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coerce iOS into playing opus in the background
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08a8ebed17
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@ -1019,6 +1019,21 @@ function need_ogv_for(url) {
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}
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function start_sinegen() {
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var af = 'data:audio/wav;base64,UklGRlaxAgBXQVZFZm10IBAAAAABAAEARKwAAIhYAQACABAATElTVBoAAABJTkZPSVNGVA4AAABMYXZmNTguNzYuMTAwAGRhdGEQsQIAAAB',
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body = 'iArcE8AYCCeEKggzaDeQOmA/0D/QPmQ/kDtsNggzhCgMJ8Qa4BGMCAQCe/Un7EPn+9h/1fvMm8hzxaPAM8AzwZ/Ac8SXyfvMf9f32D/lI+539//9';
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while (af.length < 235304)
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af += body;
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var au = new Audio(af.slice(0, 235304));
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au.onplay = au.pause.bind(au);
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au.volume = 0.5;
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au.play();
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return au;
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}
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var audio_eq = (function () {
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var r = {
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"en": false,
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@ -1449,6 +1464,11 @@ function autoplay_blocked(seek) {
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// chrome 91 may permanently taint on a failed play()
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// depending on win10 settings or something? idk
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mp.au_native = null;
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else
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// iOS browsers allow playing ogg/vorbis/opus in the background
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// if there is an <audio> tag which at some point played audio
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if (!mp.sinegen)
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mp.sinegen = start_sinegen();
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play(tid, true, seek);
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mp.fade_in();
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