screentinker/server/services/heartbeat.js
ScreenTinker 2f7133f8c8 fix(#146) A: non-blocking maintenance — chunked+yield+band-gate all sweeps
The death-spiral amplifier: pruneStatusLog ran a whole-table ROW_NUMBER() sort,
40-48s synchronous on the 1.1M-row incident table, freezing boot -> healthcheck
fail -> restart loop.

- lib/chunked-prune.js: shared chunkedDelete (rowid IN (SELECT ... LIMIT ?) since
  better-sqlite3 has no DELETE...LIMIT) — bounded batch + setImmediate yield between
  batches, optional band-gate. Core invariant: no sync op blocks >~50ms ever.
- pruneStatusLog: rewritten per-device via a loose index-scan seek
  (WHERE device_id > ? ORDER BY device_id LIMIT 1 — O(log n) each), retention +
  newest-cap trimmed in bounded batches, async, re-entrancy-guarded, band-gated on
  the interval / un-gated + fire-and-forget at startup so a bloated table self-heals
  on deploy WITHOUT freezing boot.
- heartbeat.js: maintenance moved off the interval body into async band-gated
  re-entrant runMaintenance(); play_logs + provisioning prunes chunked; offline-marking
  stays synchronous.
- pruneTelemetry: bounded single statement (OFFSET 6000 LIMIT batch), stays sync.
- idx_devices_provisioning so the provisioning prune batch subquery is an index range.

Tests: correctness (per-device cap + retention, independent devices), 300k-row backlog
trims in many batches with max event-loop gap <250ms, band-gate no-op while critical +
startup runs regardless, re-entrancy (concurrent -> once). Existing prune tests updated
to await. Suite 247/247.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 20:55:05 -05:00

142 lines
6 KiB
JavaScript

const { db, pruneStatusLog } = require('../db/database');
const config = require('../config');
const { deviceRoom, emitToWorkspace } = require('../lib/socket-rooms');
const statusLogWriter = require('../lib/status-log-writer');
const { chunkedDelete, currentBand } = require('../lib/chunked-prune'); // #146 non-blocking sweeps
// Track connected device sockets: deviceId -> { socketId, lastHeartbeat }
const deviceConnections = new Map();
function startHeartbeatChecker(io) {
// #146: startup sweep is chunked + async + fire-and-forget + NOT band-gated, so a
// bloated device_status_log self-heals on next deploy WITHOUT freezing boot (the old
// whole-table sort froze boot 40-48s -> healthcheck fail -> restart loop). It
// trickles in bounded batches while the server comes up and serves.
pruneStatusLog({ bandGate: false }).catch(() => {});
// #146: start the batched device_status_log flush loop.
statusLogWriter.start();
const deviceNs = io.of('/device');
setInterval(() => {
const now = Date.now();
const dashboardNs = io.of('/dashboard');
// Check database for devices that should be offline
const onlineDevices = db.prepare("SELECT id, last_heartbeat FROM devices WHERE status = 'online'").all();
for (const device of onlineDevices) {
const conn = deviceConnections.get(device.id);
// #146: a device with a live, still-connected socket is UP, even if its last
// heartbeat event is stuck behind a lagged event loop. Marking it offline on a
// stale in-memory lastHeartbeat was the second false-offline cause (the screen
// is online and playing, the CMS says offline). The socket still being in the
// /device namespace is the authoritative liveness signal — trust it over the
// (possibly queued) heartbeat clock. If the socket is genuinely gone, conn is
// either absent or points at a socket no longer in the namespace, and we fall
// through to the timeout below.
if (conn && deviceNs.sockets.has(conn.socketId)) continue;
const lastBeat = conn ? conn.lastHeartbeat : (device.last_heartbeat ? device.last_heartbeat * 1000 : 0);
if (now - lastBeat > config.heartbeatTimeout) {
db.prepare("UPDATE devices SET status = 'offline', updated_at = strftime('%s','now') WHERE id = ?")
.run(device.id);
deviceConnections.delete(device.id);
// Notify dashboard (workspace-scoped via the device's room).
emitToWorkspace(dashboardNs, deviceRoom(device.id), 'dashboard:device-status', {
device_id: device.id,
status: 'offline',
telemetry: null
});
console.log(`Device ${device.id} marked offline (heartbeat timeout)`);
// #146: batch through the coalescing writer (was an immediate INSERT here).
statusLogWriter.record(device.id, 'offline_timeout');
}
}
// #146: all table-growth maintenance runs OFF the interval body — async, chunked,
// band-gated, re-entrancy-guarded — so a sweep can never block the loop or stack.
// The offline-marking above stays synchronous (it's the core heartbeat function).
runMaintenance();
}, config.heartbeatInterval);
}
// #146: batched play-log prune (idx_play_logs_time), chunked so a 90-day backlog
// trims across many bounded DELETEs instead of one large statement.
const _delPlayLogs = db.prepare('DELETE FROM play_logs WHERE rowid IN (SELECT rowid FROM play_logs WHERE started_at < ? LIMIT ?)');
async function prunePlayLogs() {
const cutoff = Math.floor(Date.now() / 1000) - (90 * 86400);
return (await chunkedDelete((lim) => _delPlayLogs.run(cutoff, lim).changes, { batch: config.statusLogPruneBatch })).deleted;
}
// #146 interval maintenance — band-gated (skip while loaded; runs next tick) and
// re-entrancy-guarded (a long run never stacks with the next interval). Never throws
// into the interval. NOT for startup (see the un-gated startup prune above).
let _maintRunning = false;
async function runMaintenance() {
if (_maintRunning) return;
if (currentBand() !== 'normal') return;
_maintRunning = true;
try {
await pruneProvisioningDevices();
await prunePlayLogs();
await pruneStatusLog({ bandGate: true }); // per-device chunked; own re-entrancy
// Expiry sweeps on small tables — single cheap statements, bounded by table size.
db.prepare("DELETE FROM team_invites WHERE expires_at < strftime('%s','now')").run();
db.prepare("DELETE FROM workspace_invites WHERE expires_at < strftime('%s','now')").run();
} catch (_) { /* maintenance must never crash the interval */ } finally { _maintRunning = false; }
}
function registerConnection(deviceId, socketId) {
deviceConnections.set(deviceId, { socketId, lastHeartbeat: Date.now() });
}
function updateHeartbeat(deviceId) {
const conn = deviceConnections.get(deviceId);
if (conn) conn.lastHeartbeat = Date.now();
}
function removeConnection(deviceId) {
deviceConnections.delete(deviceId);
}
function getConnection(deviceId) {
return deviceConnections.get(deviceId);
}
function getAllConnections() {
return deviceConnections;
}
// #142: sweep unclaimed provisioning devices older than 24h (imported devices keep a
// user_id and are preserved). #146: now async + CHUNKED (rides idx_devices_provisioning)
// so a provisioning-junk flood can't delete-cascade a huge batch in one synchronous
// statement. Returns rows deleted. NOTE: async now — callers must await.
const _delProvisioning = db.prepare(`
DELETE FROM devices WHERE rowid IN (
SELECT rowid FROM devices
WHERE status = 'provisioning' AND user_id IS NULL AND created_at < ?
LIMIT ?
)
`);
async function pruneProvisioningDevices() {
const cutoff = Math.floor(Date.now() / 1000) - (24 * 3600);
return (await chunkedDelete((lim) => _delProvisioning.run(cutoff, lim).changes, { batch: config.statusLogPruneBatch })).deleted;
}
module.exports = {
startHeartbeatChecker,
registerConnection,
updateHeartbeat,
removeConnection,
getConnection,
getAllConnections,
pruneProvisioningDevices
};