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Documents the #142 changes and tells operators with an already-bloated device_status_log to reclaim space with a one-time manual VACUUM in a maintenance window (retention now bounds further growth). Explains why auto-VACUUM is not enabled. New doc: docs/maintenance-device-status-log.md. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
137 lines
9 KiB
Markdown
137 lines
9 KiB
Markdown
# Changelog
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## 1.9.2-beta1 — unreleased
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### Fixed — server resilience (#142)
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- **A single flapping device can no longer saturate the event loop.** A new
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load-aware, per-device reconnect throttle (`lib/reconnect-throttle.js`) gates
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genuine reconnects *before* the heavy register work (DB writes + playlist build).
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The verdict is per-device; global event-loop lag only multiplies an
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already-flagged device's backoff and never throttles a healthy one. Hard ceiling
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+ cold-start warm-up so a full-fleet reconnect after a deploy is never throttled.
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- **`device_status_log` growth is bounded.** Added
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`idx_device_status_log_device_ts`, a global retention sweep (`pruneStatusLog`,
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`STATUS_LOG_RETENTION_DAYS` default 3) covering removed/idle devices and the
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`offline_timeout` path, and de-duplicated the table's `CREATE TABLE`.
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- **`content-ack` spam de-duplicated.** Repeated identical
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`(device_id, content_id, status)` reports are suppressed within
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`CONTENT_ACK_DEDUP_MS` (default 10s).
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- **Provisioning cleanup window corrected.** Unclaimed provisioning devices are now
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swept after 24h (the code used `365 * 86400` — a year — contradicting its own
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comment).
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### Added — observability (#142)
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- **Event-loop lag telemetry** via `perf_hooks.monitorEventLoopDelay()`. Sampled to
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a bounded `event_loop_lag` table (indexed + pruned, `LAG_TELEMETRY_RETENTION_DAYS`)
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and surfaced on `/api/status` as `loop_lag` (mean/p50/p99/max + band).
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### Maintenance
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- Operators whose `device_status_log` is already bloated from a pre-1.9.2 deployment
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should reclaim disk with a **one-time manual `VACUUM`** in a maintenance window;
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retention now bounds further growth. Auto-VACUUM is intentionally not enabled.
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See [`docs/maintenance-device-status-log.md`](docs/maintenance-device-status-log.md).
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## 1.9.1-beta3 — unreleased
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### Fixed — Tizen player
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- **#118 Sticky "Not authenticated" banner.** On TV sleep/wake the socket reconnects and
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a heartbeat could fire on the fresh, not-yet-registered socket; the server rejected it
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with `device:auth-error`, which the player showed as a *sticky* toast over still-playing
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content (and, worse, dropped its saved credentials and re-paired). Heartbeats are now
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gated on a per-connection `authenticated` flag (set only between `device:registered` and
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`disconnect`/`auth-error`), the heartbeat timer is stopped on `connect`/`disconnect`/
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`auth-error`, the stale banner is cleared on `device:registered`, and the `auth-error`
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toast is non-sticky so any transient case self-clears.
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- **#119 `app_version` stuck at `1.0.0`.** The hardcoded constant made every Tizen device
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report `1.0.0` regardless of the installed `.wgt`. The version now resolves at runtime
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from `config.xml` via the Tizen application API, with a fallback constant that
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`build-wgt.sh` stamps from `config.xml`'s `version=""`.
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### Added — Tizen player
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- **Video walls (`wall:sync`).** The Tizen player now supports wall membership: when the
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payload carries `wall_config`, a new `WallController` positions the stage (vw/vh) as this
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screen's slice of the wall and drives the single-zone player as leader or follower. The
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leader broadcasts `wall:sync` at 4Hz; followers align their index and keep their video
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locked to the leader's clock with a latency-compensated drift controller (hard-seek past
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0.3s, gentle ±3% playbackRate nudge past 0.05s), and request an immediate position on
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(re)connect via `wall:sync-request`. Mirrors the web player (the Android player has no
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wall support). Per-tile `rotation` is not applied yet (web-player parity). Wall emits are
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gated on auth + connection so a pre-register tick can't trip `device:auth-error`.
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- **Multi-zone layouts (Android parity).** The Tizen player now renders assigned layouts,
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not just fullscreen single-zone. A new `ZoneRenderer` (ports the Android `ZoneManager`)
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positions zones by percent geometry with `z_index`/`fit_mode`/background, groups
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assignments by `zone_id` (unassigned content goes to the first zone), and rotates each
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zone independently with the same per-item schedule gating (#74/#75). `app.js` selects the
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renderer from `payload.layout`; single-zone playback is unchanged. (Video walls
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`wall:sync` are still Android-only.)
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- **#121 Remote commands.** Added a `device:command` handler (`refresh`, `launch`,
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`screen_on`, `screen_off`, plus honest no-op toasts for `update`/`reboot`/`shutdown`,
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which need B2B/MDM privileges a sideloaded app lacks). Removed the dead `device:reload`
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listener (the server never emitted it) in favour of `device:command` `refresh`.
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- **#120 Dashboard preview.** Added `device:screenshot-request` / `device:remote-start` /
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`device:remote-stop`. Images capture for real; `<video>`/YouTube fall back to a status
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card because the TV's hardware video plane and cross-origin iframes can't be read into a
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`<canvas>`. See `tizen/README.md` for the support matrix.
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- **#122 Updates / boot.** Documented the supported paths — `.wgt` re-sideload or URL
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Launcher/MDM refresh for updates, and display-level kiosk/URL-Launcher settings for
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auto-launch on boot (there is no in-app OTA or `config.xml` autostart for a sideloaded
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consumer TV web app).
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## 1.9.0 — 2026-06-11
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### Added
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- **Per-playlist-item schedules.** Each playlist item can carry one or more schedule
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blocks — active days, a start/end time-of-day, and optional start/end dates. An item
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plays when the screen's local "now" matches at least one block; an item with no
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blocks always plays. Edit per item via the clock icon in the playlist editor (a badge
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summarises the schedule on each row).
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- **#74 dayparting:** time-of-day + day-of-week windows, including overnight windows
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that cross midnight (a Fri 22:00–02:00 block is active Sat 01:00).
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- **#75 auto-expire:** inclusive start/end dates; an item past its end date stops
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showing automatically — even on offline screens, because evaluation is on-device.
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- All three players (web, Android, Tizen) evaluate schedules client-side against their
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own clock, so dayparting and expiry work offline. They share one evaluator contract,
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`shared/schedule-vectors.json` — 39 conformance vectors covering DST (US + AU),
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overnight-wrap day anchoring, timezone correctness, and date boundaries. CI runs the
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vectors against the JS evaluator (node) and the Kotlin port (Gradle/JUnit); the Tizen
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copy is byte-identical to the JS source and checked under node.
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- Device detail now shows the screen's reported timezone and clock, with a **clock-skew
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warning** when the device clock differs from the server by more than 2 minutes (a bad
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device clock makes schedules fire at the wrong local time).
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### Changed — device-level schedule timezone (behaviour change)
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- Device/group **schedule overrides** (the existing calendar feature) are now evaluated
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in each device's effective timezone instead of the server's local time. Previously the
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`schedules.timezone` field was never applied and "07:00" meant the *server's* 07:00.
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Now "07:00" means the *screen's* 07:00 — which is what was intended.
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- **Who is affected:** self-hosters whose server timezone differs from their screens'
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timezone — their existing device schedules will shift to fire at the screens' local
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time. Single-timezone deployments (server and screens in the same zone) are
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unaffected. A device with no timezone set and not reporting one falls back to the
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server clock (unchanged from before).
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### Fixed
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- **#81 — release APK is now v1 + v2 + v3 signed.** With `minSdk 26`, the Android Gradle
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Plugin defaulted the v1 (JAR) signature *off*, producing a v2-only APK that some
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MDM-managed commercial signage (e.g. MAXHUB via the Pivot MDM) silently removes on the
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next reboot — so screens that power-cycle nightly lost the app and fell back to the
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setup screen. Setting `enableV1Signing = true` had no effect at minSdk ≥ 24; the release
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build now re-signs with `apksigner` and a low `--min-sdk-version` to emit the JAR
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signature alongside v2/v3. Verified to install and run on Android 14+/API 36 as well.
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### Notes
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- **Scheduling fails open.** If the on-device evaluator ever errors (bad timezone id,
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malformed block), the item **plays** rather than being hidden. A blank screen is worse
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than an over-running promo — this is a guarantee, enforced in all three players.
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- Windows are enforced at **item boundaries**: a long item finishes before the schedule
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is re-checked, so it can overshoot its window by up to its own duration.
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- **A single video *with a schedule* now re-renders at each loop boundary** so its window
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can be re-evaluated; seamless native looping still applies to unscheduled single videos.
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Deliberate tradeoff — a brief seam each loop for a scheduled lone video, in exchange for
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its daypart/expiry actually being honoured.
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- **Re-publish required:** editing a schedule puts the playlist into draft; publish to
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push schedules to devices. Existing published playlists keep playing unchanged until
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re-published.
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- Players that predate this release ignore the new fields and keep playing everything
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(graceful degradation) — update players to honour schedules.
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