Commit graph

23 commits

Author SHA1 Message Date
ScreenTinker 52ab04204a Preview a rotated display the way people see it, not the way its framebuffer is
#238: the dashboard preview of a 90/270 display was sideways while the panel on the
wall was right — the split that makes a preview useless, because a designer checking
portrait content can no longer tell a real fault from an artefact of the tool.

A portrait panel is a landscape framebuffer that the player rotates content INSIDE
(+90), hung turned the other way (-90); the two cancel and the viewer sees upright
portrait. The dashboard modelled only the first half. It iframed the player into a
box it had already given the finished 9/16 shape, so the player rotated a second time
inside a box that was pretending to be the finished picture, and nothing anywhere
stood in for the mount. Screenshots had the opposite half missing: they are the raw
framebuffer, shown untouched, so every portrait screen looked wrong on the cards and
in Now Playing too.

So each surface now has a stage (the panel's face) and a frame (its framebuffer),
with the frame turned by the INVERSE of the player's angle. Turning it the same way
is the tempting mistake and the worst kind of wrong: 90+90 lands upside-down, which
reads as nearly-right. The dimension swap is not cosmetic either — composing into the
real framebuffer shape is what makes the player lay content out in the same portrait
box the panel uses; hand it a portrait viewport instead and every zone and object-fit
decision is computed for a canvas no panel has.

The geometry is the players' own rule (server/lib/orientation-style.js), served to the
dashboard rather than re-derived, since a second copy of a rotation rule is exactly how
the two came to disagree. Covers the device preview modal, the playlist preview's
portrait toggle (same fault), Now Playing and the device cards. The Remote canvas stays
raw on purpose: taps are sent as fractions of it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
2026-08-06 09:38:31 -05:00
ScreenTinker a635120769 Say Teams is switched off instead of showing an empty list
Teams is disabled server-side while it is redesigned: every endpoint answers
503 with an explanation. The view did not notice. The API helper resolves the
response body whatever the status, so the 503's object arrived where an array
was expected, `!teams.length` was true, and the page rendered "No teams yet —
Create a team to share devices with other users" beside a New Team button that
could only ever fail. An inviting empty state over a feature that is not there
is worse than an error: it invites someone into a dead end.

It now shows the server's own explanation, which stays accurate when the
feature returns, and removes the button that leads nowhere.

Also enlarges the help tip's hit area. The marker is 18px, which is fine to
look at and about half the touch guideline — and since tapping a tip is now how
touch users read it at all, that mattered. A transparent inset overlay makes
the target comfortable without inflating the marker in a heading; a tap 9px
outside the visible circle registers.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
2026-07-28 19:46:26 -05:00
ScreenTinker 0a9a749475 Make help tips reachable, and explain the pages that had none
An audit of every view turned up two problems with the in-product help.

The tips only appeared on :hover. On a tablet or a phone there is no hover, so
the entire explanation layer was invisible to touch users — a large share of
the people administering signage — and unreachable from a keyboard. Tapping a
marker now opens it, Escape or a tap elsewhere closes it, and the marker is
focusable so Tab reaches it and a screen reader announces it. Bound once at the
document level and applied by observing the DOM, because views render from
about twenty call sites and modals appear later still; hooking each one would
have left the next new route silently unreachable again.

Four views had no tip at all. Playlists is the important one: a playlist is the
concept the reported confusion was actually about, and the page said nothing
about what one is or how it reaches a screen. Activity and Settings now have
one too. Help does not, because it is the help.

The schedule tip described a product that no longer exists — it said to click
Add Schedule, predating the drag, resize and right-click gestures. Rewritten.

All four are translated into every active locale rather than left to fall back
to English, since a tip falling back is a non-English user being handed an
English paragraph at the moment they are confused. hi.js stays deliberately
empty per the note in that file. Tests now check that every tip is translated
everywhere, and that a tip marker never names a string that does not exist.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
2026-07-28 19:37:49 -05:00
screentinker 61c1246b5b
fix(ui): make modals scroll instead of overflowing the viewport (#194)
The base .modal had no max-height/overflow on desktop — only the mobile media
query capped it — so a tall modal (e.g. the directory-board widget editor with
many tenant entries) grew past the screen with no scroll, stranding the lower
entries and the Save button off-screen ("unusable").

Cap .modal to 90vh and lay it out as a flex column so .modal-body becomes the
scroll region (flex + min-height:0 + overflow-y:auto) while the header and footer
(Cancel / Save) stay pinned and always reachable. Moved the cap onto the base
rule and dropped the now-redundant overflow from the mobile override.

Shared across all modals (all use the header/body/footer structure); short modals
are unchanged since max-height is a ceiling, not a fixed height. Verified in real
Chrome at a 700px viewport: modal capped to 630px, body scrollable (overflow=auto),
Save footer on-screen. CSS-only, no JS.

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 12:12:52 -05:00
Fabian Mendoza 34f1cb9e7c
feat(dashboard): version indicator + GHCR update check (#165)
Some checks failed
CI / Unit tests (node --test) (push) Has been cancelled
CI / OpenAPI spec lint (push) Has been cancelled
CI / Android unit tests (Kotlin schedule evaluator vectors) (push) Has been cancelled
CI / Boot smoke + version check (push) Has been cancelled
* feat(dashboard): version indicator + GHCR update check with admin panel

- Add server/lib/ghcr-check.js: GHCR tag poller (36h cache, semver filter)
- Extend /api/version with latest_version and update_available
- Add POST /api/admin/check-update (force GHCR poll)
- Add POST /api/admin/trigger-update (Docker compose or manual instructions)
- Sidebar footer: version label + amber badge when update available
- Admin > System: version comparison card with Check/Update buttons
- 14 new tests (10 unit + 4 integration), 68/68 passing

Closes #163

* fix(dashboard): gate trigger-update to platform-admin + add GHCR fetch timeout

Review follow-up on #165 (the two blockers):

- trigger-update runs `docker compose up -d` on the HOST via docker.sock
  (root-equivalent) but was behind requireAdmin, i.e. reachable by any
  workspace-level admin. On a multi-tenant host that's a customer, not the infra
  operator. Gate it with requirePlatformAdmin (DOCKER_UPDATE_ENABLED still gates
  it further). check-update stays requireAdmin — it's a read-only GHCR poll.

- ghcr-check.checkNow had no fetch timeout. Node's global fetch has no default
  timeout, so a hung GHCR connection never settled — leaving `inFlight` set
  forever (the finally never ran), which wedged the background poller AND hung
  any awaited checkNow (/api/admin/check-update). Add a 10s AbortController
  timeout on both requests so the try/catch/finally always fire.

All 405 server tests pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: ScreenTinker <hello@screentinker.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 22:40:06 -05:00
ScreenTinker 2772d1fc4d fix(dashboard): liveness badge filter regression + list-view legibility
Two follow-ups from the alpha diagnosis:
- FIX A (regression): filterDevices() compared badge TEXT to the option values 'online'/'offline', but
  the badge text is now "Healthy"/"Reconnecting"/"Offline" — so selecting a status filter matched
  nothing and emptied the dashboard. Now compares the liveness STATE via a data-liveness attribute, and
  the filter is upgraded to All / Healthy / Reconnecting / Offline (an admin can filter TO reconnecting
  devices — the point of the Degraded distinction).
- FIX B (legibility): the list rendered liveness as a status-dot where healthy=green/offline=red were
  visually identical to the old indicator, so it didn't read as new. The list now renders the same
  device-status-badge PILL as device-detail (3 distinct colors; amber Reconnecting visible on the list),
  scoped with an is-liveness modifier so video-wall cards keep their dark "NxN wall" pill.

Frontend-only. 14/14 filter+render tests; full ES-module parse clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 13:56:18 -05:00
ScreenTinker a458c8f96a feat(dashboard): 3-state liveness badge (consume the patch4 server signal)
The patch4 server derives 3-state liveness (healthy / degraded-reconnecting / offline) and emits it as
data.liveness on dashboard:device-status, but the frontend only consumed binary online/offline — the
signal was thrown away. Add a shared livenessBadge() helper (utils.js) consumed by both the dashboard
device list and the device-detail view (initial render + live statusHandler). Degrades to the binary
status when liveness is absent (old payload / plain reconnect+disconnect emits / DB device object) so
nothing renders blank; unknown/no-data -> offline default. CSS: healthy=green, degraded=amber+pulse
(reads as reconnecting), offline=red — reusing the existing --success/--warning/--danger tokens. Labels
in en.js (all locales fall back to en). Frontend-only; server derivation unchanged. 13/13 unit tests.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 13:22:15 -05:00
ScreenTinker 2e14de2069 fix(ui): make sidebar nav scrollable on short screens
On a short viewport (e.g. 1366x768) the sidebar nav was taller than the screen
with no scroll, so items below the fold (Settings) were unreachable. Add
overflow-y:auto + min-height:0 to .nav-links (the min-height:0 lets the flex
child shrink and scroll instead of overflowing).
2026-06-08 20:41:15 -05:00
ScreenTinker 3bf108d0fb fix(switcher): expose workspace settings for single-workspace users (#19)
The switcher's "manage members" + "rename/slug" affordances lived only in the
multi-workspace (>1) dropdown. A user with exactly one accessible workspace got
a plain static name with no way to reach org settings - so a fresh user with a
fresh workspace couldn't invite users, set permissions, or rename their slug.

Fix: the single-workspace view now renders the workspace name plus inline
manage-members + rename icons when the user can administer it (can_admin). No
dropdown for a single item.

Refactored the icon markup into adminIconsHtml(w) and the click wiring into
wireAdminIcons(scope, list), shared by the single-workspace view and the
dropdown items so the two can't drift again.

Frontend only. Verified headless: a fresh single-workspace admin now sees both
icons; clicking members navigates to #/workspace/:id/members and the members
view renders. Server suite unaffected (33/33).

Closes #19.
2026-06-08 16:39:42 -05:00
ScreenTinker 1f62ffbc3b feat(switcher): searchable/filterable org switcher (#16)
At MSP scale (100+ orgs) the org/workspace switcher dropdown was an
un-scrollable wall. Add a type-to-filter search box.

- Sticky search input at the top of the switcher menu, shown once the list
  reaches a threshold (>= 8 workspaces); below that the plain list is fine.
- Live client-side filter: case-insensitive substring match on
  "organization name + workspace name" (data-search haystack per row). The
  full list is already loaded from /me, so no extra requests.
- Keyboard nav: search is auto-focused on open; type filters, ArrowUp/Down
  move a highlight among visible rows, Enter selects (switches), Esc closes.
- "No matches" state when nothing matches; opening resets the filter.
- Refactored the switch action into a shared switchTo() used by both click
  and Enter.

Frontend only. Verified headless: filter narrows live, no-match state,
clear restores, arrow-key highlight. EN i18n added.

Closes #16.
2026-06-08 16:31:46 -05:00
ScreenTinker caa9fd0f40 feat(workspaces): mutation UI for members (slice 2B)
Completes P2 user-management. Adds the full admin surface for managing
workspace membership: invite modal, role change, member remove, cancel
pending invite. All admin-gated client-side via can_admin from /me,
server-gated via canAdminWorkspace.

Component additions:
- NEW workspace-members-invite-modal.js (~115 LOC). Mirrors
  workspace-rename-modal.js pattern (imperative open + listeners + close
  + esc/click-outside/enter). Two key differences: onSuccess callback
  instead of window.location.reload (allows targeted re-render of
  pending-invites section), and mapError callback so the parent's
  mapMutationError is the single regex-to-i18n source of truth (instead
  of duplicating in the modal).
- workspace-members.js: header invite button (can_admin gated), per-row
  affordances (role select + remove on direct members, cancel on invited
  rows, none on via_org rows), exported mapMutationError mapper,
  re-render on both success AND error for role-select to resync state
  when the server rejects.
- 4 api.js helpers (inviteWorkspaceMember, cancelWorkspaceInvite,
  updateWorkspaceMemberRole, removeWorkspaceMember).
- 24 i18n keys under members.modal.*, members.button.*,
  members.confirm.*, members.error.*, members.success.*
- CSS for .member-actions family (action buttons + role select + hover
  states).

UX decisions:
- Direct-member rows: role <select> replaces role text in same column;
  remove button right of detail
- via_org rows: no actions cell (server would 403; UI respects boundary)
- Invited rows: cancel button only (handoff rule was over-broad -
  cancel-invite IS a valid mutation on invited rows, refined during 2B
  survey)
- Role select fires on change, no Save button (matches teams.js pattern;
  mitigations for accidental clicks noted in handoff if reports come in)
- Mutations re-fetch + re-render rather than optimistic updates -
  simpler, no state-drift bugs, endpoints respond fast
- /invites endpoint skipped entirely when !can_admin (saves a request;
  server still enforces)

Verification: 21/21 Playwright assertions PASS across 6 cases (invite
happy path, invite collision, role change, remove member, last-admin
block, cancel invite). Test infrastructure stashed at
~/Documents/screentinker-2b-playwright-2026-05.py.

Closes P2 (user-management feature). Slice 1+3 backend landed c4fbd2b,
2A read-only view landed 8db171d, 2C accept-invite handler landed
399af54, 2B mutation UI landed here.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-17 14:45:34 -05:00
ScreenTinker 8db171d979 feat(workspaces): members page read-only view (slice 2A)
Adds the workspace members page at #/workspace/:id/members.
Read-only listing only - mutations land in slice 2B,
accept-invite URL handler lands in slice 2C.

Three sections render based on access path:
- Members: direct workspace_members rows with role + join date
- Organization access: org_owner/org_admin who reach this
  workspace via org-level access (via_org=true). 75% opacity
  + italic "via organization" label to distinguish from direct
  membership. Section hidden if empty.
- Pending invites: workspace_invites rows (admin-only -
  section silently absent for non-admins via 403-suppress)

Switcher dropdown adds a "members" icon next to the rename
pencil, gated on can_admin (same predicate). Icon visible on
hover, mirrors the existing pencil pattern.

24 i18n keys added under members.* (read-only set; mutation
keys land in 2B).

Backend coverage from c4fbd2b unchanged; pre-flight curl
verification (13/13 cases) confirmed all 7 endpoints work as
documented before slice 2 first-exercised the four previously
untested ones (GET /invites, DELETE /invites/:id, PUT
/members/:userId, DELETE /members/:userId).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 13:00:51 -05:00
ScreenTinker f115cb454f style(switcher): widen dropdown, tighten rows, prevent org-line wrap
Visual polish to match the new device-count info in ce332ea. The
sidebar-constrained 188px dropdown was too narrow once a second
info chunk ('. N devices') joined the org name on the muted subtitle
line - long names like 'BRASA SALA\'s organization . 2 devices'
wrapped, doubling row height for half the dropdown.

Width: was left:0 + right:0 (= sidebar content width 188px). Now
left:0 + min-width:280px + max-width:360px. Detaches from the
sidebar (which is z-indexed) and extends into the main content area;
the max bound prevents indefinite sprawl on pathological org names.

Row height: padding 10px 12px -> 8px 12px; ws-org margin-top 2px -> 1px.
~58px per row -> ~46px. Less density-heavy at the platform_admin scale
(37 rows visible).

Menu padding: 4px 0 added on the panel so the first/last rows don't
sit flush against the panel border (fixes the 'first row clipped'
visual the tighter rows would otherwise still show).

Max-height: 320px -> 360px. Modest bump now that rows are shorter -
shows ~7 rows at once vs ~5 before.

.ws-org gains white-space:nowrap + overflow:hidden + text-overflow:ellipsis
so the org+count line truncates instead of wrapping. The 360px max-width
sets the truncation threshold.
2026-05-12 14:04:56 -05:00
ScreenTinker 56da64d0cd feat(workspaces): rename via switcher dropdown - new PATCH /api/workspaces/:id route, per-row pencil affordance in switcher (visible only when caller can_admin), small rename modal with name + slug fields, validation (name <=80 chars, slug ^[a-z0-9]+(?:-[a-z0-9]+)*$ <=60 chars, blank slug -> NULL), 409 on per-org slug collision. Permission gating via new canAdminWorkspace(db, user, ws) helper in lib/permissions.js - reused-ready for future Phase 3 admin actions. /me query now joins organization_members to compute can_admin per accessible_workspaces entry. Drive-by fixes surfaced: (1) activityLogger method filter was missing PATCH, added; (2) routes that operate on a target workspace by URL param need to stamp req.workspaceId from the param so activityLogger captures the right tenant attribution - documented in the route. Smoke fixture: switcher-test@local.test is workspace_admin of Studio A and workspace_editor of Field Crew (no org_owner) so the can_admin true/false split is exercised in one login. 2026-05-12 11:06:55 -05:00
ScreenTinker 0c91390e56 fix(frontend): workspace switcher (Phase 3 MVP) + SW network-first migration + platform_admin accessible_workspaces expansion + static render CSS cleanup. The switcher adds a sidebar dropdown for users who are members of multiple workspaces, renders as static text with a 'Workspace' label for single-workspace users, and muted 'No workspace' for zero. Uses existing /api/auth/me's accessible_workspaces and POST /api/auth/switch-workspace endpoints. Platform admin / superadmin users now see all workspaces in accessible_workspaces (closing the known regression from 88d91b1) via a LEFT JOIN that preserves workspace_role semantics (null = acting-as, role string = direct member). No cap on the list - deliberate for now, revisit at 50+ workspaces. SW fix bumps rd-admin-v1 -> rd-admin-v2 and switches fetch strategy from cache-first to network-first so the server's existing Cache-Control: no-cache + ETag headers actually get respected; preserves offline fallback. Static render CSS drops the bordered-box chrome that was making single-workspace users think the static text was clickable. Includes test fixture user switcher-test@local.test (credentials in fixture SQL header). Surfaced by semetra22 / Discord report about 'screens jumbled up' post-migration; root cause was the missing workspace switcher UI making devices in non-active workspaces appear missing. 2026-05-12 10:55:09 -05:00
ScreenTinker 2068bc8833 Video walls: free-form canvas editor, leader-driven sync, group dissolve, progress bars
Wall editor: replaces the small grid with a Figma-style pan/zoom canvas. Each
display is a rectangle that can be dragged/resized to match its physical
arrangement; a separate semi-transparent player rect overlays the screens and
defines what content plays where. Drag empty space to pan, wheel to zoom,
"Center" button auto-fits content. Per-rect numeric x/y/w/h panel; arrow keys
nudge by 1px (10px with shift). Negative coordinates supported for screens
offset above/left of the origin. Coords rounded to integers on save.

Wall rendering: each device receives screen_rect + player_rect, maps the
player into its viewport with vw/vh and object-fit:fill so vertical position
of every source pixel is identical across devices that share viewport height.
Leader emits wall:sync at 4Hz with sent_at timestamp; followers apply
latency-adjusted target and use playbackRate ±3% for sub-300ms drift,
hard-seek for >300ms. Followers stay muted; leader unmutes via gesture with
AudioContext priming and pause+play retry to bypass Firefox autoplay.
"Tap to enable audio" overlay as a final fallback.

Reconnect handling: server re-evaluates leader on device:register so the
top-left tile reclaims leadership when it returns. Followers emit
wall:sync-request on entering wall mode (incl. reconnect) so they snap to
position immediately instead of drifting until the next periodic tick.

Group dissolve: removing a device from its last group clears its playlist
to mirror wall-leave semantics. Leaving a group with playlists on remaining
groups inherits the next group's playlist.

Dashboard: walls render as their own card section (hidden the device cards
they contain). Multi-select checkboxes on cards + "Create Video Wall" toolbar
action that creates the wall, removes devices from groups, and opens the
editor. dashboard:wall-changed broadcast triggers live re-render. Per-card
playback progress bar driven by play_start events forwarded from devices.

Security: PUT /walls/:id/devices verifies caller owns each device (or has
team-owner access via the widgets pattern), preventing cross-tenant device
takeover. wall:sync and wall:sync-request validate that the sending device
is a member of the named wall; relay re-stamps device_id with currentDeviceId
so clients can't spoof or shadow-exclude peers.

Schema: video_walls += player_x/y/width/height, playlist_id;
video_wall_devices += canvas_x/y/width/height. All idempotent migrations.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-29 23:11:16 -05:00
ScreenTinker 25ab1c485b SEO: add meta tags, sitemap, robots.txt, comparison pages, guides, internal linking
Landing page (frontend/landing.html):
- Title now includes "Self-Hosted" for that keyword
- Description appended "MIT licensed."
- Keywords aligned to spec (digital signage raspberry pi, digital
  signage android tv, video wall software, kiosk software, etc.)
- SoftwareApplication JSON-LD: added applicationSubCategory
  "DigitalSignage", license URL, refreshed description
- Image alt text + og:image:alt + twitter:image:alt now include
  "open-source digital signage"
- New Resources section above the CTA with 6 cards linking to all
  new guides and comparison pages
- Footer rewritten as a 5-column grid (Brand / Guides / Compare /
  Project / Legal) with the new internal links

New SEO pages, all dark-themed, mobile-responsive, ASCII-only:
- frontend/css/seo-page.css (shared nav/footer/article/table styles)
- frontend/compare/yodeck-alternative.html
- frontend/compare/screencloud-alternative.html
- frontend/compare/optisigns-alternative.html
- frontend/guides/raspberry-pi-digital-signage.html
- frontend/guides/digital-signage-android-tv.html
- frontend/guides/self-hosted-digital-signage.html

Each new page has unique title/description/canonical, OG and Twitter
card tags, BreadcrumbList JSON-LD, single h1, proper h2/h3 nesting,
visible breadcrumb, comparison table or step-by-step ordered list,
"Related guides" cross-link block, and a CTA.

Sitemap (frontend/sitemap.xml): added all 6 new URLs with appropriate
priority (0.8 for compare pages, 0.9 for guides). Existing landing
(1.0) and legal pages preserved.

Robots (frontend/robots.txt): allow /compare/ and /guides/, disallow
/player (was previously allowed by mistake).

Server (server/server.js): added explicit GET /sitemap.xml and
GET /robots.txt routes ahead of the static middleware so the
Content-Type is guaranteed.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 20:54:32 -05:00
ScreenTinker 0bd34544e5 QA fixes: toast aria-live + scope playlist flex-wrap to mobile
- Toast now announces via role="status"/aria-live="polite" by default,
  and role="alert"/aria-live="assertive" for errors. Screen readers
  previously got nothing when notifications appeared.
- Move playlist-item flex-wrap:wrap from inline style into the
  @media (max-width: 768px) block so desktop rows don't wrap controls
  when the viewport is intermediate-narrow.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-21 16:00:41 -05:00
ScreenTinker 06d3e93e21 Mobile: horizontal-scroll tables + tab fade (Commit 4/4)
- Wrap wide tables (admin, settings, reports) in .table-wrap with
  min-width on the table so they scroll horizontally on narrow screens
  instead of collapsing rows.
- Add global .table-wrap { overflow-x: auto } utility.
- Mobile: add mask-image fade on .tabs right edge to hint scrollability
  when tabs overflow; flex-shrink:0 on .tab keeps labels intact.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-21 15:56:01 -05:00
ScreenTinker b45d81cfaa Mobile: modals, forms, tap targets, toast (Commit 3/4)
- Buttons: min-height 44px (36px for .btn-sm, 40px for .btn-icon) on mobile
- Inputs/selects/textarea: font-size 16px (prevents iOS focus zoom), min-height 44px
- Pairing input: scaled letter-spacing down so 6 digits fit at 375px width
- Modals at 95vw: tighter header/body/footer padding so content breathes
- Toast container: bar-style full-width (left/right:12px) instead of
  fixed-right 280px that clipped below 400px viewports

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-21 15:51:12 -05:00
ScreenTinker 7c8504d593 Mobile: grid + layout reflow (Commit 2/4)
- Dashboard stats row (.dash-stats-row): flex column on mobile
- Content-library toolbar: stack upload area + remote URL + YouTube boxes vertically
- Info grid: 1 col on mobile (was 2 col); device detail metadata reads cleaner
- Content grid: drop to 1 col below 480px (iPhone SE)
- Schedule controls: wrap, device select fills row
- Schedule calendar: already wrapped in overflow-x:auto, kept horizontal-scroll
  approach (future: dedicated mobile day-view)

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-21 15:50:56 -05:00
ScreenTinker 09dbb4b199 Mobile: sidebar polish (Commit 1/4)
- Move hamburger click + backdrop click out of inline onclick into app.js
- Add aria-label/aria-expanded/aria-controls to hamburger button
- Close drawer on Escape keypress
- Bump hamburger button to 44px, nav-link min-height to 44px (tap targets)
- Bump .content top padding to 68px on mobile to match 44px hamburger

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-21 15:49:49 -05:00
ScreenTinker 1594a9d4a4 Initial open source release
ScreenTinker - open source digital signage management software.
MIT License, all features included, no license gates.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-08 12:14:53 -05:00