mirror of
https://github.com/screentinker/screentinker.git
synced 2026-08-14 22:33:12 -06:00
The directory-search widget draws its own on-screen keyboard, on by default, sized and themed to the panel. On Android it was never visible: the page autofocuses a real <input>, which is the signal to raise the system IME, and that lands over the bottom of the screen — exactly where our keyboard is. So a directory panel showed Google's keyboard instead of the one the widget ships: split across a 1920x1080 screen, with mic, GIF, emoji, clipboard and a settings key that opens Google's own UI on a kiosk. On the panel that turned this up, the system keyboard WAS voice input — the only enabled IME was Google's voice IME, so touching the search box opened a microphone, on a wall-mounted tenant directory. When we draw a keyboard, the input now carries inputmode="none", so the platform leaves its keyboard down. The buttons write input.value directly, so nothing about typing changes. Browsers that don't know inputmode ignore it, which is the right fallback — a desktop preview behaves exactly as before. Gated on the flag, not applied to the markup: with show_onscreen_keyboard off there is nothing to cover, and the platform keyboard is the only way left to type. Verified by removing the line and watching the new guard fail. 1669/1669 pass. |
||
|---|---|---|
| .. | ||
| activity.js | ||
| admin.js | ||
| agency.js | ||
| ai.js | ||
| assignments.js | ||
| auth.js | ||
| billing.js | ||
| contact.js | ||
| content.js | ||
| device-groups.js | ||
| devices.js | ||
| folders.js | ||
| kiosk.js | ||
| layouts.js | ||
| media.js | ||
| org-sso.js | ||
| pip.js | ||
| player-debug.js | ||
| playlists.js | ||
| provisioning.js | ||
| reports.js | ||
| schedules.js | ||
| status.js | ||
| stripe.js | ||
| subscription.js | ||
| teams.js | ||
| tokens.js | ||
| video-walls.js | ||
| white-label.js | ||
| widgets.js | ||
| workspaces.js | ||