53 lines
2.3 KiB
JavaScript
53 lines
2.3 KiB
JavaScript
const fs = require('fs');
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const createNewChunk = () => {
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const pathToFile = __dirname + `/../recordings/${Date.now()}.pcm`;
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return fs.createWriteStream(pathToFile);
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};
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exports.enter = function(msg, channelName) {
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channelName = channelName.toLowerCase();
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//filter out all channels that aren't voice or stage
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const voiceChannel = msg.guild.channels.cache
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.filter(c => c.type === "voice" || c.type === "stage")
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.find(channel => channel.name.toLowerCase() === channelName);
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//if there is no voice channel at all or the channel is not voice or stage
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if (!voiceChannel || (voiceChannel.type !== 'voice' && voiceChannel.type !== 'stage'))
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return msg.reply(`The channel #${channelName} doesn't exist or isn't a voice channel.`);
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console.log(`Sliding into ${voiceChannel.name} ...`);
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voiceChannel.join()
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.then(conn => {
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const dispatcher = conn.play(__dirname + '/../sounds/drop.mp3');
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dispatcher.on('finish', () => { console.log(`Joined ${voiceChannel.name}!\n\nREADY TO RECORD\n`); });
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const receiver = conn.receiver;
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conn.on('speaking', (user, speaking) => {
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if (speaking) {
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console.log(`${user.username} started speaking`);
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const audioStream = receiver.createStream(user, { mode: 'pcm' });
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audioStream.pipe(createNewChunk());
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audioStream.on('end', () => { console.log(`${user.username} stopped speaking`); });
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}
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});
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})
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.catch(err => { throw err; });
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}
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exports.exit = function (msg) {
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//check to see if the voice cache has any connections and if there is
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//no ongoing connection (there shouldn't be undef issues with this).
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if(msg.guild.voiceStates.cache.filter(a => a.connection !== null).size !== 1)
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return;
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//make sure it's .last() not .first(). some discord js magic going on rn
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const { channel: voiceChannel, connection: conn } = msg.guild.voiceStates.cache.last();
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const dispatcher = conn.play(__dirname + "/../sounds/badumtss.mp3", { volume: 0.45 });
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dispatcher.on("finish", () => {
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voiceChannel.leave();
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console.log(`\nSTOPPED RECORDING\n`);
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});
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}; |