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in case cpython's free-threading / nogil performance proves to be good enough that the multiprocessing option can be removed, this is roughly how you'd do it (not everything's been tested) but while you'd expect this change to improve performance, it somehow doesn't, not even measurably so as the performance gain is negligible, the only win here is simplifying the code, and maybe less chance of bugs in the future as a result, this probably won't get merged anytime soon (if at all), and would probably warrant bumping to v2 |
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.. | ||
build.sh | ||
depchk.sh | ||
deps.sha512 | ||
deps.txt | ||
ffmpeg.patch | ||
ffmpeg.txt | ||
icon.sh | ||
loader.py | ||
loader.rc | ||
notes.txt | ||
README.md | ||
up2k.rc | ||
up2k.sh | ||
up2k.spec | ||
up2k.spec.sh |
builds copyparty32.exe, fully standalone, compatible with 32bit win7-sp1 and later
requires a win7 vm which has never been connected to the internet and a host-only network with the linux host at 192.168.123.1
copyparty.exe is built by a win10-ltsc-2021 vm with similar setup
first-time setup steps in notes.txt
run build.sh in the vm to fetch src + compile + push a new exe to the linux host for manual publishing
ffmpeg
built with ffmpeg-windows-build-helpers and this patch using these steps