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improve iPad detection;
recent iPads do not indicate being an iPad in the user-agent, so the audio-player would fall back on transcoding to mp3, assuming the device cannot play opus-caf improve this with pessimistic feature-detection for caf hopefully still avoiding false-positives
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@ -2579,16 +2579,17 @@ var mpl = (function () {
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var za,
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var za,
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can_ogg = true,
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can_ogg = true,
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can_owa = false,
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can_owa = false,
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can_caf = IPHONE && !/ OS ([1-9]|1[01])_/.test(UA);
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can_caf = APPLE && !/ OS ([1-9]|1[01])_/.test(UA);
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try {
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try {
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za = new Audio();
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za = new Audio();
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can_ogg = za.canPlayType('audio/ogg; codecs=opus') === 'probably';
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can_ogg = za.canPlayType('audio/ogg; codecs=opus') === 'probably';
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can_owa = za.canPlayType('audio/webm; codecs=opus') === 'probably';
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can_owa = za.canPlayType('audio/webm; codecs=opus') === 'probably';
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can_caf = za.canPlayType('audio/x-caf') && can_caf; //'maybe'
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}
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}
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catch (ex) { }
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catch (ex) { }
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za = null;
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za = null;
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if (can_owa && IPHONE && / OS ([1-9]|1[0-7])_/.test(UA))
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if (can_owa && APPLE && / OS ([1-9]|1[0-7])_/.test(UA))
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can_owa = false;
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can_owa = false;
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mpl.init_ac2();
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mpl.init_ac2();
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@ -37,7 +37,9 @@ var wah = '',
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IPHONE = TOUCH && /iPhone|iPad|iPod/i.test(UA),
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IPHONE = TOUCH && /iPhone|iPad|iPod/i.test(UA),
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LINUX = /Linux/.test(UA),
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LINUX = /Linux/.test(UA),
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MACOS = /Macintosh/.test(UA),
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MACOS = /Macintosh/.test(UA),
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WINDOWS = /Windows/.test(UA);
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WINDOWS = /Windows/.test(UA),
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APPLE = IPHONE || MACOS,
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APPLEM = TOUCH && APPLE;
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if (!window.WebAssembly || !WebAssembly.Memory)
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if (!window.WebAssembly || !WebAssembly.Memory)
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window.WebAssembly = false;
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window.WebAssembly = false;
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@ -432,7 +434,7 @@ function import_js(url, cb, ecb) {
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function unsmart(txt) {
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function unsmart(txt) {
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return !IPHONE ? txt : (txt.
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return !APPLEM ? txt : (txt.
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replace(/[\u2014]/g, "--").
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replace(/[\u2014]/g, "--").
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replace(/[\u2022]/g, "*").
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replace(/[\u2022]/g, "*").
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replace(/[\u2018\u2019]/g, "'").
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replace(/[\u2018\u2019]/g, "'").
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@ -1357,7 +1359,7 @@ var tt = (function () {
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};
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};
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r.getmsg = function (el) {
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r.getmsg = function (el) {
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if (IPHONE && QS('body.bbox-open'))
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if (APPLEM && QS('body.bbox-open'))
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return;
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return;
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var cfg = sread('tooltips');
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var cfg = sread('tooltips');
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