Update socket brrr

This commit is contained in:
Christopher Cookman 2024-09-04 13:51:14 -06:00
parent 256ab53998
commit 42b9465622
Signed by: ChrisChrome
GPG key ID: A023A26E42C33A42
2 changed files with 4 additions and 3 deletions

View file

@ -10,7 +10,7 @@
local ws = require(game.ServerScriptService:WaitForChild("WebSocket"))
local server = ws({
url = "wss://echo.websocket.org/",
onMessage = function(message)
onMessage = function(socket, message)
print("Message received: " .. message)
end,
onError = function(error)
@ -25,8 +25,9 @@ server.sendMessage("Hello World")
```lua
local server = ws({
url = "wss://echo.websocket.org/",
onMessage = function(message)
onMessage = function(socket, message)
print("Message received: " .. message)
socket.close(); -- Close the socket after receiving a message, as an example
end,
onError = function(error)
print("Error: " .. error)

View file

@ -20,7 +20,7 @@ end
local ws = function (dict)
local socket = {}
local closed = false
local onMessage = dict.onMessage or function(msg)
local onMessage = dict.onMessage or function(socket, msg)
print(msg)
end
local onError = dict.onError or function(err)