Use CliFx for argument parsing in Publish-MacOSBundle.csx

Co-authored-by: Tyrrrz <1935960+Tyrrrz@users.noreply.github.com>
Agent-Logs-Url: https://github.com/Tyrrrz/DiscordChatExporter/sessions/4ce0b5aa-af5d-4e9b-9265-2aab165d4b0a
This commit is contained in:
copilot-swe-agent[bot] 2026-03-23 17:36:56 +00:00
parent f5e5eaada7
commit bb87d5cb36

View file

@ -1,29 +1,44 @@
// Publishes the GUI app as a macOS .app bundle. #:package CliFx@2.3.6
// Usage: dotnet run Publish-MacOSBundle.csx -- <PublishDirPath> <IconsFilePath> <FullVersion> <ShortVersion>
if (args.Length < 4) using CliFx;
using CliFx.Attributes;
using CliFx.Infrastructure;
return await new CliApplicationBuilder()
.AddCommand<PublishMacOSBundleCommand>()
.Build()
.RunAsync(args);
[Command(Description = "Publishes the GUI app as a macOS .app bundle.")]
public class PublishMacOSBundleCommand : ICommand
{ {
Console.Error.WriteLine( [CommandParameter(0, Name = "publish-dir", Description = "Path to the publish output directory.")]
"Usage: dotnet run Publish-MacOSBundle.csx -- <PublishDirPath> <IconsFilePath> <FullVersion> <ShortVersion>" public required string PublishDirPath { get; init; }
[CommandParameter(1, Name = "icons-file", Description = "Path to the .icns icons file.")]
public required string IconsFilePath { get; init; }
[CommandParameter(2, Name = "full-version", Description = "Full version string (e.g. '1.2.3.4').")]
public required string FullVersion { get; init; }
[CommandParameter(3, Name = "short-version", Description = "Short version string (e.g. '1.2.3').")]
public required string ShortVersion { get; init; }
public ValueTask ExecuteAsync(IConsole console)
{
// Setup paths
var publishDirPath = Path.GetFullPath(PublishDirPath);
var tempDirPath = Path.GetFullPath(
Path.Combine(publishDirPath, "../publish-macos-app-temp")
); );
return 1; var bundleName = "DiscordChatExporter.app";
} var bundleDirPath = Path.Combine(tempDirPath, bundleName);
var contentsDirPath = Path.Combine(bundleDirPath, "Contents");
var macosDirPath = Path.Combine(contentsDirPath, "MacOS");
var resourcesDirPath = Path.Combine(contentsDirPath, "Resources");
var publishDirPath = Path.GetFullPath(args[0]); try
var iconsFilePath = args[1]; {
var fullVersion = args[2];
var shortVersion = args[3];
// Setup paths
var tempDirPath = Path.GetFullPath(Path.Combine(publishDirPath, "../publish-macos-app-temp"));
var bundleName = "DiscordChatExporter.app";
var bundleDirPath = Path.Combine(tempDirPath, bundleName);
var contentsDirPath = Path.Combine(bundleDirPath, "Contents");
var macosDirPath = Path.Combine(contentsDirPath, "MacOS");
var resourcesDirPath = Path.Combine(contentsDirPath, "Resources");
try
{
// Initialize the bundle's directory structure // Initialize the bundle's directory structure
Directory.CreateDirectory(bundleDirPath); Directory.CreateDirectory(bundleDirPath);
Directory.CreateDirectory(contentsDirPath); Directory.CreateDirectory(contentsDirPath);
@ -31,13 +46,17 @@ try
Directory.CreateDirectory(resourcesDirPath); Directory.CreateDirectory(resourcesDirPath);
// Copy icons into the .app's Resources folder // Copy icons into the .app's Resources folder
File.Copy(iconsFilePath, Path.Combine(resourcesDirPath, "AppIcon.icns"), overwrite: true); File.Copy(
IconsFilePath,
Path.Combine(resourcesDirPath, "AppIcon.icns"),
overwrite: true
);
// Generate the Info.plist metadata file with the app information // Generate the Info.plist metadata file with the app information
var plistContent = $""" var plistContent = $"""
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0"> <plist version="1.0">
<dict> <dict>
<key>CFBundleDisplayName</key> <key>CFBundleDisplayName</key>
<string>DiscordChatExporter</string> <string>DiscordChatExporter</string>
@ -56,16 +75,16 @@ try
<key>CFBundleIconName</key> <key>CFBundleIconName</key>
<string>AppIcon</string> <string>AppIcon</string>
<key>CFBundleVersion</key> <key>CFBundleVersion</key>
<string>{fullVersion}</string> <string>{FullVersion}</string>
<key>CFBundleShortVersionString</key> <key>CFBundleShortVersionString</key>
<string>{shortVersion}</string> <string>{ShortVersion}</string>
<key>NSHighResolutionCapable</key> <key>NSHighResolutionCapable</key>
<true /> <true />
<key>CFBundlePackageType</key> <key>CFBundlePackageType</key>
<string>APPL</string> <string>APPL</string>
</dict> </dict>
</plist> </plist>
"""; """;
File.WriteAllText(Path.Combine(contentsDirPath, "Info.plist"), plistContent); File.WriteAllText(Path.Combine(contentsDirPath, "Info.plist"), plistContent);
@ -86,12 +105,14 @@ try
// Move the final bundle into the publish directory for upload // Move the final bundle into the publish directory for upload
Directory.Move(bundleDirPath, Path.Combine(publishDirPath, bundleName)); Directory.Move(bundleDirPath, Path.Combine(publishDirPath, bundleName));
} }
finally finally
{ {
// Clean up the temporary directory // Clean up the temporary directory
if (Directory.Exists(tempDirPath)) if (Directory.Exists(tempDirPath))
Directory.Delete(tempDirPath, recursive: true); Directory.Delete(tempDirPath, recursive: true);
} }
return 0; return default;
}
}