* feat(dashboard): show version loading indicator and fire poll immediately
- Show "Verificando..." while /api/version resolves on first load
- Fire first version poll immediately instead of waiting 15s
- Fallback to "-" when version is unavailable
* i18n: localize the version-check loading label
The sidebar version indicator hard-coded the Spanish string 'Verificando...',
shipping it to every user regardless of locale. Route it through i18n instead:
new 'common.checking' key (en: 'Checking...', es: 'Verificando...'); all other
locales fall back to the English canonical, matching the rest of the UI.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
---------
Co-authored-by: ScreenTinker <hello@screentinker.com>
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Bold Media Group's fleet broke on the 1.9.3->1.9.6 upgrade. Their MDM does an
uninstall/reinstall (app data wiped), so the player registers with
{ pairing_code, fingerprint } and NO device_id and shows a pairing code — but the
dashboard reported "code does not exist". Deleting the device_fingerprints row fixed
it, which pinpointed the fingerprint-reclaim guard in server/ws/deviceSocket.js.
Root cause: the reclaim guard was
`stillAlive = !!liveConn || secondsSince < reclaimSettleSeconds; if (stillAlive) reject`.
On an in-place reinstall the old row heartbeat seconds ago, so `secondsSince < 300` is
ALWAYS true -> it emitted device:auth-error and returned BEFORE the pairing_code INSERT,
so the code the player displayed never existed server-side.
The settle window's real purpose was to REMATCH an existing fingerprint back to its
device row on reinstall — not to force a fresh re-pair. So the fix keys off claim status,
not the timer (server-only; no APK change — reviewed and confirmed unnecessary):
- Reject ONLY when the old row has a genuinely LIVE socket (liveConn) — the real anti-
hijack boundary. Unchanged.
- CLAIMED old row (user_id set) -> RECLAIM it regardless of the settle window: reuse the
row, rotate the token, emit device:registered{online} + device:paired. The panel returns
straight to paired (no operator re-pair, no orphaned duplicate row), preserving name /
claim / playlist / content. device:paired drives the app off the pairing screen, so the
fresh code it showed is irrelevant.
- UNCLAIMED old row -> fall through to the pairing_code path and PROVISION FRESH with the
shown code (reclaiming would leave a stale/null code -> "code does not exist"). #150
relinks the fingerprint to the new row.
`reclaimSettleSeconds` is now vestigial for this path. Trade-off: a fingerprint-only reclaim
of a CLAIMED-but-offline device is no longer delayed ~300s — not a new attack class (the old
code already granted it once the window elapsed); liveConn remains the hard boundary. Truly
closing that window without a re-pair needs client keystore attestation (a future APK).
Also fixes a latent crash this newly exercises: middleware/subscription.js getUserPlan()
dereferenced an undefined user in its else branch ("Cannot set properties of undefined
(setting 'trial_active')") when the user/plan JOIN missed. Under the claimed-reclaim path
that ran checkDeviceAccess->getUserPlan, the throw was swallowed by the reclaim try/catch and
silently dropped the device to provision-fresh. Guard: `if (!user) return null`.
Tests (server/test/fingerprint-reclaim.test.js):
- NEW: a CLAIMED reinstall reclaims the SAME row, emits device:paired, creates no duplicate,
keeps the fingerprint linked — regardless of the settle window (the Bold repro, fixed right).
- NEW: recent heartbeat + no live socket, UNCLAIMED -> provisions fresh with the shown code.
- NEW: a LIVE old socket still rejects and creates no new row (security preserved).
- Updated the #143 gone-device test to expect provision-fresh for an unclaimed row, and the
log-noise assertion to the "reclaim rejected" message.
465/465 server tests pass. Server-only: NOT deployed, no version bump, Android untouched.
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Adds a pluggable email transport so self-hosters without Azure/M365 can send
mail through any standard SMTP server (Postfix, Gmail, Mailgun, SendGrid, corp
relay). Graph stays the default; behavior is byte-for-byte unchanged when
EMAIL_TRANSPORT is unset or "graph".
- config: EMAIL_TRANSPORT ("graph"|"smtp", default graph) + SMTP_HOST/PORT/
SECURE/USER/PASSWORD/FROM.
- services/email.js: branch by transport behind the SAME public sendEmail()/
isConfigured() surface. SMTP via nodemailer (lazy-required, like MSAL).
Shared across both transports: the "[ScreenTinker] " subject prefix (unless
rawSubject), the GRAPH_DEV_RESTRICT_TO allow-list, html-from-text derivation,
and the never-throws contract (failures log + return sent:false). SMTP_SECURE
true=implicit TLS(465)/false=STARTTLS(587). Auth optional (unauthenticated
relay ok); SMTP_USER without SMTP_PASSWORD is flagged. SMTP_FROM parses
"Name <addr>". New emailConfigStatus() for startup diagnostics.
- server.js: startup logs the transport and a LOUD error when the selected
transport is partially configured (some fields set, others missing) or when
EMAIL_TRANSPORT is invalid (falls back to graph). A fully-unset transport
stays a silent stdout fallback (unchanged dev behavior).
- nodemailer ^6.9.16 added as a production dep (bundled in the Docker image).
- .env.example + README: SMTP config section, Gmail example, transport table.
- test/email-transport.test.js: 15 tests — transport selection, config
validation (missing/partial/invalid), SMTP message building (from/prefix/
fromName override/text alt), sendEmail routing (mocked nodemailer), rawSubject,
dev-restrict on smtp, and the smtp_error never-throws path.
462/462 server tests pass. Boot verified for all four states (configured,
misconfigured, invalid, default).
Closes#173
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
express.static runs with index:false, so a bare /integrations/ fell through to the
SPA catch-all and rendered the dashboard login instead of the integrations hub — the
top-nav "Integrations" link, the canonical, and the sitemap entry all dead-ended at
login. Add an explicit route (like /agency, /sitemap.xml): /integrations/ -> the hub's
index.html, and /integrations -> 301 /integrations/. Spoke pages are real .html files
already served by static. Folded into a re-cut of v1.9.6.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Add "Integrations" to the top nav on the landing page and all 17 SEO pages
(targeted at the nav Compare→Sign-In boundary; breadcrumbs untouched).
- Contextually cross-link the 6 integration spokes from the what-is and
open-source guides (YouTube/RSS/Weather/Google Slides/Canva/Power BI) — each
spoke now has 5 inbound links instead of hub-only.
- Remove the public "Status" footer link to /api/status from landing.html
(endpoint stays for the admin panel + healthcheck; just not advertised).
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Bold field report: portrait video on Tizen = black screen. Root cause: our orientation
support rotates #stage with a CSS transform, but on Tizen the HTML5 <video> is composited
on a HARDWARE video plane that ignores CSS rotate — so portrait/flipped video blacks out
(images/widgets/text rotate fine). It's a Tizen platform limitation, not a regression.
Fix: route portrait / portrait-flipped VIDEO through Tizen AVPlay, whose setDisplayRotation
rotates the hardware plane itself. Scoped to portrait/flipped ONLY — landscape keeps the
proven HTML5 <video> path (double-buffer + group-sync drift), so the working case is untouched.
- index.html: <object id="avPlayer" type="application/avplayer"> hole-punch surface (hidden
until a portrait video plays; off-hardware it's inert).
- player.js: setOrientation()/avAvailable(); renderVideoAv() (open/setDisplayRect/
setDisplayRotation 90|270/setDisplayMethod LETTER_BOX/prepareAsync/play; onstreamcompleted
-> loop|advance); avStop() torn down in clearStage() before every render; renderVideo()
branches to AVPlay only for portrait/flipped when webapis.avplay exists.
- Graceful: any AVPlay error/absence -> honest note (portrait_video_unsupported, 5 locales),
NEVER a silent black screen. currentVideoEl stays null for AV (portrait is solo-first;
schedule engine still drives index/position).
- app.js: applyOrientation() now tells the player the orientation so renderVideo can choose
the path.
Exit-signal marker slice unaffected (test green). Landscape + off-hardware paths unchanged.
NEEDS ON-DEVICE VALIDATION on a real Tizen TV (AVPlay can't be exercised off-hardware) —
signed test .wgt built for Bold.
Refs #170.
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
* feat(diagnostics): device incident log — why a screen went offline/black, with device-attested cause
Field request (Bold/s_t_r_o_b_e): "screens go offline randomly — let us see the cause." Answers it
across the fleet with a unified incident log, and — the key insight — lets the DEVICE disambiguate
the cause the server can't: if the app process survived the gap it was a NETWORK problem (not a
reboot), and it can even tell a dropped Wi-Fi/Ethernet link from a link-up-but-server-unreachable
(router/upstream) failure.
Schema:
- device_status_log gains reason + detail (WHY each offline transition happened).
- NEW device_events table (unified incident feed): type (offline/online/display_off/display_on/
crash/reboot/network/app_error) + reason + detail, indexed, age-pruned + per-device capped.
Server:
- Capture the socket.io disconnect REASON (transport_close/ping_timeout/transport_error) instead of
discarding it — recorded in the offline-cause log. devices.offline_reason stays on the EXIT-SIGNAL
contract (crashed/clean_exit/silent) — a separate axis, preserved (violent death = 'silent').
- device:event handler (typed incidents) + device:connectivity-report handler (device-attested).
lib/incident-classify.js (pure, unit-tested) composes reason+detail: cold_start->reboot;
link_lost->network "Wi-Fi/Ethernet link lost"; else network "LAN up, server unreachable
(router/upstream)"; appends SSID / weak-signal (rssi<-75) / IP-changed. On a report it upgrades the
most-recent offline row from the server's guess to the device's ground truth.
- heartbeat timeout -> 'heartbeat_timeout'; retention/cap for device_events.
- Device-detail API returns statusLog.reason/detail + the last 50 device_events.
Device (Android WebSocketService): ConnectivityManager default-network callback (link-lost during a
gap) + Wi-Fi SSID/RSSI + IP snapshot -> device:connectivity-report on reconnect (app survived =>
network); ACTION_SCREEN_ON/OFF receiver -> device:event display_on/off ("screen went black"). All
guarded/feature-detected; no manifest change; compiles clean.
Web + Tizen players: reconnect connectivity-report (link_lost from navigator.onLine during the gap)
+ visibilitychange -> display_off/on. Best-effort (no wifi detail in a browser). Tizen exit-signal
marker slice untouched.
CMS (device-detail): the offline cause on the uptime-timeline hover + a new "Recent incidents" panel
(merged offline periods + typed events, friendly labels, detail, relative time + down-duration).
Built as a 4-way parallel agent fan-out over disjoint domains against a locked contract, then
integrated. Verified: full server suite 443/443 (incl. the seam fix keeping the exit-signal contract
intact), Android compileDebugKotlin clean, all players + CMS node -c clean.
Refs #170.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* feat(diagnostics): internet-reachability probe — split "our server down" from "no internet" (#170)
Follow-up to the incident log: when a device's link is UP but it's offline, "router/upstream" was a
catch-all. The device now probes a public host (1.1.1.1 / 8.8.8.8 :443) DURING the gap, so the cause
pinpoints blame:
- link_lost=true -> Wi‑Fi/Ethernet link lost (device's own link)
- link up, internet_ok=true -> server_down: internet reachable, OUR server was unreachable
- link up, internet_ok=false -> no_internet: router/ISP down
- link up, no probe result -> generic router/upstream (unchanged fallback)
- Android WebSocketService: fire a short daemon-thread TCP probe (443, either host) at disconnect;
the result rides the connectivity-report as internet_ok (omitted if the gap ends before it finishes).
- lib/incident-classify.js: 3-way split on internet_ok; new reasons server_down / no_internet.
- Frontend i18n: device.event.server_down / .no_internet labels.
- Tests: +3 classify cases (server_down, no_internet, link_lost wins over internet_ok). 12/12.
Verified: classify 12/12, Android compileDebugKotlin clean, node -c clean. Refs #170.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* feat(diagnostics): log an 'upgrade' incident (old → new app_version) — server-side (#170)
When a device reports an app_version different from the stored one, applyDeviceInfo logs an
'upgrade' device_events row (detail 'old → new'). Server-side, so it covers Android/Tizen/web with
no client change; a fresh pair (no prior version) isn't counted. Adds device.event.upgrade label.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
* feat(seo): enable IndexNow (key file + submission script)
Instant re-crawl pings to Bing/Yandex/Seznam/Naver on content changes (Google ignores IndexNow
but uses the same sitemap). Hosts the ownership key at frontend/<key>.txt (served at
https://screentinker.com/<key>.txt) and adds scripts/indexnow-submit.sh which POSTs the sitemap
URLs to api.indexnow.org (DRY_RUN=1 to preview). Run after a content deploy / from CI.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* feat(seo): landing-page optimization pass (schema fixes, FAQ, content depth, CWV)
From a 3-way SEO audit (technical / structured-data / content). Highest-value fixes:
Structured data (penalty risk + rich results):
- REMOVE the fabricated aggregateRating (4.8/50) from SoftwareApplication — no visible reviews
on the page = a "spammy structured markup" risk. Replace loose Offers with a proper AggregateOffer
+ publisher + image/screenshot.
- Add a VISIBLE FAQ section (10 Q&As) so the FAQPage schema finally has on-page content (it shipped
4 Q&As with no visible counterpart — a mismatch); expand the FAQPage JSON-LD to mirror all 10.
- Add a WebSite entity block; add YouTube to Organization sameAs + a description.
- Fix the guides/compare BreadcrumbList position-2 target (dead /#features -> /).
Content / keywords / IA:
- Hero + Features subtitle rewritten to surface "digital signage software" / "digital signage CMS"
/ "self-host" / "free" above the fold.
- New "How It Works" (3-step) and "Use Cases / Industries" (8 verticals) sections for snippet +
long-tail intent. Platform tiles (Android TV / Fire TV / Raspberry Pi) now link to their guides.
- FAQ answers add keyword-rich internal links to the guides + compare pages.
Technical / Core Web Vitals:
- Lazy-load the YouTube iframe (loading=lazy + youtube-nocookie + explicit width/height) — the top
LCP/TBT win on mobile.
- Title 84->~60 chars (keyword-front), meta description ~178->~156 + CTA.
- <div> footer -> <footer> landmark; favicon sizes (192+512).
- sitemap.xml: add <lastmod> to all 10 URLs.
All JSON-LD validated (4 blocks parse; single H1; no fabricated data).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* feat(seo): open-source/what-is pillars, Xibo+Anthias compares, integrations hub [#177]
Competitor-SEO gap-fill from the Yodeck/ScreenCloud/OptiSigns/Xibo teardowns.
11 new static pages + sitemap/landing/README wiring. All match the existing
seo-page.css template; BreadcrumbList on every page, FAQPage (visible-backed)
on guides + integration spokes. No fabricated ratings.
Pillar guides:
- guides/open-source-digital-signage.html (head term "open source digital signage")
- guides/what-is-digital-signage.html (TOFU definitional pillar + FAQ)
Comparisons (the open-source SERP Xibo/Anthias own):
- compare/xibo-alternative.html (wedge: every ScreenTinker player free vs Xibo's paid Android/Tizen/webOS licences; no free plan)
- compare/anthias-alternative.html (wedge: fleet + video walls + multi-platform vs one-Pi-one-screen)
Integrations (OptiSigns' top tactic — one page per app):
- integrations/index.html hub
- google-slides / canva / power-bi (honestly framed as the universal Webpage widget, with the X-Frame-Options / publish-vs-edit-URL caveat + Power BI public-data warning)
- youtube / rss / weather (native widgets)
Wiring:
- sitemap.xml +11 URLs (lastmod 2026-07-13)
- landing.html Resources grid: 6 new cards (open-source, what-is, vs Xibo, vs Anthias, integrations hub)
- README.md: keyword-rich open-source/self-hosted intro + platform list + guide links (GitHub-SERP asset)
- docs/seo-directory-listings.md: off-repo G2/Capterra/AlternativeTo/awesome-selfhosted/fingoweb submission checklist + reusable kit
Validated: all JSON-LD parses, canonicals match paths, 0 broken internal links, sitemap well-formed (21 URLs).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
The subprocess-booting test suites hand-picked fixed ports in a cramped ~3955-4021 range, and
156-schedule-read-path deviated to a RANDOM port (3900 + rand%90) that overlapped those fixed
ports. Under CI load two servers could race on the same port, surfacing as flaky "no such table:
devices" / "FOREIGN KEY constraint failed" (a server answering a request against a half-migrated
or wrong DB). It's environmental — the suites pass locally and in isolation.
Fix: a shared test/helpers/free-port.js (bind :0 on loopback, read the OS-assigned port, release)
called in before() so every suite gets a guaranteed-unique ephemeral port — concurrent suites can
no longer collide, and no one has to hand-assign ports.
- Codemod converted 30 suites: const PORT = <fixed|random> -> let PORT (+ BASE) assigned via
`PORT = await freePort()` at the top of before().
- 3 hand-fixed (different structure): 148-eviction-storm (lowercase `base`), boot-health (no
before() — allocates PORT + a throwaway SEED_PORT inside the test, replacing the hardcoded
3894), totp-keyrotation (no before() — allocates at the test start before bootServer()).
No fixed 39xx/40xx ports remain. Full server suite 435/435; the 4 hand-touched suites pass in
isolation. Pure test-infra change — no app code touched.
Since #168 android versionName/versionCode became env-overridable, the values in
build.gradle.kts live as fallback literals inside `?: "…"` at the end of each line, not
as `versionName = "X"` / `versionCode = N`. The old sed/grep found no versionCode digits,
so $((CODE + 1)) errored under set -e and the whole bump aborted after touching VERSION +
package.json. Retarget the trailing `?: "literal"`.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* fix(content): rotation-aware media dimensions — portrait no longer stored landscape (#170)
Ingest recorded CODED width/height and ignored rotation, so a portrait phone video
(coded 1920x1080 + 90° Display-Matrix) or a portrait photo (EXIF orientation 6) was
stored LANDSCAPE. The player then rendered it wrong-aspect and letterboxed — the
"portrait content degraded + blue bar at the bottom" symptom in #170. The reporter's
workaround (pre-rotate + mark Landscape) is exactly what this bug forces.
- lib/media-orientation.js (new): pure, unit-tested display-dimension helpers = single
source of truth for ingest AND the backfill. videoDisplayDims() reads the modern
Display-Matrix side_data rotation (falls back to the legacy tags.rotate, sign-normalized);
imageDisplayDims() honors EXIF orientation 5..8. Odd quarter-turns swap W/H.
- lib/content-ingest.js: use the helpers for stored dims; add sharp .rotate() so image
THUMBNAILS are auto-oriented too (video thumbs were already auto-rotated by ffmpeg).
- scripts/backfill-rotation-dims.js (new): idempotent, dry-run-by-default maintenance to
correct already-uploaded portrait media (re-probe -> fix dims -> regenerate image thumbs).
- test/media-orientation.test.js: 5 bites (tag + Display-Matrix, sign/normalize, EXIF 5..8,
the blue-bar landscape->portrait case, null-safety).
Scopes #170 to its residual-on-1.9.4 issues; the 1.9.3 "never displays" slice was #162 +
the remote_url-null download fix, already shipped in 1.9.4. The slow low-res/orientation-
cycling first load is tracked separately in #170 pending repro data.
Refs #170.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* fix(android): honor EXIF orientation in ImageLoader so portrait photos render upright (#170)
Completes the rotation-aware media fix on the PLAYER side. The server ingest fix (this
branch) corrects stored dimensions + auto-orients the thumbnail, but the panel draws the
full-res original via BitmapFactory, which ignores EXIF — so a portrait photo (landscape
pixels tagged "rotate 90") still rendered sideways on the screen. QA root-cause pass on
#170 caught this gap: the Android player reads no stored dims and applied no EXIF.
ImageLoader now reads the EXIF orientation (from the file for cached content, from the byte
stream for remote_url images — ExifInterface(stream) is API 24+, minSdk is 24) and rotates/
flips the decoded bitmap via a Matrix (all 8 orientations). NORMAL/UNDEFINED is a no-op (no
extra allocation); a transformed copy recycles the source; OOM falls back to the source
rather than crashing. Videos were already correct (ExoPlayer honors the rotation matrix).
Verified: :app:compileDebugKotlin clean.
Refs #170. Rides with the server rotation-dims fix on this branch.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Agency-portal uploads previously all landed at the workspace library root, unsorted.
Instead of the issue's whole-workspace folder dropdown (which would leak every folder
name to an external party), bind ONE folder per agency token — admin-controlled and
agency-invisible — and scope the portal picker strictly to that folder's own subtree
(Hybrid-C). Fully backwards-compatible: no bound folder -> root, exactly as before.
Model / multi-workspace: an agency token is bound to ONE workspace at issuance, so the
token key IS that workspace's private link and the bound folder lives in that workspace.
An admin with N workspaces mints one token per workspace (each with its own auto-folder).
No workspace-switcher in the portal — the token is the tenant boundary.
Backend:
- api_tokens.upload_folder_id (additive; ON DELETE SET NULL -> deleting the folder falls
back to root).
- lib/agency-targets.folderSubtree(): recursive-CTE helper = the SINGLE confinement source
shared by GET /api/agency/folders AND the POST /api/agency/content target check, so the
set the agency can SEE and the set it may WRITE to can never drift. Workspace-guarded at
the anchor row; descendants inherit the workspace (folders.js forbids cross-ws parents).
- routes/agency.js: GET /folders (bound subtree only); POST /content defaults to the bound
folder and 403s any folder_id outside the subtree.
- routes/tokens.js: create auto-creates "Agency — <name>" (or binds a picked folder,
validated same-workspace, respecting the 100-folder cap) inside the token tx; new
PUT /:id/upload-folder to rebind; listing surfaces the bound folder name.
- middleware/apiToken.js + lib/content-ingest.js: upload_folder_id onto req.apiToken; ingest
writes folder_id.
Frontend:
- Agency portal: folder <select> shown only when a real subfolder choice exists (identifies
the "Main folder" root client-side without learning the token's folder id).
- Settings: folder pick at token creation, bound-folder display, rebind modal.
- i18n: 7 new apitoken.* keys across all 5 locales.
Tests (429/429):
- test/agency-folder.test.js: 5 folderSubtree confinement bites (subtree in, siblings out,
workspace guard, null -> root).
- test/agency.test.js (+1 e2e): auto-create, default-to-bound, in-subtree pick lands there,
sibling -> 403, admin-pick, unknown-pick -> 400, rebind-to-root.
Closes#158.
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
* feat(system-control): Tier 0/1 controls with no device-owner dependency [#160]
Track A of the system-control split (Track B = device owner, shipped in #168). Ships the
capabilities that need NO device owner, with graceful per-tier degradation.
Capability reporting (keystone):
- DeviceInfo now reports can_write_settings / accessibility_enabled / overlay_granted
alongside the existing tier/device_owner flags; server persists them (3 additive device
columns, older APKs default to 0); dashboard gates controls + shows what's grantable.
Android SystemControl (new, all best-effort / no-op when unsupported):
- Tier 0 (no permission): media volume (AudioManager STREAM_MUSIC), per-window brightness
(WindowManager.LayoutParams.screenBrightness — dims our window only).
- Tier 1 (WRITE_SETTINGS): system-wide brightness + screen-off timeout (Settings.System).
- Commands set_volume / set_brightness / set_system_brightness / set_screen_timeout wired
in MainActivity.onCommand; ALLOWED_COMMANDS extended for the group path.
- SetupActivity gains a one-time WRITE_SETTINGS grant row (mirrors the overlay/accessibility
grants); manifest declares WRITE_SETTINGS.
Dashboard:
- device-detail "System control" section (any Android panel): volume + this-app brightness
sliders always; system brightness + sleep-timeout only when the panel reports
can_write_settings, else a "grant on the panel" hint. Sends on release (not drag).
Validated live on a non-owner tier-0 panel: dashboard → set_volume 0.75/0.15 → the panel's
STREAM_MUSIC volume moved to 11/2 (of 15). 423 server tests green.
Closes#160.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(system-control): volume slider reflects real volume + device-owner brightness/timeout [#160]
Two fixes from live testing:
1. Volume "doesn't remember" — the slider hardcoded 50 because the panel never reported its
current volume. Now DeviceInfo reports media_volume (0..1); a new lightweight device:info
socket event lets the panel re-report right after a set_volume (no full re-register / playlist
re-push); server stores devices.media_volume; the dashboard inits the slider from it.
Validated: dashboard set_volume 0.60 -> panel STREAM_MUSIC 2->9 (of 15) -> stored 0.60.
2. System brightness/timeout on a DEVICE OWNER — was gated only on WRITE_SETTINGS, which an
owner doesn't have. A device owner can set those via DevicePolicyManager.setSystemSetting
with no grant, so SystemControl now takes that path when isDeviceOwner(), and the dashboard
enables the Tier-1 controls when can_write_settings OR tier===2. STPolicy.setSystemSetting added.
deviceSocket device_info UPDATE extracted into applyDeviceInfo(), shared by device:register and
device:info. Migration: devices.media_volume REAL (additive). 423 server tests green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(system-control): brightness/timeout remember + move controls into a tab [#160]
Same "remember what it's set to" treatment as volume, now for brightness + sleep timeout, and
the System control section moves off the top into its own "Controls" tab.
Reporting (DeviceInfo -> device:info re-report -> devices columns -> dashboard slider init):
- system_brightness (read from Settings.System, no permission) + screen_off_timeout_ms.
- window_brightness: persisted in ServerConfig (survives relaunch, re-applied on MainActivity
launch) so the per-window slider reflects it too.
- reportInfoNow() now also fires after set_brightness / set_screen_timeout.
Dashboard: new "Controls" tab (any Android panel) holding the volume/brightness/timeout controls;
every control inits from the reported value; sleep dropdown preselects the current timeout.
Server: +3 additive columns (system_brightness, window_brightness, screen_off_timeout_ms); the
device_info UPDATE stores them. Migrations all additive/re-runnable. 423 server tests green.
Validated live: set_brightness 0.40 -> stored window_brightness 0.40; volume 0.30 -> 0.33.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(group-sync): synchronized playback per group (server + Android) [stage 1]
Play a group's shared playlist in lockstep across its displays — start/end items
together — by reusing the video-wall sync primitive with the spatial transform
removed and keyed on group_id instead of wall_id.
Server:
- device_groups += sync_enabled + leader_device_id (optional pin).
- buildPlaylistPayload emits a group_sync:{group_id, is_leader} block ONLY for a
member whose playlist matches the group's shared playlist (playlist-match guard —
a mismatched member is ignored, never synced). Membership via device_group_members.
- Leader auto-election: pinned-if-online -> first online matching member -> stable
fallback; computed (never persisted, so the operator's pin is preserved).
- group:sync / group:sync-request relay among eligible members (mirrors wall:sync,
guarded on membership + playlist match).
- Self-heal: re-push payloads to group members on (re)connect so is_leader refreshes.
- PUT /api/device-groups/:id accepts sync_enabled + leader_device_id and re-pushes.
Android:
- WallController is now mode-aware. WALL = transform + object-fit:fill + forced
follower-mute (UNCHANGED — every wall branch is byte-equivalent when isGroup=false).
GROUP = same leader/follower timing incl. the full video drift controller, but
full-screen (no transform), normal fit, and per-item mute honored (no forced mute).
- WebSocketService: emitGroupSync/emitGroupSyncRequest + onGroupSync/onGroupSyncRequest.
- MainActivity: dispatch emit by mode, parseGroupConfig, onPlaylistUpdate group hook.
Wall path is provably unchanged (additive mode, defaults to WALL). Kotlin compiles;
server suite 407/407.
Stage 2 (follow-up): web + Tizen parity, dashboard sync toggle + leader picker,
offline-sweep leader promotion.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(group-sync): web + Tizen player parity [stage 2]
Mirror the Android group-sync generalization in the two web-based players so a group
with a shared playlist syncs across mixed player types, not just Android.
Web player (server/player/index.html):
- group:sync / group:sync-request handlers (index jump + latency-compensated video
drift, same maths as wall:sync) — no audio policy here, per-item mute honored.
- emitGroupSync() + applyGroupSync() (4Hz leader broadcast; follower sync-request).
NO CSS transform, NO forced mute (unlike applyWallMode).
- isFollower now also true for a group follower (suppresses self-advance).
- handlePlaylistUpdate handles data.group_sync (mutually exclusive with wall).
Tizen (tizen/js/player.js WallController + app.js):
- WallController is mode-aware: WALL styles the slice + forced follower semantics
(UNCHANGED when mode !== 'group'); GROUP clears any wall styling (full-screen) and
drives leader/follower timing only. syncId()/clearStageStyle() helpers; emitSync/
onSync/onSyncRequest key the event + id off the mode.
- app.js: group:sync/request socket handlers; onPlaylist enters group sync on a
group_sync block, else exits — content renders through the normal single-zone path.
Realigned the v4-exit-signal-phase3 TIZEN slice (682->696) shifted by the app.js edits.
Wall path is provably unchanged in both (additive group mode). Server suite 407/407;
both players' JS parse.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(group-sync): dashboard UI — sync toggle + leader picker [stage 3]
On each group's header row:
- "Sync" checkbox -> PUT /api/groups/:id { sync_enabled } enables synchronized
playback; server re-pushes to members so they enter/exit sync mode. A hint notes
it needs a group playlist and that a display on a different playlist is ignored.
- When on, a "Leader: Auto / <display>" picker -> { leader_device_id } (null = auto-
elect, which self-heals; or pin a specific member to always lead when online).
Adds api.updateGroup(id, data) and the en i18n strings (en-only, mirroring the
existing per-group UI keys; the i18n parity test is apitoken-scoped).
Frontend parses (ESM); server suite 407/407.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(group-sync): rework to clock/schedule sync + double-buffer + polish
Replace the leader/follower relay model with clock/schedule sync. Every
same-playlist member derives the identical (index, position) locally from a
server-disciplined clock + the deterministic playlist schedule, so sync:
- needs no server at play-time (offline-native), and
- has no leader role to double-elect (kills the split-brain class the leaked
WallController tick produced).
Server
- heartbeat-ack now carries server_ms + echoes client_ms for NTP-style clock
discipline; the client caches the offset (survives an outage).
- POST /groups/:id/resync -> group:resync (manual "Resync now").
- (kept: group_sync payload; leader machinery is now vestigial/ignored.)
Clients (web / Tizen / Android)
- Clock offset disciplined over the heartbeat, cached (localStorage / prefs).
- Schedule engine: pos = (syncedNow mod Sum(duration_sec)) with a CANONICAL
slot formula identical across platforms so mixed-platform groups can't drift.
- Snap-on-load: a fresh clip hard-seeks ONCE to the exact position (was ~5s of
gentle nudge to eat a ~0.3s load offset); steady-state keeps the gentle nudge.
- Double buffer: warm the next clip a few s before the boundary -> instant
switch, no black hold. Android pre-decodes on a throwaway surface so the swap
doesn't flash one wrong-aspect (landscape-stretched) frame.
- In-place duration edits: duration_sec dropped from the change signature and
applied in place, so a duration edit re-anchors the schedule WITHOUT a restart.
- Live-log shows discrete corrections (jump/align/seek) immediately; only the
steady-state line is throttled.
Android
- Fix leaked WallController leader tick: onDestroy() now stops it (Handler on the
main looper outlived the Activity -> zombie broadcaster / split-brain).
Dashboard
- Group leader picker -> "Resync now" button.
Tests: heartbeat-ack clock fields + resync route; exit-signal .wgt slice realigned.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(dashboard): version indicator + GHCR update check with admin panel
- Add server/lib/ghcr-check.js: GHCR tag poller (36h cache, semver filter)
- Extend /api/version with latest_version and update_available
- Add POST /api/admin/check-update (force GHCR poll)
- Add POST /api/admin/trigger-update (Docker compose or manual instructions)
- Sidebar footer: version label + amber badge when update available
- Admin > System: version comparison card with Check/Update buttons
- 14 new tests (10 unit + 4 integration), 68/68 passing
Closes#163
* fix(dashboard): gate trigger-update to platform-admin + add GHCR fetch timeout
Review follow-up on #165 (the two blockers):
- trigger-update runs `docker compose up -d` on the HOST via docker.sock
(root-equivalent) but was behind requireAdmin, i.e. reachable by any
workspace-level admin. On a multi-tenant host that's a customer, not the infra
operator. Gate it with requirePlatformAdmin (DOCKER_UPDATE_ENABLED still gates
it further). check-update stays requireAdmin — it's a read-only GHCR poll.
- ghcr-check.checkNow had no fetch timeout. Node's global fetch has no default
timeout, so a hung GHCR connection never settled — leaving `inFlight` set
forever (the finally never ran), which wedged the background poller AND hung
any awaited checkNow (/api/admin/check-update). Add a 10s AbortController
timeout on both requests so the try/catch/finally always fire.
All 405 server tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: ScreenTinker <hello@screentinker.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Lets an operator (or an MDM) own updates instead of the app self-installing, which
on managed panels shows a self-install confirm dialog over customer content
(#155). Three layered controls:
- GLOBAL (server): config.otaEnabled from OTA_ENABLED (default on). When off,
/api/update/check returns update_available:false, reason:ota_disabled_global —
the whole instance stops offering updates.
- PER-DEVICE (server + dashboard): new devices.ota_enabled column (default 1). When
0, that device is never offered an update (reason:ota_disabled_device). A
"Self-update (OTA)" toggle in the device settings flips it via PUT /api/devices/:id.
- AUTO-DETECT (Android): UpdateChecker stands down entirely when a foreign device
owner (an MDM/DPC) manages the panel — detected via getActiveAdmins() + not being
device owner ourselves. Pure client-side, errs safe, needs no server change.
The two server gates are enforced server-side so they cover EVERY client version,
not just ones with the client-side stand-down. When OTA is off the device still
reports its version (dashboard sees state); the MDM/operator owns the actual update.
For an MDM-managed fleet (e.g. Pivot/MAXHUB), turn OTA off and let the MDM push the
APK — the install-dialog race disappears from every angle.
Tests: +2 (per-device gate + a real OTA_ENABLED=false server for the global gate);
full server suite 393 pass; Android compiles.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
When the web player socket reconnects before the device is paired,
register() omitted device_id and device_token (gated behind config.paired).
This caused the server's fingerprint reclaim guard to treat the reconnect
as a fresh anonymous registration with a colliding fingerprint, firing
device:auth-error.
Now device_id and device_token are sent whenever they exist, regardless
of paired status. The pairing code is also reused across reconnects
instead of generating a new random code each time.
Closes#163
Co-authored-by: BlazzzPlay <fabianma7@gmail.com>
The v4-exit-signal-phase3 tests eval a hardcoded LINE RANGE out of tizen/js/app.js
(harness(TIZEN, 663, 697)). The #162 stage-owner fix inserted ~19 lines above that
block, so the slice no longer captured the crash/pagehide handlers and the three B/wgt
tests failed. Re-point the range to 682-716 (block content unchanged, verified identical).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
PlaylistPlayer and ZoneRenderer share one #stage node, but every playlist-update
unconditionally blanked the OTHER renderer (zoneRenderer.clear() in the single-zone
branch, player.stop() in the layout branch) and then hit that renderer's unchanged-
signature `return` — leaving the stage BLANK. Same class as the Android #162 wedge (a
stale "still on screen" belief trusted while nothing is actually rendered):
- fires on the routine ~60s heartbeat re-register (server re-pushes the same playlist),
- permanent for a single looping item (no advance timer to self-heal),
- also stranded the stage on suspend -> resume and cold-start cached-playlist restore.
Fix: track which renderer owns the shared stage (stageOwner) and only blank the other
one when actually switching modes, invalidating the incoming renderer's signature so it
repaints on the switch; never blank on a same-mode unchanged update. Added
ZoneRenderer.invalidate() to mirror PlaylistPlayer.invalidate(). Verified with a
faithful state-machine simulation: old code blanks 8x across a realistic
pair/heartbeat/switch/suspend sequence, fixed code 0x.
The web player (server/player/index.html) was reviewed and is NOT vulnerable — its
unchanged-guard already verifies real DOM surface health (needsReattach, the #146 fix)
and its JS state resets on reload, so there is no analogous wedge.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Client-side fixes to the Android signage player, all validated end-to-end on a
Pixel-10 emulator (Android 16) against the alpha server.
- content download: a local item with "remote_url": null was mis-tagged as a
remote stream (org.json optString returns the STRING "null" for a JSON null),
so it was ack'd "ready" and NEVER downloaded — stranding the screen on
"waiting for content" and only ever playing 1 of N files. Guard with isNull().
- playback (#162): PlaylistController trusted isRunning+currentIndex as "already
playing" and never re-called playItem, permanently stranding a panel on
"waiting for content" after a restart/OTA/content-not-ready-at-first-start.
Guards now require hasContentOnScreen (a genuine render) before short-circuiting.
- provisioning: revert to the URL-entry screen if a connect attempt hangs >60s
(wrong/unreachable URL) instead of an endless "Connecting to server…".
- re-pair: a server rejection (device:unpaired / auth-error) left the device
connected-but-unregistered with no pairing code (stuck); a naive re-register
then stormed the #150 reclaim guard ~20x/s. Now: re-register once, debounced +
backed off; honor the reclaim-settle window with a stable "re-pairing available
in Xs" countdown; show the code only once the server accepts it (isPairingCodeLive).
- status: a fully-online device could sit on a stale "Connecting to server…" when
MainActivity was relaunched (CLEAR_TASK) after the service already registered —
it now pulls a fresh playlist on bind so the real state renders.
- setup: add a Default Launcher (HOME role) step so a kiosk can be set as the
default launcher without adb (prevents ~45s activity-recreate churn).
- debug: new DebugLog.v() streams the deep download/playback trace only while
live dashboard debug is enabled; silent in production.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The server provisions a unique settings-menu PIN per device, but nothing surfaced
it — leaving the on-device hidden settings menu effectively unopenable. Show the
PIN on the device Info tab (native players only), with i18n across 6 locales.
Also backfill a unique 6-digit PIN for already-paired devices that predate the
settings_pin column, so the existing fleet isn't locked out (delivered on their
next reconnect via the existing device:paired re-send). Idempotent UPDATE.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
GET /:id built the items array but never called schedulesForItem, so the playlist
editor rendered "always plays" for items that have a live schedule. Because the
editor re-PUTs whatever it loaded and PUT .../schedules is a wholesale
DELETE+INSERT, an unchanged save on a mis-loaded item silently wiped the real
schedule. Mirror GET /:id/items:351 so the read path returns the blocks the
editor and player already agree on.
Adds render / round-trip / wipe-trap regression tests (subprocess HTTP harness).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Remove stray brace that broke compilation (MainActivity line 985)
- Server generates unique 6-digit PIN per device during pairing
- PIN stored in encrypted SharedPreferences (ServerConfig.settingsPin)
- Fallback: generate random PIN locally if server doesn't send one
- Include settings_pin in device:paired on pair + reconnect
- DB migration: settings_pin column on devices table
- Hint changed from hardcoded 0000 to generic 'PIN' string
* fix(preview): replace srcdoc with server-side preview sessions to bypass CSP
Widget previews (clock, weather, etc.) were rendered via iframe.srcdoc,
which inherits the dashboard CSP script-src 'self'. This blocked the inline
scripts widgets need (setInterval for clock, fetch for weather), causing
previews to show blank/static content.
Replace srcdoc with ephemeral server-side preview sessions:
- POST /api/widgets/preview-session — stores rendered HTML (Map, 5min TTL)
- GET /api/widgets/preview-session/:id — serves the HTML via iframe src,
bypassing CSP like the device render endpoint already does
The old /api/widgets/preview endpoint is unchanged for backward compat.
* fix(preview): add rate limiter for /preview-session route
---------
Co-authored-by: BlazzzPlay <fabianma7@gmail.com>
The -patchN scheme (e.g. 1.9.2-patch3) parses as a semver prerelease, so decide()'s
superseded-prerelease guard refused to offer a newer stable core (1.9.3) to the existing fleet —
stranding every 1.9.2-patchN device on OTA (Force Update didn't help; the re-check re-returned
superseded-prerelease). isReleased() now counts -patchN as a shipped release, so those devices get
offered 1.9.3 via normal OTA, while GENUINE prereleases (-beta/-rc/-alpha) keep prerelease semantics
and newer cores are never downgraded. 6 new tests + 14 existing OTA tests green (388/388 suite).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
CI flaked on the 300k-row prune non-blocking assert: a healthy chunked prune hit a 417ms max
event-loop gap on a shared runner, over the strict 250ms bar (the same test passed on the prior
commit; the release bump changed no logic). These probes exist to catch a MULTI-SECOND freeze (the
pre-fix whole-table sort froze 40-48s) — not to enforce a sub-300ms latency SLA — so a strict bar is
fragile under runner contention/GC. Widen both to <1500ms: still << "seconds" (catches any real
regression) but robust on CI. No production code changed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Surface the server's manner-of-death (crashed / clean_exit / silent) as a subordinate qualifier ON the
Offline badge (not a 4th liveness state), on both the device list and device-detail. Rides livenessBadge.
- Reliability-aware label (contract §10): clean_exit reads plainly on /player (reliable), "(best-effort)"
on APK/.wgt. silent = "silent (no signal)".
- Honest hover tooltip on every reason (both views), incl. silent = "external/violent: power loss, network,
force-stop, or MDM/kill". Never fabricates a reason (no-reason -> plain Offline); state-gated (reason only
on Offline); clears on re-online (matches the server).
- Filter drill-in: <optgroup> "Offline by reason" -> Offline · silent / crashed / clean exit, matched via a
data-offline-reason attribute (Offline·silent = the MDM-killed set — the Bold use case). Existing
three-state filter (All/Healthy/Reconnecting/Offline) unchanged.
- List label shortened to fit the pill (full text stays on detail; tooltip carries the full honesty both).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two follow-ups from the alpha diagnosis:
- FIX A (regression): filterDevices() compared badge TEXT to the option values 'online'/'offline', but
the badge text is now "Healthy"/"Reconnecting"/"Offline" — so selecting a status filter matched
nothing and emptied the dashboard. Now compares the liveness STATE via a data-liveness attribute, and
the filter is upgraded to All / Healthy / Reconnecting / Offline (an admin can filter TO reconnecting
devices — the point of the Degraded distinction).
- FIX B (legibility): the list rendered liveness as a status-dot where healthy=green/offline=red were
visually identical to the old indicator, so it didn't read as new. The list now renders the same
device-status-badge PILL as device-detail (3 distinct colors; amber Reconnecting visible on the list),
scoped with an is-liveness modifier so video-wall cards keep their dark "NxN wall" pill.
Frontend-only. 14/14 filter+render tests; full ES-module parse clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The patch4 server derives 3-state liveness (healthy / degraded-reconnecting / offline) and emits it as
data.liveness on dashboard:device-status, but the frontend only consumed binary online/offline — the
signal was thrown away. Add a shared livenessBadge() helper (utils.js) consumed by both the dashboard
device list and the device-detail view (initial render + live statusHandler). Degrades to the binary
status when liveness is absent (old payload / plain reconnect+disconnect emits / DB device object) so
nothing renders blank; unknown/no-data -> offline default. CSS: healthy=green, degraded=amber+pulse
(reads as reconnecting), offline=red — reusing the existing --success/--warning/--danger tokens. Labels
in en.js (all locales fall back to en). Frontend-only; server derivation unchanged. 13/13 unit tests.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The dashboard CSP (script-src 'self') blocked Cloudflare's Web Analytics beacon. Add the two exact
entries the beacon needs (both required — script-only loads but silently can't report):
- script-src: https://static.cloudflareinsights.com (beacon script loads)
- connect-src: https://cloudflareinsights.com (beacon POSTs analytics back)
Exact domains, no wildcards. connect-src already had 'wss:'/'ws:' (socket.io) + 'https:' — those stay,
so the dashboard socket is unaffected; the explicit CF domain documents intent and survives any future
tightening of the broad 'https:'.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The #150 re-adopt commit (74e7062) left device-detail.js unparseable and, once parsed,
unexecutable — so the entire device-detail view's JS was dead (settings, #150 re-adopt UI, delete):
- SyntaxError at 768: `await api.getContent()` at the top level of the non-async setupActions()
("Unexpected reserved word") -> the whole module fails to parse. Fixed with the .then() pattern
already used by the sibling playlist picker, keeping setupActions synchronous so every listener
below it (save, #150 re-adopt, delete) still registers immediately (making it async would defer
them behind the fetch).
- Stray `async` orphaned on its own line (was line 648) before showReAdoptModal's doc comment:
parses, but executes as the bare identifier statement `async;` -> ReferenceError at module load,
which would keep the view dead even after the parse fix. Removed it.
Also add <meta name="mobile-web-app-capable"> beside the apple- one (clears the deprecation warning).
Full frontend ES-module parse-scan clean; both bugs were confined to this file.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Server-side keystone: the server now honors the v4 liveness contract uniformly across the MIXED
fleet (v4 + old pre-v4 + disconnected), all three clients depending on it.
- UNIFORM heartbeat-ack: emitted from the single shared device:heartbeat handler (uniform by
construction; no per-client/per-path branch), BEFORE the auth guard so a known device's watchdog
stays armed. Harmless to old clients (they ignore it).
- RECONNECT-WINDOW ack-gap fix (ackableHeartbeat): ack a KNOWN device (authed socket OR a device_id
that resolves) even mid-reconnect; NOT anonymous/never-authenticated sockets (degrade-safe);
identity-agnostic. No state mutation before requireDeviceAuth (auth surface unchanged; device_ids
are uuidv4).
- DASHBOARD LIVENESS (deriveLiveness): server-derived, VERSION-AGNOSTIC Healthy/Degraded/Offline
from signals every client sends (socket presence, heartbeat age, reconnect frequency); no client
status-push.
- IDENTITY CAPTURE (capture-don't-act): client_type/client_version/platform/contract_version columns;
degrades to legacy/unknown for old clients; NEVER breaks register.
- A-BUCKET FIX (QA): recordReconnect + persistIdentity gated on !isPlaylistRefresh (a ~45-60s refresh
is not a reconnect/new identity — matches #134), and the identity write is change-detected — closing
the WAL write-amplification (A1) and the benign-refresh -> false-"Degraded" (A2) regressions.
New lib/liveness.js (pure helpers, unit-tested). 30 new tests (uniform ack, ack-gap, mixed fleet,
identity capture, cross-client conformance, refresh-gate reproduce-then-prove); 366/366 total.
OTA artifact-availability is a separate concern (out of scope).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
/player v4 — client-only (served web player). Brings the browser player onto the locked v4
liveness contract, IDENTICAL on the wire to the now-v4 APK and .wgt:
- v4 liveness watchdog: consume device:heartbeat-ack, lastServerMessageAt refreshes on ANY inbound
(onAny + engine ping) while ARMING gates on the ack (degrade-safe); 45s±10s jittered threshold;
backoff 1s/30s/±0.2 on the socket.io Manager; NO status/health poll; teardown-before-reopen (#148).
- Browser-specific half-open triggers (the /player-unique part): Page Visibility, sleep/resume
(pageshow/bfcache), network change (online) — all drive the SAME #148 teardown-first reconnect.
- THROTTLE-AWARE: silence computed by timestamp (not timer-fire-count); watchdog does NOT act while
the tab is HIDDEN (throttled-timer gap is expected); on becoming visible, verifyLivenessSoon()
resets the grace and reconnects ONLY if genuinely dead — never spuriously tears down a live socket.
- v4 client identity block on register (client_type=player / client_version / platform / v4).
Verified: arm-after-ack both directions, v4 values MATCH .wgt exactly, browser-trigger no-duplicate-
socket, throttle-aware reproduce-then-prove (real extracted checkLiveness/verifyLivenessSoon),
foreground-recovery one-socket. Depends on the server device:heartbeat-ack (core pass) — degrade-safe
until then.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Tizen .wgt v4-conformance delta — client-only, targeted (the lifecycle hardening was
already merged; this only closes the v4 gaps the .wgt predated):
- Arm-after-ack (the behavioral change): the watchdog arms ONLY after a
device:heartbeat-ack, not on any inbound/engine ping — so an ack-less/old server
never arms it (degrade-safe). markAlive still refreshes lastServerMessageAt on any
inbound for the silence check; arming gates on the ack.
- Threshold: fixed 35s -> v4 canonical 45s ± up to 10s jitter (re-jittered per connect).
- Backoff params: 1s start / 30s cap / ±20% jitter (was 2s/10s/±50%), exp-double kept.
- v4 client identity block on register (client_type=wgt / client_version / platform /
contract_version=v4), canonical snake_case matching the APK.
- No-poll confirmed. Preserved untouched: keep-awake re-assert, resume handler, #148
teardown-before-reopen, 4th-beat refresh, unpaired 3s backoff.
Verified: arm-after-ack both directions (engine-ping-no-ack -> NOT armed; ack -> arms +
catches half-open), v4 runtime values, #148 one-socket-one-register, server suite green.
Depends on the server device:heartbeat-ack (core pass) — degrade-safe until then.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Client-only, no server change. Implemented in verified clusters:
- H1 (config-proof, no heartbeat-ack): derive the liveness window from the server-negotiated
pingInterval (version-robust read) + arm the watchdog only after a real inbound signal, so it
degrades safe against any server and a raised PING_INTERVAL can't false-fire it into a storm.
- A5: monotonic clock (performance.now) for watchdog/resume deltas — NTP/RTC jumps can't false-fire
or blind the watchdog.
- H4 (leak was verified ABSENT): timer/teardown hygiene — tracked register-retry + teardownSession()
on reset/BACK (stop heartbeat/stream/player-loop/pending-register); all start*() are stop-first.
- A1: single-item playlist retries a broken item (was a permanent black screen while heartbeat green).
- A6: reconnect randomizationFactor 0.5 (no fleet thundering-herd) + timeout 10s->20s (parity).
- A2 (minimal): cache last renderable playlist-update to localStorage, replay on cold-start/offline;
cleared on unpair/reset/auth-error.
- B3: input hardening (non-array assignments/zones guarded, duration_sec numeric-coerced).
- A3: log keep-awake API availability so Bold can VERIFY the flap fix on real hardware.
#148 double-connect discipline re-proven after socket-touching changes.
Replace the resume-only hide-duration heuristic as the AUTHORITATIVE half-open detector with a
real server-silence watchdog, so the .wgt self-heals a dead-but-connected socket from ANY cause
(network drop, NAT idle timeout, transport death while foregrounded), not just resume.
- Central receive-path liveness: markAlive() refreshes lastServerMsgAt on EVERY inbound server
message — app events via socket.onAny, and the server's ~15s engine ping via socket.io 'ping'
(both client-only signals the server already sends; no server change; heartbeats get no ack).
- Watchdog (10s cadence): if socket.connected && authenticated && silent > 35s (2+ missed pings,
under engine.io's own ~45s close), treat as half-open and reconnect via the teardown-first
connect() -> exactly one socket, #118 re-registers once.
- #148 discipline: fires ONLY while socket.connected===true (the state socket.io can't see), so
it never races socket.io's own down-socket auto-reconnect; connect() resets liveness so the
watchdog and the resume fast-path can't double-fire. Resume path kept as the fast suspend path.
- Timers cleared on exit.
Client-only; keep-awake+lifecycle remain the leading flap candidate, NOT a confirmed cause.
Client-only. Brings the standalone Tizen .wgt player toward APK//player parity:
- A: re-assert keepAwake() on a 30s interval (power lock / screensaver-off can be released
when the TV backgrounds the app); cleared on exit.
- B: visibilitychange/resume handler. On resume re-asserts keep-awake and, ONLY for the
half-open case socket.io cannot detect (connected===true after a suspend-length hide),
owns a clean teardown-before-reopen via connect() (exactly one socket, #118 re-registers
once). Defers to socket.io's auto-reconnect when the socket is already disconnected — the
two are mutually-exclusive states so no manual reconnect races socket.io. No manual re-register.
- C: 4th-beat now re-emits device:register (real fallback playlist refresh) instead of a
duplicate device:heartbeat.
- D: APP_VERSION_FALLBACK 1.9.1 -> 1.9.2 (repo hygiene; build-wgt.sh stamps at build).
- F: device:unpaired now backs off 3s before re-registering (symmetric with auth-error),
so MDM re-pair churn can't tight-loop.
Keep-awake (A+B) is the LEADING flap candidate, NOT a confirmed cause. Offline caching (E)
deliberately excluded. No server changes; no bump/tag/build.