screentinker/brightsign
ScreenTinker 6f5907a1d4 BrightSign: supervised player host, JS bridge, and per-group sync backend
The player is the unmodified web player in an roHtmlWidget — that already runs
on real hardware. What was missing is everything a page cannot do for itself.

autorun.brs becomes a host rather than a URL wrapper. It owns the widget
lifecycle, because a page-initiated location.reload() does not reliably bring an
roHtmlWidget back: a deploy on 2026-07-28 reloaded every connected player and
the BrightSign was the only one that never returned. The page now posts
{type:"restart"} and the host rebuilds the widget. It also retries load-error
with backoff, falls back to a local page, and runs a heartbeat watchdog that
catches the case load-error never reports — a page that loaded fine and then
wedged on a dead socket or a stalled decoder.

st-bridge.js is the page's half over @brightsign/messageport: registry-backed
identity (localStorage is origin- and quota-bound, the registry is not),
restart-instead-of-reload, heartbeat, and sync-backend reporting. Every method
degrades to a no-op off-platform, so it is safe to load unconditionally.

sync-backend.js decides whose synchronisation a group runs. Ours is
clock-derived and spans any mix of Android, web, Tizen and BrightSign; BrightWall
is frame-accurate and BrightSign-only. auto picks native when every member is a
BrightSign. The refusal that matters: native sync selected for a mixed group
downgrades and says why, because a half-synced group would look perfectly
synchronised on the dashboard while one panel drifted alone.

Dual output via output_mode single|dual|clone — a second widget loads the same
player with &screen=2 so the server can give it its own playlist.

Written against the BrightDeveloper docs; not yet run on hardware. The README
lists what is unimplemented, including the BrightWall runtime API, which that
doc set does not cover.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
2026-08-04 20:26:12 -05:00
..
autorun.brs BrightSign: supervised player host, JS bridge, and per-group sync backend 2026-08-04 20:26:12 -05:00
probe.html Add a BrightSign capability probe 2026-07-27 22:49:50 -05:00
README.md BrightSign: supervised player host, JS bridge, and per-group sync backend 2026-08-04 20:26:12 -05:00
st-bridge.js BrightSign: supervised player host, JS bridge, and per-group sync backend 2026-08-04 20:26:12 -05:00

ScreenTinker on BrightSign

The player is the ordinary web player (server/player/index.html) running in an roHtmlWidget. It already runs unmodified on real hardware — a Series 5 (HD1026, BOS 9.1, Chromium 120) played 4,723 items over 12.4h averaging 9.4s against a 10s slot. So the port is not "can it run". It is the four things a page cannot do for itself.

  autorun.brs      the host: owns the widget, identity, outputs, recovery
      | @brightsign/messageport  (bidirectional)
  st-bridge.js     the page's half of the same contract
      |
  server/player/index.html        the unmodified player

Files

file role
autorun.brs BrightScript host. Builds the widget, supervises it, persists identity, drives a second output, executes what the page cannot.
st-bridge.js Loaded by the player on this platform. Registry identity, restart-instead-of-reload, heartbeat, sync-backend reporting. Degrades to no-ops everywhere else, so it is safe to load unconditionally.
probe.html The original capability probe. Still useful on a new model/OS build.
offline.html Local fallback page — see recovery below. Not yet written.

The four things the host exists for

1. It owns the widget lifecycle. A page-initiated location.reload() does not reliably bring an roHtmlWidget back. On 2026-07-28 a ScreenTinker deploy reloaded every connected player; the BrightSign was the only one that never returned, and a browser on the same deploy reloaded and was heartbeating minutes later. So the page never reloads itself here — it posts {type:"restart"} and the host tears the widget down and builds a new one. Without this, every deploy silently darkens every BrightSign panel until someone power-cycles it.

2. It recovers. load-error retries with backoff (5s → 15s → 30s → 60s) and after three failures falls back to a local page, so a dead server shows something truthful instead of white. On top of that, a watchdog: the page beats every 30s and three missed beats rebuild the widget. That covers the case load-error never reports — a page that loaded fine and then wedged on a dead socket, a JS exception, or a stalled decoder.

3. Identity lives in the registry. localStorage is tied to the page's origin and quota; the registry survives reboots, content updates and origin changes. The hardware serial is the stable id, so two panels imaged from the same card never collide — which is exactly how the web player's hardware-only fingerprint once merged two identical panels into a single device row.

4. It reaches BrightScript-only capabilities — video mode, a second output, and native BrightWall sync — on the page's behalf, over @brightsign/messageport.

Provisioning

Config resolves screentinker.json on the card > registry > built-in default. The JSON file is how a batch gets imaged without touching each box:

{ "server_url": "https://screentinker.com", "sync_backend": "auto", "output_mode": "single" }

Dual output

output_mode is single | dual | clone.

  • dual — a second widget loads the same player with &screen=2, so the server can hand it its own playlist. Two independent displays from one player.
  • clone — the second widget loads &screen=1: the same content on both outputs.

Multi-output models are XC2055 (dual HDMI), XC4055 (quad), and XT245 / XT1145 / XT2145 (dual HDMI, dual 4K60p simultaneous). Every other model is single-output, so the second widget is only ever created when the config asks for it — an unsupported model keeps working as a normal single-screen player rather than failing to start.

Synchronisation — ours or theirs

Both, chosen per group. server/lib/sync-backend.js decides and resolveSyncBackend() is pure, so the decision is tested without a fleet (server/test/sync-backend.test.js).

backend reach accuracy
screentinker Android, web, Tizen, BrightSign — any mix to the second; clock-derived, no leader, survives a server outage
brightsign BrightSign only frame-accurate (BrightWall)

auto picks native sync when every member is a BrightSign and ours otherwise. Explicit settings are honoured, with one refusal: native sync selected for a group containing a non-BrightSign display downgrades and reports why. A group that half-syncs is worse than one that syncs to the second everywhere — and the failure would be invisible from the dashboard, because the BrightSigns would look perfectly synchronised while the odd panel drifted alone.

A player paired before this port is still recognised, by its BrightSign user agent.

What is NOT done yet

Stated plainly so nobody reads this as finished:

  • offline.html is not written. The host references it as the fallback page.
  • The player does not yet load st-bridge.js or honour ?platform=brightsign. The bridge and the resolver exist and are tested; wiring them into index.html (identity, restart-instead-of- reload, sync backend) is the next commit.
  • No server-side plumbing: no sync_backend column, no dashboard control, nothing sends set-sync-backend down. The resolver is ready for it.
  • BrightWall runtime API is unverified. The MCP doc set covers BrightWall only at provisioning level (BrightWallName, BrightWallScreenNumber like "3x2") and video walls via PlayFile MultiscreenX/Y/Width/Height. The runtime sync object is not in that doc set — documentation/part-6-appendices/api-reference.md is a stub. The brightsign backend is a resolved decision, not yet an implementation.
  • Addressing a specific HDMI connector from JS is unverified. @brightsign/videooutput documents setMode({width,height,refreshRate}) with no output index. Dual output above assumes a second widget maps to the second connector; that needs hardware confirmation.
  • Registry from a remote origin is still unproven — the original probe question. If injection turns out to be origin-dependent, identity moves to a local shim page that owns the registry and passes it to the hosted player in an iframe via postMessage.
  • Nothing here has run on hardware. It is written against the BrightDeveloper docs.

Model notes

Target Series 5 (Chromium 120) or newer. Series 4 is pinned to Chromium 87, and Series 4 and older have fixed graphics/JS memory splits (XTx43/44: 512MB/512MB; HDx23: 256MB/128MB) where Series 5 allocates dynamically. Image size defaults to 2048x1280x32bpp (3840x2160 on XT/4K models) and is raised with roVideoMode.SetImageSizeThreshold().