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Server-side keystone: the server now honors the v4 liveness contract uniformly across the MIXED fleet (v4 + old pre-v4 + disconnected), all three clients depending on it. - UNIFORM heartbeat-ack: emitted from the single shared device:heartbeat handler (uniform by construction; no per-client/per-path branch), BEFORE the auth guard so a known device's watchdog stays armed. Harmless to old clients (they ignore it). - RECONNECT-WINDOW ack-gap fix (ackableHeartbeat): ack a KNOWN device (authed socket OR a device_id that resolves) even mid-reconnect; NOT anonymous/never-authenticated sockets (degrade-safe); identity-agnostic. No state mutation before requireDeviceAuth (auth surface unchanged; device_ids are uuidv4). - DASHBOARD LIVENESS (deriveLiveness): server-derived, VERSION-AGNOSTIC Healthy/Degraded/Offline from signals every client sends (socket presence, heartbeat age, reconnect frequency); no client status-push. - IDENTITY CAPTURE (capture-don't-act): client_type/client_version/platform/contract_version columns; degrades to legacy/unknown for old clients; NEVER breaks register. - A-BUCKET FIX (QA): recordReconnect + persistIdentity gated on !isPlaylistRefresh (a ~45-60s refresh is not a reconnect/new identity — matches #134), and the identity write is change-detected — closing the WAL write-amplification (A1) and the benign-refresh -> false-"Degraded" (A2) regressions. New lib/liveness.js (pure helpers, unit-tested). 30 new tests (uniform ack, ack-gap, mixed fleet, identity capture, cross-client conformance, refresh-gate reproduce-then-prove); 366/366 total. OTA artifact-availability is a separate concern (out of scope). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
243 lines
12 KiB
JavaScript
243 lines
12 KiB
JavaScript
const { db, pruneStatusLog } = require('../db/database');
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const config = require('../config');
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const { deviceRoom, emitToWorkspace } = require('../lib/socket-rooms');
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const statusLogWriter = require('../lib/status-log-writer');
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const { chunkedDelete, currentBand, yieldTick } = require('../lib/chunked-prune'); // #146 non-blocking sweeps
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const liveness = require('../lib/liveness'); // v4 core pass: server-derived 3-state liveness
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// Track connected device sockets: deviceId -> { socketId, lastHeartbeat }
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const deviceConnections = new Map();
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// FIX 2: version-agnostic reconnect-frequency signal (every client reconnects the same way). A
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// rolling window of recent (re)register timestamps per device -> "degraded-reconnecting" when it churns.
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let _io = null; // captured in startHeartbeatChecker so livenessFor() can check namespace presence
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const RECONNECT_WINDOW_MS = 60000;
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const reconnectTimes = new Map(); // deviceId -> [timestamps within the window]
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function recordReconnect(deviceId, now = Date.now()) {
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const arr = (reconnectTimes.get(deviceId) || []).filter(t => now - t < RECONNECT_WINDOW_MS);
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arr.push(now);
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reconnectTimes.set(deviceId, arr);
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}
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function recentReconnects(deviceId, now = Date.now()) {
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const arr = (reconnectTimes.get(deviceId) || []).filter(t => now - t < RECONNECT_WINDOW_MS);
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if (arr.length) reconnectTimes.set(deviceId, arr); else reconnectTimes.delete(deviceId);
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return arr.length;
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}
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// Server-derived liveness for a device — from socket presence + heartbeat age + reconnect churn ONLY
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// (all version-agnostic). A disconnected device is a clean 'offline' (normal state, not an error).
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function livenessFor(deviceId) {
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const conn = deviceConnections.get(deviceId);
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const deviceNs = _io ? _io.of('/device') : null;
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const connected = !!(conn && deviceNs && deviceNs.sockets.has(conn.socketId));
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const lastHeartbeatAgeMs = conn ? (Date.now() - conn.lastHeartbeat) : Infinity;
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return liveness.deriveLiveness({ connected, lastHeartbeatAgeMs, recentReconnects: recentReconnects(deviceId) });
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}
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function startHeartbeatChecker(io) {
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_io = io; // FIX 2: for livenessFor() namespace-presence checks
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// #146: startup sweep is chunked + async + fire-and-forget + NOT band-gated, so a
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// bloated device_status_log self-heals on next deploy WITHOUT freezing boot (the old
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// whole-table sort froze boot 40-48s -> healthcheck fail -> restart loop). It
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// trickles in bounded batches while the server comes up and serves.
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pruneStatusLog({ bandGate: false }).catch(() => {});
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// #146: start the batched device_status_log flush loop.
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statusLogWriter.start();
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const deviceNs = io.of('/device');
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setInterval(() => {
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const now = Date.now();
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const dashboardNs = io.of('/dashboard');
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// #146 BILLING: credit currently-connected devices' usage for this interval.
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// Fire-and-forget + never throws into the interval (billing must not perturb the
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// heartbeat). Reads the same live presence map as the offline check below.
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accrueUsage(now).catch(() => {});
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// Check database for devices that should be offline
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const onlineDevices = db.prepare("SELECT id, last_heartbeat FROM devices WHERE status = 'online'").all();
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for (const device of onlineDevices) {
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const conn = deviceConnections.get(device.id);
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// #146: a device with a live, still-connected socket is UP, even if its last
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// heartbeat event is stuck behind a lagged event loop. Marking it offline on a
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// stale in-memory lastHeartbeat was the second false-offline cause (the screen
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// is online and playing, the CMS says offline). The socket still being in the
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// /device namespace is the authoritative liveness signal — trust it over the
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// (possibly queued) heartbeat clock. If the socket is genuinely gone, conn is
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// either absent or points at a socket no longer in the namespace, and we fall
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// through to the timeout below.
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if (conn && deviceNs.sockets.has(conn.socketId)) continue;
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const lastBeat = conn ? conn.lastHeartbeat : (device.last_heartbeat ? device.last_heartbeat * 1000 : 0);
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if (now - lastBeat > config.heartbeatTimeout) {
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// #148 Item 2: marking a device offline MUST also close any socket we still hold for
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// it, so DB-offline can never diverge from socket-state into a silent half-open the
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// client is never told about. The live-socket guard above already `continue`d for a
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// genuinely-live socket, so this only reaps a stale/half-open one (Engine.IO's
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// ping-timeout also reaps it, but this makes offline<=>closed explicit + immediate).
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if (conn) {
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const sock = deviceNs.sockets.get(conn.socketId);
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if (sock) { try { sock.disconnect(true); } catch (_) { /* already gone */ } }
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}
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db.prepare("UPDATE devices SET status = 'offline', updated_at = strftime('%s','now') WHERE id = ?")
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.run(device.id);
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deviceConnections.delete(device.id);
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// Notify dashboard (workspace-scoped via the device's room).
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emitToWorkspace(dashboardNs, deviceRoom(device.id), 'dashboard:device-status', {
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device_id: device.id,
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status: 'offline',
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liveness: 'offline', // FIX 2: derived — no live socket => offline (a normal state, not an error)
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telemetry: null
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});
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reconnectTimes.delete(device.id); // clear churn history on a clean offline
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console.log(`Device ${device.id} marked offline (heartbeat timeout)`);
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// #146: batch through the coalescing writer (was an immediate INSERT here).
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statusLogWriter.record(device.id, 'offline_timeout');
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}
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}
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// #146: all table-growth maintenance runs OFF the interval body — async, chunked,
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// band-gated, re-entrancy-guarded — so a sweep can never block the loop or stack.
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// The offline-marking above stays synchronous (it's the core heartbeat function).
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runMaintenance();
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}, config.heartbeatInterval);
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}
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// #146: batched play-log prune (idx_play_logs_time), chunked so a 90-day backlog
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// trims across many bounded DELETEs instead of one large statement.
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const _delPlayLogs = db.prepare('DELETE FROM play_logs WHERE rowid IN (SELECT rowid FROM play_logs WHERE started_at < ? LIMIT ?)');
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async function prunePlayLogs() {
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const cutoff = Math.floor(Date.now() / 1000) - (90 * 86400);
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return (await chunkedDelete((lim) => _delPlayLogs.run(cutoff, lim).changes, { batch: config.statusLogPruneBatch })).deleted;
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}
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// #146 interval maintenance — band-gated (skip while loaded; runs next tick) and
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// re-entrancy-guarded (a long run never stacks with the next interval). Never throws
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// into the interval. NOT for startup (see the un-gated startup prune above).
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let _maintRunning = false;
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async function runMaintenance() {
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if (_maintRunning) return;
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if (config.maintenanceBandGateEnabled && currentBand() !== 'normal') return; // #146 P1.3 kill switch
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_maintRunning = true;
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try {
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await pruneProvisioningDevices();
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await prunePlayLogs();
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await pruneStatusLog({ bandGate: true }); // per-device chunked; own re-entrancy
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await pruneUsageDaily(); // #146 BILLING rollup retention (chunked)
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// Expiry sweeps on small tables — single cheap statements, bounded by table size.
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db.prepare("DELETE FROM team_invites WHERE expires_at < strftime('%s','now')").run();
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db.prepare("DELETE FROM workspace_invites WHERE expires_at < strftime('%s','now')").run();
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} catch (_) { /* maintenance must never crash the interval */ } finally { _maintRunning = false; }
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}
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function registerConnection(deviceId, socketId) {
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deviceConnections.set(deviceId, { socketId, lastHeartbeat: Date.now() });
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}
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function updateHeartbeat(deviceId) {
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const conn = deviceConnections.get(deviceId);
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if (conn) conn.lastHeartbeat = Date.now();
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}
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function removeConnection(deviceId) {
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deviceConnections.delete(deviceId);
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}
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function getConnection(deviceId) {
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return deviceConnections.get(deviceId);
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}
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function getAllConnections() {
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return deviceConnections;
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}
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// #146: LIVE connected-device count — the set with a live socket THIS INSTANT. Cheap
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// in-memory read. Distinct from devices.status='online' (persisted, lags by the
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// offline-timeout). Surfaced as /api/status.devices_connected.
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function getConnectedCount() {
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return deviceConnections.size;
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}
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// #146 BILLING accumulator — credit each currently-connected device's today-row with the
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// seconds elapsed since the last accrual. Retention-INDEPENDENT: it reuses the SAME live
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// presence map as devices_connected (never reconstructs online time from status_log,
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// which is only 3-day). Cheap + non-blocking: chunked UPSERTs, one bounded transaction
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// per chunk, yielding between chunks. The per-accrual credit is CAPPED (accrualCapSeconds)
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// so a stalled loop or restart gap can't inject a bogus large credit; the DAILY total is
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// capped at 86400 in the UPSERT itself. Day is the UTC calendar day of the tick.
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const _usageUpsert = db.prepare(`
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INSERT INTO device_usage_daily (device_id, day, online_seconds) VALUES (?, ?, ?)
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ON CONFLICT(device_id, day) DO UPDATE SET online_seconds = MIN(86400, online_seconds + excluded.online_seconds)
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`);
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let _lastAccrue = 0;
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let _accrualRunning = false;
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async function accrueUsage(now = Date.now()) {
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if (_accrualRunning) return 0; // never stack; elapsed-based credit self-heals a skipped tick
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if (_lastAccrue === 0) { _lastAccrue = now; return 0; } // first tick establishes the baseline; credit nothing
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const credit = Math.min(Math.floor((now - _lastAccrue) / 1000), config.billing.accrualCapSeconds);
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_lastAccrue = now;
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if (credit <= 0) return 0;
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const ids = Array.from(deviceConnections.keys());
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if (!ids.length) return 0;
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const day = new Date(now).toISOString().slice(0, 10);
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_accrualRunning = true;
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try {
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const upsertMany = db.transaction((slice) => { for (const id of slice) _usageUpsert.run(id, day, credit); });
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const batch = config.billing.accrualBatch;
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for (let i = 0; i < ids.length; i += batch) {
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upsertMany(ids.slice(i, i + batch));
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if (i + batch < ids.length) await yieldTick(); // keep a huge fleet's accrual off the event loop
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}
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} finally { _accrualRunning = false; }
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return ids.length;
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}
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// #146 BILLING: prune the daily rollup beyond retention (chunked, so it can never
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// bloat-then-freeze). `day` is a sortable 'YYYY-MM-DD' string → lexical < is a date <.
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const _delUsage = db.prepare('DELETE FROM device_usage_daily WHERE rowid IN (SELECT rowid FROM device_usage_daily WHERE day < ? LIMIT ?)');
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async function pruneUsageDaily() {
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const cutoff = new Date(Date.now() - config.billing.usageRetentionDays * 86400 * 1000).toISOString().slice(0, 10);
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return (await chunkedDelete((lim) => _delUsage.run(cutoff, lim).changes, { batch: config.statusLogPruneBatch })).deleted;
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}
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// #142: sweep unclaimed provisioning devices older than 24h (imported devices keep a
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// user_id and are preserved). #146: now async + CHUNKED (rides idx_devices_provisioning)
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// so a provisioning-junk flood can't delete-cascade a huge batch in one synchronous
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// statement. Returns rows deleted. NOTE: async now — callers must await.
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const _delProvisioning = db.prepare(`
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DELETE FROM devices WHERE rowid IN (
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SELECT rowid FROM devices
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WHERE status = 'provisioning' AND user_id IS NULL AND created_at < ?
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LIMIT ?
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)
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`);
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async function pruneProvisioningDevices() {
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const cutoff = Math.floor(Date.now() / 1000) - (24 * 3600);
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return (await chunkedDelete((lim) => _delProvisioning.run(cutoff, lim).changes, { batch: config.statusLogPruneBatch })).deleted;
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}
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module.exports = {
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startHeartbeatChecker,
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registerConnection,
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updateHeartbeat,
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removeConnection,
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getConnection,
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getAllConnections,
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getConnectedCount,
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recordReconnect, // FIX 2
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recentReconnects, // FIX 2
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livenessFor, // FIX 2
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pruneProvisioningDevices,
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accrueUsage,
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pruneUsageDaily,
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__resetAccrual: () => { _lastAccrue = 0; }, // #146 test hook: reset the accrual baseline
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};
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