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docs: building from source / building from scratch
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@ -2832,5 +2832,7 @@ if there's a wall of base64 in the log (thread stacks) then please include that,
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for build instructions etc, see [./docs/devnotes.md](./docs/devnotes.md)
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specifically you may want to [build the sfx](https://github.com/9001/copyparty/blob/hovudstraum/docs/devnotes.md#just-the-sfx) or [build from scratch](https://github.com/9001/copyparty/blob/hovudstraum/docs/devnotes.md#build-from-scratch)
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see [./docs/TODO.md](./docs/TODO.md) for planned features / fixes / changes
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@ -22,6 +22,7 @@
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* [dev env setup](#dev-env-setup)
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* [just the sfx](#just-the-sfx)
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* [build from release tarball](#build-from-release-tarball) - uses the included prebuilt webdeps
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* [build from scratch](#build-from-scratch) - how the sausage is made
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* [complete release](#complete-release)
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* [debugging](#debugging)
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* [music playback halting on phones](#music-playback-halting-on-phones) - mostly fine on android
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@ -338,7 +339,7 @@ for the `re`pack to work, first run one of the sfx'es once to unpack it
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you need python 3.9 or newer due to type hints
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the rest is mostly optional; if you need a working env for vscode or similar
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setting up a venv with the below packages is only necessary if you want it for vscode or similar
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```sh
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python3 -m venv .venv
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@ -392,6 +393,39 @@ python3 setup.py install --skip-build --prefix=/usr --root=$HOME/pe/copyparty
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```
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## build from scratch
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how the sausage is made:
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to get started, first `cd` into the `scripts` folder
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* the first step is the webdeps; they end up in `../copyparty/web/deps/` for example `../copyparty/web/deps/marked.js.gz` -- if you need to build the webdeps, run `make -C deps-docker`
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* this needs rootless podman and the `podman-docker` compat-layer to pretend it's docker, although it *should* be possible to use rootful/rootless docker too
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* if you don't have rootless podman/docker then `sudo make -C deps-docker` is fine too
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* alternatively, you can entirely skip building the webdeps and instead extract the compiled webdeps from the latest github release with `./make-sfx.sh fast dl-wd`
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* next, build `copyparty-sfx.py` by running `./make-sfx.sh gz fast`
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* this is a dependency for most of the remaining steps, since they take the sfx as input
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* removing `fast` makes it compress better
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* removing `gz` too compresses even better, but startup gets slower
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* if you want to build the `.pyz` standalone "binary", now run `./make-pyz.sh`
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* if you want to build a pypi package, now run `./make-pypi-release.sh d`
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* if you want to build a docker-image, you have two options:
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* if you want to use podman to build all docker-images for all supported architectures, now run `(cd docker; ./make.sh hclean; ./make.sh hclean pull img)`
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* if you want to use docker to build all docker-images for your native architecture, now run `sudo make -C docker`
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* if you want to do something else, please take a look at `docker/make.sh` or `docker/Makefile` for inspiration
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* if you want to build the windows exe, first grab some snacks and a beer, [you'll need it](https://github.com/9001/copyparty/tree/hovudstraum/scripts/pyinstaller)
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the complete list of buildtime dependencies to do a build from scratch is as follows:
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* on ubuntu-server, install podman or [docker](https://get.docker.com/), and then `sudo apt install make zip bzip2`
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* because ubuntu is specifically what someone asked about :-p
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## complete release
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also builds the sfx so skip the sfx section above
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@ -537,6 +537,7 @@ find | grep -E '\.(js|html)$' | while IFS= read -r f; do
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done
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gzres() {
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local pk=
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[ $zopf ] && command -v zopfli && pk="zopfli --i$zopf"
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[ $zopf ] && command -v pigz && pk="pigz -11 -I $zopf"
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[ -z "$pk" ] && pk='gzip'
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@ -628,7 +629,6 @@ suf=
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[ $use_gz ] && {
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sed -r 's/"r:bz2"/"r:gz"/' <$py >$py.t
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py=$py.t
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suf=-gz
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}
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"$pybin" $py --sfx-make tar.bz2 $ver $ts
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@ -34,6 +34,7 @@ shift
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./make-sfx.sh "$@"
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f=../dist/copyparty-sfx
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[ -e $f.py ] && s= || s=-gz
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# TODO: the -gz suffix is gone, can drop all the $s stuff probably
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$f$s.py --version >/dev/null
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