Fix unsupported ingame epoch calls in random.lua
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@ -9,7 +9,8 @@ local lassert = util.lassert
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local ctx = {
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"ccryptolib 2023-04-11T19:43Z random.lua initialization context",
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os.epoch("utc"),
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os.epoch("ingame"),
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os.day(),
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os.time(),
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math.random(0, 2 ^ 24 - 1),
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math.random(0, 2 ^ 24 - 1),
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tostring({}),
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