const { db, pruneStatusLog } = require('../db/database'); const config = require('../config'); const { deviceRoom, emitToWorkspace } = require('../lib/socket-rooms'); const statusLogWriter = require('../lib/status-log-writer'); const { chunkedDelete, currentBand } = require('../lib/chunked-prune'); // #146 non-blocking sweeps // Track connected device sockets: deviceId -> { socketId, lastHeartbeat } const deviceConnections = new Map(); function startHeartbeatChecker(io) { // #146: startup sweep is chunked + async + fire-and-forget + NOT band-gated, so a // bloated device_status_log self-heals on next deploy WITHOUT freezing boot (the old // whole-table sort froze boot 40-48s -> healthcheck fail -> restart loop). It // trickles in bounded batches while the server comes up and serves. pruneStatusLog({ bandGate: false }).catch(() => {}); // #146: start the batched device_status_log flush loop. statusLogWriter.start(); const deviceNs = io.of('/device'); setInterval(() => { const now = Date.now(); const dashboardNs = io.of('/dashboard'); // Check database for devices that should be offline const onlineDevices = db.prepare("SELECT id, last_heartbeat FROM devices WHERE status = 'online'").all(); for (const device of onlineDevices) { const conn = deviceConnections.get(device.id); // #146: a device with a live, still-connected socket is UP, even if its last // heartbeat event is stuck behind a lagged event loop. Marking it offline on a // stale in-memory lastHeartbeat was the second false-offline cause (the screen // is online and playing, the CMS says offline). The socket still being in the // /device namespace is the authoritative liveness signal — trust it over the // (possibly queued) heartbeat clock. If the socket is genuinely gone, conn is // either absent or points at a socket no longer in the namespace, and we fall // through to the timeout below. if (conn && deviceNs.sockets.has(conn.socketId)) continue; const lastBeat = conn ? conn.lastHeartbeat : (device.last_heartbeat ? device.last_heartbeat * 1000 : 0); if (now - lastBeat > config.heartbeatTimeout) { db.prepare("UPDATE devices SET status = 'offline', updated_at = strftime('%s','now') WHERE id = ?") .run(device.id); deviceConnections.delete(device.id); // Notify dashboard (workspace-scoped via the device's room). emitToWorkspace(dashboardNs, deviceRoom(device.id), 'dashboard:device-status', { device_id: device.id, status: 'offline', telemetry: null }); console.log(`Device ${device.id} marked offline (heartbeat timeout)`); // #146: batch through the coalescing writer (was an immediate INSERT here). statusLogWriter.record(device.id, 'offline_timeout'); } } // #146: all table-growth maintenance runs OFF the interval body — async, chunked, // band-gated, re-entrancy-guarded — so a sweep can never block the loop or stack. // The offline-marking above stays synchronous (it's the core heartbeat function). runMaintenance(); }, config.heartbeatInterval); } // #146: batched play-log prune (idx_play_logs_time), chunked so a 90-day backlog // trims across many bounded DELETEs instead of one large statement. const _delPlayLogs = db.prepare('DELETE FROM play_logs WHERE rowid IN (SELECT rowid FROM play_logs WHERE started_at < ? LIMIT ?)'); async function prunePlayLogs() { const cutoff = Math.floor(Date.now() / 1000) - (90 * 86400); return (await chunkedDelete((lim) => _delPlayLogs.run(cutoff, lim).changes, { batch: config.statusLogPruneBatch })).deleted; } // #146 interval maintenance — band-gated (skip while loaded; runs next tick) and // re-entrancy-guarded (a long run never stacks with the next interval). Never throws // into the interval. NOT for startup (see the un-gated startup prune above). let _maintRunning = false; async function runMaintenance() { if (_maintRunning) return; if (config.maintenanceBandGateEnabled && currentBand() !== 'normal') return; // #146 P1.3 kill switch _maintRunning = true; try { await pruneProvisioningDevices(); await prunePlayLogs(); await pruneStatusLog({ bandGate: true }); // per-device chunked; own re-entrancy // Expiry sweeps on small tables — single cheap statements, bounded by table size. db.prepare("DELETE FROM team_invites WHERE expires_at < strftime('%s','now')").run(); db.prepare("DELETE FROM workspace_invites WHERE expires_at < strftime('%s','now')").run(); } catch (_) { /* maintenance must never crash the interval */ } finally { _maintRunning = false; } } function registerConnection(deviceId, socketId) { deviceConnections.set(deviceId, { socketId, lastHeartbeat: Date.now() }); } function updateHeartbeat(deviceId) { const conn = deviceConnections.get(deviceId); if (conn) conn.lastHeartbeat = Date.now(); } function removeConnection(deviceId) { deviceConnections.delete(deviceId); } function getConnection(deviceId) { return deviceConnections.get(deviceId); } function getAllConnections() { return deviceConnections; } // #142: sweep unclaimed provisioning devices older than 24h (imported devices keep a // user_id and are preserved). #146: now async + CHUNKED (rides idx_devices_provisioning) // so a provisioning-junk flood can't delete-cascade a huge batch in one synchronous // statement. Returns rows deleted. NOTE: async now — callers must await. const _delProvisioning = db.prepare(` DELETE FROM devices WHERE rowid IN ( SELECT rowid FROM devices WHERE status = 'provisioning' AND user_id IS NULL AND created_at < ? LIMIT ? ) `); async function pruneProvisioningDevices() { const cutoff = Math.floor(Date.now() / 1000) - (24 * 3600); return (await chunkedDelete((lim) => _delProvisioning.run(cutoff, lim).changes, { batch: config.statusLogPruneBatch })).deleted; } module.exports = { startHeartbeatChecker, registerConnection, updateHeartbeat, removeConnection, getConnection, getAllConnections, pruneProvisioningDevices };