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The runtime image never had ffmpeg, so every Docker deployment silently lost video thumbnails and durations; the README never mentioned it for bare-metal installs either. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0131RYmVh8ePEhparD3mXBhU
56 lines
2.8 KiB
Docker
56 lines
2.8 KiB
Docker
# ScreenTinker server image: serves the dashboard, the web player, and the
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# device API. All mutable state (db, uploads, jwt secret) lives under /data so it
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# survives container restarts - mount a volume there. A built ScreenTinker.apk
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# can be mounted at /data/ScreenTinker.apk to enable OTA APK downloads.
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#
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# No TLS in the image: it listens on plain HTTP :3001. Front it with a
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# TLS-terminating reverse proxy / Cloudflare in production.
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# --- builder: install production deps (native: better-sqlite3, sharp) ---
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FROM node:20-slim AS builder
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WORKDIR /app/server
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# build toolchain in case a native prebuild is missing for the target arch
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RUN apt-get update \
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&& apt-get install -y --no-install-recommends python3 build-essential \
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&& rm -rf /var/lib/apt/lists/*
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COPY server/package.json server/package-lock.json ./
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RUN npm ci --omit=dev
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# --- runtime ---
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FROM node:20-slim
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# ffmpeg (ships ffprobe) powers video thumbnails + duration extraction at upload.
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# Without it videos still upload and play, but arrive with no thumbnail or duration.
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RUN apt-get update \
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&& apt-get install -y --no-install-recommends ffmpeg \
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&& rm -rf /var/lib/apt/lists/*
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ENV NODE_ENV=production
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# Relocate all state onto the volume (config.js reads DATA_DIR; unset would use
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# the in-repo paths, which we do not want in a container).
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ENV DATA_DIR=/data
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WORKDIR /app/server
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# App source (node_modules/test/db/uploads/certs are excluded via .dockerignore),
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# then the built deps, the frontend the server serves, and the VERSION file it
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# reads as ../VERSION.
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COPY server/ /app/server/
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COPY --from=builder /app/server/node_modules /app/server/node_modules
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COPY frontend/ /app/frontend/
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# shared/Transitions is a RUNTIME dependency: server/lib/transition-config.js + transition-bundle.js
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# require the shader manifest/params/sources from ../../shared at load time (the server won't boot
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# without it). Small, and keeps the .glsl files the single source across server + player + Tizen.
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COPY shared/ /app/shared/
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COPY VERSION /app/VERSION
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# the /openapi.yaml route serves ../docs/openapi.yaml (the spec Redoc on /docs fetches);
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# without this it 404s in the image even though it serves fine from a dev checkout.
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COPY docs/openapi.yaml /app/docs/openapi.yaml
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# database.js requires scripts/migrate-multitenancy at boot
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COPY scripts/ /app/scripts/
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# The BrightSign bridge and sync modules are served to the player from ../brightsign so the copy
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# the player loads can never drift from the one on the player's own storage. That RUNTIME path
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# does not exist unless the directory is in the image: without this the routes 404 in a container
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# while working perfectly from a dev checkout — and a missing player asset fails silently, because
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# the SPA fallback answers 200 with HTML where JavaScript was expected.
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COPY brightsign/ /app/brightsign/
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VOLUME ["/data"]
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EXPOSE 3001
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CMD ["node", "server.js"]
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