Fix unsupported ingame epoch calls in random.lua

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Miguel Oliveira 2024-05-19 12:24:33 -03:00 committed by GitHub
parent fd0d1d22ee
commit d1efd74ad7
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@ -9,7 +9,8 @@ local lassert = util.lassert
local ctx = {
"ccryptolib 2023-04-11T19:43Z random.lua initialization context",
os.epoch("utc"),
os.epoch("ingame"),
os.day(),
os.time(),
math.random(0, 2 ^ 24 - 1),
math.random(0, 2 ^ 24 - 1),
tostring({}),