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- Server (deviceSocket buildPlaylistPayload): when a device's layout has <2 zones (single or none), strip leftover zone_id from assignments. After switching a device from multi-zone back to fullscreen, content was stuck bound to a gone left/right zone_id and never played; nulling it lets both players fall back to the default fullscreen renderer. - Web player: render multi-zone zones BEFORE the single-item 'renderable?' bail, so an empty/placeholder current rotation item can't blank the whole screen. |
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| .. | ||
| debug-overlay.js | ||
| index.html | ||
| sw.js | ||