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Investigated the fleet-wide simultaneous reconnect concern. buildPlaylistPayload is synchronous but cheap: measured avg 0.078ms / max 0.70ms per call with a 200-item snapshot; 230 devices = ~18ms CPU spread across 230 separate handler invocations (the loop yields between them), never one block. Per-call << 50ms invariant. No change needed; documented with the measured number. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| config | ||
| db | ||
| lib | ||
| middleware | ||
| player | ||
| routes | ||
| scripts | ||
| services | ||
| test | ||
| ws | ||
| .gitignore | ||
| config.js | ||
| package-lock.json | ||
| package.json | ||
| server.js | ||
| version.js | ||