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device:content-ack logged + emitted every message, so a device repeatedly reporting the same "content <id>: ready" (observed from an older app version) added avoidable load per message. - Suppress identical (device_id, content_id, status) reports within config.contentAckDedupMs (default 10s), modeled on the lastPlayLogAt throttle. A status change has a different key and passes immediately; a fresh report after the window passes too. In-memory, resets on restart. The handler does no DB writes, so this is purely shedding redundant log+emit work. test: integration over a real authenticated device socket — a burst of identical "ready" collapses to one log/emit, a "ready" after the window passes, and a status change is never deduped. Unique PORT (3984). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| config | ||
| db | ||
| lib | ||
| middleware | ||
| player | ||
| routes | ||
| scripts | ||
| services | ||
| test | ||
| ws | ||
| .gitignore | ||
| config.js | ||
| package-lock.json | ||
| package.json | ||
| server.js | ||
| version.js | ||