mirror of
https://github.com/screentinker/screentinker.git
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Two gaps that both end the same way — a panel nobody can fix without a van. OFFLINE. Content bytes were never persistently cached. The service worker skipped /uploads/content/ and leaned on the browser's HTTP cache, which is reasonable on a desktop and is not a documented-persistent store here: BrightSign guarantees survival across reboots for IndexedDB, localStorage and SQLite, and their own answer for offline video is to cache the bytes explicitly. A panel could come back from a power cut with its playlist intact — that lives in localStorage — and no media to play it with. The reason content was skipped is real, and player-cache-policy.js is what makes intercepting it safe. Seeking video issues range requests, and naive caching is worse than none: storing a 206 as the whole file means every later full request gets a fragment, and answering a range request with a 200 makes some media stacks fail outright. So only complete 200s are stored, and ranges are served by slicing the stored body into a correct 206. The content cache survives shell re-versioning, or every deploy would re-download the playlist over a link that may be exactly what is broken. SELF-UPDATE. The package can replace autorun.brs, so a truncated file is a dark panel with no app underneath. The safety is the ordering: download to .part, verify sha256 AND size, then delete the .done marker, rename, reboot. Marker first is not stylistic — leaving it makes the next boot skip the archive and the update silently never happens. A failed extract parks the zip as .bad instead of retrying every boot, which would be a loop indistinguishable from a hardware fault. sha256 because that is what roMessageDigest can compute; a checksum the player cannot verify is an unverifiable package. The decision lives on the server and is unit-tested, and the host only executes it — re-implementing the version comparison in BrightScript would put the prerelease trap somewhere untestable. That trap is honoured directly: a player on 1.9.29-rc1 is running something semver-OLDER than 1.9.29, so an opted-in player HOLDS a prerelease of its own core rather than being pulled off the build it was given to test. Narrowly — a newer core still lands, so opting in never means never updating again. Both loop conditions are closed by construction. The manifest and the download come from one buffer hashed once, so a checksum cannot describe bytes we are not serving. And the version is stamped into autorun.brs at build time by both builders, so the script reports the version it actually is — otherwise the player applies the update, still reports the old version, and is offered the same package forever. Failure always degrades to "keep running the old version": an unreachable manifest, a missing checksum, a failed verification, a full attempt counter and an unbuildable package all resolve to skip. 998 tests pass (was 954).
524 lines
24 KiB
Plaintext
524 lines
24 KiB
Plaintext
' ScreenTinker — BrightSign player host
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'
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' The ScreenTinker player itself is the ordinary web player (server/player/index.html) running
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' in an roHtmlWidget. This script is the HOST around it, and it exists for the things a page
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' cannot do for itself:
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'
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' 1. OWN THE WIDGET LIFECYCLE. A page that calls location.reload() on a BrightSign does not
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' reliably come back — observed in the field on 2026-07-28, where a ScreenTinker deploy
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' reloaded every connected player and the BrightSign was the only one that never returned.
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' So the page NEVER reloads itself here: it posts {type:"restart"} and this script tears the
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' widget down and builds a new one. That is a restart the OS actually performs.
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' 2. SURVIVE A DEAD SERVER. load-error retries with backoff and falls back to a local page,
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' instead of leaving a white screen until someone power-cycles the box.
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' 3. PERSIST IDENTITY across reboots and content changes, in the registry rather than in
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' localStorage (which is tied to the page's origin and its storage quota).
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' 4. REACH BRIGHTSCRIPT-ONLY CAPABILITIES on the page's behalf — video mode, a second output,
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' and native BrightWall synchronisation — over the messageport bridge.
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'
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' Pair it with st-bridge.js, which is the JavaScript half of the same contract.
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'
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' SD card layout: autorun.brs st-bridge.js offline.html [screentinker.json]
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'=== storage volume ==========================================================================
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' WHERE we are running from is not a given. The obvious answer is the SD card, and every
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' BrightSign example assumes it — but this player also boots FLASH:/autorun.brs straight out of
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' internal eMMC, which is the ONLY path on a unit whose microSD interface is dead (ours has
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' liquid corrosion on the card lines; the host controller probes at 400kHz and no card ever
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' answers). Hard-coding "SD:" there means the script loads and then cannot find its own files.
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'
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' So ask the filesystem instead of assuming: whichever volume holds this script is the volume
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' that holds everything else beside it.
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Function StorageRoot() As String
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ba = CreateObject("roByteArray")
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if ba.ReadFile("FLASH:/autorun.brs") then return "FLASH:"
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return "SD:"
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End Function
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'=== configuration ==========================================================================
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' Provisioning order: screentinker.json on the card (imaging a batch) > registry (set once at
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' pairing, survives content updates) > the built-in default.
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Function LoadConfig() As Object
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cfg = {
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server_url: "https://screentinker.com"
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device_id: ""
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sync_backend: "auto" ' auto | screentinker | brightsign
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output_mode: "single" ' single | dual | clone
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inspector: false
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' Self-update of the host package. Defaults ON: a fleet that cannot be updated remotely is
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' a fleet that needs a van. The DECISION is still the server's, and it refuses anything it
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' cannot verify, so "on" does not mean "will apply whatever it is handed".
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self_update: true
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' Mirrors the Android beta channel. Off by default; an opted-in player also HOLDS a
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' prerelease of its own core instead of being pulled back to the release.
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allow_prerelease: false
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}
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' 1) registry
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reg = CreateObject("roRegistrySection", "screentinker")
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if reg.Exists("server_url") then cfg.server_url = reg.Read("server_url")
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if reg.Exists("device_id") then cfg.device_id = reg.Read("device_id")
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if reg.Exists("sync_backend") then cfg.sync_backend = reg.Read("sync_backend")
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if reg.Exists("output_mode") then cfg.output_mode = reg.Read("output_mode")
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if reg.Exists("self_update") then cfg.self_update = (reg.Read("self_update") = "1")
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if reg.Exists("allow_prerelease") then cfg.allow_prerelease = (reg.Read("allow_prerelease") = "1")
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' 2) a JSON file on the card wins — that is how a batch gets imaged without touching each box
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ba = CreateObject("roByteArray")
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if ba.ReadFile(StorageRoot() + "/screentinker.json") then
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json = ParseJson(ba.ToAsciiString())
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if json <> invalid then
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if json.server_url <> invalid then cfg.server_url = json.server_url
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if json.device_id <> invalid then cfg.device_id = json.device_id
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if json.sync_backend <> invalid then cfg.sync_backend = json.sync_backend
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if json.output_mode <> invalid then cfg.output_mode = json.output_mode
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if json.inspector <> invalid then cfg.inspector = json.inspector
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if json.self_update <> invalid then cfg.self_update = json.self_update
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if json.allow_prerelease <> invalid then cfg.allow_prerelease = json.allow_prerelease
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end if
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end if
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return cfg
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End Function
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Sub SaveRegistry(key As String, value As String)
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reg = CreateObject("roRegistrySection", "screentinker")
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reg.Write(key, value)
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reg.Flush()
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End Sub
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'=== player URL =============================================================================
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' Identity is carried in the URL so the page knows who it is before it has any storage of its
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' own. serial is the stable hardware id; device_id is what ScreenTinker assigned at pairing.
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Function PlayerUrl(cfg As Object, screen As Integer) As String
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di = CreateObject("roDeviceInfo")
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url = cfg.server_url + "/player?platform=brightsign"
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url = url + "&serial=" + di.GetDeviceUniqueId()
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url = url + "&model=" + di.GetModel()
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url = url + "&sync_backend=" + cfg.sync_backend
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if cfg.device_id <> "" then url = url + "&device_id=" + cfg.device_id
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if screen > 1 then url = url + "&screen=" + Stri(screen).Trim()
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return url
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End Function
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'=== widget construction ====================================================================
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Function MakeWidget(url As String, rect As Object, port As Object, cfg As Object) As Object
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config = {
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url: url
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nodejs_enabled: true ' Node runtime inside the widget
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brightsign_js_objects_enabled: true ' REQUIRED for require("@brightsign/*") — without
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' this the bridge silently degrades to no-ops and
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' the player loses identity AND restart delegation
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javascript_enabled: true
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security_params: { websecurity: true }
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hwz_default: "on" ' hardware z-order — video on its own plane
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storage_path: "/cache" ' DIRECTORY NAME for the local storage cache
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storage_quota: "1073741824" ' 1GB, as a STRING — service-worker offline cache
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port: port
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mouse_enabled: false
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}
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if cfg.inspector then config.inspector_server = { port: 2999 }
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w = CreateObject("roHtmlWidget", rect, config)
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return w
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End Function
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' SyncManager will not work unless the PTP domain is set, and applying it needs a reboot. Done
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' ONLY when this player is actually configured for native sync — a reboot on every boot would be
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' a boot loop, and a player using our own protocol has no use for it.
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'
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' The read-before-write is what makes it safe: it reboots at most once, on the first boot after
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' the mode is selected, and is a no-op forever after.
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Sub EnsurePtpDomain(cfg As Object)
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if cfg.sync_backend <> "brightsign" then return
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regSec = CreateObject("roRegistrySection", "networking")
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if regSec.Read("ptp_domain") = "0" then
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print "[st] ptp_domain already 0"
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else
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print "[st] setting ptp_domain=0 for SyncManager — rebooting once to apply"
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regSec.Write("ptp_domain", "0")
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regSec.Flush()
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RebootSystem()
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end if
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End Sub
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Function FullScreenRect() As Object
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vm = CreateObject("roVideoMode")
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return CreateObject("roRectangle", 0, 0, vm.GetResX(), vm.GetResY())
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End Function
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'=== self-update ============================================================================
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'
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' The package (autorun.zip) can replace THIS SCRIPT. That makes it the most dangerous thing the
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' player does: a truncated or half-applied autorun.brs is a dark panel and a site visit, because
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' there is no app underneath to fall back to.
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'
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' The ordering below is the safety, and it is deliberate at every step:
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'
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' 1. Download to autorun.zip.part — never straight to autorun.zip. A file that is still
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' downloading, or that stopped halfway, must never be a candidate for extraction.
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' 2. Verify sha256 AND size before promoting. A captive portal that answers with a login page
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' produces a perfectly well-formed small file; the size floor catches it, the hash catches
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' everything else.
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' 3. Only then promote: delete the .done marker, rename .part -> autorun.zip, reboot.
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' The marker MUST go first — leaving it would make ApplyPendingPackage skip the new archive
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' on the next boot and the update would silently never happen.
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' 4. Extraction failure renames the archive to .bad rather than retrying forever. A zip that
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' cannot be unpacked will not unpack on the tenth attempt either, and retrying it on every
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' boot is a loop that looks exactly like a hardware fault.
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'
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' THE VERSION IS BAKED IN, not stored in a side file. A version record that can disagree with the
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' code actually running is the OTA-loop condition in another guise: the player applies an update,
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' reports the old version, is offered it again, forever. Stamped at build time by both
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' scripts/build-autorun-zip.sh and server/lib/brightsign-package.js.
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Function PackageVersion() As String
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return "0.0.0-dev" ' ST_PACKAGE_VERSION (stamped at build time — do not edit by hand)
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End Function
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Function DoesFileExist(filePath$ As String) As Boolean
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files = MatchFiles(filePath$, filePath$)
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return files.Count() > 0
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End Function
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' Unpack a package that is sitting on storage waiting to be applied. Runs BEFORE the widget so a
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' pending update lands before the player starts, not halfway through a playlist.
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'
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' Note this duplicates autozip.brs on purpose. autozip.brs handles the FIRST install, where a bare
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' card holds nothing but autorun.zip and the OS processes it. Once autorun.brs exists at the
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' storage root the OS no longer auto-processes the archive — so from then on the host has to do it
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' itself, or self-update would work exactly once.
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Sub ApplyPendingPackage(root As String)
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zipPath$ = root + "/autorun.zip"
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donePath$ = root + "/autorun.zip.done"
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badPath$ = root + "/autorun.zip.bad"
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if not DoesFileExist(zipPath$) then return
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if DoesFileExist(donePath$) then return ' already unpacked; extracting again is the boot loop
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print "[st-update] unpacking pending package"
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unzip = CreateObject("roUnzip", zipPath$)
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if unzip = invalid then
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print "[st-update] ERROR: archive unreadable — parking it as .bad"
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fs = CreateObject("roFileSystem")
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if fs <> invalid then fs.Rename(zipPath$, badPath$)
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return
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end if
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if unzip.DecompressAllFiles(root + "/") <> 0 then
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print "[st-update] ERROR: extract failed — parking it as .bad so we do not retry forever"
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fs = CreateObject("roFileSystem")
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if fs <> invalid then fs.Rename(zipPath$, badPath$)
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return
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end if
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fs = CreateObject("roFileSystem")
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if fs = invalid then return
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if not fs.Rename(zipPath$, donePath$) then
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' Refusing to reboot without the marker: we would extract and reboot forever.
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print "[st-update] ERROR: could not mark done — not rebooting"
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return
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end if
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print "[st-update] package applied — rebooting into it"
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sleep(2000)
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RebootSystem()
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End Sub
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' Ask the server what to do, and do exactly that. The DECISION lives on the server
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' (server/lib/brightsign-update.js, which is unit-tested); this only executes it. Re-implementing
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' the version comparison here would put the prerelease trap somewhere it cannot be tested.
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Sub CheckPackageUpdate(cfg As Object, root As String)
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if cfg.server_url = "" then return
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partPath$ = root + "/autorun.zip.part"
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reg = CreateObject("roRegistrySection", "screentinker")
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attempts% = 0
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if reg.Exists("pkg_attempts") then attempts% = Val(reg.Read("pkg_attempts"))
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url$ = cfg.server_url + "/api/brightsign/package?version=" + PackageVersion()
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url$ = url$ + "&attempts=" + Stri(attempts%).Trim()
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if cfg.allow_prerelease then url$ = url$ + "&allow_prerelease=1"
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xfer = CreateObject("roUrlTransfer")
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if xfer = invalid then return
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xfer.SetUrl(url$)
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xfer.EnablePeerVerification(true)
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body$ = xfer.GetToString()
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if body$ = "" then return ' unreachable: keep running what works
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manifest = ParseJson(body$)
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if manifest = invalid then return
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if manifest.action = invalid then return
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if manifest.action <> "download" then
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if manifest.reason <> invalid then print "[st-update] no action: "; manifest.reason
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return
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end if
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print "[st-update] downloading package "; manifest.version
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' Any earlier partial is deleted first: resuming into an existing file would concatenate two
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' downloads into something that hashes to neither.
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fs = CreateObject("roFileSystem")
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if fs <> invalid and DoesFileExist(partPath$) then fs.Delete(partPath$)
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dl = CreateObject("roUrlTransfer")
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if dl = invalid then return
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dl.SetUrl(cfg.server_url + manifest.url)
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dl.EnablePeerVerification(true)
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if dl.GetToFile(partPath$) <> 200 then
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print "[st-update] download failed"
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RecordPackageAttempt(reg, attempts% + 1)
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if fs <> invalid then fs.Delete(partPath$)
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return
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end if
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' Verify before promoting. This is the gate that stops a truncated file becoming the boot script.
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if not VerifyPackage(partPath$, manifest.sha256, manifest.size) then
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print "[st-update] VERIFICATION FAILED — discarding, staying on "; PackageVersion()
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RecordPackageAttempt(reg, attempts% + 1)
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if fs <> invalid then fs.Delete(partPath$)
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return
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end if
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' Promote. Marker first — see the ordering note above.
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if fs = invalid then return
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if DoesFileExist(root + "/autorun.zip.done") then fs.Delete(root + "/autorun.zip.done")
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if DoesFileExist(root + "/autorun.zip") then fs.Delete(root + "/autorun.zip")
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if not fs.Rename(partPath$, root + "/autorun.zip") then
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print "[st-update] ERROR: could not stage the package — staying put"
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RecordPackageAttempt(reg, attempts% + 1)
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return
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end if
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' A clean attempt counter, so the next version starts from zero rather than inheriting this
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' version's failures and being refused before it is ever tried.
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RecordPackageAttempt(reg, 0)
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print "[st-update] staged "; manifest.version; " — rebooting to apply"
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sleep(2000)
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RebootSystem()
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End Sub
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Sub RecordPackageAttempt(reg As Object, n As Integer)
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if reg = invalid then return
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reg.Write("pkg_attempts", Stri(n).Trim())
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reg.Flush()
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End Sub
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' sha256 + size. Both matter: the hash proves the bytes are the ones we were promised, the size
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' floor catches an error page or captive-portal login saved under the package's name.
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Function VerifyPackage(path As String, expected As String, expectedSize As Integer) As Boolean
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if expected = invalid or expected = "" then return false
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fs = CreateObject("roFileSystem")
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if fs = invalid then return false
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info = fs.Stat(path)
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if info = invalid then return false
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if info.size < 1024 then
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print "[st-update] package is implausibly small ("; info.size; " bytes)"
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return false
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end if
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if expectedSize > 0 and info.size <> expectedSize then
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print "[st-update] size mismatch: got "; info.size; " expected "; expectedSize
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return false
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end if
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digest = CreateObject("roMessageDigest")
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if digest = invalid then return false
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digest.SetAlgorithm("sha256")
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file = fs.OpenInputFile(path)
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if file = invalid then return false
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while true
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chunk = file.Read(65536)
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if chunk.Count() = 0 then exit while
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digest.Update(chunk)
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end while
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return LCase(digest.Final()) = LCase(expected)
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End Function
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'=== main ===================================================================================
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Sub Main()
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cfg = LoadConfig()
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' Crash dumps land here if the widget ever falls over — cheap, and the only forensic trail
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' available on a panel nobody can reach.
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dir = CreateDirectory(StorageRoot() + "/brightsign-dumps")
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' Must happen BEFORE the widget starts: it can reboot.
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EnsurePtpDomain(cfg)
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' A package staged by a previous run lands here, before anything is on screen. Doing it after
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' the widget started would mean rebooting out of a playing playlist, and the panel would blink
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' mid-content for a reason nobody watching could explain.
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ApplyPendingPackage(StorageRoot())
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port = CreateObject("roMessagePort")
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' Second output. The XC5 family exposes more than one HDMI connector (XC2055 dual, XC4055
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' quad). Do NOT trust the series-level spec blurb here: it credits the whole XT5 family with
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' "dual HDMI outputs", but an XT245 in hand is single-output — that phrase appears to cover
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' HDMI in + out. Check the individual model, not the family.
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'
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' Every single-output model must fall through this cleanly. GetResX/GetResY only ever
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' describe output 1, so a second widget is created ONLY when the config asks for it — an
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' unsupported model then keeps working as a normal single-screen player rather than failing
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' to start. Screen 2 loads the SAME player with &screen=2, so the server can hand it its own
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' playlist ("dual" = independent) or the same one ("clone").
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dual = (cfg.output_mode = "dual" or cfg.output_mode = "clone")
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rect = FullScreenRect()
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widget = MakeWidget(PlayerUrl(cfg, 1), rect, port, cfg)
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widget.Show()
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widget2 = invalid
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if dual then
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screen2 = 2
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if cfg.output_mode = "clone" then screen2 = 1
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widget2 = MakeWidget(PlayerUrl(cfg, screen2), rect, port, cfg)
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if widget2 <> invalid then widget2.Show()
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end if
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retries = 0
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lastBeat = CreateObject("roTimespan")
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lastBeat.Mark()
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' Update check runs AFTER the widget is up, deliberately. A slow or unreachable server must
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' never delay first frame — content on screen is the job, updating is housekeeping. It also
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' runs on a timer rather than only at boot, because a panel that is never power-cycled would
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' otherwise never see an update at all.
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lastPkgCheck = CreateObject("roTimespan")
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lastPkgCheck.Mark()
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PKG_CHECK_MS = 6 * 60 * 60 * 1000 ' 6h: this replaces the boot script, so rarely is right
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if cfg.self_update then CheckPackageUpdate(cfg, StorageRoot())
|
|
|
|
' A watchdog on TOP of load-error: a page can load fine and then wedge (dead socket, JS
|
|
' exception, decoder stall) without the OS ever reporting an error. st-bridge.js posts a
|
|
' heartbeat every 30s; three missed beats and we rebuild the widget. This is the difference
|
|
' between a panel that recovers on its own and one that needs a site visit.
|
|
WATCHDOG_MS = 120000
|
|
|
|
while true
|
|
msg = wait(5000, port)
|
|
|
|
if type(msg) = "roHtmlWidgetEvent" then
|
|
data = msg.GetData()
|
|
|
|
if data.reason = "load-finished" then
|
|
retries = 0
|
|
lastBeat.Mark()
|
|
print "[st] player loaded"
|
|
|
|
else if data.reason = "load-error" then
|
|
' Back off, then fall back to the local page so the screen says something
|
|
' truthful instead of showing white. The local page keeps retrying the server.
|
|
retries = retries + 1
|
|
print "[st] load-error ("; retries; "): "; data.url
|
|
sleep(ChooseBackoff(retries))
|
|
if retries >= 3 then
|
|
' The server URL rides along so the fallback page can name it on screen and
|
|
' keep probing it — the page has no other way to learn where home is.
|
|
widget = RebuildWidget(widget, "file:/" + StorageRoot() + "/offline.html?server=" + cfg.server_url, rect, port, cfg)
|
|
else
|
|
widget = RebuildWidget(widget, PlayerUrl(cfg, 1), rect, port, cfg)
|
|
end if
|
|
|
|
else if data.reason = "message" then
|
|
m = data.message
|
|
lastBeat.Mark()
|
|
|
|
' A missing member is `invalid`, and comparing invalid to a literal is a TYPE
|
|
' MISMATCH that aborts the script — taking the whole player down with it. Every
|
|
' field is existence-checked before it is compared.
|
|
if m = invalid or m.type = invalid then
|
|
' nothing addressable in this message
|
|
else if m.type = "heartbeat" then
|
|
' nothing to do — marking the timespan above IS the handling
|
|
|
|
else if m.type = "restart" then
|
|
' The page asks to be restarted (deploy, version change, unrecoverable
|
|
' error). NEVER let the page do this with location.reload().
|
|
print "[st] restart requested: "; m.reason
|
|
widget = RebuildWidget(widget, PlayerUrl(cfg, 1), rect, port, cfg)
|
|
|
|
else if m.type = "identity" then
|
|
' Pairing completed in the page — persist it where a reboot can find it.
|
|
' clear:true is the operator reset; the registry must forget the display or
|
|
' the next boot re-adopts it and the reset silently does nothing.
|
|
if m.clear <> invalid and m.clear = true then
|
|
SaveRegistry("device_id", "")
|
|
cfg.device_id = ""
|
|
end if
|
|
if m.device_id <> invalid then
|
|
SaveRegistry("device_id", m.device_id)
|
|
cfg.device_id = m.device_id
|
|
end if
|
|
if m.server_url <> invalid then
|
|
SaveRegistry("server_url", m.server_url)
|
|
cfg.server_url = m.server_url
|
|
end if
|
|
|
|
else if m.type = "set-video-mode" then
|
|
vm = CreateObject("roVideoMode")
|
|
if m.mode <> invalid then vm.SetMode(m.mode)
|
|
|
|
else if m.type = "set-sync-backend" then
|
|
' The server decided which protocol this deployment uses (see
|
|
' server/lib/sync-backend.js). Persist it so a cold boot with no network
|
|
' still starts in the right mode.
|
|
if m.backend <> invalid then
|
|
SaveRegistry("sync_backend", m.backend)
|
|
cfg.sync_backend = m.backend
|
|
end if
|
|
|
|
else if m.type = "reboot" then
|
|
print "[st] reboot requested"
|
|
RebootSystem()
|
|
end if
|
|
end if
|
|
end if
|
|
|
|
' watchdog
|
|
if lastBeat.TotalMilliseconds() > WATCHDOG_MS then
|
|
print "[st] watchdog: no heartbeat in "; WATCHDOG_MS; "ms — rebuilding widget"
|
|
widget = RebuildWidget(widget, PlayerUrl(cfg, 1), rect, port, cfg)
|
|
lastBeat.Mark()
|
|
end if
|
|
|
|
' Periodic package check. Marked BEFORE the call, not after: a check that blocks on a slow
|
|
' server would otherwise be retried immediately on the next tick and hammer it.
|
|
if cfg.self_update and lastPkgCheck.TotalMilliseconds() > PKG_CHECK_MS then
|
|
lastPkgCheck.Mark()
|
|
CheckPackageUpdate(cfg, StorageRoot())
|
|
end if
|
|
end while
|
|
End Sub
|
|
|
|
Function ChooseBackoff(retries As Integer) As Integer
|
|
if retries <= 1 then return 5000
|
|
if retries = 2 then return 15000
|
|
if retries = 3 then return 30000
|
|
return 60000
|
|
End Function
|
|
|
|
' Tear the old widget down explicitly before building the new one. Dropping the reference alone
|
|
' leaves the old widget composited and holding its decoder until GC gets to it, which shows up
|
|
' as two players fighting over the screen.
|
|
Function RebuildWidget(old As Object, url As String, rect As Object, port As Object, cfg As Object) As Object
|
|
if old <> invalid then
|
|
old.Hide()
|
|
old = invalid
|
|
end if
|
|
w = MakeWidget(url, rect, port, cfg)
|
|
w.Show()
|
|
return w
|
|
End Function
|