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Client-side fixes to the Android signage player, all validated end-to-end on a Pixel-10 emulator (Android 16) against the alpha server. - content download: a local item with "remote_url": null was mis-tagged as a remote stream (org.json optString returns the STRING "null" for a JSON null), so it was ack'd "ready" and NEVER downloaded — stranding the screen on "waiting for content" and only ever playing 1 of N files. Guard with isNull(). - playback (#162): PlaylistController trusted isRunning+currentIndex as "already playing" and never re-called playItem, permanently stranding a panel on "waiting for content" after a restart/OTA/content-not-ready-at-first-start. Guards now require hasContentOnScreen (a genuine render) before short-circuiting. - provisioning: revert to the URL-entry screen if a connect attempt hangs >60s (wrong/unreachable URL) instead of an endless "Connecting to server…". - re-pair: a server rejection (device:unpaired / auth-error) left the device connected-but-unregistered with no pairing code (stuck); a naive re-register then stormed the #150 reclaim guard ~20x/s. Now: re-register once, debounced + backed off; honor the reclaim-settle window with a stable "re-pairing available in Xs" countdown; show the code only once the server accepts it (isPairingCodeLive). - status: a fully-online device could sit on a stale "Connecting to server…" when MainActivity was relaunched (CLEAR_TASK) after the service already registered — it now pulls a fresh playlist on bind so the real state renders. - setup: add a Default Launcher (HOME role) step so a kiosk can be set as the default launcher without adb (prevents ~45s activity-recreate churn). - debug: new DebugLog.v() streams the deep download/playback trace only while live dashboard debug is enabled; silent in production. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| gradlew.bat | ||
| settings.gradle.kts | ||