-Modified was re-fetched from zero on every sweep, forever, on precisely
the marginal link this feature exists to be gentle on.

The volume slider was dead. The dashboard sends `{level: 0..1}`; this handler
read `value`/`volume` as a 0..100 percentage, so it matched nothing and logged
"no usable value in payload" on every slider move while the panel declared
audio.volume as working. Both halves had to move together — taking `level` as a
percentage turns 50% into 0.5%, which is inaudible and looks like a fix.
Verified by driving the real handler in headless Chrome, before and after.

BRIGHTSIGN

FindMemberFunction is documented as available only when
roDeviceInfo.HasFeature("FindMemberFunction") is true. It was called
unguarded from the capability probe and from host telemetry — both on the event
loop — so a player without the feature would have died within a minute of boot
and taken the display with it. The guard needed guarding.

The boot report never arrived. The host flushed its buffer straight after
Show(), before the page had been fetched, while the player correctly waits for
its socket before subscribing. Between two correct decisions every boot line
fell on the floor. The host now waits for the page's `probe`, and the bridge
buffers until a consumer registers.

offline.cache was claimed on `navigator.serviceWorker` being present. It is
present on a BrightSign widget and will not run a worker — our XT245 passes the
check and never fetches sw.js. Now requires a controller, matching the web
player. Removed from the brightsign baseline for the same reason.

display.resolution was claimed on @brightsign/videooutput, which has no
setMode at all; mode setting lives on @brightsign/videomodeconfiguration.

roStorageHotplug.GetStorages() answers "USB1:/" while GetStorageStatus() is
documented as unreliable for "USBn:" — feeding one to the other re-created the
bug the static fallback list exists to avoid, and only on the OS versions that
have the enumerator.

dual/clone output mode put two full-screen widgets on output ONE, on top of
each other, while output two stayed dark: roHtmlWidget has no output selector,
and a second output is addressed by its display_x/display_y within the
SetScreenModes canvas. Now positioned properly, or refused with a reason.

Also: a manifest missing sha256/size passed `invalid` into typed parameters, a
runtime error at the call the comment already described and did not prevent;
storage_quota was a string where the docs say use a double; and the comment
crediting brightsign_js_objects_enabled with gating require("@brightsign/*")
named the wrong flag — it is nodejs_enabled.

TESTS

The two suites that mattered most were the ones that passed while the code was
broken, because they asserted on source text or against a fake more correct
than the platform. The host-diagnostics regexes now execute the bridge; the
media-cache suite now drives the shipped adapter against a fake tizen.filesystem
written from Samsung's IDL. Ten new rules in the BrightScript linter, each
verified to fail against the source it was written to reject.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
2026-08-06 10:51:15 -05:00
ScreenTinker db8846a139 BrightSign: report what the host knows, through the channels the other players use
Some checks are pending
CI / Unit tests (node --test) (push) Waiting to run
CI / OpenAPI spec lint (push) Waiting to run
CI / Android unit tests (Kotlin schedule evaluator vectors) (push) Waiting to run
CI / Boot smoke + version check (push) Waiting to run
A BrightSign could see things the page cannot ask for — the uptime, the wired IP,
the video mode in force, which volume it booted from, whether a staged package
applied — and it printed all of it to a serial console. On a panel on a wall that
is the same as reporting nothing.

The cost was concrete and recent. A single bad string literal stopped the host
script compiling; the only evidence anywhere was one line on a cable, and from
the server the display looked identical to one that had never started. Diagnosing
it needed someone physically present with a serial adapter. Every other player
reports its own failures.

Three hops, each thin: the host posts, the bridge carries, the player emits on
the channels it already uses (device:log, device:event, and the telemetry the
heartbeat has carried for releases).

The pre-widget phase is the part that matters and the part that was hardest to
reach — the storage probe, a pending package being applied, the video mode being
set, all happen before there is a page to talk to. Those lines accumulate in a
buffer and flush the moment the widget exists, so the boot story arrives even
though it happened before anyone could listen. BrightScript has no global store
here (no GetGlobalAA), so the buffer is threaded explicitly; losing the boot
entirely was the worse option.

Two things become incidents rather than console lines: the watchdog rebuilding a
wedged widget, which is the most important thing a player does unattended and
previously healed in silence — a panel rebuilding itself every two minutes looked
exactly like a healthy one — and a load-error, which now names the resource that
failed. Both use event types the server actually accepts; an invented one is
dropped silently and would have been just as invisible.

Host telemetry merges into the existing snapshot rather than opening a channel,
and the host's numbers win where they overlap: navigator.storage.estimate()
describes the widget's cache quota, not the disk, so a panel can report gigabytes
free while the volume holding them is full.

Two API traps caught in my own new code before it shipped, both the same shape as
the ones being fixed: Str() applied to a value already documented as a String
(it is for numbers, and would abort the event loop while reporting a diagnostic),
and Stri() handed a float from an inline division. The checker now pins the first.

Verified on the XT245: boots clean, plays, online. The bridge and player halves
are served BY the server, so they take effect on the next deploy.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
2026-08-06 00:02:33 -05:00
ScreenTinker 5fe55307ba brightsign: declare capabilities from real hardware state
The dashboard offered every control to every display. This makes the
BrightSign player answer for itself, at runtime, rather than from a
per-platform table.

The table cannot work here: the same XT245 supports remote screenshots
with an SSD fitted and not without, because the DWS snapshot endpoint
writes the full-size capture to disk before returning a thumbnail and
answers "No primary storage found" on a flash-booted unit. So the bridge
asks the host.

- autorun.brs gains StorageProbe()/SendProbeResult(): walks SSD:, SD:,
  USB1: via roStorageHotplug.GetStorageStatus().mounted and reads real
  capacity through roStorageInfo. FLASH: is excluded deliberately — it is
  where the player boots from, not a volume the DWS accepts. Neither API
  has a JS equivalent, which is why this has to cross the bridge.

- st-bridge.js posts the probe during boot and folds the answer into the
  existing readiness gate, with its own 3s timeout so a widget built
  without nodejs_enabled still becomes ready. computeCapabilities() then
  gates remote.screenshot/remote.stream/system.self_update on a mounted
  volume, the lifecycle and display commands on a live host, sync.native
  on the module AND OS >= 8.2.10, and display.power on CEC module
  presence.

  Unknown is treated as NO throughout: an unanswered probe declares
  nothing storage-gated. A control that appears once a disk is fitted is
  a smaller problem than one that silently fails.

  Never declared: kiosk, brightness, screen_timeout, install_apk, shell
  (no BrightSign equivalent) and time (BrightScript can, this host does
  not implement it — the same lie in the other direction).

- Telemetry now reports the real drive from the probe instead of the
  widget's storage_quota, which it had been presenting as if it were the
  disk.

Two declarations are knowingly optimistic and documented as such:
transitions/pip composite DOM over a hardware plane and may be invisible
over video (the roVideoMode.SetGraphicsZOrder("front") fix wants a
hardware experiment, not a guess), and display.power rides module
presence on a unit whose kernel logs "failed to get cec clock". Neither
is load-bearing — transitions degrade to a hard cut, blanking works by
tearing the media down.

Tests cover the storage split, the hostless case, the sync floor, the
never-declared set, and that every declared string is in the server's
vocabulary — a typo there would silently disable a control fleet-wide.
2026-08-05 14:12:44 -05:00
ScreenTinker 1c7d5f1359 Rotation on BrightSign must rotate the output, not the DOM
Audited rotation across all four players after reports it misbehaves.

  Android    native rootView.rotation + layout swap — the ExoPlayer surface is
             inside the rotated view, so video turns with it.
  Tizen      CSS for graphics AND AVPlay hardware-plane rotation for video. The
             code says why: a CSS-rotated <video> "blacks out" on Tizen.
  Web        CSS transform. Correct — a browser composites video in the DOM.
  BrightSign CSS transform only, inherited from the web player. BROKEN: with hwz
             enabled the video decodes onto a hardware plane the DOM cannot
             transform, so the images and widgets rotate and the video does not.
             A portrait panel plays sideways video.

BrightSign is the platform that does not rotate correctly, and Tizen had already
found the same wall from the other side — any platform compositing video below
the DOM needs rotation done at the output.

roVideoMode takes a transform (normal/90/180/270) and rotating the screen rotates
EVERY layer, because it happens below the compositor rather than above it. The
player now asks the host first and, when the host succeeds, clears its own CSS
transform — otherwise the graphics rotate twice while the video rotates once.

The host reports success rather than assuming it: if it cannot rotate, the CSS
path stands, which turns most of the content instead of none of it, and the
promise resolves false rather than never settling. A portrait panel showing
landscape content with no clue why is the outcome worth avoiding.

1066 pass. The BrightScript needs hardware to verify; the decision path does not.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
2026-08-05 12:49:26 -05:00
ScreenTinker df3a2879fa Remote screenshots use the framebuffer, and an opted-in tester can move forward
Two things reviewed against the hardware.

REMOTE CAPTURE. An in-page canvas cannot read the hardware plane, so a
screenshot from a BrightSign is a composite with the video missing. The player
now asks the HOST, which uses the unit's own Diagnostic Web Server to capture the
real framebuffer, video included.

It has to run in BrightScript rather than the page for two reasons: the DWS is
http on localhost while the player is served over https, so the page would be
blocked as mixed content; and BrightScript is subject to neither CORS nor
mixed-content rules. Credentials are the documented default — user "admin",
password = the unit serial — which the host reads directly.

It requires PRIMARY STORAGE: the endpoint writes the full-size capture to disk
before returning a thumbnail, so a unit with no card or SSD answers "No primary
storage found." That message is passed through verbatim rather than swallowed,
and the canvas path still runs as a fallback, so a player with no disk keeps
producing the partial screenshot it can rather than nothing at all. Verified
against the real unit: the endpoint is reachable and blocked solely on storage.

THE STUCK TESTER. An opted-in player on 1.9.29-rc1 was told "holding prerelease
of the same core" when offered rc3 — so it would never move forward through
rc1 -> rc2 -> rc3, which is the opposite of what opting in is for, and would have
stopped our own XT245 ever receiving the next candidate.

The hold rule exists to stop a test build being dragged BACK to its release. It
now applies only when the advertised version IS that release: a newer prerelease
of the same core is offered normally, the release still cannot claw a tester
back, a newer core still lands, and a player that never opted in is still refused
a prerelease.

Also verified end to end on alpha: the advertised sha256 matches the served bytes
exactly, size matches, and every member of the package is stored.

1063 pass.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
2026-08-05 12:33:34 -05:00
ScreenTinker 46b2227dfd BrightSign: real telemetry and hardware identity, not a block of nulls
The web player sent battery/storage/RAM/CPU as nulls and 'Web Player' in the
wifi_ssid column, and the bs_model / bs_os_version / bs_serial / bs_screen fields
the player already reported at registration were consumed by nothing. A browser
tab genuinely has none of that. A BrightSign has some of it, and was reporting
none.

Telemetry comes from a CACHE the heartbeat reads synchronously. The beat builds
its payload every 15s without awaiting, but the one real sensor here —
deviceInfo.getTemperature() — returns a promise; awaiting inside the beat would
either block it or serialise a pending Promise into the payload, which is exactly
how device_id once became "[object Promise]". The cache starts EMPTY rather than
null-filled and is spread last, so off-platform nothing changes and a null here
can never clobber a value another player family legitimately supplied.

wifi_ssid was actively false on a PoE Ethernet appliance — an operator reading
that column was told an SSID that does not exist. It is null there now, and the
device view shows a real hardware block instead. Android's WiFi display is
untouched.

Hardware identity is a SEPARATE writer from applyDeviceInfo, deliberately. That
function is a blind full-row overwrite, and an empty device_info once nulled
seventeen columns every five minutes because {} is truthy. These fields arrive
only on a full register, so the same shape would wipe them on every lightweight
refresh in between; COALESCE makes "no news" mean "unchanged".

The OS build gets its own column rather than reusing android_version, which is
load-bearing as a TYPE discriminator: device-detail chooses between the Android
and browser layouts with android_version.startsWith('Web/'), so writing
"BrightSign OS 9.0.189" there would have rendered a BrightSign with battery and
WiFi cards — and applyDeviceInfo would have clobbered it on the next refresh.

Storage is labelled "Player Storage", not "Storage": on this family the number is
the widget's cache quota, not the device filesystem, and it lands in the same
column as Android's real disk figures.

Schema: device_telemetry.temperature_c REAL; devices.hardware_model,
hardware_serial, hardware_os_version, output_index. All nullable, all idempotent
in the existing migration array.

973 pass (+19). The temperature tests drive a real socket into a real server,
because changing the arity of the telemetry INSERT would break every player's
heartbeat, not just BrightSign's.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
2026-08-05 10:03:33 -05:00
ScreenTinker c743aa4b81 BrightSign: real display power, reboot and volume — command parity
The web player handles four of the ~20 fleet commands, because a browser tab
genuinely cannot do more. A BrightSign can, and was inheriting the browser's
limits for no reason.

screen_on/screen_off now send CEC Image View On (0x0D) / Standby (0x36) so the
display actually sleeps. The overlay only painted the screen black: the panel
stayed lit, drawing power and at risk of burn-in. Best effort by design — some
displays ignore broadcast CEC and need direct addressing — so displayPower()
returns false when unavailable and the overlay is applied either way, meaning
something visible always happens.

reboot was silently ignored: the dashboard button did nothing on a web player.
It now goes through the host to RebootSystem, and still logs a clear "not
supported" off-platform rather than failing quietly.

set_volume applies to whatever is playing AND is re-applied on every subsequent
'play' event, caught in the capture phase because media events do not bubble.
Media elements are created per item across fullscreen, zone and preload paths,
so setting volume once would otherwise last only until the playlist advanced.
Wall followers stay silent throughout — that is deliberate, not an oversight.

A dual-output player addresses HDMI-N for the screen it actually paints, so
output 2 sleeps its own display rather than output 1's.

954 pass.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
2026-08-05 09:26:23 -05:00
ScreenTinker 58641e7bbe Persist the device token, not just the device id
The bridge stored device_id in the registry and the display still came back as a
NEW device on the next boot. The id is not an identity on its own: the server
authenticates a claim to an existing display with the token, so an id presented
without one reads as a brand-new player and gets a fresh row.

device_token now sits alongside device_id in the registry, getConfig adopts both,
and clearIdentity forgets both — a stale token must not outlive the identity it
belongs to.

Found on an XT245, not in a test, which is why the three new cases name the
symptom rather than the mechanism. 951 pass.

Also worth recording from the same session: the duplicate rows had a second
cause. The widget's storage_path was pointing nowhere useful, so localStorage
had no persistent home and the per-install fingerprint salt was regenerated on
every boot. With storage_path set correctly the cache directory now exists on
the player and the fingerprint is stable, which is what stopped the churn; the
registry identity is the belt to that pair of braces.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
2026-08-04 23:57:04 -05:00
ScreenTinker 7fb94fbf70 Correct the BrightSign port against the dev-cookbook examples
Reviewed autorun.brs and st-bridge.js line-by-line against the real examples
instead of the prose docs. Five defects, three of which would have been silent.

The registry API is asynchronous and section-oriented: read(section, key)
returns a Promise and writes take an object, write(section, {k: v}). The bridge
treated both as synchronous, so deviceId() returned a Promise object — truthy
and non-empty — and a panel would have registered as "[object Promise]" while
its real row sat unclaimed. It now prefetches into a cache behind onReady(), and
connect() waits for that before registering.

brightsign_js_objects_enabled: true is required alongside nodejs_enabled for
require("@brightsign/*"). Without it the bridge degrades to no-ops and the
player loses identity and restart delegation — which would have read as
"BrightSign doesn't work" rather than as one missing flag.

storage_path is a directory name, not a volume, and storage_quota is a string;
the local fallback URL needs its volume (file:/SD:/offline.html). Added
security_params and hwz_default to match the examples.

SyncManager does not work unless networking/ptp_domain is "0", which needs a
reboot to apply. Done only when this player is configured for native sync, and
read-before-write so it reboots once rather than on every boot.

Confirmed correct as written: messageport, the roHtmlWidgetEvent loop, and
RebootSystem(). The notes also state a widget URL may be an externally hosted
page with the same JS API access — the favourable answer to the question the
original probe was built to ask.

Bridge tests now model the async section-oriented registry, so a synchronous
stand-in can never hide this class of bug again. 931 pass.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
2026-08-04 21:27:53 -05:00
ScreenTinker ce854ff2d8 Wire the BrightSign bridge into the web player
The bridge and the host existed but nothing loaded them. Now the player does.

restartPlayer() replaces every location.reload() call site. On BrightSign a
page-initiated reload does not reliably bring the roHtmlWidget back, so the page
asks the host to rebuild it and only falls back to reload() when no host is
there to take the request. That covers the deploy path, the operator refresh,
the service-worker activation and the manual reset.

Identity now round-trips through the registry, which outlives localStorage on
this platform: getConfig() adopts a registry identity when local storage comes
back empty, instead of re-pairing and spawning a second row for a panel that is
already provisioned. The operator reset clears the registry too — otherwise it
would clear localStorage, get the same identity straight back on the next boot,
and reset nothing.

Registration reports platform 'brightsign' rather than "Chrome 120", which is
what sync-backend.js resolves native-vs-ours from, plus model, OS, serial and
which output this widget paints.

Dual output needed a collision fix: autorun.brs gives the second HDMI output its
own widget, and both widgets share an origin, a registry and one SD
storage_path. Un-namespaced, output 2 would read output 1's config, install salt
and device id and the two would collapse into a single device row. Storage keys
and registry keys are now suffixed per output; screen 1 keeps the bare names so
nothing existing moves.

The bridge is served from its single source so the copy the player loads can
never skew from the one on the SD card next to autorun.brs, and it is served to
every player rather than gated on a user agent — a panel reporting an unexpected
UA would otherwise silently lose restart-instead-of-reload.

Two test harnesses extract player functions and run them in an isolated scope,
so they now supply SCREEN_SUFFIX; one gained a case proving two outputs of one
player get distinct identities. 927 pass.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
2026-08-04 21:07:47 -05:00
ScreenTinker 6f5907a1d4 BrightSign: supervised player host, JS bridge, and per-group sync backend
The player is the unmodified web player in an roHtmlWidget — that already runs
on real hardware. What was missing is everything a page cannot do for itself.

autorun.brs becomes a host rather than a URL wrapper. It owns the widget
lifecycle, because a page-initiated location.reload() does not reliably bring an
roHtmlWidget back: a deploy on 2026-07-28 reloaded every connected player and
the BrightSign was the only one that never returned. The page now posts
{type:"restart"} and the host rebuilds the widget. It also retries load-error
with backoff, falls back to a local page, and runs a heartbeat watchdog that
catches the case load-error never reports — a page that loaded fine and then
wedged on a dead socket or a stalled decoder.

st-bridge.js is the page's half over @brightsign/messageport: registry-backed
identity (localStorage is origin- and quota-bound, the registry is not),
restart-instead-of-reload, heartbeat, and sync-backend reporting. Every method
degrades to a no-op off-platform, so it is safe to load unconditionally.

sync-backend.js decides whose synchronisation a group runs. Ours is
clock-derived and spans any mix of Android, web, Tizen and BrightSign; BrightWall
is frame-accurate and BrightSign-only. auto picks native when every member is a
BrightSign. The refusal that matters: native sync selected for a mixed group
downgrades and says why, because a half-synced group would look perfectly
synchronised on the dashboard while one panel drifted alone.

Dual output via output_mode single|dual|clone — a second widget loads the same
player with &screen=2 so the server can give it its own playlist.

Written against the BrightDeveloper docs; not yet run on hardware. The README
lists what is unimplemented, including the BrightWall runtime API, which that
doc set does not cover.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
2026-08-04 20:26:12 -05:00