mirror of
https://github.com/screentinker/screentinker.git
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The host scripts were written against the wrong reference. BrightScript is
Roku's language, the two API references read almost identically, and nothing
here can run either — so a call to an object that does not exist looked exactly
like a call to one that does. Verified on an XT245 and against BrightSign's
published reference; every item below was confirmed, not guessed.
THE ONE THAT COST A BOOT. `body$ = "{""width"":"` is not an escaped quote —
BrightScript has no escape sequences, so that is three adjacent literals with no
operator, and the compiler rejects the WHOLE FILE:
ScriptLoadError: Syntax Error. (compile error &h02) in SSD:/autorun.brs(196)
Not a broken feature — no player at all, on a display showing nothing. Built
with Chr(34) now.
THE ONE IN THE FIELD. MatchFiles takes a DIRECTORY plus a pattern and returns
nothing when the pattern contains a separator; we passed a full path as both
arguments. FileExists() could never return true, for any file, on any player.
That is exactly what a consultant hit: "[st-autozip] no autorun.zip on any
volume" printed while `dir SD:` listed autorun.zip. It also silently disabled
the entire self-update path. (Related: `autorun.zip_invalid` on his card is not
an accusation — it is the rename BrightSign's own example performs AFTER a
successful unpack. Our STORED-only insistence fixed a problem that was never
there; deflate32 is supported.)
Roku objects that do not exist here, each of which disabled a feature quietly:
roFileSystem (~20 sites — the update path could never mark a package applied),
roMessageDigest (verification returned false unconditionally and burned an
attempt counter), PostFromStringWithRetry (a snapshot request raised "member
function not found" from inside the event loop and took the player down).
Replaced with MoveFile/DeleteFile, roHashGenerator, and an async POST on a
message port, which is the only documented way to read a POST body.
Unpack() returns Void, so `if not package.Unpack(...)` was a type error dressed
as an error check; success is now proven by looking for the extracted file. And
Unpack() DELETES everything already in its target — unpacking an update to the
volume root would have erased the player's provisioning and its whole content
pool as a side effect of a routine upgrade. It stages to a directory of its own
and moves files into place, deliberately never overwriting screentinker.json.
Also: SetMode() takes one argument (rotation belongs to SetScreenModes, which
REBOOTS, so it only fires on a real change); GetStorageStatus is unreliable with
"USBn:"; a load-error names its resource in `uri`, not `url`.
server/test/brightscript-api-surface.test.js is the cheap thing that would have
caught all of it: a deny-list of Roku APIs plus the argument shapes and literal
forms that compile and then do nothing. It cannot prove the scripts are right;
it stops these specific mistakes coming back. It has already earned its keep —
it caught a comment I had broken while writing this change.
Verified on hardware: the player loads clean from the NVMe, restores its cached
playlist and plays BEFORE the server connects, fetches media with the new
?rev= revision, and registers against alpha rc4.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
828 lines
40 KiB
Plaintext
828 lines
40 KiB
Plaintext
' ScreenTinker — BrightSign player host
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'
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' The ScreenTinker player itself is the ordinary web player (server/player/index.html) running
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' in an roHtmlWidget. This script is the HOST around it, and it exists for the things a page
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' cannot do for itself:
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'
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' 1. OWN THE WIDGET LIFECYCLE. A page that calls location.reload() on a BrightSign does not
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' reliably come back — observed in the field on 2026-07-28, where a ScreenTinker deploy
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' reloaded every connected player and the BrightSign was the only one that never returned.
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' So the page NEVER reloads itself here: it posts {type:"restart"} and this script tears the
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' widget down and builds a new one. That is a restart the OS actually performs.
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' 2. SURVIVE A DEAD SERVER. load-error retries with backoff and falls back to a local page,
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' instead of leaving a white screen until someone power-cycles the box.
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' 3. PERSIST IDENTITY across reboots and content changes, in the registry rather than in
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' localStorage (which is tied to the page's origin and its storage quota).
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' 4. REACH BRIGHTSCRIPT-ONLY CAPABILITIES on the page's behalf — video mode, a second output,
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' and native BrightWall synchronisation — over the messageport bridge.
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'
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' Pair it with st-bridge.js, which is the JavaScript half of the same contract.
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'
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' SD card layout: autorun.brs st-bridge.js offline.html [screentinker.json]
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'=== storage volume ==========================================================================
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' WHERE we are running from is not a given. The obvious answer is the SD card, and every
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' BrightSign example assumes it — but this player also boots FLASH:/autorun.brs straight out of
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' internal eMMC, which is the ONLY path on a unit whose microSD interface is dead (ours has
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' liquid corrosion on the card lines; the host controller probes at 400kHz and no card ever
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' answers). Hard-coding "SD:" there means the script loads and then cannot find its own files.
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'
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' So ask the filesystem instead of assuming: whichever volume holds this script is the volume
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' that holds everything else beside it.
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Function StorageRoot() As String
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' Which volume are we actually running from? Everything else is derived from this — the offline
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' page, the widget's storage directory, the self-update paths — so getting it wrong points the
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' whole player at a volume that may not physically exist.
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'
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' Probed in the order the OS itself searches for an autorun script (roStorageHotplug.GetStorages()
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' documents ["USB1:/", "SD:/", "SD2:/", "SSD:/", "FLASH:/"]), so the answer matches the volume the
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' player actually booted from. FLASH is last because it is the fallback of last resort: the unit
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' this was developed on has a dead card slot and boots from internal flash, and an earlier version
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' of this function knew only FLASH and SD — so fitting real storage to that player and moving the
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' files onto it would have silently resolved every path to "SD:", a slot with nothing in it.
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'
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' ReadFile rather than a MatchFiles existence check: MatchFiles takes a DIRECTORY plus a pattern
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' and returns nothing when the pattern contains a separator, which is why the helper further down
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' this file never finds anything.
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ba = CreateObject("roByteArray")
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if ba.ReadFile("USB1:/autorun.brs") then return "USB1:"
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if ba.ReadFile("SSD:/autorun.brs") then return "SSD:"
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if ba.ReadFile("SD:/autorun.brs") then return "SD:"
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if ba.ReadFile("SD2:/autorun.brs") then return "SD2:"
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if ba.ReadFile("FLASH:/autorun.brs") then return "FLASH:"
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return "SD:"
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End Function
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'=== configuration ==========================================================================
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' Provisioning order: screentinker.json on the card (imaging a batch) > registry (set once at
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' pairing, survives content updates) > the built-in default.
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Function LoadConfig() As Object
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cfg = {
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server_url: "https://screentinker.com"
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device_id: ""
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sync_backend: "auto" ' auto | screentinker | brightsign
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output_mode: "single" ' single | dual | clone
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inspector: false
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' Self-update of the host package. Defaults ON: a fleet that cannot be updated remotely is
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' a fleet that needs a van. The DECISION is still the server's, and it refuses anything it
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' cannot verify, so "on" does not mean "will apply whatever it is handed".
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self_update: true
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' Mirrors the Android beta channel. Off by default; an opted-in player also HOLDS a
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' prerelease of its own core instead of being pulled back to the release.
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allow_prerelease: false
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}
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' 1) registry
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reg = CreateObject("roRegistrySection", "screentinker")
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if reg.Exists("server_url") then cfg.server_url = reg.Read("server_url")
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if reg.Exists("device_id") then cfg.device_id = reg.Read("device_id")
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if reg.Exists("sync_backend") then cfg.sync_backend = reg.Read("sync_backend")
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if reg.Exists("output_mode") then cfg.output_mode = reg.Read("output_mode")
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if reg.Exists("self_update") then cfg.self_update = (reg.Read("self_update") = "1")
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if reg.Exists("allow_prerelease") then cfg.allow_prerelease = (reg.Read("allow_prerelease") = "1")
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' 2) a JSON file on the card wins — that is how a batch gets imaged without touching each box
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ba = CreateObject("roByteArray")
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if ba.ReadFile(StorageRoot() + "/screentinker.json") then
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json = ParseJson(ba.ToAsciiString())
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if json <> invalid then
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if json.server_url <> invalid then cfg.server_url = json.server_url
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if json.device_id <> invalid then cfg.device_id = json.device_id
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if json.sync_backend <> invalid then cfg.sync_backend = json.sync_backend
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if json.output_mode <> invalid then cfg.output_mode = json.output_mode
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if json.inspector <> invalid then cfg.inspector = json.inspector
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if json.self_update <> invalid then cfg.self_update = json.self_update
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if json.allow_prerelease <> invalid then cfg.allow_prerelease = json.allow_prerelease
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end if
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end if
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return cfg
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End Function
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Sub SaveRegistry(key As String, value As String)
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reg = CreateObject("roRegistrySection", "screentinker")
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reg.Write(key, value)
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reg.Flush()
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End Sub
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'=== player URL =============================================================================
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' Identity is carried in the URL so the page knows who it is before it has any storage of its
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' own. serial is the stable hardware id; device_id is what ScreenTinker assigned at pairing.
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Function PlayerUrl(cfg As Object, screen As Integer) As String
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di = CreateObject("roDeviceInfo")
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url = cfg.server_url + "/player?platform=brightsign"
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url = url + "&serial=" + di.GetDeviceUniqueId()
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url = url + "&model=" + di.GetModel()
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url = url + "&sync_backend=" + cfg.sync_backend
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if cfg.device_id <> "" then url = url + "&device_id=" + cfg.device_id
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if screen > 1 then url = url + "&screen=" + Stri(screen).Trim()
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return url
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End Function
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'=== widget construction ====================================================================
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Function MakeWidget(url As String, rect As Object, port As Object, cfg As Object) As Object
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config = {
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url: url
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nodejs_enabled: true ' Node runtime inside the widget
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brightsign_js_objects_enabled: true ' REQUIRED for require("@brightsign/*") — without
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' this the bridge silently degrades to no-ops and
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' the player loses identity AND restart delegation
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javascript_enabled: true
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security_params: { websecurity: true }
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hwz_default: "on" ' hardware z-order — video on its own plane
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' An ABSOLUTE path on the volume we booted from. "/cache" carries no BrightSign drive
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' specifier, so it resolves outside the writable volumes and the widget's local storage —
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' the backing store a service worker, the Cache API and IndexedDB all need — has nowhere to
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' persist to. The XT245 on alpha exposes navigator.serviceWorker and then refuses to
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' register one, which is exactly what a widget with no usable storage would do.
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storage_path: StorageRoot() + "/cache" ' local storage, on the volume we booted from
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storage_quota: "1073741824" ' 1GB, as a STRING — service-worker offline cache
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port: port
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mouse_enabled: false
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}
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if cfg.inspector then config.inspector_server = { port: 2999 }
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w = CreateObject("roHtmlWidget", rect, config)
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return w
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End Function
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' SyncManager will not work unless the PTP domain is set, and applying it needs a reboot. Done
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' ONLY when this player is actually configured for native sync — a reboot on every boot would be
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' a boot loop, and a player using our own protocol has no use for it.
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'
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' The read-before-write is what makes it safe: it reboots at most once, on the first boot after
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' the mode is selected, and is a no-op forever after.
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Sub EnsurePtpDomain(cfg As Object)
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if cfg.sync_backend <> "brightsign" then return
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regSec = CreateObject("roRegistrySection", "networking")
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if regSec.Read("ptp_domain") = "0" then
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print "[st] ptp_domain already 0"
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else
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print "[st] setting ptp_domain=0 for SyncManager — rebooting once to apply"
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regSec.Write("ptp_domain", "0")
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regSec.Flush()
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RebootSystem()
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end if
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End Sub
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' Capture what is ACTUALLY on screen, using the player's own Diagnostic Web Server.
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'
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' The page cannot do this itself. With hwz enabled, video decodes onto a hardware plane the DOM
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' cannot see: drawImage(video) on a canvas returns a fully transparent image and throws nothing,
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' so an in-page screenshot silently produces a blank frame. The DWS captures the real framebuffer,
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' video included.
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'
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' It has to happen HERE rather than in the page for two reasons: the DWS is http on localhost and
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' the player is served over https, so the page would be blocked as mixed content; and BrightScript
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' is subject to neither CORS nor mixed-content rules. The credentials are the documented default —
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' user "admin", password = the unit serial — which this script can read directly.
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'
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' ⚠️ Requires PRIMARY STORAGE. With no card or SSD fitted the endpoint answers
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' "No primary storage found", because it writes the full-size capture to disk before returning the
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' thumbnail. Reported back as-is rather than swallowed, so the dashboard can say why.
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Sub TakeSnapshot(widget As Object, req As Object)
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di = CreateObject("roDeviceInfo")
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serial$ = di.GetDeviceUniqueId()
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w% = 640
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h% = 360
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if req <> invalid and req.width <> invalid then w% = req.width
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if req <> invalid and req.height <> invalid then h% = req.height
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' BrightScript has NO escape sequences in string literals: "" does not mean an escaped quote,
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' it ends one string and begins another, so `"{""width"":"` is three literals with no operator
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' between them — a compile error that stops the WHOLE SCRIPT loading, not just this function.
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' A quote has to come from Chr(34). This line is why the player booted to nothing:
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' ScriptLoadError: Syntax Error. (compile error &h02) in SSD:/autorun.brs(196)
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q$ = Chr(34)
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body$ = "{" + q$ + "width" + q$ + ":" + Stri(w%).Trim() + "," + q$ + "height" + q$ + ":" + Stri(h%).Trim() + "}"
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ut = CreateObject("roUrlTransfer")
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if ut = invalid then
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widget.PostJSMessage({ type: "snapshot-result", ok: false, error: "no roUrlTransfer" })
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return
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end if
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ut.SetUrl("http://localhost/api/v1/snapshot/")
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ut.SetUserAndPassword("admin", serial$)
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ut.AddHeader("Content-Type", "application/json")
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' PostFromStringWithRetry does not exist — calling it raised "Member function not found" from
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' inside the event loop, i.e. a snapshot request took the whole player down. And the synchronous
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' PostFromString() is no use either: it returns only a response CODE and discards the body, which
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' is where the thumbnail is. The documented way to read a POST response is asynchronous, on a
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' message port.
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port = CreateObject("roMessagePort")
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ut.SetPort(port)
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if not ut.AsyncPostFromString(body$) then
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widget.PostJSMessage({ type: "snapshot-result", ok: false, error: "could not reach the local DWS" })
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return
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end if
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' Bounded: a capture that never answers must not wedge the event loop that drives playback.
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ev = Wait(20000, port)
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if type(ev) <> "roUrlEvent" then
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ut.AsyncCancel()
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widget.PostJSMessage({ type: "snapshot-result", ok: false, error: "the local DWS did not answer" })
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return
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end if
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resp$ = ev.GetString()
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if resp$ = "" then
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widget.PostJSMessage({ type: "snapshot-result", ok: false, error: "no response from the local DWS" })
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return
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end if
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json = ParseJson(resp$)
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if json = invalid or json.data = invalid then
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widget.PostJSMessage({ type: "snapshot-result", ok: false, error: "unparseable DWS response" })
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return
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end if
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if json.data.error <> invalid then
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' e.g. "No primary storage found." — pass the player's own words through; inventing a
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' friendlier message here would hide the one fact that explains the failure.
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widget.PostJSMessage({ type: "snapshot-result", ok: false, error: json.data.error.message })
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return
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end if
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r = json.data.result
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if r = invalid or r.remotesnapshotthumbnail = invalid then
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widget.PostJSMessage({ type: "snapshot-result", ok: false, error: "DWS returned no thumbnail" })
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return
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end if
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widget.PostJSMessage({ type: "snapshot-result", ok: true, image: r.remotesnapshotthumbnail })
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End Sub
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' Rotate the OUTPUT, not the DOM.
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'
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' The web player rotates with a CSS transform, which is correct in a browser and wrong here: with
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' hwz enabled the video decodes onto a hardware plane the DOM cannot transform, so a CSS rotation
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' turns the images and widgets and leaves the video unrotated. Tizen hit this same wall and routes
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' portrait video through AVPlay for exactly this reason.
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'
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' roVideoMode takes a transform — normal/90/180/270 — and rotating the screen rotates EVERYTHING,
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' video included, because it happens below the compositor rather than above it.
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'
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' Reports success back to the page: if this fails, the page falls back to its CSS transform, which
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' rotates most of the content rather than none of it. Silently doing neither would leave a portrait
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' panel showing landscape content with no clue why.
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Sub SetOrientation(widget As Object, o As String)
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transform$ = "normal"
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if o = "portrait" then transform$ = "90"
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if o = "portrait-flipped" then transform$ = "270"
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if o = "landscape-flipped" then transform$ = "180"
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vm = CreateObject("roVideoMode")
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if vm = invalid then
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widget.PostJSMessage({ type: "orientation-result", ok: false, error: "no roVideoMode" })
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return
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end if
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' SetMode() takes ONE argument — a mode string. Passing a transform as a second argument was a
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' "wrong number of function parameters" abort, so this Sub never reached its own reply and the
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' page never learned to fall back. Rotation lives on SetScreenModes(), whose per-screen config
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' carries a `transform` of normal|90|180|270 and rotates EVERYTHING including the video plane.
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' Implemented in BOS 9.0.15+; an older player simply has no method here and is told so.
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' FindMemberFunction is the guard BrightSign's own scripts use for a method that may not exist
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' on this OS version — safer than naming a member directly, which would attempt the call.
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if FindMemberFunction(vm, "GetScreenModes") = invalid or FindMemberFunction(vm, "SetScreenModes") = invalid then
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print "[st] orientation: this OS has no SetScreenModes — the page keeps its CSS fallback"
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widget.PostJSMessage({ type: "orientation-result", ok: false, error: "SetScreenModes unavailable" })
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return
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end if
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configs = vm.GetScreenModes()
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if configs = invalid or configs.Count() = 0 then
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widget.PostJSMessage({ type: "orientation-result", ok: false, error: "no screen configuration" })
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return
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end if
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' ⚠️ SetScreenModes REBOOTS the player when it changes the screen configuration. A playlist push
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' repeats the current orientation on every update, so applying it unconditionally would reboot
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' the display every time the server spoke to it. Only a real change is worth a reboot.
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changed = false
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for each c in configs
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if c.transform <> transform$ then
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c.transform = transform$
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changed = true
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end if
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end for
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if not changed then
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print "[st] orientation already "; transform$; " — nothing to do"
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widget.PostJSMessage({ type: "orientation-result", ok: true, transform: transform$ })
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return
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end if
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' Tell the page BEFORE the call: the reboot may take the player out mid-sentence, and a display
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' that rotates without ever confirming looks like the command was ignored.
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widget.PostJSMessage({ type: "orientation-result", ok: true, transform: transform$, rebooting: true })
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print "[st] orientation "; o; " -> transform "; transform$; " (the player will now reboot)"
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sleep(1000)
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vm.SetScreenModes(configs)
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End Sub
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'=== capability probe =======================================================================
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' What this unit can actually do, answered by the only component that can see it.
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'
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' The page cannot determine any of this. There is no JavaScript API for device storage —
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' @brightsign/storage exposes format/eject and nothing that enumerates volumes — so a player asked
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' "do you have a disk?" could only guess. It matters because the DWS snapshot endpoint writes the
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' full-size capture to disk before returning a thumbnail: with no card or SSD fitted it answers
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' "No primary storage found", which is exactly what our XT245 does today. Declaring
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' remote.screenshot on such a unit puts a button in the dashboard that cannot work.
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'
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' FLASH: is deliberately NOT counted. This player boots from internal flash because its card
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' interface is physically dead, and the DWS still refuses the capture — internal flash is not
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' "primary storage" as that endpoint means it. Counting it would re-create the exact lie this
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' probe exists to prevent.
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Function StorageProbe() As Object
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result = { present: false, volume: "", free_mb: 0, total_mb: 0 }
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' "USB:" not "USB1:" — the docs warn that GetStorageStatus() results are UNRELIABLE when called
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' with a "USBn:" parameter, and list "USB:", "SD:", "SSD:", "SD2:/", "Flash:" as the drive
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' strings it understands. One roStorageHotplug for the whole loop rather than one per volume.
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hp = CreateObject("roStorageHotplug")
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' Ask the platform which volumes exist rather than guessing; the static list is the fallback for
|
|
' an OS without the enumerator. Same shape BrightSign's own boilerplate uses.
|
|
volumes = ["SSD:", "SD:", "SD2:", "USB:"]
|
|
if hp <> invalid and FindMemberFunction(hp, "GetStorages") <> invalid then
|
|
found = hp.GetStorages()
|
|
if found <> invalid and found.Count() > 0 then volumes = found
|
|
end if
|
|
for each v in volumes
|
|
mounted = false
|
|
if hp <> invalid then
|
|
st = hp.GetStorageStatus(v)
|
|
if st <> invalid and st.mounted then mounted = true
|
|
end if
|
|
|
|
if mounted then
|
|
result.present = true
|
|
result.volume = v
|
|
si = CreateObject("roStorageInfo", v)
|
|
if si <> invalid then
|
|
' Real device capacity. The widget's storage quota — all the page can see via
|
|
' navigator.storage.estimate() — is the cache budget, not the disk.
|
|
result.free_mb = si.GetFreeInMegabytes()
|
|
result.total_mb = si.GetSizeInMegabytes()
|
|
end if
|
|
return result
|
|
end if
|
|
end for
|
|
|
|
return result
|
|
End Function
|
|
|
|
' Everything the page cannot ask the hardware directly.
|
|
Sub SendProbeResult(widget As Object)
|
|
di = CreateObject("roDeviceInfo")
|
|
storage = StorageProbe()
|
|
|
|
osVer$ = ""
|
|
model$ = ""
|
|
if di <> invalid then
|
|
osVer$ = di.GetVersion()
|
|
model$ = di.GetModel()
|
|
end if
|
|
|
|
widget.PostJSMessage({
|
|
type: "probe-result"
|
|
storage_present: storage.present
|
|
storage_volume: storage.volume
|
|
storage_free_mb: storage.free_mb
|
|
storage_total_mb: storage.total_mb
|
|
os_version: osVer$
|
|
model: model$
|
|
})
|
|
End Sub
|
|
|
|
Function FullScreenRect() As Object
|
|
vm = CreateObject("roVideoMode")
|
|
return CreateObject("roRectangle", 0, 0, vm.GetResX(), vm.GetResY())
|
|
End Function
|
|
|
|
'=== self-update ============================================================================
|
|
'
|
|
' The package (autorun.zip) can replace THIS SCRIPT. That makes it the most dangerous thing the
|
|
' player does: a truncated or half-applied autorun.brs is a dark panel and a site visit, because
|
|
' there is no app underneath to fall back to.
|
|
'
|
|
' The ordering below is the safety, and it is deliberate at every step:
|
|
'
|
|
' 1. Download to autorun.zip.part — never straight to autorun.zip. A file that is still
|
|
' downloading, or that stopped halfway, must never be a candidate for extraction.
|
|
' 2. Verify sha256 AND size before promoting. A captive portal that answers with a login page
|
|
' produces a perfectly well-formed small file; the size floor catches it, the hash catches
|
|
' everything else.
|
|
' 3. Only then promote: delete the .done marker, rename .part -> autorun.zip, reboot.
|
|
' The marker MUST go first — leaving it would make ApplyPendingPackage skip the new archive
|
|
' on the next boot and the update would silently never happen.
|
|
' 4. Extraction failure renames the archive to .bad rather than retrying forever. A zip that
|
|
' cannot be unpacked will not unpack on the tenth attempt either, and retrying it on every
|
|
' boot is a loop that looks exactly like a hardware fault.
|
|
'
|
|
' THE VERSION IS BAKED IN, not stored in a side file. A version record that can disagree with the
|
|
' code actually running is the OTA-loop condition in another guise: the player applies an update,
|
|
' reports the old version, is offered it again, forever. Stamped at build time by both
|
|
' scripts/build-autorun-zip.sh and server/lib/brightsign-package.js.
|
|
|
|
Function PackageVersion() As String
|
|
return "0.0.0-dev" ' ST_PACKAGE_VERSION (stamped at build time — do not edit by hand)
|
|
End Function
|
|
|
|
' Does [name] exist in directory [dir]?
|
|
'
|
|
' MatchFiles takes a DIRECTORY plus a pattern, and returns nothing when the pattern contains a
|
|
' separator. The previous version passed a full path as both arguments, so it answered "no" for
|
|
' every file on every player — which silently disabled this entire self-update path: the pending
|
|
' package was never seen, the .part file was never cleaned up, and the .done marker was never
|
|
' noticed. Two arguments, so there is no path-splitting to get wrong.
|
|
Function FileExists(dir As String, name As String) As Boolean
|
|
files = MatchFiles(dir, name)
|
|
if files = invalid then return false
|
|
return files.Count() > 0
|
|
End Function
|
|
|
|
' Unpack a package that is sitting on storage waiting to be applied. Runs BEFORE the widget so a
|
|
' pending update lands before the player starts, not halfway through a playlist.
|
|
'
|
|
' Note this duplicates autozip.brs on purpose. autozip.brs handles the FIRST install, where a bare
|
|
' card holds nothing but autorun.zip and the OS processes it. Once autorun.brs exists at the
|
|
' storage root the OS no longer auto-processes the archive — so from then on the host has to do it
|
|
' itself, or self-update would work exactly once.
|
|
Sub ApplyPendingPackage(root As String)
|
|
dir$ = root + "/"
|
|
zipPath$ = root + "/autorun.zip"
|
|
donePath$ = root + "/autorun.zip.done"
|
|
badPath$ = root + "/autorun.zip.bad"
|
|
stage$ = root + "/st-staging"
|
|
|
|
if not FileExists(dir$, "autorun.zip") then return
|
|
if FileExists(dir$, "autorun.zip.done") then return ' already unpacked; again is the boot loop
|
|
|
|
print "[st-update] unpacking pending package"
|
|
|
|
package = CreateObject("roBrightPackage", zipPath$)
|
|
if package = invalid then
|
|
print "[st-update] ERROR: archive unreadable — parking it as .bad"
|
|
MoveFile(zipPath$, badPath$)
|
|
return
|
|
end if
|
|
|
|
' ⚠️ Unpack() DELETES everything already in its target directory: "Providing a destination path
|
|
' of SD:/ will wipe all preexisting files from the card". Unpacking straight to the volume root
|
|
' would therefore erase this player's provisioning and its entire content pool on every update —
|
|
' the update would work and the display would come back empty and unpaired.
|
|
'
|
|
' So it goes to a staging directory of its own, and the files are moved into place afterwards.
|
|
' The wipe is then a FEATURE: it clears any half-extracted remains of a previous attempt.
|
|
CreateDirectory(stage$)
|
|
package.Unpack(stage$ + "/")
|
|
|
|
' Unpack() returns Void, so success is proven by looking for what should now exist rather than
|
|
' by testing a return value that was never there.
|
|
if not FileExists(stage$ + "/", "autorun.brs") then
|
|
print "[st-update] ERROR: extract produced no autorun.brs — parking it as .bad"
|
|
MoveFile(zipPath$, badPath$)
|
|
return
|
|
end if
|
|
|
|
' screentinker.json is deliberately NOT copied over: it carries THIS player's provisioning
|
|
' (server URL, device id), and the copy inside a package carries the build's defaults. Letting
|
|
' an update overwrite it would re-point or unpair the display as a side effect of a routine
|
|
' upgrade — silently, and on every player at once.
|
|
moved% = 0
|
|
for each name in MatchFiles(stage$, "*")
|
|
if name <> "screentinker.json" then
|
|
if MoveFile(stage$ + "/" + name, root + "/" + name) then moved% = moved% + 1
|
|
end if
|
|
end for
|
|
print "[st-update] installed "; moved%; " file(s)"
|
|
|
|
if not MoveFile(zipPath$, donePath$) then
|
|
' Refusing to reboot without the marker: we would extract and reboot forever.
|
|
print "[st-update] ERROR: could not mark done — not rebooting"
|
|
return
|
|
end if
|
|
|
|
print "[st-update] package applied — rebooting into it"
|
|
sleep(2000)
|
|
RebootSystem()
|
|
End Sub
|
|
|
|
' Ask the server what to do, and do exactly that. The DECISION lives on the server
|
|
' (server/lib/brightsign-update.js, which is unit-tested); this only executes it. Re-implementing
|
|
' the version comparison here would put the prerelease trap somewhere it cannot be tested.
|
|
Sub CheckPackageUpdate(cfg As Object, root As String)
|
|
if cfg.server_url = "" then return
|
|
|
|
partPath$ = root + "/autorun.zip.part"
|
|
reg = CreateObject("roRegistrySection", "screentinker")
|
|
attempts% = 0
|
|
if reg.Exists("pkg_attempts") then attempts% = Val(reg.Read("pkg_attempts"))
|
|
|
|
url$ = cfg.server_url + "/api/brightsign/package?version=" + PackageVersion()
|
|
url$ = url$ + "&attempts=" + Stri(attempts%).Trim()
|
|
if cfg.allow_prerelease then url$ = url$ + "&allow_prerelease=1"
|
|
|
|
xfer = CreateObject("roUrlTransfer")
|
|
if xfer = invalid then return
|
|
xfer.SetUrl(url$)
|
|
xfer.EnablePeerVerification(true)
|
|
body$ = xfer.GetToString()
|
|
if body$ = "" then return ' unreachable server: keep running what works
|
|
|
|
manifest = ParseJson(body$)
|
|
if manifest = invalid then return
|
|
if manifest.action = invalid then return
|
|
if manifest.action <> "download" then
|
|
if manifest.reason <> invalid then print "[st-update] no action: "; manifest.reason
|
|
return
|
|
end if
|
|
|
|
print "[st-update] downloading package "; manifest.version
|
|
|
|
' Any earlier partial is deleted first: resuming into an existing file would concatenate two
|
|
' downloads into something that hashes to neither.
|
|
if FileExists(root + "/", "autorun.zip.part") then DeleteFile(partPath$)
|
|
|
|
dl = CreateObject("roUrlTransfer")
|
|
if dl = invalid then return
|
|
dl.SetUrl(cfg.server_url + manifest.url)
|
|
dl.EnablePeerVerification(true)
|
|
if dl.GetToFile(partPath$) <> 200 then
|
|
print "[st-update] download failed"
|
|
RecordPackageAttempt(reg, attempts% + 1)
|
|
DeleteFile(partPath$)
|
|
return
|
|
end if
|
|
|
|
' Verify before promoting. This is the gate that stops a truncated file becoming the boot script.
|
|
if not VerifyPackage(partPath$, manifest.sha256, manifest.size) then
|
|
print "[st-update] VERIFICATION FAILED — discarding, staying on "; PackageVersion()
|
|
RecordPackageAttempt(reg, attempts% + 1)
|
|
DeleteFile(partPath$)
|
|
return
|
|
end if
|
|
|
|
' Promote. Marker first — see the ordering note above.
|
|
if FileExists(root + "/", "autorun.zip.done") then DeleteFile(root + "/autorun.zip.done")
|
|
if FileExists(root + "/", "autorun.zip") then DeleteFile(root + "/autorun.zip")
|
|
if not MoveFile(partPath$, root + "/autorun.zip") then
|
|
print "[st-update] ERROR: could not stage the package — staying put"
|
|
RecordPackageAttempt(reg, attempts% + 1)
|
|
return
|
|
end if
|
|
|
|
' A clean attempt counter, so the next version starts from zero rather than inheriting this
|
|
' version's failures and being refused before it is ever tried.
|
|
RecordPackageAttempt(reg, 0)
|
|
print "[st-update] staged "; manifest.version; " — rebooting to apply"
|
|
sleep(2000)
|
|
RebootSystem()
|
|
End Sub
|
|
|
|
Sub RecordPackageAttempt(reg As Object, n As Integer)
|
|
if reg = invalid then return
|
|
reg.Write("pkg_attempts", Stri(n).Trim())
|
|
reg.Flush()
|
|
End Sub
|
|
|
|
' sha256 + size. Both matter: the hash proves the bytes are the ones we were promised, the size
|
|
' floor catches an error page or captive-portal login saved under the package's name.
|
|
Function VerifyPackage(path As String, expected As String, expectedSize As Integer) As Boolean
|
|
' Guard the arguments before the type declarations do it for us: a manifest missing sha256 or
|
|
' size passes `invalid` into an `As String`/`As Integer` parameter, which is a runtime error at
|
|
' the CALL — before any check inside the function could help.
|
|
if expected = "" then return false
|
|
|
|
' roByteArray + roHashGenerator. The previous version used roFileSystem.Stat/OpenInputFile and
|
|
' roMessageDigest — all three are Roku objects that do not exist on BrightSign, so this function
|
|
' returned false unconditionally and every self-update failed verification and burned an
|
|
' attempt. The package is tens of kilobytes, so reading it whole is cheaper than the streaming
|
|
' loop it replaces.
|
|
ba = CreateObject("roByteArray")
|
|
if ba = invalid then return false
|
|
if not ba.ReadFile(path) then
|
|
print "[st-update] package unreadable at "; path
|
|
return false
|
|
end if
|
|
|
|
size% = ba.Count()
|
|
if size% < 1024 then
|
|
print "[st-update] package is implausibly small ("; size%; " bytes)"
|
|
return false
|
|
end if
|
|
if expectedSize > 0 and size% <> expectedSize then
|
|
print "[st-update] size mismatch: got "; size%; " expected "; expectedSize
|
|
return false
|
|
end if
|
|
|
|
hg = CreateObject("roHashGenerator", "sha256")
|
|
if hg = invalid then return false
|
|
digest = hg.Hash(ba)
|
|
if digest = invalid then return false
|
|
|
|
' Hash() answers with an roByteArray, not a string.
|
|
return LCase(digest.ToHexString()) = LCase(expected)
|
|
End Function
|
|
|
|
'=== main ===================================================================================
|
|
|
|
Sub Main()
|
|
cfg = LoadConfig()
|
|
|
|
' Crash dumps land here if the widget ever falls over — cheap, and the only forensic trail
|
|
' available on a panel nobody can reach.
|
|
dir = CreateDirectory(StorageRoot() + "/brightsign-dumps")
|
|
|
|
' Must happen BEFORE the widget starts: it can reboot.
|
|
EnsurePtpDomain(cfg)
|
|
|
|
' A package staged by a previous run lands here, before anything is on screen. Doing it after
|
|
' the widget started would mean rebooting out of a playing playlist, and the panel would blink
|
|
' mid-content for a reason nobody watching could explain.
|
|
ApplyPendingPackage(StorageRoot())
|
|
|
|
port = CreateObject("roMessagePort")
|
|
|
|
' Second output. The XC5 family exposes more than one HDMI connector (XC2055 dual, XC4055
|
|
' quad). Do NOT trust the series-level spec blurb here: it credits the whole XT5 family with
|
|
' "dual HDMI outputs", but an XT245 in hand is single-output — that phrase appears to cover
|
|
' HDMI in + out. Check the individual model, not the family.
|
|
'
|
|
' Every single-output model must fall through this cleanly. GetResX/GetResY only ever
|
|
' describe output 1, so a second widget is created ONLY when the config asks for it — an
|
|
' unsupported model then keeps working as a normal single-screen player rather than failing
|
|
' to start. Screen 2 loads the SAME player with &screen=2, so the server can hand it its own
|
|
' playlist ("dual" = independent) or the same one ("clone").
|
|
dual = (cfg.output_mode = "dual" or cfg.output_mode = "clone")
|
|
|
|
rect = FullScreenRect()
|
|
widget = MakeWidget(PlayerUrl(cfg, 1), rect, port, cfg)
|
|
widget.Show()
|
|
|
|
widget2 = invalid
|
|
if dual then
|
|
screen2 = 2
|
|
if cfg.output_mode = "clone" then screen2 = 1
|
|
widget2 = MakeWidget(PlayerUrl(cfg, screen2), rect, port, cfg)
|
|
if widget2 <> invalid then widget2.Show()
|
|
end if
|
|
|
|
retries = 0
|
|
lastBeat = CreateObject("roTimespan")
|
|
lastBeat.Mark()
|
|
|
|
' Update check runs AFTER the widget is up, deliberately. A slow or unreachable server must
|
|
' never delay first frame — content on screen is the job, updating is housekeeping. It also
|
|
' runs on a timer rather than only at boot, because a panel that is never power-cycled would
|
|
' otherwise never see an update at all.
|
|
lastPkgCheck = CreateObject("roTimespan")
|
|
lastPkgCheck.Mark()
|
|
PKG_CHECK_MS = 6 * 60 * 60 * 1000 ' 6h: this replaces the boot script, so rarely is right
|
|
if cfg.self_update then CheckPackageUpdate(cfg, StorageRoot())
|
|
|
|
' A watchdog on TOP of load-error: a page can load fine and then wedge (dead socket, JS
|
|
' exception, decoder stall) without the OS ever reporting an error. st-bridge.js posts a
|
|
' heartbeat every 30s; three missed beats and we rebuild the widget. This is the difference
|
|
' between a panel that recovers on its own and one that needs a site visit.
|
|
WATCHDOG_MS = 120000
|
|
|
|
while true
|
|
msg = wait(5000, port)
|
|
|
|
if type(msg) = "roHtmlWidgetEvent" then
|
|
data = msg.GetData()
|
|
|
|
if data.reason = "load-finished" then
|
|
retries = 0
|
|
lastBeat.Mark()
|
|
print "[st] player loaded"
|
|
|
|
else if data.reason = "load-error" then
|
|
' Back off, then fall back to the local page so the screen says something
|
|
' truthful instead of showing white. The local page keeps retrying the server.
|
|
retries = retries + 1
|
|
' The key is `uri` on a load-error; `url` belongs to download-request. Printing
|
|
' the wrong one meant the single diagnostic that names the failing resource always
|
|
' printed "invalid".
|
|
print "[st] load-error ("; retries; "): "; data.uri
|
|
sleep(ChooseBackoff(retries))
|
|
if retries >= 3 then
|
|
' The server URL rides along so the fallback page can name it on screen and
|
|
' keep probing it — the page has no other way to learn where home is.
|
|
widget = RebuildWidget(widget, "file:/" + StorageRoot() + "/offline.html?server=" + cfg.server_url, rect, port, cfg)
|
|
else
|
|
widget = RebuildWidget(widget, PlayerUrl(cfg, 1), rect, port, cfg)
|
|
end if
|
|
|
|
else if data.reason = "message" then
|
|
m = data.message
|
|
lastBeat.Mark()
|
|
|
|
' A missing member is `invalid`, and comparing invalid to a literal is a TYPE
|
|
' MISMATCH that aborts the script — taking the whole player down with it. Every
|
|
' field is existence-checked before it is compared.
|
|
if m = invalid or m.type = invalid then
|
|
' nothing addressable in this message
|
|
else if m.type = "heartbeat" then
|
|
' nothing to do — marking the timespan above IS the handling
|
|
|
|
else if m.type = "restart" then
|
|
' The page asks to be restarted (deploy, version change, unrecoverable
|
|
' error). NEVER let the page do this with location.reload().
|
|
print "[st] restart requested: "; m.reason
|
|
widget = RebuildWidget(widget, PlayerUrl(cfg, 1), rect, port, cfg)
|
|
|
|
else if m.type = "identity" then
|
|
' Pairing completed in the page — persist it where a reboot can find it.
|
|
' clear:true is the operator reset; the registry must forget the display or
|
|
' the next boot re-adopts it and the reset silently does nothing.
|
|
if m.clear <> invalid and m.clear = true then
|
|
SaveRegistry("device_id", "")
|
|
cfg.device_id = ""
|
|
end if
|
|
if m.device_id <> invalid then
|
|
SaveRegistry("device_id", m.device_id)
|
|
cfg.device_id = m.device_id
|
|
end if
|
|
if m.server_url <> invalid then
|
|
SaveRegistry("server_url", m.server_url)
|
|
cfg.server_url = m.server_url
|
|
end if
|
|
|
|
else if m.type = "probe" then
|
|
' Asked once during boot, before the player registers: the answer decides which
|
|
' controls the dashboard is allowed to offer for this display.
|
|
SendProbeResult(widget)
|
|
|
|
else if m.type = "set-orientation" then
|
|
if m.orientation <> invalid then SetOrientation(widget, m.orientation)
|
|
|
|
else if m.type = "snapshot" then
|
|
TakeSnapshot(widget, m)
|
|
|
|
else if m.type = "set-video-mode" then
|
|
vm = CreateObject("roVideoMode")
|
|
if m.mode <> invalid then vm.SetMode(m.mode)
|
|
|
|
else if m.type = "set-sync-backend" then
|
|
' The server decided which protocol this deployment uses (see
|
|
' server/lib/sync-backend.js). Persist it so a cold boot with no network
|
|
' still starts in the right mode.
|
|
if m.backend <> invalid then
|
|
SaveRegistry("sync_backend", m.backend)
|
|
cfg.sync_backend = m.backend
|
|
end if
|
|
|
|
else if m.type = "reboot" then
|
|
print "[st] reboot requested"
|
|
RebootSystem()
|
|
end if
|
|
end if
|
|
end if
|
|
|
|
' watchdog
|
|
if lastBeat.TotalMilliseconds() > WATCHDOG_MS then
|
|
print "[st] watchdog: no heartbeat in "; WATCHDOG_MS; "ms — rebuilding widget"
|
|
widget = RebuildWidget(widget, PlayerUrl(cfg, 1), rect, port, cfg)
|
|
lastBeat.Mark()
|
|
end if
|
|
|
|
' Periodic package check. Marked BEFORE the call, not after: a check that blocks on a slow
|
|
' server would otherwise be retried immediately on the next tick and hammer it.
|
|
if cfg.self_update and lastPkgCheck.TotalMilliseconds() > PKG_CHECK_MS then
|
|
lastPkgCheck.Mark()
|
|
CheckPackageUpdate(cfg, StorageRoot())
|
|
end if
|
|
end while
|
|
End Sub
|
|
|
|
Function ChooseBackoff(retries As Integer) As Integer
|
|
if retries <= 1 then return 5000
|
|
if retries = 2 then return 15000
|
|
if retries = 3 then return 30000
|
|
return 60000
|
|
End Function
|
|
|
|
' Tear the old widget down explicitly before building the new one. Dropping the reference alone
|
|
' leaves the old widget composited and holding its decoder until GC gets to it, which shows up
|
|
' as two players fighting over the screen.
|
|
Function RebuildWidget(old As Object, url As String, rect As Object, port As Object, cfg As Object) As Object
|
|
if old <> invalid then
|
|
old.Hide()
|
|
old = invalid
|
|
end if
|
|
w = MakeWidget(url, rect, port, cfg)
|
|
w.Show()
|
|
return w
|
|
End Function
|