ooye-nix-patches/src/discord/interactions/invite.js
Cadence Ember da5525a542 Make invite interaction async
Fix potential lag issues
2024-10-14 13:09:40 +13:00

148 lines
5.8 KiB
JavaScript

// @ts-check
const DiscordTypes = require("discord-api-types/v10")
const assert = require("assert/strict")
const {InteractionMethods} = require("snowtransfer")
const {id: botID} = require("../../../addbot")
const {discord, sync, db, select} = require("../../passthrough")
/** @type {import("../../d2m/actions/create-room")} */
const createRoom = sync.require("../../d2m/actions/create-room")
/** @type {import("../../d2m/actions/create-space")} */
const createSpace = sync.require("../../d2m/actions/create-space")
/** @type {import("../../matrix/api")} */
const api = sync.require("../../matrix/api")
/**
* @param {DiscordTypes.APIChatInputApplicationCommandGuildInteraction & {channel: DiscordTypes.APIGuildTextChannel}} interaction
* @param {{api: typeof api}} di
* @returns {AsyncGenerator<{[k in keyof InteractionMethods]?: Parameters<InteractionMethods[k]>[2]}>}
*/
async function* _interact({data, channel, guild_id}, {api}) {
// Get named MXID
/** @type {DiscordTypes.APIApplicationCommandInteractionDataStringOption[] | undefined} */ // @ts-ignore
const options = data.options
const input = options?.[0]?.value || ""
const mxid = input.match(/@([^:]+):([a-z0-9:-]+\.[a-z0-9.:-]+)/)?.[0]
if (!mxid) return yield {createInteractionResponse: {
type: DiscordTypes.InteractionResponseType.ChannelMessageWithSource,
data: {
content: "You have to say the Matrix ID of the person you want to invite. Matrix IDs look like this: `@username:example.org`",
flags: DiscordTypes.MessageFlags.Ephemeral
}
}}
const guild = discord.guilds.get(guild_id)
assert(guild)
// Ensure guild and room are bridged
db.prepare("INSERT OR IGNORE INTO guild_active (guild_id, autocreate) VALUES (?, 1)").run(guild_id)
const existing = createRoom.existsOrAutocreatable(channel, guild_id)
if (existing === 0) return yield {createInteractionResponse: {
type: DiscordTypes.InteractionResponseType.ChannelMessageWithSource,
data: {
content: "This channel isn't bridged, so you can't invite Matrix users yet. Try turning on automatic room-creation or link a Matrix room in the website.",
flags: DiscordTypes.MessageFlags.Ephemeral
}
}}
assert(existing) // can't be null or undefined as we just inserted the guild_active row
yield {createInteractionResponse: {
type: DiscordTypes.InteractionResponseType.DeferredChannelMessageWithSource,
data: {
flags: DiscordTypes.MessageFlags.Ephemeral
}
}}
const spaceID = await createSpace.ensureSpace(guild)
const roomID = await createRoom.ensureRoom(channel.id)
// Check for existing invite to the space
let spaceMember
try {
spaceMember = await api.getStateEvent(spaceID, "m.room.member", mxid)
} catch (e) {}
if (spaceMember && spaceMember.membership === "invite") {
return yield {editOriginalInteractionResponse: {
content: `\`${mxid}\` already has an invite, which they haven't accepted yet.`,
}}
}
// Invite Matrix user if not in space
if (!spaceMember || spaceMember.membership !== "join") {
await api.inviteToRoom(spaceID, mxid)
return yield {editOriginalInteractionResponse: {
content: `You invited \`${mxid}\` to the server.`
}}
}
// The Matrix user *is* in the space, maybe we want to invite them to this channel?
let roomMember
try {
roomMember = await api.getStateEvent(roomID, "m.room.member", mxid)
} catch (e) {}
if (!roomMember || (roomMember.membership !== "join" && roomMember.membership !== "invite")) {
return yield {editOriginalInteractionResponse: {
content: `\`${mxid}\` is already in this server. Would you like to additionally invite them to this specific channel?`,
components: [{
type: DiscordTypes.ComponentType.ActionRow,
components: [{
type: DiscordTypes.ComponentType.Button,
custom_id: "invite_channel",
style: DiscordTypes.ButtonStyle.Primary,
label: "Sure",
}]
}]
}}
}
// The Matrix user *is* in the space and in the channel.
return yield {editOriginalInteractionResponse: {
content: `\`${mxid}\` is already in this server and this channel.`,
}}
}
/**
* @param {DiscordTypes.APIMessageComponentGuildInteraction} interaction
* @param {{api: typeof api}} di
* @returns {Promise<DiscordTypes.APIInteractionResponse>}
*/
async function _interactButton({channel, message}, {api}) {
const mxid = message.content.match(/`(@(?:[^:]+):(?:[a-z0-9:-]+\.[a-z0-9.:-]+))`/)?.[1]
assert(mxid)
const roomID = select("channel_room", "room_id", {channel_id: channel.id}).pluck().get()
await api.inviteToRoom(roomID, mxid)
return {
type: DiscordTypes.InteractionResponseType.UpdateMessage,
data: {
content: `You invited \`${mxid}\` to the channel.`,
flags: DiscordTypes.MessageFlags.Ephemeral,
components: []
}
}
}
/* c8 ignore start */
/** @param {DiscordTypes.APIChatInputApplicationCommandGuildInteraction & {channel: DiscordTypes.APIGuildTextChannel}} interaction */
async function interact(interaction) {
for await (const response of _interact(interaction, {api})) {
if (response.createInteractionResponse) {
// TODO: Test if it is reasonable to remove `await` from these calls. Or zip these calls with the next interaction iteration and use Promise.all.
await discord.snow.interaction.createInteractionResponse(interaction.id, interaction.token, response.createInteractionResponse)
} else if (response.editOriginalInteractionResponse) {
await discord.snow.interaction.editOriginalInteractionResponse(botID, interaction.token, response.editOriginalInteractionResponse)
}
}
}
/** @param {DiscordTypes.APIMessageComponentGuildInteraction} interaction */
async function interactButton(interaction) {
await discord.snow.interaction.createInteractionResponse(interaction.id, interaction.token, await _interactButton(interaction, {api}))
}
module.exports.interact = interact
module.exports.interactButton = interactButton
module.exports._interact = _interact
module.exports._interactButton = _interactButton