mirror of
https://github.com/screentinker/screentinker.git
synced 2026-08-13 13:53:12 -06:00
A BrightSign consultant ran our v1.9.29-rc2 autorun.zip through BSN.cloud's automated deployment. The archive reached the player and then could not be opened — reported as invalid. Two causes, both ours. 1. COMPRESSION. We built with default deflate. The player bootstrap extracts autozip.brs by itself before any script runs, and roBrightPackage supports a specific set of methods, of which "no compression" is the universally safe one. Both builders now store: scripts/build-autorun-zip.sh passes -0, and the server-side package builder used archiver level 9 — maximum deflate — so EVERY self-update package it produced would have failed the same way, silently and in the field. 2. THE UNPACK API. We used roUnzip; BrightSign's own tooling uses roBrightPackage. Converted in autozip.brs and in the self-update path. This is the failure mode worth naming: a compressed package uploads, downloads and deploys perfectly, then fails to open on the player. It reads as a broken deployment rather than a broken zip, so it gets debugged everywhere except where the bug is. Both builders now ASSERT the property rather than trusting the flag — the build script walks `unzip -v` and refuses a compressed member, and a test walks the local file headers of the server-built package checking method 0. Verified by negative control: re-enabling compression fails the test. Also adopted the shipped volume-discovery pattern in autozip.brs — probe USB1:/SD:/SSD:/FLASH: for the archive instead of guessing two volumes. The unit that drove this port boots from FLASH because its card interface is dead, and extracting to a volume that does not exist fails silently. 1056 pass. Reported by giyokun, who was right about both. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
524 lines
24 KiB
Plaintext
524 lines
24 KiB
Plaintext
' ScreenTinker — BrightSign player host
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'
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' The ScreenTinker player itself is the ordinary web player (server/player/index.html) running
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' in an roHtmlWidget. This script is the HOST around it, and it exists for the things a page
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' cannot do for itself:
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'
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' 1. OWN THE WIDGET LIFECYCLE. A page that calls location.reload() on a BrightSign does not
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' reliably come back — observed in the field on 2026-07-28, where a ScreenTinker deploy
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' reloaded every connected player and the BrightSign was the only one that never returned.
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' So the page NEVER reloads itself here: it posts {type:"restart"} and this script tears the
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' widget down and builds a new one. That is a restart the OS actually performs.
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' 2. SURVIVE A DEAD SERVER. load-error retries with backoff and falls back to a local page,
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' instead of leaving a white screen until someone power-cycles the box.
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' 3. PERSIST IDENTITY across reboots and content changes, in the registry rather than in
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' localStorage (which is tied to the page's origin and its storage quota).
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' 4. REACH BRIGHTSCRIPT-ONLY CAPABILITIES on the page's behalf — video mode, a second output,
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' and native BrightWall synchronisation — over the messageport bridge.
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'
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' Pair it with st-bridge.js, which is the JavaScript half of the same contract.
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'
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' SD card layout: autorun.brs st-bridge.js offline.html [screentinker.json]
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'=== storage volume ==========================================================================
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' WHERE we are running from is not a given. The obvious answer is the SD card, and every
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' BrightSign example assumes it — but this player also boots FLASH:/autorun.brs straight out of
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' internal eMMC, which is the ONLY path on a unit whose microSD interface is dead (ours has
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' liquid corrosion on the card lines; the host controller probes at 400kHz and no card ever
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' answers). Hard-coding "SD:" there means the script loads and then cannot find its own files.
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'
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' So ask the filesystem instead of assuming: whichever volume holds this script is the volume
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' that holds everything else beside it.
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Function StorageRoot() As String
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ba = CreateObject("roByteArray")
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if ba.ReadFile("FLASH:/autorun.brs") then return "FLASH:"
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return "SD:"
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End Function
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'=== configuration ==========================================================================
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' Provisioning order: screentinker.json on the card (imaging a batch) > registry (set once at
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' pairing, survives content updates) > the built-in default.
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Function LoadConfig() As Object
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cfg = {
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server_url: "https://screentinker.com"
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device_id: ""
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sync_backend: "auto" ' auto | screentinker | brightsign
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output_mode: "single" ' single | dual | clone
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inspector: false
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' Self-update of the host package. Defaults ON: a fleet that cannot be updated remotely is
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' a fleet that needs a van. The DECISION is still the server's, and it refuses anything it
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' cannot verify, so "on" does not mean "will apply whatever it is handed".
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self_update: true
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' Mirrors the Android beta channel. Off by default; an opted-in player also HOLDS a
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' prerelease of its own core instead of being pulled back to the release.
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allow_prerelease: false
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}
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' 1) registry
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reg = CreateObject("roRegistrySection", "screentinker")
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if reg.Exists("server_url") then cfg.server_url = reg.Read("server_url")
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if reg.Exists("device_id") then cfg.device_id = reg.Read("device_id")
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if reg.Exists("sync_backend") then cfg.sync_backend = reg.Read("sync_backend")
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if reg.Exists("output_mode") then cfg.output_mode = reg.Read("output_mode")
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if reg.Exists("self_update") then cfg.self_update = (reg.Read("self_update") = "1")
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if reg.Exists("allow_prerelease") then cfg.allow_prerelease = (reg.Read("allow_prerelease") = "1")
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' 2) a JSON file on the card wins — that is how a batch gets imaged without touching each box
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ba = CreateObject("roByteArray")
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if ba.ReadFile(StorageRoot() + "/screentinker.json") then
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json = ParseJson(ba.ToAsciiString())
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if json <> invalid then
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if json.server_url <> invalid then cfg.server_url = json.server_url
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if json.device_id <> invalid then cfg.device_id = json.device_id
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if json.sync_backend <> invalid then cfg.sync_backend = json.sync_backend
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if json.output_mode <> invalid then cfg.output_mode = json.output_mode
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if json.inspector <> invalid then cfg.inspector = json.inspector
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if json.self_update <> invalid then cfg.self_update = json.self_update
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if json.allow_prerelease <> invalid then cfg.allow_prerelease = json.allow_prerelease
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end if
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end if
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return cfg
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End Function
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Sub SaveRegistry(key As String, value As String)
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reg = CreateObject("roRegistrySection", "screentinker")
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reg.Write(key, value)
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reg.Flush()
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End Sub
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'=== player URL =============================================================================
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' Identity is carried in the URL so the page knows who it is before it has any storage of its
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' own. serial is the stable hardware id; device_id is what ScreenTinker assigned at pairing.
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Function PlayerUrl(cfg As Object, screen As Integer) As String
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di = CreateObject("roDeviceInfo")
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url = cfg.server_url + "/player?platform=brightsign"
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url = url + "&serial=" + di.GetDeviceUniqueId()
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url = url + "&model=" + di.GetModel()
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url = url + "&sync_backend=" + cfg.sync_backend
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if cfg.device_id <> "" then url = url + "&device_id=" + cfg.device_id
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if screen > 1 then url = url + "&screen=" + Stri(screen).Trim()
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return url
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End Function
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'=== widget construction ====================================================================
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Function MakeWidget(url As String, rect As Object, port As Object, cfg As Object) As Object
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config = {
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url: url
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nodejs_enabled: true ' Node runtime inside the widget
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brightsign_js_objects_enabled: true ' REQUIRED for require("@brightsign/*") — without
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' this the bridge silently degrades to no-ops and
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' the player loses identity AND restart delegation
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javascript_enabled: true
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security_params: { websecurity: true }
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hwz_default: "on" ' hardware z-order — video on its own plane
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storage_path: "/cache" ' DIRECTORY NAME for the local storage cache
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storage_quota: "1073741824" ' 1GB, as a STRING — service-worker offline cache
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port: port
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mouse_enabled: false
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}
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if cfg.inspector then config.inspector_server = { port: 2999 }
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w = CreateObject("roHtmlWidget", rect, config)
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return w
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End Function
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' SyncManager will not work unless the PTP domain is set, and applying it needs a reboot. Done
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' ONLY when this player is actually configured for native sync — a reboot on every boot would be
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' a boot loop, and a player using our own protocol has no use for it.
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'
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' The read-before-write is what makes it safe: it reboots at most once, on the first boot after
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' the mode is selected, and is a no-op forever after.
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Sub EnsurePtpDomain(cfg As Object)
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if cfg.sync_backend <> "brightsign" then return
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regSec = CreateObject("roRegistrySection", "networking")
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if regSec.Read("ptp_domain") = "0" then
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print "[st] ptp_domain already 0"
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else
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print "[st] setting ptp_domain=0 for SyncManager — rebooting once to apply"
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regSec.Write("ptp_domain", "0")
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regSec.Flush()
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RebootSystem()
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end if
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End Sub
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Function FullScreenRect() As Object
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vm = CreateObject("roVideoMode")
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return CreateObject("roRectangle", 0, 0, vm.GetResX(), vm.GetResY())
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End Function
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'=== self-update ============================================================================
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'
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' The package (autorun.zip) can replace THIS SCRIPT. That makes it the most dangerous thing the
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' player does: a truncated or half-applied autorun.brs is a dark panel and a site visit, because
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' there is no app underneath to fall back to.
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'
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' The ordering below is the safety, and it is deliberate at every step:
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'
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' 1. Download to autorun.zip.part — never straight to autorun.zip. A file that is still
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' downloading, or that stopped halfway, must never be a candidate for extraction.
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' 2. Verify sha256 AND size before promoting. A captive portal that answers with a login page
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' produces a perfectly well-formed small file; the size floor catches it, the hash catches
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' everything else.
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' 3. Only then promote: delete the .done marker, rename .part -> autorun.zip, reboot.
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' The marker MUST go first — leaving it would make ApplyPendingPackage skip the new archive
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' on the next boot and the update would silently never happen.
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' 4. Extraction failure renames the archive to .bad rather than retrying forever. A zip that
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' cannot be unpacked will not unpack on the tenth attempt either, and retrying it on every
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' boot is a loop that looks exactly like a hardware fault.
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'
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' THE VERSION IS BAKED IN, not stored in a side file. A version record that can disagree with the
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' code actually running is the OTA-loop condition in another guise: the player applies an update,
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' reports the old version, is offered it again, forever. Stamped at build time by both
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' scripts/build-autorun-zip.sh and server/lib/brightsign-package.js.
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Function PackageVersion() As String
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return "0.0.0-dev" ' ST_PACKAGE_VERSION (stamped at build time — do not edit by hand)
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End Function
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Function DoesFileExist(filePath$ As String) As Boolean
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files = MatchFiles(filePath$, filePath$)
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return files.Count() > 0
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End Function
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' Unpack a package that is sitting on storage waiting to be applied. Runs BEFORE the widget so a
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' pending update lands before the player starts, not halfway through a playlist.
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'
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' Note this duplicates autozip.brs on purpose. autozip.brs handles the FIRST install, where a bare
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' card holds nothing but autorun.zip and the OS processes it. Once autorun.brs exists at the
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' storage root the OS no longer auto-processes the archive — so from then on the host has to do it
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' itself, or self-update would work exactly once.
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Sub ApplyPendingPackage(root As String)
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zipPath$ = root + "/autorun.zip"
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donePath$ = root + "/autorun.zip.done"
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badPath$ = root + "/autorun.zip.bad"
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if not DoesFileExist(zipPath$) then return
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if DoesFileExist(donePath$) then return ' already unpacked; extracting again is the boot loop
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print "[st-update] unpacking pending package"
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package = CreateObject("roBrightPackage", zipPath$)
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if package = invalid then
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print "[st-update] ERROR: archive unreadable (is it STORED?) — parking it as .bad"
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fs = CreateObject("roFileSystem")
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if fs <> invalid then fs.Rename(zipPath$, badPath$)
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return
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end if
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if not package.Unpack(root + "/") then
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print "[st-update] ERROR: extract failed — parking it as .bad so we do not retry forever"
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fs = CreateObject("roFileSystem")
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if fs <> invalid then fs.Rename(zipPath$, badPath$)
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return
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end if
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fs = CreateObject("roFileSystem")
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if fs = invalid then return
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if not fs.Rename(zipPath$, donePath$) then
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' Refusing to reboot without the marker: we would extract and reboot forever.
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print "[st-update] ERROR: could not mark done — not rebooting"
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return
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end if
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print "[st-update] package applied — rebooting into it"
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sleep(2000)
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RebootSystem()
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End Sub
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' Ask the server what to do, and do exactly that. The DECISION lives on the server
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' (server/lib/brightsign-update.js, which is unit-tested); this only executes it. Re-implementing
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' the version comparison here would put the prerelease trap somewhere it cannot be tested.
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Sub CheckPackageUpdate(cfg As Object, root As String)
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if cfg.server_url = "" then return
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partPath$ = root + "/autorun.zip.part"
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reg = CreateObject("roRegistrySection", "screentinker")
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attempts% = 0
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if reg.Exists("pkg_attempts") then attempts% = Val(reg.Read("pkg_attempts"))
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url$ = cfg.server_url + "/api/brightsign/package?version=" + PackageVersion()
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url$ = url$ + "&attempts=" + Stri(attempts%).Trim()
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if cfg.allow_prerelease then url$ = url$ + "&allow_prerelease=1"
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xfer = CreateObject("roUrlTransfer")
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if xfer = invalid then return
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xfer.SetUrl(url$)
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xfer.EnablePeerVerification(true)
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body$ = xfer.GetToString()
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if body$ = "" then return ' unreachable: keep running what works
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manifest = ParseJson(body$)
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if manifest = invalid then return
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if manifest.action = invalid then return
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if manifest.action <> "download" then
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if manifest.reason <> invalid then print "[st-update] no action: "; manifest.reason
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return
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end if
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print "[st-update] downloading package "; manifest.version
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' Any earlier partial is deleted first: resuming into an existing file would concatenate two
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' downloads into something that hashes to neither.
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fs = CreateObject("roFileSystem")
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if fs <> invalid and DoesFileExist(partPath$) then fs.Delete(partPath$)
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dl = CreateObject("roUrlTransfer")
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if dl = invalid then return
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dl.SetUrl(cfg.server_url + manifest.url)
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dl.EnablePeerVerification(true)
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if dl.GetToFile(partPath$) <> 200 then
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print "[st-update] download failed"
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RecordPackageAttempt(reg, attempts% + 1)
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if fs <> invalid then fs.Delete(partPath$)
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return
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end if
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' Verify before promoting. This is the gate that stops a truncated file becoming the boot script.
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if not VerifyPackage(partPath$, manifest.sha256, manifest.size) then
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print "[st-update] VERIFICATION FAILED — discarding, staying on "; PackageVersion()
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RecordPackageAttempt(reg, attempts% + 1)
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if fs <> invalid then fs.Delete(partPath$)
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return
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end if
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' Promote. Marker first — see the ordering note above.
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if fs = invalid then return
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if DoesFileExist(root + "/autorun.zip.done") then fs.Delete(root + "/autorun.zip.done")
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if DoesFileExist(root + "/autorun.zip") then fs.Delete(root + "/autorun.zip")
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if not fs.Rename(partPath$, root + "/autorun.zip") then
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print "[st-update] ERROR: could not stage the package — staying put"
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RecordPackageAttempt(reg, attempts% + 1)
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return
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end if
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' A clean attempt counter, so the next version starts from zero rather than inheriting this
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' version's failures and being refused before it is ever tried.
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RecordPackageAttempt(reg, 0)
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print "[st-update] staged "; manifest.version; " — rebooting to apply"
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sleep(2000)
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RebootSystem()
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End Sub
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Sub RecordPackageAttempt(reg As Object, n As Integer)
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if reg = invalid then return
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reg.Write("pkg_attempts", Stri(n).Trim())
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reg.Flush()
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End Sub
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' sha256 + size. Both matter: the hash proves the bytes are the ones we were promised, the size
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' floor catches an error page or captive-portal login saved under the package's name.
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Function VerifyPackage(path As String, expected As String, expectedSize As Integer) As Boolean
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if expected = invalid or expected = "" then return false
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fs = CreateObject("roFileSystem")
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if fs = invalid then return false
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info = fs.Stat(path)
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if info = invalid then return false
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if info.size < 1024 then
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print "[st-update] package is implausibly small ("; info.size; " bytes)"
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return false
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end if
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if expectedSize > 0 and info.size <> expectedSize then
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print "[st-update] size mismatch: got "; info.size; " expected "; expectedSize
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return false
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end if
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digest = CreateObject("roMessageDigest")
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if digest = invalid then return false
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digest.SetAlgorithm("sha256")
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file = fs.OpenInputFile(path)
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if file = invalid then return false
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while true
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chunk = file.Read(65536)
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if chunk.Count() = 0 then exit while
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digest.Update(chunk)
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end while
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return LCase(digest.Final()) = LCase(expected)
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End Function
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'=== main ===================================================================================
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Sub Main()
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cfg = LoadConfig()
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' Crash dumps land here if the widget ever falls over — cheap, and the only forensic trail
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' available on a panel nobody can reach.
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dir = CreateDirectory(StorageRoot() + "/brightsign-dumps")
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' Must happen BEFORE the widget starts: it can reboot.
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EnsurePtpDomain(cfg)
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' A package staged by a previous run lands here, before anything is on screen. Doing it after
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' the widget started would mean rebooting out of a playing playlist, and the panel would blink
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' mid-content for a reason nobody watching could explain.
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ApplyPendingPackage(StorageRoot())
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port = CreateObject("roMessagePort")
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' Second output. The XC5 family exposes more than one HDMI connector (XC2055 dual, XC4055
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' quad). Do NOT trust the series-level spec blurb here: it credits the whole XT5 family with
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' "dual HDMI outputs", but an XT245 in hand is single-output — that phrase appears to cover
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' HDMI in + out. Check the individual model, not the family.
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'
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' Every single-output model must fall through this cleanly. GetResX/GetResY only ever
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' describe output 1, so a second widget is created ONLY when the config asks for it — an
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' unsupported model then keeps working as a normal single-screen player rather than failing
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' to start. Screen 2 loads the SAME player with &screen=2, so the server can hand it its own
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' playlist ("dual" = independent) or the same one ("clone").
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dual = (cfg.output_mode = "dual" or cfg.output_mode = "clone")
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rect = FullScreenRect()
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widget = MakeWidget(PlayerUrl(cfg, 1), rect, port, cfg)
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widget.Show()
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widget2 = invalid
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if dual then
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screen2 = 2
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if cfg.output_mode = "clone" then screen2 = 1
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widget2 = MakeWidget(PlayerUrl(cfg, screen2), rect, port, cfg)
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if widget2 <> invalid then widget2.Show()
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end if
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retries = 0
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lastBeat = CreateObject("roTimespan")
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lastBeat.Mark()
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' Update check runs AFTER the widget is up, deliberately. A slow or unreachable server must
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' never delay first frame — content on screen is the job, updating is housekeeping. It also
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' runs on a timer rather than only at boot, because a panel that is never power-cycled would
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' otherwise never see an update at all.
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lastPkgCheck = CreateObject("roTimespan")
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lastPkgCheck.Mark()
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PKG_CHECK_MS = 6 * 60 * 60 * 1000 ' 6h: this replaces the boot script, so rarely is right
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if cfg.self_update then CheckPackageUpdate(cfg, StorageRoot())
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' A watchdog on TOP of load-error: a page can load fine and then wedge (dead socket, JS
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' exception, decoder stall) without the OS ever reporting an error. st-bridge.js posts a
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' heartbeat every 30s; three missed beats and we rebuild the widget. This is the difference
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' between a panel that recovers on its own and one that needs a site visit.
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WATCHDOG_MS = 120000
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while true
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msg = wait(5000, port)
|
|
|
|
if type(msg) = "roHtmlWidgetEvent" then
|
|
data = msg.GetData()
|
|
|
|
if data.reason = "load-finished" then
|
|
retries = 0
|
|
lastBeat.Mark()
|
|
print "[st] player loaded"
|
|
|
|
else if data.reason = "load-error" then
|
|
' Back off, then fall back to the local page so the screen says something
|
|
' truthful instead of showing white. The local page keeps retrying the server.
|
|
retries = retries + 1
|
|
print "[st] load-error ("; retries; "): "; data.url
|
|
sleep(ChooseBackoff(retries))
|
|
if retries >= 3 then
|
|
' The server URL rides along so the fallback page can name it on screen and
|
|
' keep probing it — the page has no other way to learn where home is.
|
|
widget = RebuildWidget(widget, "file:/" + StorageRoot() + "/offline.html?server=" + cfg.server_url, rect, port, cfg)
|
|
else
|
|
widget = RebuildWidget(widget, PlayerUrl(cfg, 1), rect, port, cfg)
|
|
end if
|
|
|
|
else if data.reason = "message" then
|
|
m = data.message
|
|
lastBeat.Mark()
|
|
|
|
' A missing member is `invalid`, and comparing invalid to a literal is a TYPE
|
|
' MISMATCH that aborts the script — taking the whole player down with it. Every
|
|
' field is existence-checked before it is compared.
|
|
if m = invalid or m.type = invalid then
|
|
' nothing addressable in this message
|
|
else if m.type = "heartbeat" then
|
|
' nothing to do — marking the timespan above IS the handling
|
|
|
|
else if m.type = "restart" then
|
|
' The page asks to be restarted (deploy, version change, unrecoverable
|
|
' error). NEVER let the page do this with location.reload().
|
|
print "[st] restart requested: "; m.reason
|
|
widget = RebuildWidget(widget, PlayerUrl(cfg, 1), rect, port, cfg)
|
|
|
|
else if m.type = "identity" then
|
|
' Pairing completed in the page — persist it where a reboot can find it.
|
|
' clear:true is the operator reset; the registry must forget the display or
|
|
' the next boot re-adopts it and the reset silently does nothing.
|
|
if m.clear <> invalid and m.clear = true then
|
|
SaveRegistry("device_id", "")
|
|
cfg.device_id = ""
|
|
end if
|
|
if m.device_id <> invalid then
|
|
SaveRegistry("device_id", m.device_id)
|
|
cfg.device_id = m.device_id
|
|
end if
|
|
if m.server_url <> invalid then
|
|
SaveRegistry("server_url", m.server_url)
|
|
cfg.server_url = m.server_url
|
|
end if
|
|
|
|
else if m.type = "set-video-mode" then
|
|
vm = CreateObject("roVideoMode")
|
|
if m.mode <> invalid then vm.SetMode(m.mode)
|
|
|
|
else if m.type = "set-sync-backend" then
|
|
' The server decided which protocol this deployment uses (see
|
|
' server/lib/sync-backend.js). Persist it so a cold boot with no network
|
|
' still starts in the right mode.
|
|
if m.backend <> invalid then
|
|
SaveRegistry("sync_backend", m.backend)
|
|
cfg.sync_backend = m.backend
|
|
end if
|
|
|
|
else if m.type = "reboot" then
|
|
print "[st] reboot requested"
|
|
RebootSystem()
|
|
end if
|
|
end if
|
|
end if
|
|
|
|
' watchdog
|
|
if lastBeat.TotalMilliseconds() > WATCHDOG_MS then
|
|
print "[st] watchdog: no heartbeat in "; WATCHDOG_MS; "ms — rebuilding widget"
|
|
widget = RebuildWidget(widget, PlayerUrl(cfg, 1), rect, port, cfg)
|
|
lastBeat.Mark()
|
|
end if
|
|
|
|
' Periodic package check. Marked BEFORE the call, not after: a check that blocks on a slow
|
|
' server would otherwise be retried immediately on the next tick and hammer it.
|
|
if cfg.self_update and lastPkgCheck.TotalMilliseconds() > PKG_CHECK_MS then
|
|
lastPkgCheck.Mark()
|
|
CheckPackageUpdate(cfg, StorageRoot())
|
|
end if
|
|
end while
|
|
End Sub
|
|
|
|
Function ChooseBackoff(retries As Integer) As Integer
|
|
if retries <= 1 then return 5000
|
|
if retries = 2 then return 15000
|
|
if retries = 3 then return 30000
|
|
return 60000
|
|
End Function
|
|
|
|
' Tear the old widget down explicitly before building the new one. Dropping the reference alone
|
|
' leaves the old widget composited and holding its decoder until GC gets to it, which shows up
|
|
' as two players fighting over the screen.
|
|
Function RebuildWidget(old As Object, url As String, rect As Object, port As Object, cfg As Object) As Object
|
|
if old <> invalid then
|
|
old.Hide()
|
|
old = invalid
|
|
end if
|
|
w = MakeWidget(url, rect, port, cfg)
|
|
w.Show()
|
|
return w
|
|
End Function
|