# ScreenTinker on BrightSign The player is the ordinary web player (`server/player/index.html`) running in an `roHtmlWidget`. It already runs unmodified on real hardware — a Series 5 (HD1026, BOS 9.1, Chromium 120) played 4,723 items over 12.4h averaging 9.4s against a 10s slot. So the port is not "can it run". It is the four things a page cannot do for itself. ``` autorun.brs the host: owns the widget, identity, outputs, recovery | @brightsign/messageport (bidirectional) st-bridge.js the page's half of the same contract | server/player/index.html the unmodified player ``` ## Files | file | role | |---|---| | `autorun.brs` | BrightScript host. Builds the widget, supervises it, persists identity, drives a second output, executes what the page cannot. | | `st-bridge.js` | Loaded by the player on this platform. Registry identity, restart-instead-of-reload, heartbeat, sync-backend reporting. Degrades to no-ops everywhere else, so it is safe to load unconditionally. | | `st-sync.js` | Native SyncManager adapter. Inert without the platform module, so the player falls back to its own group sync. | | `probe.html` | The original capability probe. Still useful on a new model/OS build. | | `offline.html` | Local fallback page — names the server, keeps probing it, and asks the host to restart the player the moment it answers. | ## The four things the host exists for **1. It owns the widget lifecycle.** A page-initiated `location.reload()` does not reliably bring an `roHtmlWidget` back. On 2026-07-28 a ScreenTinker deploy reloaded every connected player; the BrightSign was the only one that never returned, and a browser on the same deploy reloaded and was heartbeating minutes later. So the page never reloads itself here — it posts `{type:"restart"}` and the host tears the widget down and builds a new one. Without this, every deploy silently darkens every BrightSign panel until someone power-cycles it. **2. It recovers.** `load-error` retries with backoff (5s → 15s → 30s → 60s) and after three failures falls back to a local page, so a dead server shows something truthful instead of white. On top of that, a watchdog: the page beats every 30s and three missed beats rebuild the widget. That covers the case `load-error` never reports — a page that loaded fine and then wedged on a dead socket, a JS exception, or a stalled decoder. **3. Identity lives in the registry.** `localStorage` is tied to the page's origin and quota; the registry survives reboots, content updates and origin changes. The hardware serial is the stable id, so two panels imaged from the same card never collide — which is exactly how the web player's hardware-only fingerprint once merged two identical panels into a single device row. **4. It reaches BrightScript-only capabilities** — video mode, a second output, and native BrightWall sync — on the page's behalf, over `@brightsign/messageport`. ## What goes on the SD card ``` autorun.brs the host offline.html local fallback, used after three failed loads screentinker.json optional — server URL, sync backend, output mode ``` **`st-bridge.js` and `st-sync.js` do NOT go on the card.** The player pulls them from the server (`/player/st-bridge.js`, `/player/st-sync.js`) so they can never skew from the player that uses them. A stale copy on a card is precisely the version skew that would leave a panel unable to restart itself. ## Provisioning Config resolves `screentinker.json` on the card **>** registry **>** built-in default. The JSON file is how a batch gets imaged without touching each box: ```json { "server_url": "https://screentinker.com", "sync_backend": "auto", "output_mode": "single" } ``` ## Dual output `output_mode` is `single` | `dual` | `clone`. - **dual** — a second widget loads the same player with `&screen=2`, so the server can hand it its own playlist. Two independent displays from one player. - **clone** — the second widget loads `&screen=1`: the same content on both outputs. Multi-output models are **XC2055** (dual HDMI), **XC4055** (quad), and **XT245 / XT1145 / XT2145** (dual HDMI, dual 4K60p simultaneous). Every other model is single-output, so the second widget is only ever created when the config asks for it — an unsupported model keeps working as a normal single-screen player rather than failing to start. ## Synchronisation — ours or theirs Both, chosen per group. `server/lib/sync-backend.js` decides and `resolveSyncBackend()` is pure, so the decision is tested without a fleet (`server/test/sync-backend.test.js`). | backend | reach | accuracy | |---|---|---| | `screentinker` | Android, web, Tizen, BrightSign — any mix | to the second; clock-derived, no leader, survives a server outage | | `brightsign` | BrightSign only | frame-accurate (BrightWall) | `auto` picks native sync when **every** member is a BrightSign and ours otherwise. Explicit settings are honoured, with one refusal: native sync selected for a group containing a non-BrightSign display **downgrades and reports why**. A group that half-syncs is worse than one that syncs to the second everywhere — and the failure would be invisible from the dashboard, because the BrightSigns would look perfectly synchronised while the odd panel drifted alone. A player paired before this port is still recognised, by its BrightSign user agent. ## What is NOT done yet Stated plainly so nobody reads this as finished: - **No server-side plumbing**: no `sync_backend` column, no dashboard control, nothing sends `set-sync-backend` down, and nothing consumes the `bs_model` / `bs_serial` / `bs_screen` fields the player now reports. The resolver is ready for all of it. - **Native sync is implemented but not yet driven by the playlist engine.** `st-sync.js` wraps SyncManager and is tested (`server/test/brightsign-sync.test.js`), but nothing in the player calls `announce()` on item advance or binds `attachVideo()` yet, and no leader is designated. That wiring is the next step and wants hardware to validate. ```js const SyncManager = require('@brightsign/syncmanager'); // BrightSignOS 8.2.10+ const sync = new SyncManager('', 'ScreenTinkerSync', '224.0.126.10', 1539); sync.leader = true; // followers just omit this sync.addEventListener('syncevent', (e) => { // BOTH roles listen if (e.id === lastId) return; // 1Hz rebroadcast — dedupe! lastId = e.id; video.setSyncParams(e.domain, e.id, e.iso_timestamp); // extension on