on phones, fix playback halting if next song didn't buffer in time

This commit is contained in:
ed 2024-04-06 00:25:28 +00:00
parent b88cc7b5ce
commit 59a53ba9ac
2 changed files with 33 additions and 6 deletions

View file

@ -244,6 +244,7 @@ var Ls = {
"mt_preload": "start loading the next song near the end for gapless playback\">preload",
"mt_prescan": "go to the next folder before the last song$Nends, keeping the webbrowser happy$Nso it doesn't stop the playback\">nav",
"mt_fullpre": "try to preload the entire song;$N✅ enable on <b>unreliable</b> connections,$N❌ <b>disable</b> on slow connections probably\">full",
"mt_fau": "on phones, prevent music from stopping if the next song doesn't preload fast enough (can make tags display glitchy)\">☕️",
"mt_waves": "waveform seekbar:$Nshow audio amplitude in the scrubber\">~s",
"mt_npclip": "show buttons for clipboarding the currently playing song\">/np",
"mt_octl": "os integration (media hotkeys / osd)\">os-ctl",
@ -745,6 +746,7 @@ var Ls = {
"mt_preload": "hent ned litt av neste sang i forkant,$Nslik at pausen i overgangen blir mindre\">forles",
"mt_prescan": "ved behov, bla til neste mappe$Nslik at nettleseren lar oss$Nfortsette å spille musikk\">bla",
"mt_fullpre": "hent ned hele neste sang, ikke bare litt:$N✅ skru på hvis nettet ditt er <b>ustabilt</b>,$N❌ skru av hvis nettet ditt er <b>tregt</b>\">full",
"mt_fau": "for telefoner: forhindre at avspilling stopper hvis nettet er for tregt til å laste neste sang i tide. Hvis påskrudd, kan forårsake at sang-info ikke vises korrekt i OS'et\">☕️",
"mt_waves": "waveform seekbar:$Nvis volumkurve i avspillingsfeltet\">~s",
"mt_npclip": "vis knapper for å kopiere info om sangen du hører på\">/np",
"mt_octl": "integrering med operativsystemet (fjernkontroll, info-skjerm)\">os-ctl",
@ -1415,6 +1417,7 @@ var mpl = (function () {
'<a href="#" class="tgl btn" id="au_preload" tt="' + L.mt_preload + '</a>' +
'<a href="#" class="tgl btn" id="au_prescan" tt="' + L.mt_prescan + '</a>' +
'<a href="#" class="tgl btn" id="au_fullpre" tt="' + L.mt_fullpre + '</a>' +
'<a href="#" class="tgl btn" id="au_fau" tt="' + L.mt_fau + '</a>' +
'<a href="#" class="tgl btn" id="au_waves" tt="' + L.mt_waves + '</a>' +
'<a href="#" class="tgl btn" id="au_npclip" tt="' + L.mt_npclip + '</a>' +
'<a href="#" class="tgl btn" id="au_os_ctl" tt="' + L.mt_octl + '</a>' +
@ -1461,6 +1464,15 @@ var mpl = (function () {
bcfg_bind(r, 'preload', 'au_preload', true);
bcfg_bind(r, 'prescan', 'au_prescan', true);
bcfg_bind(r, 'fullpre', 'au_fullpre', false);
bcfg_bind(r, 'fau', 'au_fau', MOBILE, function (v) {
mp.nopause();
if (mp.fau) {
mp.fau.pause();
mp.fau = mpo.fau = null;
console.log('stop fau');
}
mp.init_fau();
});
bcfg_bind(r, 'waves', 'au_waves', true, function (v) {
if (!v) pbar.unwave();
});
@ -1661,13 +1673,14 @@ var re_au_native = (can_ogg || have_acode) ? /\.(aac|flac|m4a|mp3|ogg|opus|wav)$
// extract songs + add play column
var mpo = { "au": null, "au2": null, "acs": null };
var mpo = { "au": null, "au2": null, "acs": null, "fau": null };
function MPlayer() {
var r = this;
r.id = Date.now();
r.au = mpo.au;
r.au2 = mpo.au2;
r.acs = mpo.acs;
r.fau = mpo.fau;
r.tracks = {};
r.order = [];
r.cd_pause = 0;
@ -1839,6 +1852,17 @@ function MPlayer() {
r.nopause = function () {
r.cd_pause = Date.now();
};
r.init_fau = function () {
if (r.fau || !mpl.fau)
return;
// breaks touchbar-macs
console.log('init fau');
r.fau = new Audio(SR + '/.cpr/deps/busy.mp3?_=' + TS);
r.fau.loop = true;
r.fau.play();
};
}
@ -2510,11 +2534,11 @@ var mpui = (function () {
rem = pos > 1 ? len - pos : 999,
full = null;
if (rem < (mpl.fullpre ? 7 : 20)) {
if (rem < (mpl.fullpre ? 7 : 40)) {
preloaded = fpreloaded = mp.au.rsrc;
full = false;
}
else if (rem < 40 && mpl.fullpre && fpreloaded != mp.au.rsrc) {
else if (rem < 60 && mpl.fullpre && fpreloaded != mp.au.rsrc) {
fpreloaded = mp.au.rsrc;
full = true;
}
@ -2991,6 +3015,7 @@ function play(tid, is_ev, seek) {
return;
mpl.preload_url = null;
mp.nopause();
mp.stopfade(true);
var tn = tid;
@ -3037,6 +3062,7 @@ function play(tid, is_ev, seek) {
mp.au.onended = next_song;
widget.open();
}
mp.init_fau();
var url = addq(mpl.acode(mp.tracks[tid]), 'cache=987&_=' + ACB);
@ -3189,7 +3215,10 @@ function evau_error(e) {
toast.warn(15, esc(basenames(err + mfile)));
};
xhr.send();
return;
}
setTimeout(next_song, 15000);
}
@ -8214,6 +8243,7 @@ function reload_mp() {
mpo.au = mp.au;
mpo.au2 = mp.au2;
mpo.acs = mp.acs;
mpo.fau = mp.fau;
mpl.unbuffer();
}
var plays = QSA('tr>td:first-child>a.play');

View file

@ -1,8 +1,5 @@
a living list of upcoming features / fixes / changes, very roughly in order of priority
* ensure continuous music playback on android w/ unreliable network
* playback stops if preload doesn't finish before end of current track, but suspiciously resumes when phone is unsuspended and browser gets focus... preloading earlier is a band-aid; some filler / comfortnoise probably better, but the browser probably requires the play-action to be chained from an end-of-track event... maybe make two audio objects (wn1/wn2) with ≈2sec audio and eot-hop between them until au2 is ready, maybe assembled at runtime by repeating an mp3 frame (b64 is a bit sus)
* download accelerator
* definitely download chunks in parallel
* maybe resumable downloads (chrome-only, jank api)