It can automatically make the messages now :)
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				|  | @ -3,12 +3,13 @@ | ||||||
| 		"token": "" | 		"token": "" | ||||||
| 	}, | 	}, | ||||||
| 	"stormworks": { | 	"stormworks": { | ||||||
|  | 		"updateInterval": 10, | ||||||
| 		"lowTPS": 45, | 		"lowTPS": 45, | ||||||
| 		"servers": [ | 		"servers": [ | ||||||
| 			{ | 			{ | ||||||
| 				"ip": "127.0.0.1", | 				"ip": "127.0.0.1", | ||||||
| 				"port": 25565, | 				"port": 25565, | ||||||
| 				"messageId": "1234567890123456789", | 				"messageId": "this is optional, if you want to use an already existing message, if not, delete this line", | ||||||
| 				"channelId": "9876543210987654321" | 				"channelId": "9876543210987654321" | ||||||
| 			} | 			} | ||||||
| 		] | 		] | ||||||
|  |  | ||||||
							
								
								
									
										57
									
								
								index.js
									
									
									
									
									
								
							
							
						
						
									
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								index.js
									
									
									
									
									
								
							|  | @ -1,6 +1,7 @@ | ||||||
| const config = require('./config.json'); | const config = require('./config.json'); | ||||||
| const colors = require('colors'); | const colors = require('colors'); | ||||||
| const Discord = require('discord.js'); | const Discord = require('discord.js'); | ||||||
|  | const fs = require('fs'); | ||||||
| const rest = new Discord.REST({ | const rest = new Discord.REST({ | ||||||
| 	version: '10' | 	version: '10' | ||||||
| }).setToken(config.discord.token); | }).setToken(config.discord.token); | ||||||
|  | @ -137,8 +138,15 @@ function checkServer(address) { | ||||||
| 	}); | 	}); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | function startTimeout(addr, port, msg) { | ||||||
|  | 	setTimeout(() => { | ||||||
|  | 		console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} Updating ${addr}:${port}`); | ||||||
|  | 		updateStatus(addr, port, msg); | ||||||
|  | 	}, config.stormworks.updateInterval * 1000); | ||||||
|  | } | ||||||
| 
 | 
 | ||||||
| function updateStatus(addr, port, msg) { | function updateStatus(addr, port, msg) { | ||||||
|  | 
 | ||||||
| 	if (!serverEmbeds[`${addr}:${port}`]) { | 	if (!serverEmbeds[`${addr}:${port}`]) { | ||||||
| 		serverEmbeds[`${addr}:${port}`] = { | 		serverEmbeds[`${addr}:${port}`] = { | ||||||
| 			"title": "Unknown", | 			"title": "Unknown", | ||||||
|  | @ -175,7 +183,7 @@ function updateStatus(addr, port, msg) { | ||||||
| 			"timestamp": new Date() | 			"timestamp": new Date() | ||||||
| 		}; | 		}; | ||||||
| 	} | 	} | ||||||
| 	if(!serverStatus[`${addr}:${port}`]) { | 	if (!serverStatus[`${addr}:${port}`]) { | ||||||
| 		serverStatus[`${addr}:${port}`] = { | 		serverStatus[`${addr}:${port}`] = { | ||||||
| 			"status": false, | 			"status": false, | ||||||
| 			"error": "Could not connect to server", | 			"error": "Could not connect to server", | ||||||
|  | @ -198,10 +206,7 @@ function updateStatus(addr, port, msg) { | ||||||
| 			// If none of the info has changed, don't edit the embed
 | 			// If none of the info has changed, don't edit the embed
 | ||||||
| 			if (data.name == serverStatus[`${addr}:${port}`].name && data.version == serverStatus[`${addr}:${port}`].version && data.dlc == serverStatus[`${addr}:${port}`].dlc && data.tps == serverStatus[`${addr}:${port}`].tps && data.players == serverStatus[`${addr}:${port}`].players && data.maxPlayers == serverStatus[`${addr}:${port}`].maxPlayers) { | 			if (data.name == serverStatus[`${addr}:${port}`].name && data.version == serverStatus[`${addr}:${port}`].version && data.dlc == serverStatus[`${addr}:${port}`].dlc && data.tps == serverStatus[`${addr}:${port}`].tps && data.players == serverStatus[`${addr}:${port}`].players && data.maxPlayers == serverStatus[`${addr}:${port}`].maxPlayers) { | ||||||
| 				console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} ${addr}:${port} is online, but nothing has changed.`); | 				console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} ${addr}:${port} is online, but nothing has changed.`); | ||||||
| 				setTimeout(() => { | 				startTimeout(addr, port, msg); | ||||||
| 					console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} Updating ${addr}:${port}`); |  | ||||||
| 					updateStatus(addr, port, msg); |  | ||||||
| 				}, 5000) |  | ||||||
| 				return; | 				return; | ||||||
| 			} | 			} | ||||||
| 			console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} ${addr}:${port} is online.`); | 			console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} ${addr}:${port} is online.`); | ||||||
|  | @ -245,25 +250,16 @@ function updateStatus(addr, port, msg) { | ||||||
| 				embeds: [embed] | 				embeds: [embed] | ||||||
| 			}).then(() => { | 			}).then(() => { | ||||||
| 				console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} ${addr}:${port} is online, edited embed.`); | 				console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} ${addr}:${port} is online, edited embed.`); | ||||||
| 				setTimeout(() => { | 				startTimeout(addr, port, msg); | ||||||
| 					console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} Updating ${addr}:${port}`); |  | ||||||
| 					updateStatus(addr, port, msg); |  | ||||||
| 				}, 5000) |  | ||||||
| 			}).catch((err) => { | 			}).catch((err) => { | ||||||
| 				console.log(`${colors.red("[ERROR]")} ${err}`); | 				console.log(`${colors.red("[ERROR]")} ${err}`); | ||||||
| 				setTimeout(() => { | 				startTimeout(addr, port, msg); | ||||||
| 					console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} Updating ${addr}:${port}`); |  | ||||||
| 					updateStatus(addr, port, msg); |  | ||||||
| 				}, 5000) |  | ||||||
| 			}); | 			}); | ||||||
| 		} else { | 		} else { | ||||||
| 			// If the server was already offline, don't edit the embed
 | 			// If the server was already offline, don't edit the embed
 | ||||||
| 			if (!serverStatus[`${addr}:${port}`].status) { | 			if (!serverStatus[`${addr}:${port}`].status) { | ||||||
| 				console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} ${addr}:${port} is offline, but was already offline.`); | 				console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} ${addr}:${port} is offline, but was already offline.`); | ||||||
| 				setTimeout(() => { | 				startTimeout(addr, port, msg); | ||||||
| 					console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} Updating ${addr}:${port}`); |  | ||||||
| 					updateStatus(addr, port, msg); |  | ||||||
| 				}, 5000) |  | ||||||
| 				return; | 				return; | ||||||
| 			} | 			} | ||||||
| 			serverStatus[`${addr}:${port}`].status = false; | 			serverStatus[`${addr}:${port}`].status = false; | ||||||
|  | @ -309,16 +305,10 @@ function updateStatus(addr, port, msg) { | ||||||
| 				"embeds": [serverEmbeds[`${addr}:${port}`]] | 				"embeds": [serverEmbeds[`${addr}:${port}`]] | ||||||
| 			}).then((msg) => { | 			}).then((msg) => { | ||||||
| 				console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} ${addr}:${port} is offline, edited embed.`); | 				console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} ${addr}:${port} is offline, edited embed.`); | ||||||
| 				setTimeout(() => { | 				startTimeout(addr, port, msg); | ||||||
| 					console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} Updating ${addr}:${port}`); |  | ||||||
| 					updateStatus(addr, port, msg); |  | ||||||
| 				}, 5000) |  | ||||||
| 			}).catch((err) => { | 			}).catch((err) => { | ||||||
| 				console.log(`${colors.red("[ERROR]")} ${err}`); | 				console.log(`${colors.red("[ERROR]")} ${err}`); | ||||||
| 				setTimeout(() => { | 				startTimeout(addr, port, msg); | ||||||
| 					console.log(`${colors.magenta(`[DEBUG ${new Date()}]`)} Updating ${addr}:${port}`); |  | ||||||
| 					updateStatus(addr, port, msg); |  | ||||||
| 				}, 5000) |  | ||||||
| 			}); | 			}); | ||||||
| 		} | 		} | ||||||
| 	}) | 	}) | ||||||
|  | @ -357,11 +347,28 @@ client.on("ready", async () => { | ||||||
| 	console.log(`${colors.cyan("[INFO]")} Startup took ${colors.green((Date.now() - initTime) / 1000)} seconds.`) | 	console.log(`${colors.cyan("[INFO]")} Startup took ${colors.green((Date.now() - initTime) / 1000)} seconds.`) | ||||||
| 
 | 
 | ||||||
| 	config.stormworks.servers.forEach((server) => { | 	config.stormworks.servers.forEach((server) => { | ||||||
|  | 		if (!server.channelId) throw new Error("Channel ID not set in config!!!"); | ||||||
|  | 		if (!server.messageId) { | ||||||
|  | 			// Lets send an empty embed in the channel and update the config file with the message ID. Then write the message ID to the config file
 | ||||||
|  | 			client.channels.fetch(server.channelId).then((channel) => { | ||||||
|  | 				channel.send({ | ||||||
|  | 					embeds: [{ | ||||||
|  | 						description: "Please Wait" | ||||||
|  | 					}] | ||||||
|  | 				}).then(async (msg) => { | ||||||
|  | 					server.messageId = msg.id; | ||||||
|  | 					fs.writeFileSync("./config.json", JSON.stringify(config, null, "\t")); | ||||||
|  | 					updateStatus(server.ip, server.port, msg) | ||||||
|  | 				}); | ||||||
|  | 			}); | ||||||
|  | 
 | ||||||
|  | 		} else { | ||||||
| 			client.channels.fetch(server.channelId).then((channel) => { | 			client.channels.fetch(server.channelId).then((channel) => { | ||||||
| 				channel.messages.fetch(server.messageId).then((message) => { | 				channel.messages.fetch(server.messageId).then((message) => { | ||||||
| 					updateStatus(server.ip, server.port, message) | 					updateStatus(server.ip, server.port, message) | ||||||
| 				}); | 				}); | ||||||
| 			}); | 			}); | ||||||
|  | 		} | ||||||
| 	}); | 	}); | ||||||
| 	// client.channels.fetch("1108126926045986856").then((channel) => {
 | 	// client.channels.fetch("1108126926045986856").then((channel) => {
 | ||||||
| 	// 	channel.messages.fetch("1108860190935232592").then((message) => {
 | 	// 	channel.messages.fetch("1108860190935232592").then((message) => {
 | ||||||
|  |  | ||||||
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