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The fleet SNATs to one IP, so nothing on the OTA path may key on IP. - /api/update/check: EARLY-RETURN before any filesystem call when the breaker won't offer (rate-backoff / up-to-date / phantom / client-newer). A looping client that gets rate-backoff now does ZERO fs — the flood can't become a statSync flood. - lib/apk-cache.js: resolve APK path/size/mtime once at boot + refresh on an interval; the check/download endpoints read cached metadata (get() does no fs, proven by test). - lib/ota-download-guard.js + /download/apk: GLOBAL concurrency + rate caps + critical- band shed (503 Retry-After), NEVER per-IP. Replaces the per-IP-per-10min log throttle (which hid the flood under SNAT) with a per-window served/shed aggregate so a download flood is VISIBLE. Bounded single rolling-state object; in-flight released on finish/close. - Breaker unchanged; no IP limiting or device_id requirement added (legacy field clients send no device_id on OTA checks — must keep working). Tests: apk-cache get() = 0 statSync over 1000 reads; download guard sheds past global concurrency + per-window rate + critical band; admit() has no IP parameter. Suite 259/259. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
34 lines
1.7 KiB
JavaScript
34 lines
1.7 KiB
JavaScript
'use strict';
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// #146 Item C — GLOBAL admission control for /download/apk. NOT per-IP: the fleet SNATs
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// to one IP, so per-IP would collapse the fleet into one bucket. Concurrency + rate caps
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// + critical-band shed protect the loop and IO from a download flood; a per-window
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// aggregate makes the flood visible. Pure + testable; mutates the passed rolling state.
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const config = require('../config');
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// newState() — the single bounded rolling counter the endpoint keeps.
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function newState() { return { inFlight: 0, windowStart: 0, windowCount: 0, served: 0, shed: 0 }; }
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// admit(state, band, now) -> { allow, status?, retryAfter?, summary? }
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// summary (when a window just rolled) = { served, shed } to log, else null.
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// NEVER takes an IP — admission is global by construction.
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function admit(state, band, now = Date.now()) {
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let summary = null;
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if (now - state.windowStart >= config.otaDownloadWindowMs) {
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if (state.served || state.shed) summary = { served: state.served, shed: state.shed, inFlight: state.inFlight };
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state.windowStart = now; state.windowCount = 0; state.served = 0; state.shed = 0;
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}
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const overGlobal = state.inFlight >= config.otaDownloadMaxConcurrent || state.windowCount >= config.otaDownloadMaxPerWindow;
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if (band === 'critical' || overGlobal) {
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state.shed++;
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return { allow: false, status: 503, retryAfter: band === 'critical' ? 30 : 10, summary };
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}
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state.inFlight++; state.windowCount++; state.served++;
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return { allow: true, summary };
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}
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// release() — call when a served response finishes/closes (once).
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function release(state) { state.inFlight = Math.max(0, state.inFlight - 1); }
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module.exports = { newState, admit, release };
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